/r/PokemonoftheWeek

Photograph via snooOG

Welcome to /r/PokemonoftheWeek . This is a subreddit for Pokemon fans to vote for Pokemon used in our current meta-game to be featured in a weekly analysis.

Welcome

Welcome to /r/PokemonoftheWeek . This is a subreddit for Pokemon fans to vote for Pokemon used in our current meta-game to be featured in a weekly analysis.

Pokemon of the Week Archives

Related subreddits

/r/DestinyKnot- strict IV trading subreddit
/r/PokemonTrades- Pokemon trading subreddit
/r/Pokemon- Pokemon discussion
/r/Stunfisk- Competitive Players subreddit

Related Pokemon Guide Sites

Smogon's Guides Page
Serebii.net Pokemon of the Week 6th Gen
Serebii.net Pokemon of the Week 5th Gen

/r/PokemonoftheWeek

45 Subscribers

6

*Pokemon of the Week* #4- 2/23/14- 2/30/14

Nominations are going to be selected with http://www.random.org/[1][1] We input a number from 1-718. We will chose according to national dex number. If an unevolved pokemon is chosen, we will take its evolved form as a winner. Pokemon that frequently use eviolite will not be evolved or include both evolutions if both are viable, eg Chansey & Blissey.

Vote with your upvotes on the comments section. Downvotes don't count to the total. If you vote only once, that pokemon has a higher chance of winning.

This weeks Winners: Jellicent, Blastoise, Tangrowth/Tangela, Avalugg, Diggersby

Edit: Aw shiiiit, the title is wrong.

5 Comments
2014/02/23
14:50 UTC

3

Pokemon of the Week #4 *Winner* - Praise the Helix Fossil!

Omastar, the Spiral Pokemon. Its tentacles are highly developed as if they are hands and feet. As soon as it ensnares prey, it bites. - Pokemon X Pokedex.

Omanyte shall rise from the helix fossil and evolve to Omastar to become the ultimate pokemon, the god. Omastar has many options available to it through its decent movepool, shell smash and hazard support are notable. It is considered outclassed by Cloyster by some, but Omastar's scald does more damage than Cloyster's razor shell, which is a plus.


Sets

Hazards @ Leftovers/Sitrus Berry

Ability: Shell Armor

EVs: 252 Def/SDef / 252 HP / 4 SDef

Bold Nature

Spikes

Stealth Rock/Toxic Spikes

Toxic

Knock Off/Protect

Omastar can serve as a lead to set up hazards, but set up only after defoggers/spinners are down. Its natrual bulk will garuntee at least one layer of something, but is somewhat slow, so it can't go too far.


Shell Smash @ Focus Sash

Ability: Weak Armor

EVs: 208 Spd / 252 SAtk / 48 HP

Modest Nature

Shell Smash

Surf/Scald

Earth Power

Ice Beam

Scald from omastar does more damage than razor shell cloyster. If done correctly, it can sweep teams.

IVs outspeed... 252 timid jolteon when omastar is at +2 speed.


Wall (Omastar) @ Chesto Berry

Ability: Shell Armor

EVs: 252 HP / 252 Def/SpD

Knock Off

Toxic

Protect

Rest/Surf/Scald

This is to toxic stall your opponent. Leftovers and attacking move can be used instead. Knock off is always beast.


Specs Doubles (Omastar) @ Choice Specs

Ability: Swift Swim

EVs: 208 Spd / 252 SAtk / 48 HP

Scald

Ice Beam

Earth Power

Ancient Power/Hidden Power

Partner is politoed. Swift swim allows Omastar to outspeed everything without a scarf, and specs will allow massive damage to take place.


Trick Room (Omastar) @ Wacan Berry/Sitrus Berry

Ability: Swift Swim

EVs: 252 HP / 4 SAtk / 252 SDef

Relaxed Nature

IVs: 0 Spd

Protect

Surf/Scald

Knock Off/Ice beam

Swagger

Omastar is quite slow, so it can work in its favor with trickroom. If you run jellicent, use surf and wacan berry. Otherwise, sitrus berry + scald. Knock off might not be as viable here, as doubles is a faster paced game. Not many people expect swagger to come out, so take this to your advantage.


