/r/DeltaGreenRPG

Photograph via snooOG

A community for fans of the Delta Green RPG and related fiction. Feel free to discuss anything pertaining to Delta Green.

A community for fans of the Delta Green RPG and related fiction. Feel free to discuss anything pertaining to Delta Green.

 

Please read the Guidelines for Post Submission before making a post.

 

Useful links and resources:

Delta Green Official Website

Delta Green: Need to Know (Quickstart Rules)

Delta Green: Handler's Guide

Delta Green: Agent's Handbook

Delta Green Character Sheet (PDF, Fillable)

Drip for Dennis Detwiller

Patreon for Dennis Detwiller

Fairfield Project (Fan-made but extensive wiki)

Hundreds of Pre-Generated Characters

Green Box Generator

Name Generator (People, Places, Things)

Black & White Maps (Search any location on Earth and export as an image)

Arc Dream Publishing

The Unspeakable Oath

Chaotisch Neutral (German Localization, Blog)

Delta Green (Reports, Characters, Blog)

TV Tropes DG Page

1d4chan DG Page

 

Related Subreddits:

/r/nightattheopera

/r/rpg

/r/lovecraft

/r/callofcthulhu

/r/DeltaGreenRPG

14,984 Subscribers

6

Enjoy the festivities, Agents

1 Comment
2024/10/31
22:23 UTC

5

First time Handler running BESTOW

Happy Halloween Handlers!

Me and my long time RPG group will be diving into DG for the first time next week and I’m so excited! I’ve spent hours prepping my Foundry world, I actually just posted how I made an interactive evidence board here

I decided to run BESTOW as our first scenario just because it’s a relatively straightforward op with minimal chance for combat and a good introduction to the setting. >!However if time allows, I’ve also prepped METAMORPHOSIS as an immediate follow-up to balance things out!<

My question to the Handlers that have run BESTOW previously, >!what was at the end of your gate? It didn’t even occur to me to have something at the end of the gate until I read another post here, like, duh! The whole point of the gates is to reach a different location. I have some ideas but nothing fully fleshed out yet, so wanted to reach out to the community. Thanks!<

2 Comments
2024/10/31
20:26 UTC

7

Idea for a Scenario: Operation Gwynplaine

So... i been re reading some of Thomas Ligotti and i remembered a story called The Last Feast of Harlequin. About an european tradition where individuals dress as clowns (lets leave it there to dodge the spoilers). after reading it, i went to youtube and found some stories about the Clown Craze of 2016.. i was thinking on ideas for a scenario involving both the story and the clown craze (as handouts). any thoughts? a normal investigation by DG that slowly dwelves into a cult to a mad god?

3 Comments
2024/10/31
18:32 UTC

4

Delta green handler one shot help

Hey all first time posting here. I’m relatively green at DMing delta green I have 2 one shots under my belt and they went relatively well being the intro to gods teeth and lover in the ice respectively. I’m running a one shot using the night floors from impossible landscapes hopefully to gauge player interest in doing the full campaign. It’s starting in media res as we had an abortive start a while ago. I have a good handle on the vibe of the king in yellow mythos and horror but I’m running a. Bit flat on the time crunch needed for a one shot. I was thinking of grabbing an appropriately themed mythos monster and have it be trapped in the night floors as well. Wanted to see if anyone here had a good fit. None of the PC are delta green agents if that helps.

2 Comments
2024/10/31
16:30 UTC

12

Sorry, Honey, I Have To Take This - New Episode: Episode 57 - OPERATION ACTIVE EXCHANGE

The Agents reflect on the toll of the job even as they commit to their new mission.

Sorry, Honey, I Have To Take This features serious horror-play with comedic OOC, original/unpublished content, original musical scores and compelling narratives.

