/r/simplerockets

Photograph via //r/simplerockets

Reddit for everything related to SimpleRockets. Have a cool rocket you want to show off? Did you just land on Smoon? Find a bug? Post it!


SimpleRockets

Space simulation in your pocket. You can get it on these platforms:


Ideas and Suggestions

Have an idea for the game? Please submit it at the SimpleRockets UserVoice site.


Related Subreddits

/r/AndroidGaming

/r/KerbalSpaceProgram

/r/SimplePlanes

/r/srmod


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/r/simplerockets

9,216 Subscribers

4

Why is the orbital trajectory line completely black?

I can hardly see my trajectory at all in space and it's so annoying, because the background is also nearly pitch black. Is there a fix to this?

8 Comments
2024/10/30
17:00 UTC

2

Help. What to do if interstage detaches itself right on launch?

25 Comments
2024/10/30
11:24 UTC

7

Help

I put the pieces horizontally, how can I put them vertically?

4 Comments
2024/10/30
09:45 UTC

25

“How fast can you get me to the sun?” “…Yes.”

…I mean everyone onboard is dead, but….

5 Comments
2024/10/30
01:35 UTC

4

How to use mods on mac steam?

Hi! Where I need to place mods on mac steam version of the Juno? I tried all locations from manual for mac but nothing happens. Thanks!

1 Comment
2024/10/28
19:29 UTC

9

I call this one “A half-rendered frame of Myst”…

0 Comments
2024/10/28
02:51 UTC

3

SS200 'Deity'

The SS200 Deity is a high-speed, long-range strike aircraft powered by three engines, pushing Mach 2.7. Built to "strike hard and strike far," it combines stealth, precision, and power to deliver devastating payloads deep into enemy territory, ensuring unmatched speed and reach.

diving

Flipped

0 Comments
2024/10/27
18:38 UTC

15

Stuck in the ground on resume flight

Hey all, I have an issue. I’m flying slowly to the Droo landmarks and wanted to take a break and do a contract. I landed and saved the flight, but when I resumed, my wheels are stuck in the ground. Is there a way to unstick my wheels, or is this flight screwed?

11 Comments
2024/10/27
05:16 UTC

8

Did we find the "strange anomaly" in v1.3.2?

0 Comments
2024/10/26
13:27 UTC

8

Me when my pid controller

1 Comment
2024/10/26
13:03 UTC

50

My first photo of Droo from space

5 Comments
2024/10/25
23:54 UTC

6

hear me out

All im asking for is an inline plane cockpit.

1 Comment
2024/10/25
22:34 UTC

7

v1.3.2 Patch Notes

0 Comments
2024/10/25
19:40 UTC

5

How to adjust for spin of Droo

Hey, been working on a Vizzy auto launch program and so far I’ve been fairly happy with the results, however I’m struggling to figure out how to adjust the launch angle in order to get the right inclination of orbit when adjusting for the initial velocity imparted by Droo.

I know this probably involves a lot of trig but I don’t know where to start, and help would be appreciated.

9 Comments
2024/10/25
18:05 UTC

10

Not trying to be rude but why wouldn’t you have the canopy be connection compatible with a side interstage? I had some ejector seat plans, man! >_<

8 Comments
2024/10/25
01:04 UTC

1

how to get the dragon engine to ACTUALLY work??

no matter what i do, it takes overexpansion damage.

2 Comments
2024/10/24
20:57 UTC

5

Delta-V for Orbit?

I have a question about Delta-V. Based on what I've read, it takes a little over 7km/s delta-v to go from the ground to orbit around Earth, in ideal conditions -- more like 10km/s in realistic conditions.

However, in Juno Origins, I can get to orbit with just over 5km/s delta-v...even though the gravity of the planet is great than Earth's gravity.

How can this be?

I'm trying to learn what I can about delta-v and how to figure out how much you need for different operations on different aircraft. If I can say "on average, I need this much delta-v to enter this particular orbit," it will give me a good starting point.

7 Comments
2024/10/24
17:37 UTC

42

Super Heavy Booster coming back for a catch landing 🚀

6 Comments
2024/10/24
15:24 UTC

5

Why is this program staging twice?

I separated the next staging program to another and it still staging even though the condition is still false?

8 Comments
2024/10/24
14:12 UTC

25

F I N A L L Y

After soooooo long trying to gimbal solid rocket engines, i finally tried the classy, engineer stuff method.

And i gotta say, IT WORKED.

No XML - Thinker Edit, NO VIZZY i cant stop feeling proud for finally making fixed solid engines getting gimbaled with this rudimentary method.

And the better part is that it does not vibrate under default auto control (this associates to common input errors via actuators only).

7 Comments
2024/10/24
01:11 UTC

21

Tried to make an SSTO but it does this every time I leave the atmosphere

Im fairly new to this game but have played KSP ect before and I cant work out why this isn’t working. Every time I leave 80ish thousand km it seems to overcorrect

10 Comments
2024/10/23
21:39 UTC

10

How do i have two different vehicles in one game?

So basically, as an example, I want to have a plane and a car at the same time in the same game, but launch them in different places while still having both exist at the same time so they can interact with each other. Anyway I can do this?

8 Comments
2024/10/23
18:22 UTC

14

WIP. Flies like a turd for now. Still have a ton of functionality to build into it.

0 Comments
2024/10/22
16:17 UTC

14

I Just ran out of ideas for manned spacecrafts.

Ive been trying to mesh some golden era rocket and spacecraft characteristics with modern specs and building designs (kinda) but the last i got is this tiny military capsule boilerplate.

I got plenty of designs i can upload later but, i just need more ideas for this one.

2 Comments
2024/10/22
15:57 UTC

0

The Jundroo Collective - Challenge 3 - V-2x2 MK I

0 Comments
2024/10/20
19:34 UTC

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