/r/Oxygennotincluded

Photograph via snooOG

Community for the space-colony simulation game Oxygen Not Included, developed by Klei.

About

  • Oxygen Not Included is a space-colony simulation game. Manage your colonists and help them dig, build, and maintain a subterranean asteroid base. Available on Steam now.

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Rules

  • No personal attacks and do not be intentionally offensive.
  • All posts must be directly related to ONI.
  • No low effort posts, image macros, or memes.
  • Do not post phone pictures.
  • Do not come here only to advertise.
  • Properly tag posts and comments.

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/r/Oxygennotincluded

200,352 Subscribers

1

Doctor Revamp Idea

What if duplicants, during their downtime, can visit hospitals for a checkup? This will give them a +1 athlete/strength/construction buff and -300kcal consumption for 0.5 cycle, and with better equipments, the numbers can maybe raise into 5 and also reduces stress. Also, there would be another status effect for undiagnosed which reduces athlete by 1, not too severe but noticeable. But if undiagnosed for too long (around 20 cycles maybe?), they can get ill which is -3 athlete or something.

0 Comments
2024/11/01
02:03 UTC

2

Why won't dupes cook?

I just cannot seem to figure this out. I have 2 grills set to priority 9. The egg cracker is at 7.

Why are they cracking more eggs while there is a literal ton of raw egg available? But won't cook pancakes?

https://preview.redd.it/s8tvhjxe47yd1.png?width=1920&format=png&auto=webp&s=11f637fd1ab6d649ae38525d16e86d383180966c

https://preview.redd.it/3gbbk6wg47yd1.png?width=1920&format=png&auto=webp&s=fbc95b5440d0028a36d1a0771d92f97c798e3f9e

I keep getting starvation notices because I disabled consumption of raw foods. What do I need to do to make them actually cook the ingredients?

I have one dupe with cooking as their highest priority, a couple others with it set to the one arrow up level. And not much going on right now in terms of labor-intensive projects or tasks. This is an ongoing problem across every game I've played.

4 Comments
2024/11/01
01:50 UTC

4

Its 420 and we're about to eat some fries

0 Comments
2024/11/01
01:36 UTC

1

What do you think of my Hydra? Debug/Sandbox mode at the moment.

https://preview.redd.it/trdsyfvxu6yd1.png?width=519&format=png&auto=webp&s=e65798619e573b3ef4f2e3e9c67c07512911afb7

https://preview.redd.it/7kedz4i0v6yd1.png?width=1026&format=png&auto=webp&s=19a612a1aa578a210c8603f2ec9fa537ac127f59

https://preview.redd.it/l9jfrho1v6yd1.png?width=879&format=png&auto=webp&s=0c8e0eff7250d4820255734b8a89aae7fe9df3cc

https://preview.redd.it/3cda7yw6v6yd1.png?width=974&format=png&auto=webp&s=0f226abfbdbae7335a29a4060b786ca76ae041be

My question is. I got it to work. And it seems that it's doable. I want to save as much space as possible since i'm mostly working on the new DLC planetoid and it's not that big.

My idea is so fit it inside of the side and have my powerspine go up next to it. My power spine will go on like this on both sides of the asteroid and across on top and bottom.

It seems like as long as i've got one output up and one to the left. oxygen and hydrogen seems to split evenly as long as i prefill one chamber. i prefilled the hydrogen chamber with like 10 grams of hydrogen just to see if it would work. And it did.

It will take 10 kilos of water per second. So it's mostly fuctional as a hydrogen producers. it's going to produce and obscene amount of oxygen.

https://preview.redd.it/262z37niw6yd1.png?width=987&format=png&auto=webp&s=77c89396e48ca7389a854013237985e32f586949

6 Comments
2024/11/01
01:03 UTC

7

How do I tame hydrogen vent.

I like it because I can use hydrogen for generators but this thing is damn hot af. I'm afraid it will just break the generator from the sheer heat. Maybe there is a way to cool it off through heat exchanger and harness it's thermal energy and then use hydrogen for power?

