/r/raidsecrets
Welcome to RaidSecrets! We share secrets, glitches, tricks, and more related to Bungie's game Destiny 2 and its predecessor, Destiny. Be sure to read the sidebar rules and search for your topic/question before posting.
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So I'm interested in the puzzle but I don't even know where to start to try solved so if anyone has any tip from where can I begun or about what things the community have already tried I would be thankful
Remnants Of: Quarantine Sector 236
One of the many mysterious places left in Destiny 2 after the content vaulting... or is it? We dive into the strange and baffling history of this unused location. Lets Explore the Rabbit Hole together.
Special Thanks to: Morte, Awesomefox, and Woofaclose for helping get here.
Anyone done a no wipe run since yesterday? Did everyone get the memento? Haven't heard anything about it either way.
Hello Everyone,
I've usually done these posts for this sub almost every year. This year, Bungie decided to make the impossible happen and simplify the pages but in only a way they know how, make them harder to farm. Here's a couple things i've tested so far and will continue to add from the community as they're found:
Page/Candy farms-
- Haunted Sectors are looking like the most efficient (correction: is the most efficient for time sink and most of the event challenges besides the ones that explicitly have you leaving sector activity) if your team can down 10 headless ones or more earning you around 6 pages. I've not played any other activities besides raids (more on that in a moment) and would love to obtain some data from the community to add here as your one stop shop for what will work best.
- Lightfall First Contact Mission gives 1 page don't know how many though and requires a friend to bounce the chkpnt off of. Not optimal...
- So... about raids... well you earn candy and pages on completion but you're wondering how much...2... that's it just 2 freaking pages for a raid completion but here's the hot water. This week, Crota's end is the featured raid... which means, throwing the bastard off the map will net you 2 pages each time, raid loot, and 230 candy which just so happens to count towards the event challenge and gilded triumph (more on that in that section). So am I saying to spend this event just throwing the bastard off the map if you can do it consistently within 3-4 min like myself...not at all. But if you're already going to be farming Crota this week, this will certainly be an additional incentive.
-In the deep is the moon mission this week but Bungie did ban autoclicking/macros so this is a risky option if you're trying to farm candy passively
Event Challenges and Triumphs-
- Crucible Private Matches progess both the Crucible/Gambit and ritual activity challenges at 17% and 2.5% respectively (my strat for fast completions around 2-3 min was Collision on a small map like Anomaly with 25 pt threshold and 10 min match time but if you want a small amt of crucible rank while you do it, you'll have to set the pt threshold to 100 which will extend the time to about 5-6 min possibly).
Note that the Private matches will not net you candy or pages so as soon as your done farming the challenges above, i suggest other activities for candy and pages.
- Not all candy for the Gilded challenge Sweet Tooth is counting properly towards it's completion, example: i earned 1099 upon finishing my first haunted sector (including the tower candy on one character) and the challenge count is at 1083. Candy that went to your post master after completing an activity also doesn't count. The count for the event challenge Candy Corner is even more stingy as my count is currently 50 out 15000! (represented as 1% progress in game). See above in the Page farm section for a possibly better way to finish these off.
The rest of the Challenges are self-explanatory can be farmed respectively to their requirements of completion.
You need 6 grab bags from Eva for that challenge however I haven't tested if blue ones count so i'd suggest getting as much candy as possible before finishing this one.
Blue grab bag - 17%, Purple grab bag - 33% for grab bag triumph - courtesy of u/Birkiedoc
-The hidden Triumph that nets you a memento and new emblem is as follows via FalloutPlays-
--Step 1: While wearing the Tower Staff Mask, speak to Eva Levante then Saint-14
--Step 2: While wearing the Cursed Thrall mask, get 100 kills with explosive weapons (GLs)
--Step 3: While wearing the Finalized Ghost mask, get 50 kills with swords in an expert Haunted Sector.
--For those that did a similar triumph last year, you do not need to do this one to start farming mementos from focusing eerie engrams however the emblem is exclusive to this triumph
- Per Bungie, loot is now properly dropping correct 2024 perk pool and Braytech Werewolf will also drop instead of Horror Story
Final Note-
And that's it, like any other Festival of the Cost this one is certainly one of the same besides some better ways to spend candy and a simplified page acquisition process. As always comment below for anything you want me to add or edit that may help others.
