/r/SkyrimBuilds

Photograph via snooOG

A sub-reddit started to address the lack of builds for Skyrim. I am a big fan of builds and I intend to be posting some of my own as well as builds I have found. I want this to be a place to post builds for different playstyles, a place to receive critique on builds and help making them, and a place just to talk ideas out.

For anything else Skyrim on Reddit check out /r/Skyrim.

Post things relevant to this sub-reddit only. Anything unrelated will be deleted. Three strikes and you're kicked out.

/r/SkyrimBuilds

17,453 Subscribers

2

Crossbow time, help me choose

2 Comments
2024/10/31
15:17 UTC

5

Thinking of starting over as an outcast Orc or Nord

I'm thinking of starting over to build a character that aligns with some fiction I'm writing. I'd like to build a mage/alchemist that is something of an outcast. I'm between and Nord and Orc. Light armor, robes, level up alchemy and enchanting. A truly neutral loner type of character.

My previous (and first) character was a dark elf who became a vampire lord and joined the theives guild, although I didn't want to become theives guild master so I never completed the quest line. I played dual wielding daggers, I really loved that character but I've been wanting to start over with more intention from the beginning for a minute. I'm still sad and hope I don't regret it! I'll be avoiding the theives guild and becoming a vampire lord this go around, so I'll miss my friends so to speak.

Anyone ever build a character like I'm thinking?

7 Comments
2024/10/31
14:22 UTC

0

Ninja( the japonise "worior ") in skyrim anniversary edition on nintendo switch

Anny ideas

1 Comment
2024/10/31
11:08 UTC

3

Meet Wulfgrim of Chorrol – The Pilgrim of Forgotten Shrines and Hidden Talos Worshiper

Hey, r/skyrimbuilds! I wanted to share a character I’ve been building lately who’s grown into a unique figure with some deep backstory and personal rules. Meet "Wulfgrim of Chorrol", a former Fighters Guild trainer who’s now a wandering pilgrim of Cyrodiil, torn between honor, faith, and survival. This character has taken on a life of his own as a true "wanderer" and "pilgrim" of Tamriel.

Backstory and Personality:

Wulfgrim was once a respected trainer for the Arena fighters and a loyal member of the Imperial Cult, devoutly serving the Nine Divines. But after witnessing dishonor and corruption in the Empire during a brutal conflict with Hammerfell, he spoke out and was silenced by the very people he served. He lost everything: his honor, his guild standing, and even his place in the cult. Now, he roams Tamriel, with a simple rule guiding him: **to honor all gods, even those he may dislike, and to never harm those who surrender.

He’s deeply spiritual, even though he’s lost much of his faith in the Empire. Every shrine he stumbles upon no matter the god, Aedra or Daedra he treats with reverence. He cleans and honors each one, leaving offerings as a sign of respect. Once, he found a forgotten Elven shrine to a long-lost god and left gold there as a token of peace. It’s his way of saying, “I don’t follow you, but I respect those who once did.” It’s become a code for him, an honor-driven ritual that guides his every step.

Skills and Equipment:

Wulfgrim fights with quarterstaves, a holdover from his time training in the Fighters Guild. He’s no flashy mage, but he knows enough Restoration to keep himself and others alive, and he’s skilled in alchemy, creating simple remedies for those he encounters. His one-room sanctuary in Solitude reflects this humble, disciplined style—upstairs in a storage room, disguised as unimportant. Here, he’s set up a hidden shrine to Talos, a quiet protest right under the noses of the Thalmor, who monitor Solitude closely. This room isn’t luxurious; it’s divided into a section for sleep, a study area, and an altar for personal worship.

Internal Conflict and Choices in the War:

One of Wulfgrim’s biggest dilemmas is the Civil War. He sympathizes with the Stormcloaks’ fight for Talos and freedom from Thalmor oppression. Talos, in many ways, resonates with him as a god who defied the odds to rise to greatness. But Wulfgrim also can’t ignore the darker side of the Stormcloak cause—the risk of innocent bloodshed and the possible exploitation of his own faith.

Supporting the Empire isn’t easy for him, either. He once held imperial ideals close to heart, but they’ve shown him betrayal, and the ban on Talos worship grates against his code. Yet he wonders if change from within is still possible and if protecting the innocent from within the Empire might be the truest form of honor he can uphold.