On whichever of platforms that you prefer:

[Apple - Sorry Honey, I Have To Take This](https://podcasts.apple.com/us/podcast/sorry-honey-i-have-to-take-this/id1639828653)

[Spotify - Sorry Honey, I Have To Take This](https://open.spotify.com/episode/4hQnNPVujDBqyC3mR9ftzN?si=3f8798b5dc0d4c51)

[Stitcher - Sorry Honey, I Have To Take This](https://www.stitcher.com/podcast/sorry-honey-i-have-to-take-this)

We post new episodes every other Wednesday @ 8am CST.

Please check it out and let us know what you think on [Twitter](https://twitter.com/SorryHoneyCast).

Hang with us on [Discord](https://discord.gg/C35Bbet9rX).

We also share media on [Instagram](https://www.instagram.com/sorryhoneypodcast)

We hope you like it :)

1 Comment
2024/10/31
16:08 UTC

2

Puppet Shows and Shadow Plays after Convergence?

Relatively new Handler but I love DG and it has been especially fun to run Convergence for my players. I'm looking for another good '90s scenario to follow it up with, and DriveThru's Halloween Sale means that, at the moment, I can snag the Foundry VTT module for Puppet Shows and Shadow Plays for a mere $3.99.

So, is this a good follow-up to Convergence? From the marketing copy, I can't really tell what the unnatural threat is in the scenario >!but I don't want to run it if it's more mi-go / alien abductions!<. I'm also curious if Puppet Shows and Shadow Plays >!works well for Delta Green agents who aren't novices?!< The Jack Frost Foundry VTT module is also on sale >!and seems to take place in roughly the same time period / region as Convergence!<. Would this be a better follow-up? >!I'm a bit leery because it seems to imply that the PCs play as MAJESTIC, the antagonists of Convergence. Also curious why it's three times the price of other scenarios!<.

Thanks for your help!

1 Comment
2024/10/31
15:31 UTC

6

Looking for a group in NYC

Hey all,

I played delta green for the first time last night and I am hooked. I play DnD weekly with an online group, and last night we did a little Halloween one shot with delta green and I had so much fun. I was wondering if there is anyone in nyc that is playing this semi frequently that I could join up with. Thanks in advance and sorry if this is a lame post.

7 Comments
2024/10/31
14:46 UTC

10

Future/Perfect starts today!

Hello Friends!

Time for something a little differenWith our upcoming hiatus on the horizon, the PISCES cast invited a couple of friends to play Future/Perfect. The audio is shaky, the accents are awful but it's a truly raw TTRPG experience, just like you and your mates have - arguments included. All with the same bad jokes and poor investigations you've come to expect.

PISCES is a Delta Green actual play adapted to be set in the UK. We have previously played Impossible Landscapes, Convergence, Ex Oblivione, and several homebrews. We have a pretty light-hearted tone and like to make each other laugh, so expect lots of poorly thought out NPCs with terrible names, food talk, inept investigations and general failure.

Available wherever good pods are sold! Or check out our links at:

https://linktr.ee/piscesthepod

Thank you

https://preview.redd.it/gdum2napt1yd1.jpg?width=1080&format=pjpg&auto=webp&s=3e23ba471d0ccdd05802ea5509b6cc0ec4dda0d8

4 Comments
2024/10/31
08:00 UTC

43

New to being a handler, any common pitfalls that I should avoid?

Please let me know if I used the wrong flair.

I've been listening to an actual play podcast of Impossible Landscapes and I'm completely and utterly hooked. I got a group together and I will be the handler. This is my first time running any sort of TRPG and I'd love to know if there are any common issues that anyone has faced as a first time handler and how I could avoid them. Thank you!

13 Comments
2024/10/31
07:14 UTC

71

Rampart - the Delta Green character manager - has had an update. It's now got functioning mobile UI!

Link: //Rampart


Hello! A couple of weeks ago I shared Rampart, a web-based agent sheet and manager for Delta Green.

I'm happy to share it's second alpha release, introducing a functioning mobile user interface. It should work well on any roughly-modern mobile device.

It's only a minor release with no function changes, but I wanted to get it out as soon as possible since it was the biggest gripe people had with the first version.