Happy FOTL
As it has returned as one of this seasons GMs I randomly jumped into a normal run of The Inverted Spire. Lots of new mechanics (new for the strike at least) and I think the rework is an improvement… not sure if anyone else has tried it but I am posting here as there is a symbol that appears on the radar (a pink diamond) which think corresponds to a vex symbol like the ones in Encore but there is no mechanic related to it. It may be GM or nightfall specific but I wanted to put it out there
When I opened the lighthouse's chest, it dropped a shader named Shaded Envy, but I wasn't able to pick it up. And when I checked my post master it wasn't there. Is this intentional, or is maybe it was a glitch? It's a shame I wasn't able to pick it up.
-Grammer edits-
https://imgur.com/a/shaded-envy-shader-destiny-9iTKwUp
-Edit-
Bungie responded to me here
Here is something I found out after several failed attempts to get the catalyst. When you have your 4 digit code and reach the second chest, make sure you hit activate on the console BEFORE entering the code. I had tried just entering the code in on several runs and it never dropped. Did this once and it gave me the catalyst.
Garden's origin perk, Photoinhibition, lets the weapons deal bonus damage to shields. This is already been tested to be around a 35% damage increase to elemental shields. However, I have not seen any mention or posts on here regarding how this damage buff also is applied to subjugators.
edit: yes I already know about subjugators having shields, I only made this post to highlight that Garden's origin perk works on these shields.
I’ve finished the initial puzzle quest you get from spider and now on the part where you have to shoot all the panels throughout the dungeon. I wondering if I should complete this part of the puzzle right now or wait until I get Ice Breaker so I can complete the catalyst.
How do you get to 1 phase Raneiks with the behemoth strat consistently??
My team does everything perfect but we only manage to 1 phase sometimes.
Hello!
I am new to IRB's. Hit a few such as soup can, or Iconoclasm, but all of them were on solid ground.
The other day, me and a friend found a spot with some "weird" ground, that would work in an IRB, if it was solid ground.
By that I mean u can stand on the ground, but you can also shoot through it... Is there any chance to get an IRB to work there?
After a few mess ups and resets we entered the correct code for this achievement last night. The issue we had (and this is probably going to be an insane one off) is that right as we finished and got the rewards our one fireteam member that was reading the code timed out and was sent to orbit. He didn’t get the achievement or the rewards for finishing and when we went back to the door it has a wall up. Anyone have a work around for this? We tried going back to orbit and dropping back in same issue. Maybe restart the whole dungeon? TIA for any feed back!
I need the collections badge to get the seal for vespers host but I’m missing the titan helmet. I’ve already run it this week on my titan. I can’t keep farming it until I get the head can I? I’m pretty sure you only get stuff you’ve already collected from farming.
Edit: cheers guys, magic. Gonna go and get the seal now.
Was there a recent change to the class exotics to allow them to drop without having completed Dual Destiny on each character?
For context, I have only completed Dual Destiny on my Warlock. However, today while running around the Pale Heart on my Titan I got the Class Exotic to drop, despite having never completed Dual Destiny on my Titan.
I had not seen any mention of the change elsewhere.
I decided, just for fun, to follow the strike path on my skimmer. The Vex walls aren't there to stop you anymore. If I could add an image I would, as I'm currently here at the final boss platform (at the very bottom with the milk pool) on my skimmer
In Garden of Salvation, if you start the first encounter by killing the minautor being eaten by the boss, the encounter will soft-lock as the 3rd gate will not open when tethered properly.
It makes the triumph Voltaic Tether unobtainable as you need to open the first door with the debuff, which can only be done if you start the encounter by killing the minautor.
Is their any known walk around ?
Mea nd my crew are trying to figure out why we're getting massively shortened DPS phases vs. this boss. We had a DPS phase where we only were able to dps for 4 seconds. It seems to be grossly inconsistent, but I cannot figure out what's happening.
Is there some mechanic which stops DPS? Thanks in advance, this one is frustrating us.