Checks and Counters

Anything with a choice scarf will have a good chance of OHKOing Omastar when there is a defence/SpD drop. Along with that, it has a 4x weakness to grass. Thankfully, there aren't that many grass types.


Egg Moves

Notable egg moves: Knock Off, Spikes, Toxic Spikes.

Knock off and toxic spikes can be passed from skorupi, whilst spikes and toxic spikes can be passed from cloyster.

Also, keep in mind that stealth rock is a tutor move from gen 5.


If you want a pokemon to be put in the draw for next week, feel free to message the moderators on the right.

0 Comments
2014/02/21
10:56 UTC

3

*Pokemon of the Week* #4- 2/14/14- 2/21/14

Nominations are going to be selected with http://www.random.org/[1] We input a number from 1-718. We will chose according to national dex number. If an unevolved pokemon is chosen, we will take its evolved form as a winner. Pokemon that frequently use eviolite will not be evolved, eg Chansey.

Vote with your upvotes on the comments section. Downvotes don't count to the total. If you vote only once, that pokemon has a higher chance of winning.

This weeks Winners: Omastar, Magmortar, Braviary, Mamoswine and Dewgong

5 Comments
2014/02/14
06:46 UTC

4

Pokemon of the Week #3 *Winner*

"Staraptor, the Predator Pokémon. Staraptor has an aggressive temperament and will bravely attack enemies that are far bigger than itself." - Ash's pokedex.

Staraptor has sat on the BL tier for all three generations it has existed. It has the power and speed to be an OU powerhouse, but its usage has been lower for multiple reasons. This gen, it's because of talonflame's gale wings ability.


Scarfraptor @ Choice Scarf

Ability: Reckless

EVs: 116 Spd / 252 Atk / 140 HP

Adamant Nature

Brave Bird

Double-Edge

U-turn

Close Combat

These speed EVs let it outspeed Timid 252 Spd jolteon. If you want it to outspeed other scarfed pokemon, go for a 252 Spd 252 Att. If you want to outspeed modest jolteons, go for 16 Spd, 252 Att, 240 HP.

This moveset is standard on most choice locked Staraptors. Reckless ability gives 1.3 times the damage it normally would. Brave bird on this pokemon does more damage than an adamant Kyurum-B's outrage by quite a margin, and base 170 attack is to be reckoned with. Pursuit can be ran if you need a trapper and can predict switches.


Doubles Intimidate @ Life Orb

Ability: Intimidate

EVs: 252 Spd / 252 Atk / 4 HP

Jolly Nature

Detect

Close Combat

Quick Attack

Brave Bird

This is used in doubles, where intimidate is very important compared to singles. Intimidate can force the opponent to switch, as it usually cripples most physical attackers. Detect is used over protect as it has a lower decay than protect, but less pp. However, it is highly unlikely you will run out of pp on any move in a doubles match.


Endeavor @ Focus Sash

Ability: Reckless

EVs: 252 Atk / 252 Spd

Hasty Nature

IVs: 0 HP / 0 Def / 0 SDef

Close Combat

Endeavor

Quick Attack

Pursuit

Why not use something like a ratata or a starly for this set? Simply because no one will expect you to do this with a Staraptor. Close combat is used over brave bird because it lowers defenses, allowing a better chance at activating the sash, and does not have recoil. Reckless is used because you want the opponent to do as much damage as possible, so intimidate is bad.

Endeavor is used either on the prediction of a fast powerful move, or when you have already activated the sash on a slower poke. If you have good predictions, you can either quick attack or use pursuit to trap them should they switch out.


Other possible sets include use of life orb for ultimate recoil, or use of steel wing for fairy/rock coverage.


Checks and Counters

Staraptor is very frail. Anything with priority is going to do large damage. Notably, a choice banded adamant talonflame can outspeed and OHKO with brave bird or flare blitz. Anything with priority generally means the death of Staraptor.