12 Comments
2024/11/01
00:45 UTC

1

Some help to make a bristle blossom farm early game.

https://preview.redd.it/77qswrapl6yd1.png?width=1920&format=png&auto=webp&s=71cecf62312bd1ce15f2bf765e6bd16df3d3605a

I'm really new in this game(thats a lie) I want to make a bristle blossom farm upside the beds to have food for a while, any good way to made it easy? if you can send a image with a setup it would be perfect, thanks

7 Comments
2024/11/01
00:08 UTC

2

The Geothermal plant / Peppernut farm got an upgrade

1 Comment
2024/10/31
23:54 UTC

2

Has anyone ever used base game liquid and gas cargo?

Seriously. Getting gases and liquids from space sounds so darn inefficient and impractical. I only really use default cargo and sometimes the biological cargo to get gassy moos or if I need some specific plants or critters.

Has anyone here used the base game liquid and gas cargo?

5 Comments
2024/10/31
23:48 UTC

1

Hot polluted oxygen vent

Hey guys, is extracting heat from a hot polluted oxygen vent something viable to do? Or is it too inefficient?

Should I experiment with taming it or just redirect it to my clay manufacturing facility directly?

11 Comments
2024/10/31
23:27 UTC

1

Geotuned cool steam vent tamer

Hey guys !

I was having some trouble with this cool steam vent overpressurising. I tried different methods. First, a single bead pump, but it was not powerful enough. Second, i tried to place two layers of small amounts of different liquids. With that, the vent did not overpressure, but no steam seemd to get out of it for some reason. Then, i finally tried just one layer of petroleum like on the picture. I can't explain why, but just that does the trick it looks like.

The vent is 5 times geotuned. I haven't measured the water output of this setup, but i think i'm getting all the steam out of the vent.

I did not find a similar setup on the reddit. Has anyone tried it ?

I have 1270 hours on this game, this is the first time i realise we can prevent overpressure of gas vents with just one layer of liquid at the bottom. Am i late to the party ?

It looks way easier that to setup a bead pump.

https://preview.redd.it/qxkeuw1nb6yd1.png?width=2543&format=png&auto=webp&s=0f28e9e1dedf1c446af8ea5bd13d04f7d39ce028

7 Comments
2024/10/31
23:09 UTC

11

New DLC +Spaced Out Epic Seed. CER-C-1196913485-0-D3-0 (11 tile wide shaft top to bottom, metal, volcano's, good space, o2 geysers where it matters.)

1 Comment
2024/10/31
20:31 UTC

15

how do i get boiling salt water out of metal refinery?

22 Comments
2024/10/31
20:21 UTC

1

Am I understanding research reactor guides wrong or am I lagging badly?

Hi! I have an issue with my research reactor setup. From guides I've been reading I get the idea that it consumes 10kg uranium per cycle. Adding more uranium will only make it heat up more quickly.

So I have a valve meter set to 10kg and a timer sensor sending a 0.2sec signal after 599.8 seconds to it to reset it. I've seen it fail to update the memory value with a 0.1sec signal once (I was checking why the reactor was running out of uranium in fact), so I changed it to 0.2.

The thing is that I've watched it work and it seems to send 10kg daily and monitoring the reactor for a cycle, it seems to consume 10kg during the cycle.

But for some reason after playing around on other asteroids and whatnot for 7-10 cycles, I come to check on the reactor again and suddenly it has 50kg more uranium!

So, did I get the concept of the reactor wrong? Or this issue could be caused because of game performance? I play at x2 speed, cuz x3 looks like a slideshow. x2 is like 15fps but manageable (I moved to another country recently and I'm stuck playing with a weak computer for now)

Edit: I'm doing this setup to generate some nuclear waste, so I'm just running it with 10-20kg uranium in its storage. To keep it safe

8 Comments
2024/10/31
19:50 UTC

17

I want to thank everyone for their good suggestions on my water geyser. I have now reworked it entirely. Behold.

https://preview.redd.it/bo9viqcq65yd1.png?width=1700&format=png&auto=webp&s=9ef06d874dfaf2945b6668aee61135917a608315