Ultimately, Wulfgrim is caught between two paths:

Should he fight for the Stormcloaks to uphold his faith, or take the harder, silent path of protecting those who need it most, regardless of which side they’re on?

Why I Love Playing Wulfgrim:

Wulfgrim’s journey has turned Skyrim into something bigger for me than just questing and looting. I’m following his code, helping those who surrender, honoring shrines I find even to gods I might not like and finding meaning in small acts of kindness, which feels oddly fulfilling in this harsh, war-torn world. This build has turned Skyrim into a roleplaying pilgrimage, and the moral choices keep it interesting.

Hope you enjoyed learning about Wulfgrim! If anyone has ideas on how I could develop his story further or approach the Civil War conflict, I’d love to hear them.

Also one of his biggest struggles is Namira. He really wants to indulge in Necrophillic acts, eat flesh wich i did for flavor and personal roleplay, to make namiras quest more interesting. Would you become a cannibal? It gives him another way to eighter succumb to Sin or redeem himself of the temptation regaining Honor He should never have lost in the first place.

3 Comments
2024/10/31
02:29 UTC

4

Help with Illusion Knight

So I've only ever played as a standard battlemage, 1h, destruction and restoration. Looking to do a new character without relying on destruction magic. I'd like to use illusion for controlling the battle without being a full sneak assassin. Maybe throw one fury into a crowd and then jump in attacking, use calm for the easy stealth kill if it's just one enemy and so on. Just looking for advice if I'd be better going 2h or 1h with shield and what other magic I can/should be using. Im thinking Breton and pushing magic absord/resist as a way to be a real mage slayer. I'd also like to use archery for my range use.

Appreciate any help you can offer.

11 Comments
2024/10/30
23:01 UTC

1

Challenge buld

So I'm planning an doing a challenge run and can't decide witch to do no followers no exploits and no cc items also If ppl have 9ther suggestions plz lmk

View Poll

0 Comments
2024/10/30
11:22 UTC

6

Aetherial Shield Build

I saw this weapon by accident i roleplay pretty much every playtrough and played trough every skypothesis build even the secret one on skyforge and i need ideas on how to use this weapon i want a build as unique as this weapon

Maybe a relichunter or a healer

How can i use this weapon effectively? Anyone played it?

7 Comments
2024/10/30
00:10 UTC

202

When I was a kid, an “evil build” in Skyrim was just mass killing every non essential character

139 Comments
2024/10/29
03:33 UTC

0

Artificer build ps4

I'll start with the modds throw abble weapons wip (it dose have an issue of not using the materials required there is a overchaeged dynamo core mod that I haven tested if that is better) dwarven black set of fate multiple followers system the another mage armour mod and Better telekinesis and fast alternate start

Stone leagon mods (optional)

Notable things Dwarven hourse dwarven knolage(lexicon quest) Sunder/wraithguard Automaton followers (solsthime)/dwarven home fishing dwarven axes and rod dawnguard for dwarven crossbows and bolts etherium item (your choice) spell breaker dwarven mudcrab Spider controle rod Anything else dwarven

Eyes of the falmer and dwarven puzzle cube(opt)

Race Orc or redguard

Standing stone:lord or warrior

Skills:heavy armour archery one handed speach Alchemy Enchanting and smithing sneak(optional) block(opt) alteration

I won't say what perks as I play with mods that alter perks and it allows people to play to thair own style

Backsory

As a redguard the desets ruins have always cought your eyes and eventually you began exploring them made your family quite well of fighting off automatons and returning with valuable metals and gems eventually you m9ve to skyrim with a modest some of goald from a sponsor in ciradil who wants somone capable to find out all they can of the dwarves in skyrim and eventually solsthime.

As an Orc you never fit in in your stronghold always experimenting interested in the metal monsters in the earth eventually all your tinkering made you outcast to your stronghold eventually you leave and travel across the land learning of the dwarves eventually catching the eye of a sponsor who sent you to the city of stone to serch and learn all you can in skyrim

So youse the alternate start mod to start with a house in markarth the protection spells are from your sponsor role play them as tonal barriers.

