/r/Warhammer40k
Warhammer 40k is a franchise created by Games Workshop, detailing the far future and the grim darkness it holds. The main attraction of 40k is the miniatures, but there are also many video games, board games, books, ect. that are all connected in the 40k universe. This subreddit is for anything and everything related to Warhammer 40k.
Warhammer 40k is a franchise created by Games Workshop, detailing the far future and the grim darkness it holds. The main attraction of 40k is the miniatures, but there are also many video games, board games, books, ect. that are all connected in the 40k universe. This subreddit for anything and everything related to Warhammer 40k
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/r/Warhammer40k
I'm new to the hobby. Have built about 10 models since October, including one vehicle. I've just spent 45 minutes performing step 1 of Necron Immortals, including cutting from sprue, cleaning - removing sprue leftovers and mold lines - and gluing together. Mold lines took most of that time.
I'm curious how does my time compare to yours. Does comparable amount of building takes you about the same amount of time? Am I rushing things? Am I taking it slower?
Just now trying to get into the hobby and I'm really interested in death guard. I don't really wanna buy a bunch of single paints on Amazon so I'm trying to get like a bundle of paints. Last time I tried this hobby it was with necrons that didn't survive the move but I used acrylic paint with those, didn't think it was bad but my local Warhammer nerd told me it wasn't good to use acrylic paint
I'm thinking about building my first army soon. I've settled on the Salamanders legion because their just sweet little guys and flamer weapons seem like a lot of fun against horde armies. I've written up a 2000 point army list, but I have some doubts about it. Comparing it to some lists I've seen online: I feel like I might be missing something. Can you guys review this list for me and maybe tell me where you'd make some changes or if the list is fine as is?
Vulkan He'stan w/ Adamantine Mantle (Liber Daemonica model btw)
Adrax Agatone w/ War-Tempered Artifice
10x Intercessors (w/ a hand flamer for the sergeant)
10x Infernus Marines (Probs attached to He'stan)
6x Aggressors
6x Eradicators
6x Veteran Bladeguard (Def attached to Adrax)
5x Terminators (w/ a heavy flamer for the sergeant)
Land Raider Redeemer (Probs for escorting Adrax and his boys)
2x Brutalis Deadnoughts w/ Twin Multi-Meltas
I'd like to get into this community bc I'm collecting the infinity jems of autism. I know absolutely nothing or we're to start from. I opened wikipedia and I got scared af. I'm starting this journey now, all I know is that Salamanders are goated
Is this army valid? CC welcome
TSons (2985 Points)
Thousand Sons Cult of Magic Onslaught (3000 Points)
CHARACTERS
Ahriman on Disc of Tzeentch (150 Points) • 1x Black Staff of Ahriman • 1x Inferno bolt pistol • 1x Psychic Stalk
Exalted Sorcerer on Disc of Tzeentch (115 Points) • 1x Arcane Fire • 1x Force weapon • 1x Inferno bolt pistol
Infernal Master (140 Points) • 1x Force weapon • 1x Inferno bolt pistol • 1x Screamer Invocation • Enhancements: Lord of Forbidden Lore
Infernal Master (130 Points) • 1x Force weapon • 1x Inferno bolt pistol • 1x Screamer Invocation • Enhancements: Arcane Vortex
Magnus the Red (465 Points) • Warlord • 1x Blade of Magnus • 1x Gaze of Magnus • 1x Tzeentch’s Firestorm
Thousand Sons Daemon Prince (170 Points) • 1x Hellforged weapons • 1x Infernal cannon
Thousand Sons Sorcerer in Terminator Armour (135 Points) • 1x Coruscating Flames • 1x Force weapon • 1x Inferno combi-bolter • Enhancements: Umbralefic Crystal
Tzaangor Shaman (60 Points) • 1x Mutating orbs • 1x Shaman’s stave
Tzaangor Shaman (60 Points) • 1x Mutating orbs • 1x Shaman’s stave
BATTLELINE
Rubric Marines (110 Points) • 1x Aspiring Sorcerer ◦ 1x Force weapon ◦ 1x Warpflame pistol ◦ 1x Warpsmite • 4x Rubric Marine ◦ 4x Close combat weapon ◦ 1x Icon of Flame ◦ 1x Soulreaper cannon ◦ 3x Warpflamer
Rubric Marines (110 Points) • 1x Aspiring Sorcerer ◦ 1x Force weapon ◦ 1x Warpflame pistol ◦ 1x Warpsmite • 4x Rubric Marine ◦ 4x Close combat weapon ◦ 1x Icon of Flame ◦ 1x Soulreaper cannon ◦ 3x Warpflamer
Rubric Marines (110 Points) • 1x Aspiring Sorcerer ◦ 1x Force weapon ◦ 1x Inferno bolt pistol ◦ 1x Warpsmite • 4x Rubric Marine ◦ 4x Close combat weapon ◦ 1x Icon of Flame ◦ 3x Inferno boltgun ◦ 1x Soulreaper cannon
Rubric Marines (110 Points) • 1x Aspiring Sorcerer ◦ 1x Force weapon ◦ 1x Inferno bolt pistol ◦ 1x Warpsmite • 4x Rubric Marine ◦ 4x Close combat weapon ◦ 1x Icon of Flame ◦ 3x Inferno boltgun ◦ 1x Soulreaper cannon
Tzaangors (65 Points) • 1x Twistbray ◦ 1x Tzaangor blades • 9x Tzaangor ◦ 9x Tzaangor blades
Tzaangors (65 Points) • 1x Twistbray ◦ 1x Tzaangor blades • 9x Tzaangor ◦ 9x Tzaangor blades
