/r/HarebrainedSchemes
Anything related to the game company Harebrained Schemes and their games.
Welcome, this sub is dedicated to anything and everything related to Harebrained Schemes the company responsible for games such as Shadowrun Returns, Golem Arcana, and their current kickstarter Battletech.
Other dedicated subs for HBS games:
/r/HarebrainedSchemes
Seems they rebranded, dropping the Schemes. What did they have to give up, what do they retain?
Topic.
Doesn't even have to be insanely hifidelity or budget.
Also the Interlock system should be much easier to turn into a videogame compared to Shadowrun/Battletech Crunchfiesta.
If the game is very mod friendly/workshop friendly like the Shadowrun Series, it'll be so cool!
Rotten design, incompetent coding, a total rip off. A beloved and cherished franchise treated like a cash grab.
Can you guess which one?
Enemy mechs equipped with flamers never run out of flamer ammo. No matter how many flamers you mount, and regardless of how few you use on a given turn, you get exactly ONE shot, and suddenly you are completely out of flamer ammo. To add insult to injury, it's literally impossible to purchase flamer ammo at any store. WHY?
When an enemy PPC hits your mechs, you DO suffer a perceptible sensor penalty. When YOUR PPC hits an enemy mech, this penalty is nonexistent, they still aim and hit the same as before. WHY?
Why are the maps so incredibly tiny? That means it's pointless to try to mount long range weapons, there is never enough room to use them~!
When an enemy stands in trees, they become invulnerable. When you stand in trees, the protection benefit is miniscule. WHY?
Enemy mechs appear to defy the rules. A shadowhawk with AC5, LRMs, and multiple medium lasers, but it also has ten trillion tons of armor? How is that possible?
Skull ratings are utterly meaningless. Suppose the heaviest mech you have is a Vindicator, and you choose a one and a half skull mission. Suddenly the enemy shows up with a Wolverine, two Shadowhawks and six light mechs. The game sucker punches you like this constantly, and it's NOT fun. WHY?
You are insanely limited to dropping only four mechs at a time, but the enemy has literally unlimited number of mechs to throw at you~! WHY?
Your missiles always do exactly zero damage, but enemy missiles put your mechwarriors in the hospital at least 75 percent of the time! WHY?
"Precision strike" is a meaningless joke. Using it NEVER works, no matter what the circumstances.
WHY?
Enemies never retreat~! That is insane. Every enemy mech is a Kamakazi that fights to the death. Makes ZERO sense. WHY?
Why is there no ability to go back and look at the inventory of stores located in systems you previously visited? Yes, maybe the inventory will alter over time, but at least you should be able to make a note inside the game of WHERE you saw that weapon or mech you might want to go back and buy!
Enemy mechs suffer exactly ZERO heat buildup, and NEVER shut down from overheating! WHY?
The game offers a 'percentage chance to hit' rangefinder.
Yet there is also an evident HUGE reduction in the amount of damage done with a hit depending upon range! Why does the game lack this data?
Why not concentric colored circles? Choose target. Choose weapon you wish to use. Game then imposes a colored circle on the map. If you stand inside this circle, and you hit, you will do maximum potential damage. Simple.
A single medium laser appears to hit more often, and do more damage, than the supposedly stronger single large laser. That makes no sense.
Is it just my imagination, but is there some kind of bonus for using multiple types in one attack?
Given exactly equal strength, why would a combination of lasers, missiles and ac work better than an equal strength of just one type, such as lasers?
Vehicles are insane. They appear to have more armor than an assault mech, unkillable by any weapon. The only way to kill them is to step on them? That's plain stupid.
How can a vehicle one tenth the size of a mech carry a literally unlimited number of long range missiles?
Game takes six hours to load a mission or to do anything, especially to access the mech bay. It lags no matter what the video settings. The audio constantly crackles and pops, painfully loudly, no matter what settings are used. Absolutely no other games or programs do this.
Until it is fixed, it is fraud to sell this game.
The devs posted a "here is how to fix our fuck ups" list, and one of the first things is, "make sure you exceed the minimum specs". Yet the steam store still lists those specs, which are a LIE.
So if I buy vanilla BT right now at ~$40, you certainly make money there- my question is, when Steam put BattleTech on sale, just how much money do yall make then?
I ask cuz im fixin to buy the game, but I wonder if waiting for a sale is actually detrimental to the game/development itself ya know?
They went kind of silent after the paradox acquisition and the post release content for battle tech. With paradox interactive facing media and legal scrutiny while publicly stating a "refocus on existing IP," I'm a little curious.
This kind of seems like a dead sub, but I was hoping it may have a few eyes.
For those not in the know, the troll (and maybe ork and dwarf, but in a lesser degree) armors and disguises (all) from Dragonfall/DMS are broken in Hong Kong.
The armors 'merely' make the trolls look dressed with floating segments of armor but the disguises, when used with spawners/npcs can actually crash the game because the mesh GameObject is null and when the game attempts to combine prefab meshes using a disguise mesh it ends with a exception that locks up the game forever.
NullReferenceException: Object reference not set to an instance of an object
at SkinnedMeshCombiner.Initiate (UnityEngine.GameObject core, UnityEngine.GameObject root, Boolean destroyImmediate) [0x00000] in <filename unknown>:0
at ParentGeartoBody.Combine (.PlayerBody body, Boolean combineMesh, Boolean fillList) [0x00000] in <filename unknown>:0
at OutfitManager+<OnBundlesReady>c__Iterator6F.MoveNext () [0x00000] in <filename unknown>:0
It's a real frigging tragedy that the game is near to be backwards compatible and it's not because of simple things like this. Other resources can be linked to Dragonfall data in HK to run the UGCs and even the official missions there, but not this SNAFU.
Another smaller problem is some custom troll heads sink into the torso of the new meshes, notably the big troll in the Dragonfall hub is a example.
Glad to see HBS is still functioning but what is the deal with this 2 year old problem?
https://twitter.com/WeBeHarebrained/status/1000782168421908480
If this how paying customers were treated in the past, with no updates for this problem, why should people continue to patronize this game studio?
This kind of thing is why people get annoyed by "SJWs" when dev teams put out shallow diversity statements. Important tasks gets permanently shelved because they didn't hire people that actually care about the work since being qualified isn't even mentioned in the hiring statement.
So from reading other posts on here I know that HBS were as shocked as many when the ShadowRun games were pulled from the Google play store but what the hell, no press release or offer of a time line as to when they are going to fix this. If it is due to GDPR then they must of been able to fix and data collection problems easily so what's the hold up? I have paid for the games so why can't I access what I have paid for? I would like a refund please!
I tried to sell my key but managed to get it to work on a Frankenstein PC luckily. Even with all the features and lack of the ability to change the mech load outs thus game is AMAZING and worth every penny of backing! Oh my God this IA so much fun and a beautiful game period. Thank you for brining my favorite tabletop game to the PC guys. I'm only 29 and have played the tabletop for years with friends, even utilizing the Mechwarrior RPG into our game foe out of mech stuff. I could NOT be any happier with the current product SO I had to make this post as a thanks in case anyone who helped Dev/code/create the game to see this. You've done an amazing job guys and I couldn't be happier with the product.