Not that it makes a huge difference but someone in my fireteam was able to input 2 numbers after first cycle and 2 before DPS instead of all 4 at once…I didn’t get to ask them how they did it but every time we try, it makes us get all 4 panels shot at once rather than 2/2. Anyone have experience with this?
I dont currently have a video but ive seen more than enough people talking about this, on the second encounter in Spire of the Watcher there are some times where the boss just doesnt go immune and still allows to be damageable, any idea what causes this? This happened more than 6 times in a row, with LFG, no LFG, Div, no Div, and i just cant tell what im doing or my team is doing that is forcing this to happend.
Tried it for the first time earlier and got 4 damage phases in before getting one tapped by lightning. Got to just under half health with grand overture but I’m wondering if there’s anything more reliable for solo? Safety isn’t too much of an issue, I sit on the wires behind a rally barricade with lorely on. Just died because I didn’t think the lightning would one shot me in my super at full health but I should’ve know better.
Edit: I’ve done it now. Turns out that 2 of the armour pieces on my lorely loadout were 1900. Was much easier after I fixed that, who would’ve guessed.
I searched on here and online, but I couldn’t find any type of answer or post about this that aren’t several years old.
If you cheese boss via OOB, you can avoid timer usage. After boss has fallen, use weapons with highlighting scopes to track the boss. Once it disappears from the scope, start the encounter. The person who does OOB gets loot at postmaster. For a weapon with highlighting scope I use Staccato-46.
Here how it looks 5s before disappearing: https://imgur.com/kRkwYEt
You cannot track boss from above if you are doing cheese with Salvation's Grip, but you can still send one person to OOB to track.
Found three feathers around the market district that seem important and unique, possibly for a quest later on. https://imgur.com/gallery/pretty-feathers-5nIw1p2
https://www.youtube.com/watch?v=fgTB-HHWoBo
Edit: Updated the video to show the whole encounter from start to finish
All you need is one stasis fragment(Fissure) and Salvations Grip, each farm takes around 3-4 min. All it is is there's an angle that allows you to push the harpy boss under the map with Salvations grip, Then you wait 1 min and 25 second to start the encounter and it will instantly ends, count as challenge completion aswell.
Not familiar with premiere so pause to see caption if you need to
Title. I messed it up on my warlock and opened it and didn't get the catalyst with the normal random loot. Loaded the same day later onto someone else's catalyst instance with my warlock, and it gave me the catalyst without the chest loot. So you can get it even if you looted the chest on that character already.
I’ve heard it’s shatter and tractor but that doesn’t do anything for me. Anyone know the real trick?
First, please excuse the errors in the text. I am from Germany and learned no English in school over 35 years ago (yes, I am old). Almost everything was translated by various online tools, and I'm pretty sure that the grammar and spelling are probably very poor. All linked videos are mine own.
Vesper's Host is the newest dungeon in Destiny. We get a returning Destiny 1 exotic weapon as a reward, and there are many secrets to solve to obtain the catalyst for this weapon.
Quick overview of every quest / triumph / puzzle you need to complete for the catalyst:
There is a little trick that will save you from doing all these steps (except for the last one). If you have a friend or another player who has completed everything, they can make the chest containing the catalyst accessible to you.
At the moment, Spider's quest is extremely buggy. Sometimes you don't get any progress or the puzzles for it don't appear in the dungeon. There are a few things you can try:
If none of this helps, you'll have to wait until Bungie fixes it.
The first step is to complete the dungeon and interact at the end with the panel on the left side, which is close to the loot chest. After that, the quest continues with different steps.
The first message is located in the heart room at the first encounter. To solve this puzzle, step on the blinking circular plate on the floor. If done correctly, a new one will start blinking. Repeat until all plates are lit up.
The second message is located in the servitor maze. Push the boss to nuke 3 and go back to the room where the first nuke is located. There you will find a terminal which you can interact, and it shows you a "map." Instead of blinking on the ground, this "map" shows you the plate you have to step on. If you step on the wrong one, it's reset and you have to start again.
The "map" is really bad and not really helpful. If you want to solve this on your own, just step on a plate and see which light is on and figure out which plate is which light, and then solve, or just use the map that I create and solve it easily
The third message is located in the first part of the jumping puzzle after the Servitor boss fight, and it is exactly the same as the second message. The terminal shows you which plate. Unfortunately, a map for this area is a nightmare. Simply put, all the platforms are along the path through the jumping puzzle, and the terminal is pretty much in the middle.