I'm still working on a bunch of cool features, including:

  • PDF and JSON exports
  • Ability to manage multiple agents
  • Ability to access agents across multiple devices
  • A dice roller
  • An agent builder, tracking statistics, available skill points, etc.
  • Ability to share agents
  • A Handler view showing summary of multiple agents
  • And many, many more features

Hope you enjoy it, and I'd love to hear any feedback you may have!

5 Comments
2024/10/30
23:20 UTC

50

Are there any scenarios that turn out to be totally natural/explainable?

I've always been a fan of "The Magic cops think it's a magical crime, turns out some people just really suck". Like the episode of the X-Files, where the monster turns out to just be a family of cannibal serial killers.

21 Comments
2024/10/30
17:00 UTC

37

How strong of a jurisdiction does the FBI cover provide?

So I'm running some games, and this keeps coming up: None of my Agents are FBI as a day job but are often provided with FBI badges as a cover. Very often they show up at a crime scene unannounced and make up a story about how this could be related to a series of serial killings or whatever just to gain access to a body or evidence. I usually ask for a bureaucratic roll if they don't have a very good story or reason to be there but I'm wondering if I'm being too strict. Things like getting a warrant, calling police over for assistance etc. also seems dubious for people who can at best flash legit FBI badges.

I assume if federal agents arrive on the scene, police would generally know about it in advance and otherwise call the office to verify. Is it assumed DG would already have this covered for the area or the state for an operation going off rails? Or is this something player should actually be conscious about, call their case officer to pull some strings and then take over at the cost of time. Granted this is going off of very loose tv show logic, but I'm wondering what the common consensus is on this. My main question is, how solid is the typical DG given FBI cover? How many resources is the DG handler willing to spare if the operation is clearly getting out of hand?

20 Comments
2024/10/30
13:01 UTC

19

Quick God's Teeth question

I am preparing to run the operation and have read through the module up to The Hidden God; however, I am still confused by something simple:

Are the agents working for Bast or are they working for the "Mother" goddess whose goal is to consume the universe?

The quiet children depict them as red-minded which I understand means they are implied to serve the Mother, but at the same time, the children seem unsure of the agent's allegiance during the story. Also, if cults of Bast frequently pop up throughout history, start abusing children, and then summon teeth to stop them as a consequence, why do the Teeth seek to destroy the cultists if they are also on Bast's side? It doesn't make sense that cultists who worship Bast would perform rituals that summon agents who work for the Mother.

I'm not sure if I've just misread something, but I am definitely confused. Any clarification from fellow Handler's would be greatly appreciated. Thank you.

*Edited for spelling

17 Comments
2024/10/30
12:25 UTC

8

Music from a darkened room Spooner house Map (modified)

1 Comment
2024/10/30
11:06 UTC

17

Soundtrack on the way to the apocalypse

So while we'll probably won't get a Delta Green tv show, we can still dream (as great Cthulhu instructs us). So lets see what're the songs you'll think can fit to a DG tv show, and to make it interesting i mean actual songs with lyrics, so no atmospheric music. post a link to the song if you can and maybe add a context to what kind of scene this song can fit.

My pick just on the top of my head:

  1. Air- run.

https://youtu.be/sbFeaxz9ybM?si=Z5bM1V4MutxeSJZf 2. The black angels- the sniper at the gates of heaven. https://youtu.be/zczkMCrNvsg?si=rzpSIdFeuy1V7gmO 3. The cardigans- hanging around. https://youtu.be/46EwecvbGp8?si=ERNiuePOGm5zagRs 4. Chelsea Wolfe- feral love. https://youtu.be/HSHfFZF_k4A?si=tDf4FPJxkkImpvCs

4 Comments
2024/10/29
22:31 UTC

12

New handler, how to handle low sub 9 stats?

