/r/vtmb

Photograph via snooOG

Welcome to /r/VTMB, a subreddit for fans of the original Vampire: The Masquerade Bloodlines game by Troika/Activision

Welcome to VTMB Reddit, the subreddit dedicated to Vampire: The Masquerade Bloodlines 2, the original V:TM games, and other curios from...

The World of Darkness, a place where immortal monsters pull the strings of humanity. Violence and despair are common here. The world is bleak, but escape is an ever-present commodity - perhaps too present...


Buy VTMB: STEAM / GOG / Humble Bundle

Pre-Buy VTMB 2: Paradox Plaza / STEAM / GOG / Epic Games Store


Please read the subreddit rules, and enjoy your stay.

/r/vtmb

37,914 Subscribers

0

I can't pass after the tutorial ended it crashes

Even with unofficial patch

3 Comments
2024/11/20
01:11 UTC

0

Where to find Andrew Megg?

The Deadly Request quest by Mira in the LA by Night mod

0 Comments
2024/11/20
00:36 UTC

167

Vampire : The Masquerade - Bloodlines now blocked in Germany on Steam

In accordance with a new law, games that have not received an age rating cannot be advertised/sold in Germany on Steam any more, - unfortunately, even though VTMB has had its age rating (USK 16) since its original release, I guess the Steam page was too old and noone has bothered to enter that information. Trying to get to the Steam page for VTMB, the forums etc. only results in a "This item is currently unavailable in your region" message.

It there any way to contact Steam and let them know that there has been a mistake?

Edit: So I contacted the Steam and the support straight up told me to buy a key from a third party reseller as those keys can still be activated on Steam in Germany... Not an ideal solution I'd say, - especially seeing as the game already has a bloody age rating in Germany and thus should not be blocked in the first place.

45 Comments
2024/11/19
14:46 UTC

0

Difficulty Setting

Did bloodlines 1 have difficulty setting? or no

In some menu?

4 Comments
2024/11/19
08:04 UTC

3

Does anyone know the console command to join Strauss after completing both missions?

I've completed the pestilence story line and the gargoyle mission without turning in Struass only to learn you needed to have gotten the pestilence mission from him in the first place to join max. That was like 5 hours of playtime ago and I don't have a save is it possible to use a console command to join him or should I just give up on max's Camarilla ending?

2 Comments
2024/11/19
06:52 UTC

815

How do you beat the Ocean House Hotel level without a heart attack?

Does anyone know how to beat the Ocean House Hotel level without getting scared? I know someone who wants to play vtmb again but is scared to death of that Hotel. Does anyone know how to beat it with cheats or something?

143 Comments
2024/11/19
04:52 UTC

303

Hi everyone. It's me, Tim.

11 Comments
2024/11/18
18:48 UTC

70

PC model glitch during Bach fight

Subtle Female Malkavian mod, Decided to change outfits during the cutscene and got an interesting glitch

8 Comments
2024/11/18
18:46 UTC

1

Where is the bubble gum in UP11.5?

Seems like it's moved from the arcade?

6 Comments
2024/11/18
16:08 UTC

1

Guy trapped in inaccessible bathroom

My ghoul trapped a guy in the bathroom, which I can't enter.

Can I just forget the poor guy, or will that prevent the progression of other quests?

Is it possible to unstick the door? Next time must remember to get the trapped-in bathroom quest over before moving.

7 Comments
2024/11/18
14:14 UTC

3

In case you get stuck in the sewer mission from VTMB: Prelude II, try this:

You might need to use this command in the sewers after releasing the emergency valve:

First, open the console with "º" or "tilde" key and enter the following command: bind "p" noclip. This will allow you to circumvent this issue. As you are to reach thr bottom of the sewer is it very likely that you won't be "swallowed" by it: you should then use noclip to reach the bottom, then use noclip again to trigger a brief cutscene.

Note: if your screen freezes or the console doesn't close, type pause and escape to manually resume the game and close the console.

UPDATE:

  • Pre-Hospital Boss Encounter: [adressed by Wesp5, it's not broken, you need to find a lever to escape the sewers]

  • Hospital Elevator:  [adressed by Wesp5, it's not broken, you'll find a riddle in the computer emails near the elevator]

2 Comments
2024/11/18
13:34 UTC

32

I uploaded a walkthrough of the Early Access version of VTMB: Prelude II, in case someone needs a guide for it. As of the initial version two sections of the game are broken and console commands might be needed to circumvent it.

4 Comments
2024/11/18
12:38 UTC

8

Happy Birthday, VTMB! 🔸 Real Vampire Reacts 🔸 Ha! Chaos! 🔸 #wastelandpuppytv on #Twitch

0 Comments
2024/11/18
10:05 UTC

428

I'm not crying, you're crying! (Prelude mod II)

24 Comments
2024/11/18
02:33 UTC

111

The Santa Monica Haven is kinda shit

And I don't mean just that it's a crap heap, it doesn't have curtains or a bathroom door for sunlight during the day!.