Your goals is to find and learn about everything dwarven use potions explosives smithing and Enchanting to make a wide variety of weapons and armour for diffrent situations use automatons as followers and anyone else you think fits

I'd sugest making a dwarven museum of your own for the fun of it and ofc live in the cc dwarven house

6 Comments
2024/10/28
18:41 UTC

80

Restrictions make Skyrim fun again

I have to say that this game is much more fun when you go hard into roleplay. Oh, my character is a Vigilant of Stendarr? That means no access to Brotherhood or Thieves Guild. No becoming a werewolf or vampire either. Which means no finishing the Companions Guild.

The game is so much more interesting when you place those restrictions. Otherwise, every build just becomes the same thing. I used to kind of hate Skyrim because it had no depth and every character ended up the same. I lamented the lack of true roleplay. Cue a billion comments about stealth archers and spellswords... Every character I made was the same as the others. "Why not go werewolf, there are no downsides."

No more! Roleplay builds keep the experience fresh. My most recent build was a pure mage. No weapons allowed at all. Elemental blast turned my character into a rocket launcher platform and it was hilariously fun. Entire packs of bandits got absolutely bodied indoors, and all the loot went flying everywhere.

So I encourage people reading this to pile on the character roleplay restrictions. Bethesda isn't going to do it for you! The game is more fun when you know you won't finish all of the content, or even finish the game. I ran 20 levels as an Orc Warrior whose goal was to marry a hot orc fighter babe. Accomplished my goal, and I'm not sure I'll go back to that guy. Hey, he got what he wanted! Now he can live his life in the Companions, killing stuff side-by-side with his bride.

40 Comments
2024/10/28
05:45 UTC

6

Low Level Uniques

I was thinking about Predator's Grace, cool enchant, but late in a dungeon, and only hide boots base. Also, Targe of the Blooded kinda fits. Cool unique enchant, late in a large dungeon, but same base defense as an iron shield. Though these items are cool, I feel like they get skipped a lot because they are acquired later than when they would be useful.

Are there any other items like these example uniques? Could a build be made around getting the base item, and then slowly getting the 'better versions' of each item as the game processes naturally?

I will say that although named items are technically unique, I am looking for the different, obscure enchants. Like Ironhand Gauntlets are unique, but 15% 2H increase is most certainly not.

We are looking for obscure stuff that is truly special. Who knows, maybe there aren't any other ones.

11 Comments
2024/10/26
08:57 UTC

7

Never played the dragonborn dlc, what are the most fun builds for it?

I stopped playing skyrim before the dragonborn dlc came out, now I want to go back and give it a shot! What kind of character build do you think has the most fun in that dlc? I'm especially interested in picking a race, not sure what to do there.

Weird thing, but I never played a character with block back in the day, so that could be fun? not neccecary if more fun builds fit the dlc though.

24 Comments
2024/10/25
20:06 UTC

6

Sneak with Heavy Armor

Going to run a 'jack of all trades' build next. And have some questions about perk i need to take. I am definitely going HA and Snk, so there are a few factors that I confused about in regards to Muffle.

There is the spell, that is fine, and might use it early game as needed, but the goal is passive muffle.

The enchant would also be fine, and that is what I have run in the past normally.

Then there are the others ways that may or may not work. With the Steed Stone, and the Conditioning HA perk, armor is weightless. And then with the Muffle Movement Snk perk and the armor makes 50% less noise. Maybe the Silence Snk perk might also effect this.

Do these changes in weight change the noise in regards to 'being muffled'. I plan to run the Lord Stone after I get Conditioning, so will only that weight difference change things.

Is it possible to get full sneak without casting a spell or using an enchant slot, relying solely on perks?

7 Comments
2024/10/25
13:59 UTC

2

What build should I start?

I’m about to start a perma death build and I’m trying to decide what build I should try.(not a stealth archer)

12 Comments
2024/10/24
22:43 UTC

4

What skills/perks should I invest into?

I'm planning a Bretonic Spellsword build with light armor in my first playthrough. I don't plan on using bows and stealth unless I really need to. I wanna bonk their heads with my sword and spell em to death with the other hand.

8 Comments
2024/10/24
12:37 UTC

2

Pure Mage, how important is Ring of Erudite?

I am building a pure mage and for the first time I am focusing on the schools of Restoration and Alteration and it's a lot of fun.