Here is a help that I use in the video The best thing to do is to watch it and try to understand where the plates are (if you are a graphic designer and are confident enough to create a map, please let me know).
Numbers 1-4 are before the terminal, 5 is at the terminal, and numbers 6-10 are after the terminal.
The first secret chest is located in the Servitor Maze after nuke 3 and 4 and before number 5. At some point after nuke, you have to walk right past the boss before you do this. Look to the left in the area, and you will see a door; behind it is the first secret chest.
Attention! Currently, only the person who opens the chest gets loot and progress. Go back into orbit and repeat the Maze if there are more people in your fireteam. The next quest step is again three messages.
My Video Guide on YT for first three messages + first secret chest
The fourth message is located in the heart room at the first encounter. You will find some new number panels in this room, as well as the scanner and operator buff. To solve this puzzle, you have to do the exact opposite of the usual dungeon mechanics. Look at your minimap as a scanner, and this time tell the operator the panels that disappear on the map. The operator does not shoot at the white panels in the puzzle, but at the ones that disappear on the minimap!
The fifth message is located after the Servitor boss fight at the beginning of the jumping puzzle. Drop down and go forward to the Fallen Brig; around this area are the number panels, as well as the operator and scanner buff. The solution is the same as before.
The sixth message is located in the second part of the jumping puzzle, and again, it is exactly the same as before. Pick up the scanner and operator, go to the panels, and identify the correct one. The panels again spread in this area.
For the next quest step (secret chest), just go back to the tripmine room.
The second secret chest is located in the tripmine room near the end of this room (right side). It is basically the "loot" hub for you. Here you can get the Icebreaker catalyst and also use focusing armor and weapons. How does this work? Well, it's complicated, a little bit.
On the left side of the room, you will see numbers and four panels. You can enter numbers via these four panels, which then determine the loot in the crate. However, to be able to enter the numbers, you need the operator buff, which is only available if you shoot 4 number panels each time in the dungeon.
You also need the ability to enter 4 numbers, which you can only get through the two triumphs Access Override (3-digit numbers) and Director Access (4-digit numbers) only then can you enter 4-digit number codes for the weapons. Armor only requires 3-digit numerical codes. You can find the numerical codes in the description of each dungeon item.
For the Spider quest, after the second set of messages, just interact with the chest, and you are done.
For this quest step, you need the operator buff in the secret chest room, so activate all the panels during your run. In the chest room, pick up the operator buff and enter the number 42 by shooting Panel 4 first, then Panel 2, and activate it via a button press and the console in front of you. Then go to the chest, and the quest step is complete.
My Video Guide on YT for second three messages + second secret chest
As I mentioned before, to enter the numbers in this room, you need the operator buff, which is only there if you shoot 4 number panels in the dungeon. You have to do this every time you want to interact with the chest / enter numbers).
The first and second panels are right after the Servitor Maze. You fall down and go forward and enter an airlock; leave and turn around, and you see the first number panel. The second one is right after the slide; instead of going right, go left, and there is the panel on the wall.
The third panel is after the Servitor boss fight at the start of the jumping puzzle. There is a Fallen Brig; you go forward and turn around on the small ledge, and you see the panel (it is before you jump into the first light / thunder area).
The fourth panel is at the end of this section before you go into the room with the small servitor and the tripmine room. Turn around, and you see the panel on the wall behind you.
If you shoot all four panels in one instance of the dungeon, the operator buff is in the room, and you can now enter numbers. Remember, the number of digits you can enter depends on your triumph progress.
The Access Override triumph becomes available when you complete the Rogue Network from Spider. If you complete the triumph, you get the ability to enter 3 digits at the chest room to focus armor. To complete the triumph, you have to solve three math puzzles during the dungeon. Fortunately, community member /u/_Kr0 has created a website for these three puzzles, making the process much easier.
