/r/wargame
This subreddit is for the Wargame RTS series for the PC.
Everything you need to know about the Wargame series.
New to Wargame? Check out /r/wargamebootcamp
1) Do not talk about obtaining pirated versions, cheats, trainers, hacks or any other game breaking programs. Any post or comment containing that content will be deleted and the user will be banned.
2) No posts involving "Let's Plays". Guides and game commentary are welcome.
3) Dank Memes are allowed, within reason.
4) Any images must be hosted on a reputable image hosting site, no shady sites please.
5) Any off-topic content will be removed at the mods discretion.
6) Be civil. No threats or suggestions of harm, racial, sexist, or homophobic slurs will be tolerated. This includes Warchat screenshots.
7) Combat footage is allowed if loosely connected to wargame. Go to /r/combatfootage OR /r/MilitaryGfys for specific content.
8) No advertising without moderator approval.
Before you advertise a discord channel, tournament etc. please contact the moderators and ask for permission beforehand. If you just want to share a video of yours every now and then you do not need to ask for such permission.
This is a fan-run community, we are not affiliated with the creators of the Wargame Series.
/r/wargame
When skirmish map loads, those couple of units automatically placed cannot be clicked. New units can be selected in the menu but cannot be placed in the area. Nothing on the ground is clickable with any button. Only UI works. Hints also appear when move the pointer over objects on the terrain. But not clicking. As if the whole unit manipulation is locked. Mission is set correctly, player vs AI, 1 on 1. Alt tabbing does not fix it. Even after launching the match it stays like that, not clickable. There is even no selection rectangle when drag the pointer to select anything. It's like any clicks on the terrain are skipped completely. Does anyone have an idea what's wrong? It's windows 10, fresh game installation. Red dragon works correctly btw.
PS yes I play that stuff.. or at least trying.
Hi, does anyone know how to modify the decks? That is, to be able to add units of a type x infantry so that instead of 18 base units, it has 10 but only in the deck. Only for the Red Dragon please.
It's been ages since I last played AIRLAND BATTLE, but no matter how I set the game, I still cannot use two created decks against each other. If I select my NATO created decks, I cannot play my Warsaw created decks.
The opponents are always some Specific country deck.
Is this normal? Like I said, it's been ages since I last played, so I have forgotten the details of this game.
Any help is appreciated!!
title
Hello everyone, I played Wargame for years and I turned to other games for a while..
Recently, I got a little more serious about Warno... I was particularly surprised, during a discussion, that Wargame RD had "recently" had a DLC and that the community had largely remained on it.
So what is the Community's opinion on Warno?
Trying to work on my Yugoslavia and Entente decks. How can I improve each of them?
idc if this piece of junk fighter was made in the 50s i WILL use it as a cheap CAS aircraft because it is funny as fuck to watch an entire group of infantry crumble because of a couple of fighters just barely trying to avoid AA while also attacking ground forces
I never asked myself this until now. Theoretically, a cannon with 17 AP at maximum range should give 30 AP at point blank range and kill any other tank with two hits. However, according to the formula, 30 AP is only achieved at zero distance, which should be impossible in practical terms, because both tanks would have to occupy the same place at the same time. This way, if you wanted to fight in the forest, you should have to bring an 18 AP cannon, not a 17. However, I'm not sure about this, because if I'm not mistaken, I've seen an Australian Leopard 1 fire twice at a full life super heavy and kill it. Has the kinetic scaling some detail that explains this incoherency?
Hey all, I’ve played a fair amount of Warno and struggled with the micro. I’m older. I’d lose units cause I was busy doing 10 other things.
How is red dragon compared to Warno? More micro? Less? Same?
Also, is there matchmaking. I struggled greatly with Warno as a noob cause I’d get stomped by higher level players. 10v10 just felt like a shit show and 1v1 id get creamed.
When he has a pension 🔥🔥
I really enjoy the auto balancing features.
Two questions I just cant find anywhere.
Can i split them into different units? 2. Why do my planes evac automatically after dropping all their bombs? Even when they still have some air to air missiles left.
It is such a stupid game mechanic and makes it very obvious to the other player that you have a recon unit near them without them actually even having to spot said recon unit.
That seems like a bit of a cheat and unfair to players who managed to sneak recon units into advantageous positions.
Personally I think the blinking should just confirm to that your unit is in cover. That will help as confirmation when placing small infantry squads in hedge rows. It should not be an indication as to whether you are spotted or not.
Edit: Insane how many people think cheating is a feature.
Hey all, filthy casual here, and while I enjoy having my teeth kicked in in multiplayer, I derive even greater pleasure from doing the kicking on a strategic level. To bots. In the scenarios.
But the fun always ends too soon. I can accomplish the objectives and then some and then some more, but on the precipice of annihilating more bot armies I get cucked by the day limit. Is there any way to push this back, so I can flex my superiority over AIs in peace?
Cheers
Hey I used to play Red Dragon a lot a few years ago. Mostly the 10 v 10 tactical. My computer broke, life got busy and I never replaced it. I’ve got a bit more free time now & I recently got a MacBook M3 is there any way to run wargame?
I always get an error notification when trying to play around the armory tool. I can't use it to get the detail info after the Italy coalition patch:(
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This is for war game red dragon
So a I have no idea how this game went under my radar for so long, but since purchasing in September I've sunk 150 hours into this. While it's controversial, I far prefer playing against the AI than ranked (man does heli rushing get old fast). That being said I've hit a bit of a wall in terms of some challenging decks to give the AI.
Any of y'all have some good decks to train on? Or some that are fun in general?