47 Comments
2024/11/17
14:22 UTC

1,667

Sharing a birthday with the popular kid

27 Comments
2024/11/17
11:43 UTC

25

Does the approach to the Giovanni mansion change anything

I’ve always gone down the diplomatic/stealth route, but obviously there is a fun fight with Bruno which you’d otherwise miss.

Does killing Bruno and his men, basically a massacre in a Giovanni stronghold, change anything later in the game? You’d think it would be a major diplomatic incident between the Giovanni and whichever faction you’re nominally a part of, but it is quite late in the game and there are bigger concerns.

10 Comments
2024/11/17
10:34 UTC

41

Released 20yrs ago to the day!

20 Comments
2024/11/17
02:01 UTC

227

[self] Tremere VTMB cosplay. Happy 20th anniversary!!

6 Comments
2024/11/16
21:57 UTC

240

Andrew Meggs, Lead Programmer of VtMB, is replaying the game on stream right now!

9 Comments
2024/11/16
19:55 UTC

17

Cab driver theory (Caine)

As we all know, even if vampires cut their hair, their hair returns to the way it was before the embrace. This is why I believe that the cab driver is NOT Cain. Imagine Cain in 39000 BC with a low tapper fade or something similar 💀💀💀

28 Comments
2024/11/16
18:20 UTC

510

Celebrating VTM:B anniversary with a fanart!

11 Comments
2024/11/16
17:22 UTC

251

Happy 20th anniversary! Here's my first attempt to translate Hollywood Theme to piano

20 Comments
2024/11/16
17:14 UTC

75

Bloodlines Prelude II Early Access - first impressions

https://www.moddb.com/mods/vtmb-prelude/downloads/bloodlines-prelude-ii-early-access

I will say that the quality of this mod is on par with what Troika would do back in the day if they were allowed to make a DLC for VTMB. We are blessed that after 20 years of original release, Bloodlines Prelude Team is working on something of this quality. I honestly wish once Part III is finished and whole Prelude (I. II and III) is playable, this whole pack could be officially put on Steam/GOG and creators of this mod could earn some money for the amount of time they spent on this (although I presume it's legally not possible). Maybe creators of this mod will find other way for us to say "thank you".

I want this post to be spoiler-free so all I will say about the story is that the angle they took with it really sits well with what we will experience in OG Bloodlines. For those who know the main story of OG, the dialogues, hints and some surprises in Prelude II will be a chef's kiss. Dialogues and emails are well done and they keep a high quality level that we all love. On top of that some new character models were refreshing to see and felt unique.

Quests are multilayered and keep you guessing what will happen next. New levels (just like in Prelude I), new hub, new haven, all of that really felt like DLC content. You can tell a lot of time was spent to craft these and they were done with love. While it's still early access one can wish that Part II will have even more quests since the setting, new hub with our little haven is peak VTMB atmosphere. With our beloved Rik Schaffer's music playing in the background this mod is a must for anyone that loves VTMB.

Big thanks to Bloodlines Prelude Team:

Level design: Entenschreck
Programming: Entenschreck, Malkav
Dialogs: Denis Chuvilkin, stellamae642, Burgermeister01
Models: Marius217
Testing & QA: Wesp5, Malkav, Burgermeister01, Rendara

Special Thanks:

Burgermeister01
Rik Schaffer
Zer0morph
argikt
Lenuska
DDLullu
3Dell
Avadonica
The Shadow Man
Omri Koresh
Barabbah

13 Comments
2024/11/16
15:58 UTC

4

Weapon requirments

Is there a meaning to weapon requirements or does weapon requirement only add extra confusion? Can someone explain? It looks to me that increasing weapon feats (melee, ranged) increases damage at a constant rate irrespective of the weapon requirement.

From the faq (should be in documents folder) the formula for damage

Damage Potential = Base Damage X (Lethality + Feat Adjustment)

Where feat adjustment is

> Feat Adjustment = melee, ranged feat score - weapon requirement.

So

> Damage Potential = Base Damage X (Lethality + melee or ranged feat score- weapon requirement)

You have two weapon-dependant terms, lethality and weapon requirements that can be merged into one.

> Leathality2 = lethality - weapon requirement

> Damage Potential = Base Damage X (Lethality2 + melee or ranged feat score)

So lethality - weapon requirement is the true measure of how lethal the weapon is. Each term on its own does not tell you much.

So why does the weapon requirement exist? There is one line in the faq that is suggestive

It's important to realize that a player is only deadly effective once his combat Feat is above the requirement of the weapon.

Does this mean anything specific or is it just woffle?

Edit: I am using GOG so UP11.1

6 Comments
2024/11/16
12:04 UTC

0

It's not a bad thing

Am i the only one, who thinks this game is needed to be a GTA type of game? I hope someday it's become an open world game, or someone make it on dat style.

16 Comments
2024/11/16
06:15 UTC

159

Happy 20th Anniversary!!

27 Comments
2024/11/16
06:11 UTC

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