Pokemon that wall this are electric flying or Flying Ground, which resist both close combat, U-turn and brave bird (not flying ground). Notable pokes are Zapdos, Thundurus and gliscor.

Being a normal type pokemon is a burden of its own, as it has no bonuses other than stab Double-Edge and immune to ghosts. Fighting type moves do neutral damage because of this.


Egg Moves

The notable egg moves are: Double-Edge, Detect, Pursuit and Steel Wing.

Double edge can be learned from a togetic. However, it is learned at level 45, so leveling is required.

Detect is learned from pidove, which is learned at level 22.

Pursuit can be learned from doduo, which is learned at level 19, or Murkrow, learned at level 5.

Steel wing is from Skarmory which is learnt at level 34.


Fantastic! Two days late, but better late than never. If you want a pokemon to be put in the draw for next weeks POTW, just message the mods with your request.

0 Comments
2014/02/13
12:38 UTC

6

*Pokemon of the Week* #3- 2/4/2014- 2/11/2014

Third pokemon of the week voting thread. We tried are trying different ways to organize the voting system, and nominations for the new pokemons of the week.

The vote system will be 5 comments featuring the five pokemon of the week. Downvotes will not count to the score, only upvotes. The only people that will be seeing the scores during the voting period are the mods. When we have released the pokemon analysis, we will show you the scores. We hope this will lead to an unbias vote.

Nominations are going to be selected with http://www.random.org/ We input a number from 1-718. We will chose according to national dex number. This week, starly was one of the lucky winners. If an unevolved pokemon is chosen, we will take its evolved form as a winner, which was Staraptor. Pokemon that frequently use eviolite will not be evolved, eg Chansey.

And remember, if you only vote once, that pokemon has a higher chance of winning.

The five winners are: Staraptor, Sawk, Stoutland, Mantine and Beartic.

5 Comments
2014/02/04
08:38 UTC

8

Pokemon of the Week #2 *Winner*

Feel free to discuss anything about this Pokemon. Would also help others greatly if you have used this Pokemon and have any feedback or other suggestions.

Tyrantum the Despot Pokemon, Thanks to its gargantuan jaws, which could shred thick metal plates as if they were paper, it was invincible in the ancient world it once inhabited. Nothing could stop this Pokemon 100 million years ago, so it behaved like a king. With that being said this Pokemon will be jumped all the way to Over-Utilized maybe even Ubers once its hidden ability is released as recoil will be negated with Rock Head. For now it rests at Under-Utilized, at best, because of it’s horrid speed, special defense and unreleased hidden ability.

From Smogon
Chomper
Tyrantum @ Assault Vest/Life Orb
Ability: Strong Jaw
EVs: (252 Atk / 252 SpD / 4 HP)/ (252 HP, 252 Atk, 4 SpD)
Adamant/ Jolly Nature

  • Dragon Tail/Curse/Dragon Dance/ Rock Polish
  • Crunch
  • Earthquake/Stone Edge
  • Fire/Ice Fang

Dragon Tail phases out Pokemon that could set-up on you and puts easy initial damage on Pokemon you hit. Curse drops your already bad Spd and raises your good Atk and Def. Rock Polish helps you gain a boost on some scarf users and typical unboosted speed kings. If you would like to trade immediate speed you can raise your already great Atk and boost your speed as well. EVs and nature help its special bulk. Crunch gets Strong Jaw boost and is a great coverage move to those that don’t resist it. Earthquake is your typical coverage move or you can go for STAB Stone Edge. Your choice of the elemental fangs is up to you, based on what your team needs.

