/r/Morrowind
Welcome to r/Morrowind, a subreddit dedicated to Bethesda's 2002 open world RPG, the third installment in the The Elder Scrolls series.
Welcome to r/Morrowind, a subreddit dedicated to Bethesda's 2002 open world RPG, the third installment in the The Elder Scrolls series.
Getting started with modding can be a daunting prospect for new players. Below you'll find some great options to help you through it. These will walk you through beautifying Morrowind with modern graphics, all while still retaining the original games charm.
Morrowind Essentials Guide
Installation of the game and the essential mods. Just replace Morrowind Patch Project with contemporary Patch for Purists.
Here are the links to Discord servers of the fellow communities and projects.
If your submission contains any spoilers, please consider tagging it with [SPOILERS] or [POSSIBLE SPOILERS] in the title, for those users who haven't played a million times.
To display spoilers in comments: Use [Crassius Curio is fabulous](/spoiler)
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/r/Morrowind
So a few days ago i completed the main quest and have recently become overcome with the desire to make the tools in real life (mainly keening because that thing looks cool as fuck) but ive searched the internet and havent seen anything on the topic. I was wondering if anyone had any ideas for what i could do because i dont really know where to start, My idea for wraithguard was to just get like a leather glove and glue scraps of cardboard or construction paper to it because i dont know shit about acutal metal working.
Purple screen when it goes to the main menu, can't load save. Data files are checked, and paths are right. Any idea what's up?
This is a good, but simplistic character creation guide. This will not give you a full build, but moreso guide you on how to make your class. Morrowind seems complicated, but once you play for some time, things will become more clear.
§1: Race & Gender
While Race and gender do aeffect your starting abilities and stats, you may pick whichever one you want.
Remember that High elves and Bretons get more base magicka. Magicka only regenerates while resting, so a large magicka pool is very important for mages.
§2: Class
You may select one of the premade classes, answer questions to get assigned a class or make your own. This guide focuses on the third option.
2.1 Firstly a class has a specialisation; either combat, stealth or magic.
2.2 Choose main attributes. You might want to choose these after assigning your skills:
Your main attributes should be the governing attribute of your main skills.
Endurance aeffects your health gain per level.
2.3 Major skills:
You want to choose at least one weapon skill. Choose a weapon type you are going to use. You should not use weapons that you don't have proficiency in.
You should also have at least one armour skill. These aeffect the amount of protection you gain from each armour type. With a high level in light armour, you will gain more defence from light armour than heavy armour.
Mysticism is a good skill to have, as it lets you teleport.
Alteration is good, as levitation, water walking and open are all extremely useful spells.
If you don't use alteration or the tower birth sign, then use the security skill.
You cannot see potion effects without levels in alchemy.
Mercantile aeffects how much things cost when buying or selling.
You will rarely be able to sell items for full value.
2.4 Minor skills:
Choose any skills you believe to be useful.
§3: Birth sign
Atronach will not let you regenerate magicka while resting.
If you are going to use atronach, build your whole character around it!
The lady is a good sign for new players.
The tower is useful, if you don't have high security or alteration skills.
The warrior helps you actually hit your enemies at low levels.
Starting movement speed is low and there are no horses or fast travel. The Steed sign helps you traverse the world faster, and allows you to physically dodge attacks and spells.
§4: Getting started
High merchant disposition lowers prices drastically. Giving fargoth the ring of healing will raise the disposition of Arille to over 80.
Only use weapons and armour you are proficient in!
Talk to npcs.
Save frequently.
STAMINA AEFFECTS EVERYTHING!
This isn't a full character build, and isn't optimal for making the most powerful character possible. I'm just presenting some bare minimum things to avoid frustration and common pitfalls as a new player. The aim is to allow as much freedom of customization as possible, so you can build the kind of character you feel like.
Start a new game. You'll start in the hold of a prison ship and proceed through Morrowind's interactive character creation.
You'll be asked to choose your character's race and gender. Pick whatever you want.
You'll have the choise to complete a questionnaire, pick a ready made class, or create your own class. Select the create your own class option.
You'll get to choose a number of skills ('major' and 'minor' skills). Make sure that you have the Short Blade, Light Armor and Security skills. For all the other skills, pick whatever you want.
Your character will have one of three specializations: combat, stealth or magic. Pick whatever you want.
You may also select two favored attributes. Pick the Speed attribute for one of them. For the other one, pick whatever you want.
Finally, you'll be asked which star sign your character was born under. Pick the sign of the Steed.
Once you're done with character creation, you'll be in the starting town. There are opportunities to earn some money there, and you should consider spending it in the tradehouse to purchase chitin armor. This will help your character survive some hits in combat.
Sooner or later you'll probably enter the city of Balmora. While in there, you should visit Ra'virr's shop and purchase the weapon called Devil Tanto (not the one called Fiend Tanto) - it's very powerful for it's price.
That's all!
