/r/mixedreality
A subreddit dedicated to mixed reality projects.
Welcome to /r/MixedReality!
Reddit's community dedicated to Mixed Reality projects and products!
Mixed reality (MR), sometimes referred to as hybrid reality (encompassing both augmented reality and augmented virtuality), refers to the merging of real and virtual worlds to produce new environments and visualizations where physical and digital objects co-exist and interact in real time. Not taking place only in the physical world or the virtual world, but a mix of reality and virtual reality, encompassing augmented reality and augmented virtuality.
For the Windows Mixed Reality Platform, visit /r/WindowsMR
Part of the /r/Virtuality Network
/r/mixedreality
๐ฌ Full video available here (๐๐ฃ๐๐ก๐ช๐๐๐จ ๐จ๐ฅ๐๐๐จ, ๐ช๐ฃ๐๐ค๐ญ๐๐ฃ๐, ๐จ๐๐ฉ๐ช๐ฅ, ๐๐๐ฅ๐ฅ๐๐ง ๐๐ ๐๐ฅ๐ฅ๐จ, ๐๐ช๐๐ก๐๐๐ฃ๐ ๐ ๐๐๐๐๐ ๐๐ช๐ฏ๐ฏ๐ก๐๐ฃ๐ ๐๐ก๐๐๐๐จ ๐๐ฃ๐จ๐ฅ๐๐ง๐๐ ๐๐๐ข๐ ๐๐ค๐ง ๐๐๐ฅ๐๐ค๐ญ, ๐๐ฃ๐ ๐๐๐ฃ๐๐ก๐ก๐ฎ, ๐ข๐ฎ ๐๐๐ซ๐๐ก๐ค๐ฅ๐๐ง ๐ฉ๐๐ ๐ ๐ค๐ฃ ๐ฉ๐๐๐จ ๐๐๐ซ๐๐๐)
Thank you ALL & let me know as always if youโve any questions!
As the title says, my valve 2.0 base stations will not connect to my qp. I have a 7 tundra dongle, and two valve watchmen dongles. My base stations will connect if I'm using my index headset however. Up until a few weeks ago everything was working fine. I'm using virtual desktop to connect if that matters. Any suggestions are appreciated, I've been trying to get this fixed for weeks.
What's the best/most secure way to attach a vive tracker to a quest 3 headset. I don't wanna have to worry about it and have it be loose.
I use a meta elite strap if that matters...
๐ฌ Full video available here
Thank you ALL & let me know as always if youโve any questions!
Hello everyone!! My name is Bill Bui, and I am a Ph.D. student in the Human Factors Psychology program at Wichita State University. I am recruiting volunteers for a research study investigating various factors affecting a userโs satisfaction with augmented/mixed reality. This online survey involves your experience with a recently used augmented reality or mixed reality application. The survey will ask questions regarding your demographic information and insights on survey statements.
Your responses will be kept confidential. The study is expected to take approximately 10-15 minutes, and you will be compensated $3 for your time, provided through an electronic cash transfer. Additionally, your name will be entered into a raffle for a chance to win one of four $25 gift cards. Here is the link:ย https://wichitastate.co1.qualtrics.com/jfe/form/SV_0CBWKnSmfQjXLcG
If you have any questions, please contact me via email atย bvbui1@shockers.wichita.eduย or Rui Ni atย rui.ni@wichita.edu. Your help would be greatly appreciated. Thank you so much!
and with extremely igh priced im talking above 1k if it wil be priced like the q3 or lower or a little higher wil it replace smartphones?
Hey folks!
My girlfriend and I just hit a major milestone: we launched our AI-powered mixed-reality game on Steam after a year of development. Itโs called JazzHands, and the cool part? Itโs mixed-reality without needing a VR/AR headset! All you need is a webcam, which we think makes it way more accessible for everyone, especially for people who arenโt deep into the whole VR/AR ecosystem yet.
A bit of backstory: weโre both CS students in the UK, and the idea kicked off at a hackathon hosted by our uni. After a couple of hackathon fails, we wanted to go bigger. AI was all the rage, so we decided to mix it with computer vision, which my girlfriend was super into. We ended up creating a hand gesture recognition model (using MediaPipe) that tracks hand gestures via webcam, and that became the core mechanic of the game.
The first prototype was made in a sleep-deprived 24-hour crunch (we even made a DIY arcade cabinet out of cardboard for the retro theme of the hackathon). During the event, people came by to try it out and we got some amazing feedback. Spoiler: the gesture controls were pretty janky, and people ended up waving their hands around in frustration half the time. But hey, it was a start.
If you want to see our very first prototype from the hackathon days, here's the link: Devpost Hackathon Page.