This is the finished product on normal view.

https://preview.redd.it/4y03h64w65yd1.png?width=1736&format=png&auto=webp&s=bbb60838ef118840e3b6818d223ad284297c46a3

This is the gasses. I use hydrogen to make it spread the heat exchange better. It's just how i like doing it. I do know it's not needed i just like doing it this way.

https://preview.redd.it/0gsiq6m175yd1.png?width=1682&format=png&auto=webp&s=288f005adf11d05ed63ef7769c81a542d3372d11

This is the power lines, don't mind that little wire to the bottom right it's a leftover i will remove it. it's taken a while since i did all of this without the use of atmo suits. :P

And i want to highlight my awesome vacuum lock on the top so my steam turbines that make heat wont affect the outside world.

https://preview.redd.it/298k223d75yd1.png?width=1963&format=png&auto=webp&s=5c6a9182296e4a220525b19929ad8eb27a6b701b

This is the pipe overlay with the heat sensor for the aqua tuner. The reason i still have the water pump inn there is because if i ever decide to turn off the geotuning. At the moments it's 5/5 geo tuned. If i ever decide to remove that it will turn back into water and i want a way to remove the water if that ever becomes the case. But i am not using the water pump as it currently stands.

https://preview.redd.it/pqbqqkcg75yd1.png?width=1864&format=png&auto=webp&s=811fd799449e1e67d063054a5baa401a2ee4bae3

And this is the automation wire overlay. I have an atmo sensor set to above 2000 grams to make sure the aqua tuner always has some gas/mass to exchange heat with

https://preview.redd.it/2q2vgh6p75yd1.png?width=1878&format=png&auto=webp&s=ef67765aac802b3cfa3340dbe07c708113a17578

This is the Absolute Temperature overlay. Or the so called normal temp overview.

I want to thank everyone who helped me with this. I would not have to to solve this without you're guys help. I am glad i tried it my way first just to learn how and why my way totaly crashed.

I learned what mistakes not to make next time. But i'm also very happy you guys helped with me understanding better ways on how to do it.

For example using the steam turbines to just directly send the water to my hydra, using the atmo sensor to make sure the aqua tuner wont overheat. And of course you guys told me i needed more steam turbines and i thought i only needed 1 steam turbine that was self cool to make this work. God how wrong i was.

Alright i wish you a happy Halloween :D Have a nice day <3

18 Comments
2024/10/31
19:39 UTC

0

Just found this

I am sure someone might have already found this but thought it wouldn't hurt to mention it.

https://preview.redd.it/2uycuwz5q4yd1.jpg?width=1920&format=pjpg&auto=webp&s=8f567517f4613a0462f1c5f2eff146dc8228d152

Got Some of the geyser info and such of the starting asteroid after going to starmap and opening asteroid info even though not fully explored.

1 Comment
2024/10/31
17:52 UTC

36

Are you a duplicant wanting to join a colony? ENLIST HERE

Hello, Duplicant!

A new frontier awaits... for those brave enough to face the endless supply of toxic gases, food shortages, and random geyser eruptions, that is.

Too long has our asteroid base teetered on the brink of disaster, just waiting for fresh duplicants to bring their skills, grit, peeing on the floor-skills and occasional panic attacks. If you’re ready to dig deep, hold your breath (a lot), and fight for the survival of our colony, then enlist today below!

…Please?

Longtime lurker, first-time colony overseer here. I'm kicking off a fresh playthrough of Oxygen Not Included, hoping to build a memorable character list with members of our community! I'll share progress updates and clips from the stream here, showcasing your duplicants' epic (or tragically hilarious) journey in the colony!

If you’re in, comment below with your duplicant's name and how you want them to be presented in the posts.

Looking forward to building an unforgettable colony with you all!