When Rock Head is released

Tyrantum @ Life Orb
Ability: Rock Head
EVs: 252 Atk / 252 Spd / 4 HP
Adamant/ Jolly Nature

  • Dragon Dance/ Rock Polish
  • Head Smash
  • Earthquake/Stone Edge
  • Fire/Ice Fang

Tyrantrum is one of two pokemon that will posses the Recoil-less Head Smash combo. Coming from 121 Base attack, this attack is the trump card of Tyrantrum denting even resistors and outright killing many that do not resist it. Feel free to go crazy without the fear of losing 50% HP. Moves are chosen based on what your team needs for coverage. The Booster set moves Dragon Dance and Rock Polish is your choice, wether you want to outspeed all typical scarf or unboosted speed kings or slowly increase your speed and power.
OR

OU Wrecking Ball
Tyrantrum @ Choice Scarf
Ability: Rock Head
EVs: 252 Spd / 252 Atk / 4 HP
Adamant/ Jolly Nature

  • Head Smash
  • Earthquake
  • Crunch
  • Dragon Claw

This set will be the one that will be used often in OU. EVs and Choice Scarf out speeds a good portion of OU with the exception of the typical Scarf users the High speed Megas (Base 134+) and of course boosted 72+ Base Speed Pokemon. The move selection is for raw power and coverage. Head Smash will be the move you abuse (PP Max it) unless they send out a counter.

Checks & Counters:

Sadly, a lot. Aside from the standard choiced pokemon issue, super-effective priority attacks are a huge problem. Note that Tyrantrum's high Defense and HP allows it to take 1 - 2 unboosted hits if it needs to unless its something like Choice Band Bullet Punch from Scizor. Conkelldurr is basically its nemesis, resisting Head Smash while having high defense to take repeated hits, and OHKO back with Drain Punch. Hippowdon can take Head Smash and strike back with STAB Earthquake. Jolly Scarf set Head Smash only 2HKO Skarmory after Stealth Rock damage. Finally, faster Dragons can simply kill it with Draco Meteor. Vaccum Wave Lucario can also counter with ease.

Breeding Guide:
The elemental fangs (Fire, Ice, Thunder Fang) are easily inherited by breeding it with a Male Tyranitar. Note the elemental fangs are only relearned by heart scale for Tyranitar.
Dragon Dance is easily inherited by the Dragon Egg group users, Horsea, Gyarados, Dratini, Altaria, Axew, and their respective evolutions.
Curse is from the Monster egg group users Slowpoke, Turtwig, Bergmite and their respective evolutions.

0 Comments
2014/02/02
02:01 UTC

3

*Pokemon of the Week* #2- 2/2/2014- 2/8/2014

Now to kick off the second installment of Pokemon of the Week, nominees will be chosen by you. Comment on a Pokemon you would like to see featured in an analysis. The top 5 will be chosen for the final round of voting. Also provide feedback on the Pokemon such as "How has the Pokemon performed for you? ; Did it meet your expectations when you first saw it?"

EDIT:
Tyrantum- 8
Flygon- 3
Tyranitar- 1

9 Comments
2014/01/26
04:34 UTC

15

Pokemon of the Week #1 *Winner*

Goodra
To kick off the first Pokmeon featured on /r/PokemonoftheWeek, we find ourselves with the 6th generation pseudo-legendary Goodra. Very much like Haxorus it was given just a single type but its abilities, stats, and massive movepool made it worthy of holding the pseudo-legendary title and earning a spot in the Over Utilized tier of Pokemon battles. Sporting a stat line of 90HP/100Atk/70Def/110SpA/150SpD/80Spd it can be utilized various ways. Because of the bulk and vast move selection this Pokemon carries it partners well with many pokemon. Pokemon that partner well with Goodra are: Pokemon that can attract grass moves if using Sap Sipper to switch into, or use multiple target grass moves in Doubles and Triples like Petal Blizzard; Politoed partners well when using Hydration. Dry Skin partners love Muddy Water. Trick Room users help geatly when using the Curse set.

from Smogon user Gary2346 http://www.smogon.com/forums/threads/completed-goodra.3491417/
[Pros]
*Goodra has great attacking stats, with Special Attack on par with Latias and base 100 Attack to make strong physical moves usable.
*It has loads of switch-in opportunities thanks to its huge Special Defense.
*Its movepool stretches to the horizon, including incredible coverage moves such as Fire Blast, Thunderbolt, and Sludge Bomb.
*Goodra has three great abilities to choose from: Gooey, Hydration, and Sap Sipper.