Hello,

Newish handler here, I have question regarding one of my agents who is kind of min maxing which is fine with me. They are playing spec ops background with stats that are high in str, con, pow and mid for dex and sub 9 stats for int and cha. My question is how does having lows stats like int and cha affect the agent? Cha is pretty straight forward but int seems harder for me to figure out. Any help would be appreciated.

20 Comments
2024/10/29
22:03 UTC

79

'A Song Before Travel' Footage for Infinite Landscapes

11 Comments
2024/10/29
20:32 UTC

148

Free Starter DG Bundle : Horrors In a Darkened Room

I haven't seen this posted here yet, so just a heads up: ArcDream has released a cool free bundle featuring Music From a Darkened Room, From the Dust, Esoterica Asset, and Need to Know. Perfect for Halloween !

Drive Thru Link : https://www.drivethrurpg.com/fr/product/500270/delta-green-starter-bundle-horrors-in-a-darkened-room-bundle

8 Comments
2024/10/29
18:55 UTC

15

Distances on the Jack Frost adventure map

Hi, I'm translating Jack Frost's Foundry vtt module into Spanish, but I have my doubts about the distances on the map. In the adventure at some point it is mentioned that Crow Lake is 4.2 km southeast of Willis, but on the map, using the one km scale, this distance is much smaller, in fact the headquarters would be about 4 km or less away. When directing it, it will seem confusing for both me and the players, so can someone tell me how far the HQ is from the sunken hill? Thank you very much.

2 Comments
2024/10/29
16:01 UTC

22

Tips and Advice for a 2000's DG Campaign

Hello y'all, I love the whole MJ-12 vs DG conflict of the 90's, but I've been having a hankering for a "What Happens Next" kind of thing. I was reading the Handler's Guide and the Conspiracy, and they said that the Program and the Outlaws haven't come to blows yet. I was wondering if I could have some advice, and even some scenarios to run that could be easily ported over to the early 2000's. We had a previous campaign end in 2003, with the partial dismantling of the Cho-Cho drug trade, due to it ending like "Big Trouble in Little China". (Wizard Death) Anyway 2 new characters, 2 older. I'm thinking of starting with a PX Poker Night but in 2005. Anything is appreciated.

6 Comments
2024/10/28
15:59 UTC

6

Securitas in Ignorantia Narrative Play: Extremophilia Part 3/3

1 Comment
2024/10/28
04:04 UTC

78

Looking for Delta Green Podcasts

Any recommendations for good Delta Green episodes/seasons to listen to? I've listened to all of Get in the Trunk already, and I tried out a couple others that have been recommended, but I haven't really been able to get into them (maybe I got spoiled with the amazing quality of Get in the Trunk). Basically I'm looking for something with good audio and immersive RP with minimal side conversation. Thanks!

Edit: Wow, thanks for all the suggestions already! There are way more DG podcasts out there than I realized. I just started listening to the God's Teeth campaign from Black Project Gaming and can already tell it'll be great. It seems more straightforward and serious than GITT, but that's totally fine for this genre of game. Now I can't wait to check all the others out.

68 Comments
2024/10/28
02:43 UTC

30

Running a game can't decide program or outlaws.

Hello everyone, I finally got a group together to get a game going. As new handler but experienced GM I am last things last. But I can decide whether to have the players be part of the program or outlaws. The big difference after reading up is the program is better funded, more resources, more intelligent and some from of hierarchy vs the outlaws pretty opposite across the board and they may be more consumed with settling old scores. Just looking for some help deciding which was to go. Thanks

11 Comments
2024/10/27
22:40 UTC

12

Delta Green Errata missing?

Is anyone able to find the errata page for the official Delta Green published books? I recall it used to be right on the Delta Green website somewhere, and googling it still brings up that same page, but the link is dead.

4 Comments
2024/10/27
18:17 UTC

18

How to Run Puppet Shows and Shadows Plays without the characters receiving help from?

!Coyote!< ?

I'm running it as a one shot and want to keep things brisk, but I want them to be able to get the clues themselves rather than have an outside force due it for them, or only have it intervene if they're stuck. Does anyone have any ideas for how they can find the >!car!< And >!bodies at the farm!< Without them already being dug up?