OTHER DATASHEETS
Mutalith Vortex Beast (160 Points) • 1x Betentacled maw • 1x Mutalith claws • 1x Warp vortex
Mutalith Vortex Beast (160 Points) • 1x Betentacled maw • 1x Mutalith claws • 1x Warp vortex
Scarab Occult Terminators (190 Points) • 1x Scarab Occult Sorcerer ◦ 1x Force weapon ◦ 1x Inferno combi-bolter ◦ 1x Warpsmite • 4x Scarab Occult Terminator ◦ 1x Hellfyre missile rack ◦ 3x Inferno combi-bolter ◦ 4x Prosperine khopesh ◦ 1x Soulreaper cannon
Scarab Occult Terminators (190 Points) • 1x Scarab Occult Sorcerer ◦ 1x Force weapon ◦ 1x Inferno combi-bolter ◦ 1x Warpsmite • 4x Scarab Occult Terminator ◦ 1x Heavy warpflamer ◦ 1x Hellfyre missile rack ◦ 3x Inferno combi-bolter ◦ 4x Prosperine khopesh
Thousand Sons Forgefiend (145 Points) • 2x Ectoplasma cannon • 1x Ectoplasma cannon • 1x Forgefiend claws
Thousand Sons Forgefiend (145 Points) • 2x Ectoplasma cannon • 1x Ectoplasma cannon • 1x Forgefiend claws
Exported with App Version: v1.26.0 (2), Data Version: v541
So deepstrike is now 9” away from enemy units
Why would they nerf the Space Marine and Ork combat patrols along with the majority of their starter box sets that almost always have terminators?
Deep strike and immediately into melee is literally the point of deep strike and has always been a core component to the game
Hi I’m looking at buying some bundles for my army other than the ones listed on Element games, does anyone know of anywhere else?
consider this: a Neurotyrant(T8) is leading a squad of Neurogaunts(T3). On the enemy side, an ork beastboss just charged within engagement range of the combined unit and has line of sight to the neurotyrant. The enemy use The epic challenge stratagem and target the beastboss, adding Precision to the orks melee weapons. the beastchoppa have anti-monster 4+, and the ferocious rage ability grants the weapon devastating wounds. The ork attacks the Neurotyrant using the precision, and hits on every 2+. then, it's the wound roll. the Beastchoppa have the strengh of 6. if the Neutotyrant uses the Bodyguard T(3), the wound roll should wound it on every dice 2+, since it's an attack where S is double the value of T. on the other hand, if it is the Neutotyrants original T that counts because of the precision attack, then S is less than T and it should only wound on a roll of 5+(or 4+ because of the anti monster and devastating wounds abilities combined). so, an unmodified wound roll of 2 or 3, should wound the Neurotyrant or not?
Hiya, had a question arise from a situation in a game today. I was doing sabotage in a ruin in no man’s land with a unit of custodian wardens. My friend charged my unit of custodian guard that were standing inside the same ruin, with his genestealers. I wanted to do a heroic intervention but was unsure if it would cause me to stop doing sabotage?
In previous tournaments he’s been told by TO’s that he can use his reactive move from Vanguard Onslaught without interrupting the process of completing objevtives such as sabotage. Since my wardens ended their charge from the heroic intervention inside the same ruin without ever leaving it, fully inside no man’s land, without ever leaving it, we concluded that I should be able to do the charge, fight, and still complete sabotage.
Are there any clarifications or additions on this somewhere that we might have missed?
Open log--
----Category: Xenos: Tyranid
------ Fleet Alucard
Danger level: Extremis
These are a dangerous fleet of tyranids, who are very mysterious. But we know one thing, they are all wing based. Their Leader, Dracula the biolume, is a winged hive tyrant, whose intelligence surpasses the vast majority of marines, and its tactical intellege is unrivaled.
-Captain Azezal Kierguard
“It is nothing to us” snorted captain Bennectict “Us Cadians will eradicate all that stand in our way!!” The captain was known for underestimating his opponents, and it was surprising to the other troops that he hadn't been killed, or worse, demoted. The capitan gathered a large army, and also a squad of space marines, whom he would accompany. Suddenly, a soldier arrived, looking stressed “Capitan, the black templar have arrived, they are waiting for you in the ship bay.” “Took them long enough. Well, I shall brief them on our mission, and we will depart in 6 hours.” said the captain, rudely.
In the bay, the capitan met with the space marines, who were not impressed by the arrogant nature of the capitan. “Silence yourself Capitan. We wish not to hear your plan, we already have one. If you wish to accompany us, you will follow our preparations.” Demanded the black templar. Shocked, Bennectict protested to this, but to no avail, for the black templar simply wandered off, ignoring the small captain's demands. The captain, against his own will, followed the plan of the marines, and ordered his men to do the same.