[Cons]

*Goodra possesses below average Defense and Speed.
*The nerf to Drizzle keeps it from using Hydration reliably.
*It can be worn down relatively easily due to its lacks of reliable recovery.

Special Attacker
Goodra @ Choice Specs / Assault Vest
Ability: Gooey / Sap Sipper
EVs: 248 HP / 8 Def / 252 SpA
Nature: Modest / Quiet

  • Draco Meteor
  • Fire Blast / Flamethrower
  • Thunderbolt / Sludge Bomb
  • Focus Blast / Dragon Tail

Goodra's fantastic bulk and high Special Attack allow for it to act as a hard-hitting tank. Thanks to its powerful STAB and great coverage, it is easily able to soften up the opponent so a teammate can come in and potentially clean up. When running Assault Vest, Goodra can act as an incredibly bulky pivot that can deal solid damage to the opponent in the process. Draco Meteor is an incredibly powerful STAB move that deals huge damage to anything that doesn't resist it, and can rip common offensive Pokemon such as Talonflame to shreds. Fire Blast provides this set with much-needed coverage against the likes of Ferrothorn and Excadrill, which can both switch into a Draco Meteor with relative ease and threaten to set up in Goodra's face. Flamethrower is a more accurate but significantly less powerful option over Fire Blast. Thunderbolt gives Goodra a much-needed coverage move against Togekiss and Azumarill, common Fairy-types that will oftentimes try to switch into a Draco Meteor. It's also useful for vaporizing bulky Water-types such as Gyarados, Vaporeon, and Tentacruel. Sludge Bomb hits the less prominent Fairy-types, such as Sylveon and Florges. Focus Blast rounds off this set's coverage by 2HKOing specially defensive Tyranitar, which can easily shrug off a Draco Meteor and threaten to 2HKO Goodra with Crunch. If choosing to run Assault Vest, Dragon Tail is a superior option for its ability to phaze out common switch-ins such as Tyranitar and Blissey, dealing solid damage to them in the process, especially with entry hazards up on the field. It can also prevent sweepers like Volcarona from setting up all over it. Does well in Singles, Doubles, Triples, and Rotation.

Checks and Counters
Due to Goodra's gigantic movepool, it's always risky trying to switch something in on its plethora of coverage moves. Because of this, special walls like Blissey, Chansey, and Tyranitar are probably the best options, because they don't really fear any of its coverage moves and can easily switch into a Choice Specs-boosted Draco Meteor. Sylveon and Florges's massive Special Defense allow for them to avoid the 2HKO from Sludge Bomb and retaliate back with a STAB Fairy-type move. Powerful physical attackers such as Garchomp, Salamence, Mega Charizard X, Mega Lucario, and Mega Kangaskhan can all OHKO Goodra with their respective STAB move, making them great checks. Entry hazards are great at limiting Goodra's switch-in opportunities, as it is vulnerable to all forms, and it can be worn down easily due to its lack of reliable recovery.

from /u/zakzedd
Staller
Goodra @ Leftovers
Ability: Gooey
EVs: 252 Def / 252 HP
Bold Nature
-Infestation
-Toxic
-Protect
-Rest

Infestation turn one, toxic turn two, protect turn three, rest when required. This set takes down the opponents health slowly. This set can take down exactly 100% of an opponents health in the minimum of four turns: Turn one, 16% + Infestation move damage. Turn two, 16% + 6%, Turn three, 16% + 12%, Turn four, 16% + 18% 16+16+6+16+12+16+18=100%, + infestation move damage to guarantee KO. Simple way of putting this foreword. If you successfully pull off infestation and toxic in back to back turns, the opponent is dead. Does well in Singles.