Edit: this is my twitch link: https://www.twitch.tv/magmatracks

Edit 2: this is the document I'll be working with (still not done): https://docs.google.com/document/d/1gWRn_WHTbR9dddQ_htMll_mhZdgiCoVupEN9KZPD9uU/edit?usp=sharing

54 Comments
2024/10/31
15:17 UTC

45

Why is my Pacu so sad :(

31 Comments
2024/10/31
14:39 UTC

8

Update on my AT set up from yesterday thanks to all of your and your suggestions its fixed!

23 Comments
2024/10/31
12:53 UTC

1

Can't build diamond tempshift plates.

Or anything out of diamond for that matter. Cycle around 1800, didn't have any issues until these last cycles. I have about 20t of diamond in storage and a hefty production as i'm running an automated 10 rocket drilling operation( all supply of diamon is flawless).

When I try building anything out of diamond the game registeres as having 0 diamond on map. If I use the blueprint mod it builds it without any problem.

Curious if it's a new bug( didn't hapen to me in about 2k hour) and if there is a fix.

Ty, and keep your dupes safe!

11 Comments
2024/10/31
12:35 UTC

174

Radiated Rock Gas Refinery - 600 kg/cycle Glass Vaporizer

43 Comments
2024/10/31
12:23 UTC

29

Well, thats 400kg of iron that chose not exists anymore.

13 Comments
2024/10/31
11:05 UTC

31

idk why are shinebugs not s tier

https://preview.redd.it/uxyxu9r652yd1.png?width=1014&format=png&auto=webp&s=3c9d93ba997464f98eef0f5fc9cd41150414b9b3

free enerygy 380Wx4 for free, free sanitizer that work at almost an instant, free rad

23 Comments
2024/10/31
09:07 UTC

8

Thanks to everyone who gave me advice yesterday, here's what I did with it

13 Comments
2024/10/31
04:14 UTC

29

TIL NOT Gates don't like it when you accidentally melt their buddies

10 Comments
2024/10/31
04:12 UTC

22 Comments
2024/10/31
02:47 UTC

0

Help with the rocket

Guys, after several meteor showers my rocket simply stopped working because there is something on its flight path, but there is literally nothing there. Can you explain why this happened? And what should be done?

2 Comments
2024/10/31
02:45 UTC

11

Update/Mod Idea: Space station

I know there’s already a post about this but I just want to revisit the concept and give ideas on how it might work

1 New module: so I’m thinking that a new module can be added to a rocket called maybe like a “space station module” it can be either launched into orbit of a planetoid or attached to an existing one and there are multiple design for the space station module and that’s the only way to add more space to the space station

2 Practical uses: In real life most rockets burn most of their fuel on launch so maybe rockets can be made that way so the after a rocket launcher and loses 60% of their fuel they can dock and refuel with the station

3 Power: the space station would likely have solar panels as its main power source now in real life light is more plentiful in space since there’s no atmhosphere but in space we could just say that there is 24/7 light since it orbits the planetoid and stays on the day side if that even makes sense and that due to the micro gravity or something it can be made with heavier materials making it more efficient. You can technically still have other power supplies but I doubt you would want to add a steam turbine or nuclear reactor there probably just manual generators as back up power

4 Heat: In real life the ISS has a way of cooling by venting heat using things that look like foil extend to space however it’s inefficient due to the lack of atmhosphere we could just have the same let’s say a module called “cooling module” takes in ambient gas and cools it with space and makes it 5 degrees cooler so that you still have to worry about machine heat but not as much a

5 Resource collection: We could say there’s a lot of asteroids orbiting the planetoid that have different resources than the places on interest where you could use a rocket with a drill and it could work but have a module let’s say “Asteroid collector” which basically opens an airlock and matches the asteroids speed and when it enters it closes and dupes can mine it

6 Gravity: you could just make dupes have higher jumps and stuff if zero gravity is too laggy

7 Oxygen it would work in par with resource collection by let’s say collection icy comets and electrolyzing those for oxygen and fuel

8 Resource delivery: the space station could have cargo modules that dare sent down to asteroids they are orbiting or flinged to deliver cargo to other asteroids

Anyways is there anything I forgot?

5 Comments
2024/10/31
02:30 UTC

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