When they arrived, they all switched on their night vision mode, due to the thick atmosphere of the planet, it was always dark and cold. As they moved forward, they noticed it was completely silent. I don't mean quiet, there was not ANY noise, no wind, no animals, not even a single insect. There was no sound. The capitan suddenly realised the marines were much faster, and he was very far behind them, he started running to try to catch up with them, but then a large metal door closed in his face. “WHAT ARE YOU DOING!!!” shrieked the Captain. “YOU CAN'T LEAVE ME HERE, I'M TOO IMPORTANT!” “Shut up Cadien. We did not close this door, we cannot open it” Boomed the Marine “You will have to find another way around.” The capitan, filled with fear, demanded they find a way to open it, he complained and shouted, but they coldly ignored him. When they had left, the Capitan sat, filled with fear, he sighed.
He used his radio to call some men to come to his position, and when they arrived they started moving. They tried to find another entrance, and they walked and walked. They suddenly found a hole in the building's wall, and entered through it. It was very dimly lit inside the building, and the capitan found a message log.
“Log number 357, Over a year on this planet, and we dug a hole deep into the planet's crust, but all of a sudden, hundreds, if not thousands of Xenos came swarming out, these were tyranids, and tyranids in the many. But these are different, unlike normal tyraids, these came more commonly winged, and they all had glowing eyes and glowing accents. We call this, FLEET ALUCARD. Their leader, a winged hive tyrant, is special, it is incredibly intelligent, but due to its nature of living in the dark, its eyes are sensitive to light.”
All of a sudden, the captain turned a corner and saw a horrible sight. There were 2 of the 4 marines, lying on the floor, guts everywhere. One of them was still alive, and said to the caidans “Run, you will not survive. My brothers have already left, they will come back with a bigger army” The capitan, wide eyed and panicked, called in to extract, but a storm had begun and disrupted the radio frequency. The capitan sighed, and told his men to follow him up the building, to try to find a higher point to call in extraction.
Inside a crammed corridor, one of the soldiers pointed out a hole.He bent over to try to see inside, but when he came out, he had no head. Suddenly they saw a beast, with glowing eyes, and a black shell, then, more of them, these ones with purple shells. They screeched, and lunged at the men. The Capitan ran, and called to his men to do the same, they started running, shooting behind them with their pistols, but they couldn't do much, they lost 2 men, and only killed one of those creatures, suddenly, the capitan got out his flashlight, and shined it in the eyes of the foul beast. It stopped inches away from the captain's face, and squealed in pain. The group took this chance to find a console room and closed the heavy metal door.
They followed a staircase up to the rood, and beheld a horrible sight. Millions of gargoyle broods, circling the sky. The captain called in the extraction, but when the ship came in eyeview, and when the 3 men thought they were saved, a ripper swarm pulled one of the men and dragged him off the roof, causing the man to fall to his grim death. The plane was almost going to and then it stopped mid air. The Hive tyrant, Dracula the biolume, was grabbing hold of the aircraft, and with one swift action, sliced it in half. It used its tendril-like whip to grab the pilot, and then it bit him in half, and dropped the half eaten, still alive torso to its deaths, where he then was ripped into pieces by the hordes below.
The Hive tyrant then commanded the horde to shoot and climb up to the 2 men. The capitan, being the coward he is, strapped a bomb to the back of the other soldier, and pushed him into the horde. This caused a massive explosion, and it completely melted the horde. But it also melted the building, causing it to fall. The capitan, fumbling with his gun, shot a grapple hook to another building, but mid swing, was swept out of the air by the hive tyrant's claw. Now closer, he saw the size of this creature. It stretched out its wings, stared at the capitan, and roared. It slammed him into the ground, breaking most of his ribs, and then it threw him into the wall, breaking his leg, and dislocating his shoulder. The captain, filled with fear, saw that his flashlight was broken. He couldn't do anything. “Well foul beast, you wish to kill me? Fine, but know, Mankind will NEVER lose!” He stared at the beast, with no fear, no pain. The creature was surprised, and decided to use its psychic abilities to speak to the man “Mankind is temporary, the hive is ETERNAL” this caused the capitan to lose his composure, regaining his fear. The biolume then roared, and let out a physic pulse, causing the Captains brain to explode, His last thoughts, being FEAR.
The tyranid looked at the sky and screeched in anger. How dare these humans come to their planet, declare it theirs and then call the rightful owners of this planet evil? The Tyrant decided it was time to purge this planet, and move on to the next. 500 years underground is a long time, after all. The tyranid took off into the atmosphere and called in the hive ship. This creature was ready to conquer.
Please suggest any changes i should add!!!!
Who do you think is the best duelist primarch? My first thought was lion but curze, fulgrim, Russ or Sanguinius are also very good. What do you think?
is warhammer lore complicated like Destiny? I'm interested in getting into Warhammer but if the lore is as complicated as Destiny's then i'm gonna have to pass.
My dante