/r/redstone
A place to talk about redstone, whether you want to show your creations or ask for help.
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/r/redstone
Hello yall, how would you make this roof open? it should move in 2 different direcitons. Tried with a flying machine but it would have to move to many blocks.
Thanks in advance!
ı gave it 0101 and 0110
and it gave 1110 instead of 1100
if you want i could give the world download or the diagram
I'm working on a game where the player and the computer compete to achieve the highest score. I'm designing the logic to compare the two scores and determine the winner. My initial approach involves using a bitwise comparison:
Start by comparing the most significant bit (MSB) of both scores using XOR. If the result is 1, it indicates a winner, and I can then use AND on each bit to confirm who has the higher score.
However, if the XOR result is 0 (indicating the MSBs are equal), I need a way to move to the next most significant bit for comparison.
This is where I'm stuck. I'm unsure how to efficiently instruct the logic to shift to the next bit and repeat the comparison process until a winner is determined. Alternatively, I'm open to suggestions if there's a better way to approach this problem.
I currently have this very specific problem to which I couldn't find a solution that works perfectly with what I'm trying to do and I have too basic knowledge to get this working myself, so I'm hoping someone much smarter than me can help me out with this.
Basically, I want to hide a water elevator inside a curved wall; for that I want to be able to swap the wall blocks with glass panes so you can walk into the elevator without the water flowing out. This is what I came up with so far:
basic circuit that work in theory
\"elevator door\" closed (full block)
\"elevator door\" open (glass pane)
(gold pressure plate just for presentation)
The problem with this setup is that I need the wall to be flush, so I can't just use double block extenders that push the block, because then the pistons would be visible at the top which would defeat the purpose of hiding it.
I don't know if I'm missing something here and the solution is actually super simple but I really cant figure this out myself.. any help would be greatly appreciated, thank you <3
So I need a way where a pulse has to last longer than a certain length to go through, like if the pulse lasts 3 ticks it won’t activate the dispenser but a 4 tick pulse would.
So I'm trying to power 2 sets of pistons sequentially with 1 input pulse from a sculk sensor but I need them to power in the order of 1 > 2 but the next time go 2 > 1 instead. The closest I could find was a ABBA circuit but that would just power off in the reverse order whereas I'm trying to send the pulse reverse order every other time. Does anyone know how to do this/what I should search for to find it?
I'm new-ish to redstone and am trying to learn to construct my own designs instead of jsut following builds blindly and hoping there is a YT video from everything I wasnt to do.
I want to set up a system that my players can turn in three tokens and get a random prize in exchange. I know how to do it for one item, but I’m not sure what I need to change to make sure three items are used. I don’t even know what this would be called to search for tutorials or previous posts. I would rather know what to look up than be just given the answer, but if you do know of a good tutorial feel free to post it and I will take a look at those as a last resort. Thank you in advance for your help.
full setup
the heart is in the middle
top half
the Redstone is repeated for each side
bottom half
the Redstone is repeated for each side
top view
everything has to be spawn proofed
bottom view
the chest position can be moved I think (I haven't tested that)
interior
this is how each of the holes look
30 resin clumps in 1 minute hitting the creaking every half second
Piston door works but I need it to work as a way out but I can't turn it into a straircase cuz pistons aren't a solid block, how can I go abt this
i built a railrode trough my nether portal whic goes the end portal room but whenever i use it with minecart it just creates a new portal on the surface how can i prevent this
I've been looking for a shulker duping machine for bedrock 1.21. Does anyone know any? I'm playing on a server, so none of the saving and resetting glitches work. I had an idea where I could move a block so fast that it tricks the game into thinking it's in 2 places at once, but I don't know if it'll work, because I can't find a good setup for it.
On bedrock edition, when you power a dripleaf, it will not fall. If you do this and put sand on top, the sand glitches between the falling state and being on top of the dripleaf. An observer can observe the block above the dripleaf, creating a very fast clock. Also, if you put glowstone behind the sand in a dark room, it causes odd lighting glitches. Does anyone know how this can be used? I have a feeling it may be useful for something.