The first math puzzle is again in the heart room at the first encounter. You see a lot of numbers in front of you. You have to enter four numbers, which, when added together, will equal the number on the left. You can only use each number once. Those are the requirements. Here are two pictures that explain this puzzle with text and numbers. Picture 1 - Picture 2
In my case, the game shows me a 17, so I have to form 17 from four unique numbers that I added together. I have solved this by taking 1 + 5 + 7 + 4 = 17.
The second math puzzle is located before the Servitor boss fight. This time you have to multiply the numbers instead of adding. Here is a picture that explain this puzzle with text and numbers.
The third and final math puzzle is after the Servitor boss fight at the end of the first part of the jumping puzzle before you enter the tripmine / chest room. Basically, the first number is multiplied with the second number, and you have to hit the target number. To form both numbers, you again have to use four unique numbers for each number.
In my case, the goal was 234, so I was using 13 and 18 (13x18=234) and forming the 13 with 7+1+2+3 and the 18 with 7+2+4+5.
Here are two pictures that explain this puzzle with text and numbers. Picture 1 - Picture 2
Reminder: There is a tool above that helps you a lot to solve these puzzles in your game.
My Video Guide on YT for Access Override Triumph
The Director Access triumph became available when you completed the Access Override triumph. If you complete the triumph, you get the ability to enter 4 digits at the chestroom to focus weapons and get the Icebreaker catalyst (see Catalyst section).
To complete the triumph, you have to solve a very long (for me confusing) puzzle. The Destiny Community solved it, and you just have to enter the correct order. For interest, there is a explain
The location is after the tripmine / chestroom and before you enter the second part of the jumping puzzle. There is after the "purple" room, on the left side, a small gap with a room In this room, you will find 4 pillars (top left, top right, bottom left, and bottom right) and 4 terminals in front of you. Pick up the operator buff and complete these steps.
A small hint: enter the number slowly and wait until the panel is red again. Don't do it too fast!
Activate Top Right
Enter 1000 at Top Left
Activate Bottom Right
Enter 41114 at Top Right
Activate Bottom Left
Enter 0011 at Bottom Right
Activate Top Left
Enter 1 at Bottom Left
Activate Bottom Right
Enter 0100 at Top Left
Activate Bottom Left
Enter 0010 at Bottom Right
Activate Bottom Right
Enter 3 at Bottom Left
Activate Top Right
Enter 3 at Bottom Left
Activate Top Left
Enter 114 at Top Right
Activate Top Right
Enter 0101 at Top Left
Activate Top Left
Enter 12114 at Top Right
Activate Bottom Left
Enter 0010 at Top Left
Enter 0111 at Bottom Right
My Video Guide on YT for Director Access Triumph
To obtain the catalyst from the chest in tripmine / chestroom, you need to complete all previous steps (and, of course, the weapon) OR you have a friend or another player who has done everything and can enter the 4 digit number.
During the dungeon, you have to find and destroy four stasis crystals. Each crystal reveals a number.
The first crystal is located immediately after the first encounter. Walk up the staircase and look at the right above in the next room. Destroy the crystal and look at the ceiling for the number. Write it down.
The second crystal is located in the Servitor boss area after placing nuke 3. Put nuke 3 in and go forward. On the left side, you see the large powerfield, which you can deactivate. Turn around and look in the corner. You will find the crystal. The number is on the wall. Write it down.
Reminder: Activate the number panels shortly after! (Second Secret Chest - Operator Buff Section)
The third crystal is located after the Servitor boss fight at the start of the jumping puzzle. Fall down and look immediately to the left side, and you will see the crystal.
Reminder: Activate the number panels in the jumping puzzle! (Second Secret Chest - Operator Buff Section)
The fourth crystal is in the tripmine room on the opposite side of the chest door.
After you have destroyed all four crystals and obtained the 4-digit number, use the operator buff, enter the number, activate it, and collect your catalyst from the chest!
My Video Guide on YT for Icebreaker Catalyst Final Step
Was watching Aztecross stream and he is cheesing the 3rd encounter by going out of bounds and shooting the boss underneath the map. He goes back up, starts the encounter and immediately completes. Anyone know a video of this I looked everywhere
**RESOLVED** Check below.. I've done all the puzzles and I even have the catalyst in my collections but there's no Catalyst to be seen when hovering over my catalyst socket :(. Any ideas?