Hereโs where it gets good: despite the early messiness, we placed 1st! After that, the game started to pick up some attention from different groups, including medical researchers who wanted to see if it could be adapted for stroke rehabilitation. That opportunity helped us refine the game even more, and over time, we improved the gesture recognition, added a story mode, and built out the difficulty progression so it didnโt feel so static.
We showcased it at a few events, treated everyone like beta testers (shoutout to all the people who left post-it note feedback at the booths), and a year later, the full version is on Steam!
What I love most is that you donโt need a fancy VR/AR setup to play. Itโs mixed reality in a super accessible way โ as long as youโve got a webcam, you can dive right in. This makes the game way more approachable to a broader audience, whether youโre into mixed reality or just curious about AI-powered games.
If youโre into trying something new, you can check out JazzHands on Steam here: Steam page
TL;DR: We made a mixed-reality game that uses a webcam for hand gesture recognition. No headset needed, making it way more accessible! Went from hackathon prototype to full Steam release in a year.
I recently looked into AR as a tool for my creative and practical use in the tattoo industry, and after some discussion with other artists I was led to believe this might be more of what Iโm after. I have some very particular ideas about how I could use this technology to my advantage and Iโd love to be able to ask some one with even a rudimentary understanding of mixed reality programming to tell whether what I have in mind is something that fully exists, or is something I could maybe see become a reality through my own endeavors.
Introducing ThirdEye's RealEye AI Live Translate/Transcribe feature! It allows you to create voice notes that are transcribed, translated, formatted, and summarizedโall in real-time. Built with the fastest LLMs available, it ensures copying to your clipboard is as quick as possible. It outperforms Siri and Google transcription every single time, and it's now free for you to sign up.
Multinational teams can connect seamlessly for remote training and maintenance. This innovation transforms remote collaboration from 2D to 3D, empowering professionals to connect across distances and dialects. Discover how RealEye AI/AR redefines productivity across sectors like defense and healthcare. With built-in ChatGPT integration, you can now auto-detect any item in front of the smart glasses using our RealEye software.
Watch more here: https://youtu.be/5gxmq5ym7n8/
#AugmentedReality #AI #RealEye #ThirdEyeGen #smartglasses #technology
Hi all,
I'm in the market to buy a laptop that will suffice for Unity based MR development and possibly some CAD modeling. Right now, I'm using an older Lenovo Laptop with integrated graphics (it's a hand me down), so I don't have much to work with because everything takes 10 minutes or more to load. My budget is around $2k USD. I'd also like to add that I'll be majoring in EE so if the laptop can be used for that as well that would be awesome.
Does anyone have any suggestions? I would greatly appreciate them.
Hi everyone,
Iโm a cybersecurity researcher at UCLA, currently investigating privacy concerns in the realm of mixed reality (MR) applications. As MR apps increasingly blend our physical and digital environments, they offer incredible new experiences but also bring unique privacy challenges.
Iโm eager to hear from those of you who use MR apps: What do you believe are the biggest privacy risks when using these apps? Whether itโs concerns about data collection, location tracking, potential misuse of personal information, or any other issues, your insights would be incredibly valuable to our research.
Your feedback will help us better understand the potential risks and consider ways to address them in the future.
Thank you in advance for sharing your thoughts!
For those of you that have been looking for the opportunity to develop that application/idea youโve been thinking about, Meta is accepting proposals for MR applications in the Lifestyles (Interests) categories. Listed Lifestyle - Interests categories:ย
From the Lifestyle Interest's Blog Post; โSelected participants will receive grant funding across three paid milestones during the six-month program to prototype their concepts with small teams. In addition to grant funding, teams will receive mentorship and coaching from Meta, peer learning opportunities, and VC mentorship. Teams in countries where Meta Quest is supported are also eligible to receive up to three Meta Quest 3 dev kits. All dev teams will also keep full ownership of their IP, code, assets, design, and distribution rights.โ
Depending on the question, I may be able to reply back on this forum. But if you may get an answer faster if you:
If you are interested in submitting a proposal, keep in mind the submission deadline is October 15,2024.ย ย
We're also be hosting a couple of Webinars until the submission cut-off date to give folks a chance to ask questions. Here is the next Lifestyle App Accelerator Informational Webinar:
Webinar: https://fb.zoom.us/webinar/register/WN_o-NGQxZKTBKc3lbagjih1g
Wednesday, September 4th at 09:00am - 09:45am Pacific Time
Hey everyone, I just built my first app for Apple Vision Pro, focusing on immersive documentaries with 360-degree experiences like exploring ancient temples or skiing down a professional slope. Iโd love to hear your thoughts on the concept and designโany feedback or suggestions are welcome! Hope youโll like it!