5 Comments
2024/10/27
08:16 UTC

13

Naval JAG Officer

One of my players wants to play a naval JAG officer. I am looking for suggestions on how you would stat one. I know she could use the lawyer profession and take the military officer background, but I wondered if anybody might have other ideas.

11 Comments
2024/10/27
00:43 UTC

51

World and lore of Impossible Landscapes (spoiler warning)

!Hi all, I just finished listening to a real play podcast about Impossible Landscapes and was wondering how handlers or other people who have read the adventure reconcile the idea of "the play's the thing" with other gods of the mythos? If only the play is truly real and our reality is a cheap facsimile of the play, how do you feel it clicks together with other concepts, such as reality being a dream of Azathoth, Nyarlathotep being the real actor behind all of humanity's major events etc. ? !<

21 Comments
2024/10/26
22:21 UTC

31

Looking for a Halloween scenario + character prequel scenario? Why not try "The Dare"?

Good evening folks. I run a Delta Green: God's Teeth podcast, but today I'm not talking about that awesome campaign. For those looking for Halloween themed scenarios to run next week I would like to recommend a game my group played this year called "The Dare", written by Kevin Ross.

Set in the 1980s in small town America, a group of pre-teen children have been dared by their local bully to spend the night in a supposedly haunted house. It is very reminiscent of The Goonies, Stranger Things, but most of all IT by Stephen King.

Not only is the scenario itself great for a Halloween themed session, but the 1980s setting combined with the pc's all being pre-teen children lends itself well to being a prequel scenario for Delta Green Agents. Giving them a reason why they believe the unnatural exists and setting them up for some mental trauma before even joining The Program. The scenario rules are written for a modified Call of Cthulhu rule system: "Call of Kid-thulhu" with such unique skills like "play with matches", "gym class" and "Be a Pal". However it can easily be ran with Delta Green rules.

If you're interested, here is a link to the scenario on DriveThruRpg: https://legacy.drivethrurpg.com/product/220315/The-Dare

And if you are interested in listening to my group's 4 hour actual play of the scenario please see the links below, who plays which character is listed in the description if you ever need a reminder after the intro:

Youtube: https://youtube.com/playlist?list=PLwOAVhrXHkNwv5KkztW97V1zqbk70AzxO&si=qu4zZLydIwCYhbjT

Podcast apps:

Pt. 1 https://podcasters.spotify.com/pod/show/the-kona-lodge/episodes/The-Dare---Call-of-Cthulhu-RPG-Actual-Play---Part-14-e2j8qhj/a-ab82hj4

Pt. 2 https://podcasters.spotify.com/pod/show/the-kona-lodge/episodes/The-Dare---Call-of-Cthulhu-RPG-Actual-Play---Part-24-e2j8qo5/a-ab82i2u

Pt. 3 https://podcasters.spotify.com/pod/show/the-kona-lodge/episodes/The-Dare---Call-of-Cthulhu-RPG-Actual-Play---Part-34-e2j8qrt/a-ab82i7p

Pt. 4 https://podcasters.spotify.com/pod/show/the-kona-lodge/episodes/The-Dare---Call-of-Cthulhu-RPG-Actual-Play---Part-44-e2j8qv1/a-ab82ig3

3 Comments
2024/10/25
23:12 UTC

20

What to run after Last things last?(spoilers just in case)

Hello everyone,

I am going to be running LtL as first time handler in the next several weeks and I am thinking of trying to use items found in the footlocker to possibly connect a few scenarios, The plan being using the cell's handler to send them on after LtL. Stuff that baughman was involved during his tenure that was left in the footlocker that DG lost over the years. I am looking for recommendations scenarios to run afterwards. I have seen the Metamorphosis shotgun scenario mentioned in some older posts. I am fine with published adventures or shotguns. Thanks

8 Comments
2024/10/25
17:36 UTC

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