I had always planned to get the Ring of Erudite very early on, however I am now coming to see how much fun it is messing with Vampires using my Restoration spells. Now I am extremely conflicted.

My LDB feels destined to be a destroyer of vampires but to do so would mean foregoing the Ring of Erudite and I fear never reaching their full potential as a mage.

Any tips of solutions very welcome!

14 Comments
2024/10/23
18:00 UTC

6

Argonian Build Recommendations

I dont really play as an argonian so im not too sure how to play them. Any good, fun recommended argonian builds?

19 Comments
2024/10/23
16:52 UTC

3

Unarmored Cossack build?

Focusing on speed, blocking, and restoration, using only a sword

Would it be hard?

3 Comments
2024/10/23
15:14 UTC

12

Legendary difficulty. Orc sword & board resto warrior. Add alteration OR conjuration?

Level 20, early missions of each faction. One handed, block, heavy armor, restoration.

The goal for this character was to not abuse crafting or rely on followers. Didn’t want to do ANOTHER conjuration dremora lord reliant build.

I did the quest for Ancient Knowledge and raised my smithing to 30 to craft and temper dwarven armor for the armor rating boost. Didn’t really seem like it did enough to justify the 2 perk points. I have the Lord stone.

I’m relying WAY too much on Berserker Rage. I’ve been using Oak Flesh and have 30 alteration, no perk points spent yet into the tree. I’m not sure if it’s helping me because it’s taking away from the magicka needed for healing spell.

I’m at a toss up deciding what to do with the build. Conjuration and crafting turns it into easy mode quickly

5 Comments
2024/10/23
01:59 UTC

3

Two-Handed Summoner Build

I'm starting a new playthrough and want to know if yall think this strategy is at all viable.

I'm doing a two-handed heavy armor conjurer.

I'm specifically only using war hammers and heavy armor for running in and being a tank. And then using Bound Bow to deal with distant enemies or dragons and summoning atronachs to absorb hits while I swing my hammer.

My character is Lawful/Good and won't touch Necromancy or raising the dead for ethical reasons.

So I'm a two-handed spellsword who specializes in Summoning with a little bit of restoration and a touch of alteration for early game quick healing/magic absorption.

By default, I'll be an expert at Smithing and Enchanting, but won't touch potions or Alchemy, relying solely on spells and enchanted gear for all needs. For role-playing purposes I'm also speccing Speech, and not touching sneak or stealth skills at all. (I swear this will not become a sneak archer playthrough AGAIN)

In late game, I'd like to go full untouchable unarmored conjurer. I picture a mage with a giant hammer, using atronachs to deal with enemies and doing long range Bound Bow archery, only swinging his giant hammer when it's absolutely necessary.

12 Comments
2024/10/22
16:17 UTC

2

Two handed build

I need help with this, so uh my last build was firstly pure magic, and then spellsword with one hand healing constantly...so now i want to play 0 magic build and preferably double handed, but the problem is they feel too slow, is it a specific weapon problem (im using rn steel greatsword ) , or should i just switch to shield plus one handed for faster play ..

11 Comments
2024/10/22
14:38 UTC

3

Need help with build for challenge

Long story short, friend gave me a challenge. I have to play on Legendary, Survival Mode on, I can't wear armor, use followers before killing a dragon priest, cannot be stealth archer and I have time limitation on main questline (I have to finish it within 70 days). I'm playing with mods, but he also locked me to Ordinator for perks without increased perk gain mods, because as he said "you played Dark Souls, you can suffer a bit more now". So question is, what build could possibly make it through?

3 Comments
2024/10/22
13:06 UTC

2

Is this build viable?

I started to play Skyrim on my Xbox series S, previously played on PC (shield+sword+smithing, classic "fighter"), but now I have decided to create a "spellsword". Dark elf race, main focus on one hand, destruction, smithing, heavy armor, + I consider one or two additional magic schools (restoration/conjuration perhaps?), but I am not sure.
Is this a viable build? I am getting killed by a bears (currently lvl 9) and I have to dring the health potions quite often.

17 Comments
2024/10/22
12:38 UTC

4

Hathran - Wychlaran of Rashemen - AE Build

1 Comment
2024/10/22
11:12 UTC

11

I'm working on a pure Enchanting character in Skyrim, and the idea is to have multiple Armor sets with different enchantments so I can use anything I like. But I can't put any perks into other Skills. My question is what Enchantments would you put on the different Armor pieces and jewelry?