Scarfed Goodra @ Choice Scarf
Ability: Gooey
EVs: 176 Spd / 252 SAtk / 80 HP
Timid Nature
-Dragon Pulse
-Draco Meteor
-Flamethrower
-Thunderbolt

Your traditional Goodra with a twist. Evs and unique item gives your opponent a huge surprise. 176 timid gives it just enough points to outspeed timid 252 jolteon/crobat. No one expects a scarfed goodra, as I have never seen anyone go with scarfdra yet. Does well in Singles.

from /u/operez1990
Physical
Goodra @ Leftovers
Ability: Sap Sipper
EVs: 252 Atk/ 252 Def/ 4 HP
Brave Nature
-Curse
-Dragon Tail
-Earthquake/Power Whip
-Iron Tail/Sludge Bomb/Sludge Wave/Flamethrower

Because of the stat line Goodra can serve as a physical & special tank. Curse already drops its low speed and raises Atk and Def. Dragon Tail phases out threats that might want to set up or switch on you. Earthquake is a strong coverage move against steels and AV Tyranitar. Power Whip is a strong coverage move that hits common water types like Jellicent, Azumarill, and Starmie hard. The last choice is up to you if you want to defend it against fairies or the common steels such as the ever popular Ferrothorn. Does well in Singles, Doubles, Triples, Rotation.

Breeding Guide: Because it’s only in the Dragon breeding group Goodra doesn’t have many known egg moves. The only viable one that is known is Curse. This is attainable by chaining Curse from a Slow(poke,bro,king), Turtwig(Grotle, Torterra) or Bergmite(Avalugg) to Tyrunt/Tyrantum then to Goomy, Sligoo, Goodra.

[Because of the numerous set-ups for Pokemon, we will feature the 4 favorites and post a Google Doc with the rest for your reference.]
(https://docs.google.com/document/d/1mZKwshDOgRJjHgLfrOL1hMHj9mrBW5r9dVou7md-gP4/edit?usp=sharing)

1 Comment
2014/01/26
04:20 UTC

7

*Pokemon of the Week* #1- 1/26/2014 - 2/1/2014

To start off the first ever Pokemon of the week poll we will begin at the recently released game Pokemon X & Y and its Pokemon.
The choices to vote for the 1st featured Pokemon are the following
Vote by upvoting the comment made by /u/Pkmn_of_the_Wk_Vote that contains the Pokemon you would like to vote for. Sort by old to see the choices:
Greninja
Aegislash
Talonflame
Goodra
Klefki

7 Comments
2014/01/22
03:52 UTC

3

Welcome to /r/PokemonoftheWeek

The purpose of this subreddit is to encourage to help Pokemon trainers by offering advice on Pokemon builds and set-ups to take on the Meta-game.
This will be done by popular vote, subscribers will vote on Pokemon to be featured in a weekly analysis.
We will be breaking down the selected Pokemon using these key topics (with the assistance of Serebii.net & Smogon) :

  • Usage (Tier & Battle Mode usage)

Where has the Pokemon landed in terms of usage? How well does it perform in certain Battle Modes "Single, Double, Triple, Rotation" ?

  • Stat set-ups (IVs, EVs, Natures)

Which IV, EV and Nature combinations allow for the maximum use of this Pokemon's role?

  • Suggested Items

What items support the role this Pokemon?

  • Viable Movesets

Which moves are ideal for the role of this Pokemon?

  • Strengths & Weaknesses (Checks, Counters, Support & Coverage)

Which Pokemon should fear this Pokemon? Which Pokemon does it fear? How does this Pokemon help your team?

  • Egg Move Breeding Guides (Breeding Chains)

How do we breed the specific moves this Pokemon needs?

  • Subscriber feedback (subscribers provide personal input on their opinion of the Pokemon)

What set-up have you had success with? Any successful counters you have discovered?

  • Battle Videos- the featured Pokemon in action provided by its code or, if possible, youtube.com link.

Please note this is a comment and up-vote ONLY thread, please do not use the bypass to downvote
All vote threads will contain the nominees and the rules for those threads are simple you may discuss the Pokemon on the list and offer personal feedback on them. Whether it be a unique set-up you found success with or how has the "cookie-cutter" set-up worked for you.

Only Mods are allowed to post threads in this subreddit.

Any comments or discussions not pertaining to this subreddit, are to be taken to the appropriate subreddit.

0 Comments
2014/01/22
02:45 UTC

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