/r/WorldofTanks
/r/WorldofTanks
If you want to set someone on fire, their fuel tanks and/or engine should be marked as "damaged" beforehand.
With love, someone who was set on fire with a single shot from a Tiger 131 in a tier 8 TD.
Do you guys think that a Tank, which is getting destroyed, should be able to spot the Tank that it got shot by? In my mind there is no way that a commander could make the call, where he getting shot from , by the time the shell is impacting his tank. I know that WoT and realism dont Mix well, but just thought (English isnt my first language, so I hope this post makes sense)
(miasto = city)
why is this thing's exp modifier so broken? I don't want it to be my EXP record :(
I know its a skill issue and the tanks is for everyone amazing. for me its gun that misses everything, armor that doesnt bounce anything and one giant walking module where everyone who shoots you does something to your module, often its fire. it has one single thing and that is 360AP and good DPM, so, how to play it? i cant break past 4K dpg and its frustrating as hell experience
Throw the best guess and if you are hoping for 3d styles that alter the visual model of the tank
I have her as a recruit, can anyone tell me if her voice lines are good? Or maybe place where I can check this info
Why the fuck wargaming decided that HE shells don't count in the blocked damage? When I'm a HT and I'm constantly being raped by a British arty I'd like to at least have something too soothe the asd pain
Question for the Holiday Ops veterans out there. Has the way we gain economic bonuses (bonuses to credits and experience gained in a battle) changed this year?
I seem to recall that in past years economic bonuses were gained through gathering resources and spending them on increasing the festive atmosphere of the village. This year, it seems that we have to progress through missions to unlock the bonuses. If so, then it seems that reaching max bonus is now locked behind a daily release of missions.
Am I tracking this change correctly?
A common complaint about WOT is the amount of RNG. Now we have a skill to reduce the RNG, so I expected a lot of people to say it's one of the best skills when Crew 2.0 came out, but that wasn't the case.
I've seen a popular CC say the skill is not good because it takes away your max rolls as well so it averages out. However, to me the key is that it works on pen rolls. You normally don't even shoot when you must get a +25% pen roll. However, a -25% pen roll can make you bounce a normal shots. If you are properly aiming your shots, the pens should be more predictable, and should make the game more comfortable to play.
Do you notice the RNG reduction effect from Armorer, and does it make gameplay better for you?
I returned to the game after a break and tried to retrain a crew and move it to a new tank however i noticed it said 60% perk efficiency so i assumed the crew is missing some xp went to the crew books and it said i cant use a book because the crew dosent have perk efficiency. does that mean you cant now add xp to crews if they are below the xp threshold, and have to either pay gold or play the game? isnt it stupid or im missing something?
Wargaming have released the article for this year's holiday ops.
https://worldoftanks.eu/en/news/general-news/holiday-ops-2025/
https://worldoftanks.eu/en/news/general-news/holiday-ops-regulations-december-2024/
Am i missing something ?
So last year around this time i had quit playing and i had actively played for years. I was a constant 3k wn8 player having fun, then it became all abt my wn8 nd i got addicted nd my mood would be pretty dependent on if i was above or below 3k. So now my dad got me to play again, and im addicted… just got 2.7k wn8 tonight nd im pissed, i played another 5 hrs trying to get it to 3k but i cant, i have school in 3 hours. Plz help how do i get better nd be constant or start act playing to play nd not for stats
Hi, so i recently unlocked obj 260, played around 60 matches currently at 3.2k dpg and 60% wr, the equipment i use is experimental HP, bond rammer + vstabs.
Curious about what everyone else uses, and if swapping off Vstabs to t3 experimental turbo would work, or is vstabs that mandatory? All the big streamers that i watch use vstabs on the 260.
Mine is this turd. Its so incompetent, holy crap.
Its not fast, doesn't have good armour, turret has a gargantuan weakspot that is probably bigger than some light tanks (the massive tumor), but in return you get: low pen and low damage. The rof is irrelevant if you can't manoeuvre because of your speed and turn rate.
I can't believe that a) this tank exists in this form in the game, b) it was being sold for 10 thousand bonds.
I got it during the Blitzträger event and it came from one of the lootboxes. It's unbelievably bad and incompetent. Luckily I also got the Jagdtiger proto, which became one of my favourites, and Project Ion.
I am only keeping it to avoit getting it from any drops in the future. What a horrible, rusty piece of sh*t.
We went from 240 min x2 for a total of 480 min to 180 min x3 for a total of 540 min. That's an hour extra watch time sneaked in.
They could've made weekday drops 150 min each, and kept it the same, but nah - classic WG move.
Also splitting the week in 2 is absolute garbage. 300 min during a full week would've been better than this shit.
Guess no more twitch drops for me.
Hi guys, recently I started to focus hard on the Campaign missions. I finished HT missions, LT will finish most likely next session, I thought about skipping SPG missions and finishing TDs and mediums but: MT-15 is an rng fest to get enough TDs, and when you get to the backline they often dissapear in an instant Getting 8k dmg with TDs is tedious, I would probably get it one day, but either ruining my stats and fun with situational Strv 103 or hoping to game stretch for longer than 3 minutes in E3 is not in my psyche rn. So Im thinking about going for SPG-15, looks like a really dumb mission where you have to hope that people will actually shot your stun (if enemies won't just medkit it right away), but at the same time you have to hope that they won't actually do too much damage so you can be first. Can it be done before one goes insane from clicking or should I go back spinning the wheel on MTs and tryharding in TDs? (I know I can check it out for myself but I won't play anymore arty battles than absolutly necessary)