13 Comments
2024/10/21
23:32 UTC

5

Honest build

So I want to make an honest build. Just six stats and max them all.

Probably two handed, smithing, light armour, speech, archery, restoration.

However, how do you reach level 81 and fight the ebony warrior honestly without using a glitch like unbound storms from ritten to solitude?

6 Comments
2024/10/21
22:52 UTC

3

Build advice

Hello everyone so Halloween is coming up and I’ve decided I wanted to make a build for it, and I’ve decided to go a nightmare lord path using lots of illusion magic as I think illusion is scary knowing someone can just mess with your mind and make you kill your entire family and I wanted some basic advice like armor and if I should become a vampire or not or even some mod suggestions.

Current mods:All enai mods part of the ordinator set ig, and vampyrium which is a pretty cool vampire perk tree mod

Thanks in advance!

2 mods I forgot to mention:Electra and chaotic magic along with every school magic damage and I am on Xbox as well

6 Comments
2024/10/21
15:13 UTC

3

Build battle mage focused on conjuration.

I wanted to do a magical warrior style build. I would use conjuration to summon creatures and especially linked sword. I would also use enchantments as it matches the soul capture of the linked sword. For defense I thought about using dremora armor, as it is somehow related to conjuration and the summoning of dremora lord, but I don't want to use blacksmithing so I wouldn't be able to reach the maximum armor defense. So instead I chose to use alteration to summon the armor, so I could have maximum defense and maintain the style of using everything summoned. It also allows me to keep my wizard clothes. I would fight with two swords summoned and conjuration available. I thought about putting all attributes into mana, and compensating life and stamina with enchantments. For the stone I wanted the atronach, but to avoid the bug of absorbing the spell I'll opt for the lord's. But first I will keep the wizard stone to maximize the schools.

So: Conjuration, one hand, alteration, enchantment. Focus on mana.

Do you think it will be an efficient build? What name is cool for her?

7 Comments
2024/10/21
12:21 UTC

2

Hal bllod reachman

Ok so the background tothis caricter

Karsnack the void-spawn

I'll take you back before he was born to a day in the reach were two preadotors stalked thair pray a man pale as snow following in the cliff edges seemingly vanishing at random trugh out the night and a woman nestled in the bushes waving between tree cover all throughout the day untill they clash at dusk.

These are his parents a powerful forswarn mage and practitioner of void magic and worshipper of namira and a pale Nord ca4ismatic with eyes like embers and fangs like the sabercats of this reagon a vampire if it wasn't apparent and an exceptional blood mage.

They found each other both having an unnatural and primal hunger in thair eyes, over time they hunte together sharing feasts eventually growing far closet than they ever thought possible.

Layer this is where you are born for father tells you stories of a place you will visit together one day known as redwater den he said it has a connection to the origin of his gift and blood magic itself. And your mother filled your head full of tales of the forsworn leaders such as the readeagle and gods like nimira.

But overtime things changed as your father grew more powerful he thought less of mortals like you and your mother and became distant and your mother delving deep into her dark arts suffered from its effects. Your father was the first to leave saying he was better on his own with his kind and your mother wasn't long after her body warped and she became a void mother enforcing nimiras wishes.

You grow up on your own a half blood vampire wanting to seek out knolage of the cultures and magic that is in your blood.

So here's where I'm unsure do I want to go down the route of embracing these sides of me or destroying everything reminiscent of it liek thair what makes me unique and also what destroyed my family ofc I'm going to research and use these schools but do I do so to embrace or destroy my liniage do I want to be part of something bigger or prove myself better than both of them idk so I'll ask reddit

Join vamp/reach Old gods armour Saviours hide Ring of nimira Mace of molag bal Bow of the stag Prince Red eagle thrall Forswarn camp to live in Castle volkahar base M9re blood magic Better knolage of blood magic Vampire serana Rp reasons

Or

Oppose vamp/reach Different armou (suggestions?) Weapons if any (sugestions) Red eagles bane Cured serana Rp reasons Dawnguard base

0 Comments
2024/10/21
00:54 UTC

1

Time To Settle This

0 Comments
2024/10/20
19:37 UTC

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