I did the same with Lord of the Rings when I was a kid, don't fell ashamed or anithing. The history is so interesting, but fuck it is hard to understand or remember anithing. Wars, distant continents, racism, evolution, different sources. It kind of gives me FOMO becaouse there's lota that the games haven't shown.
(no affiliation with the advertiser by the way, just found on Instagram)
I think a Thief Class would fit
I see a lot of the usual places, like the faction specific rewards and all, but what’s your favorite obscure place? Personally, I make Fort Pelagiad my home. Go in and clear out the imperials, then voila! It’s all yours.
So, I am new to Morrowind and now in Balmora, but whenever I try to talk to this guy, it says "Whoever is underneath this Chitin helmet is ignoring you". How do I get him to talk to me, or is he quest relevant?
I'm doing a Nordic shaman who came from the Skaal, and here are his skills:
MAJOR: Blunt weapon, axe, Alteration, Restoration, Medium armor. MINOR: Alchemy, Enchant, Heavy armor, Mysticism, and Speechcraft.
Attributes are intelligence and endurance. Sign is the apprentice.
I plan on doing bloodmoon eventually, and I wanted to know if this build could be good.
(I just wanted an excuse to post about another game in here lol)
I'm curious what other games the community would recommend. Obviously I'm not talking about any games, but games that have that have similar themes or style to Morrowind. For example, I played BG3 and I loved it (my 2023 GOTY), but it's nothing like Morrowind.
Anyway, about a week ago I found out about a game called Dread Delusion. I tried it out and it's great. Open-world with a focus on exploration. Very alien-looking world (even more so than Morrowind's) and unique art-style (they embraced the retro style which is great for an indie game). I encourage anyone to give it a chance.
The emperor's best home inspector visits a farming town
(i think he's beautiful)
Hey everyone! Does anyone know where to get this robe? I just completed the Bloodmoon DLC, finished all the quests I could find, but I can’t seem to find this robe anywhere. All the chests/boxes I looted only had the other common robe from the DLC. I’ve only found two NPCs wearing it (the Dunmer girl in the screenshot and the Imperial Priest in Fort Frostmoth), but I don’t want to kill them for it. Did I just get unlucky, or does it not spawn anywhere?
Thanks in advance!
Best community I've found so far. My wife hates that I play this game so much because I'm really bad at it.
I played Morrowind on the release date on Xbox.
I still don't know what I'm doing, but I learned how to input cheats and now I mollywhap everyone. I went back to Seyda Neen, and I steamrolled all the town folks. Because Seyda Neen is a stupid name for a town.
Hey all, I'm following this guide (https://modding-openmw.com/guides/auto/expanded-vanilla/linux#selected-mod-list) on how to automate the installation of a mod list for OpenMW and trying to get it working for Steam Deck.
Currently I'm unable to progress past the download and install command using umo. When running the command './umo install expanded-vanilla' the script proceeds 7% through the download & installation process and crashes returning the following: Failed to load module "canberra-gtk-module"
I've spent a long time trying to resolve this issue but my Linux background is limited and am only familiar with Ubuntu. It's possible I just need a working equivalent of the 'apt-get install' command for the Steam Deck. I've trying updating/installing pacman to run what I believe would be the equivalent of "sudo apt-get install canberra-gtk-module" but haven't had any success.
Any advice, suggestions or alternative methods on how to install large modpacks automatically on the Steam Deck would be greatly appreciated :)
I've been following the Discord and the progress is unlikely to see a release this side of Xmas
I'm finally using the Fort Firemoth plugin this game, or at least I'm going to try to. I'd always skipped it before, and I hear it can be a bit buggy.
I love the idea of clearing out a monster's liar and turning it into my own base, and that will mater this playthrough since I'm going to intentionally skip the Fighter's Guild for once. Is Fort Firemoth suitable? I remember previously running into problems with lair containers sometimes resetting, and I can see travel to Fort Firemoth being a problem.
But I love the idea so much, and it's going to be a long time until I get a faction home.
Hey guys, I've been looking all over... Anyone ever found a website that sells this item? Or similar??
Kinda as per title, but to elaborate: I'm finally getting back into Morrowind after... shit, decades. And looking around, I've realized something that I suppose was always true, but never registered back in the day:
Morrowind itself doesn't support transparent textures on armor, does it? None of the armors have cutouts or things like that. So sandals are impossible, right?
To explain a bit more what I mean: something like, say, early World of Warcraft would apply a texture on top of your character's existing body texture & model if it wanted to appear as if you were wearing sandals or other close-fitting clothing (this is a classic example). But because of its age and how the humanoid models are put together, I've realized that Morrowind doesn't even do or support that, does it? Every armor/body piece is a separate mesh replacement which then has a single texture applied. Great for chonky-looking heavy armors, not so great for variety in lightly-armored or unarmored looks.
I'm a little surprised that no one has seemingly tried to tackle this over the years, though thinking about it, it would also be a monumental amount of work, especially if the executable and their implementation of DirectX 8 doesn't allow them to do layered textures of any sort.
Has someone tried to tackle this and I'm missing something? Or is it just something Morrowind's version of Gamebryo cannot do?