/r/SSBPM
Please refer to the Project+ Website for game downloads and the Discord for discussion of the game and for any needed support setting up.
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Project M is the premier Brawl modification inspired by Super Smash Bros. Melee's gameplay—designed to add rich, technical gameplay to a balanced cast of characters whilst further enhancing the speed of play.
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/r/SSBPM
Hi guys, I'm having problems installing project+ and pmex remix. I have my wii modded with all the fixins, just trying to get modded smash to work now. Any help would be appreciated because I've been googling and trying different methods the past couple days, and nothing seems to work.
To start off, I do have a 32gb sdhc card, which according to everything I've read, is the right sd card and the maximum size i can do. I have both the project+ and pmex remix files on there, along with Brawl wbfs file.
Also so you know the steps I've taken: I've moved all the files from each download over, I copied the RSBE01 files into the codes folder. I copied the gc file onto the root of my card and renamed it gameconfig. In the game settings I switched ocarina to on, I switched the hooktype to different ones, I set the game custom ios to 249, oh and I did switch my video mode to Force NTSC. Not sure what exactly all that does, but that's everything I've tried so far.
I started with project+, when I try to load it through Brawl on usbloader, it gives me a black screen with lists of addresses, and at the bottom it says there's an instruction at 0x802.... (sorry I don't remember the exact numbers, but if they're important I'll get them for you) it seems to be a common problem, but none of the answers I've found online work for me. Then, if I try to load it through the app in the homebrew channel (the usb one) it gives me a different black screen with a bunch of white text, at the bottom it says "exception (DSI) occurred!" and then "stack dump:" with white text that is like: 80b90a20 --> 80acfcbc --> etc
Since I couldn't fix my project+ problems I moved over to pmex remix. When I try to open the mod loader in the homebrew channel, I get a screen with white text on light blue background so it's hard to read, but the lines at the bottom are darker and it says "press a to continue without config.txt" but when I press a, the screen goes for a moment but then comes back. I have the config.dat file in the root of my card, I'm not sure if it's talking about that. Then when I try to start the mod through Smash, I got the same error as project+, so I went ahead and deleted the project+ files in case that was messing with it, but after retrying with just pmex remix, I got the same address 0x802... error.
Pleaseeeeeeeeeeeeeeeee I'm begging you for help. this was the main reason I wanted to mod my console. I understand that the smash mods have a hard time with hardware, and that dolphin is smoother, but I really want to get it working on the console. Any help would be appreciated, and if this is not the best place to post this please let me know where to go for help.
I used to play everyday 5-10 years ago on the Wii/WiFi. It was almost dead then but people were playing on Netplay. Project m is my fav game and I'd love to get back into it. Do people still play on Netplay? If not, how do they play? If anyone wants to be friends and or help me set it up and get rolling again I'd be willing to pay. Pikachu main here
Im already able to use them in the version of dolphin that comes with the download, but trying to set up a second version of p+ on mainline dolphin to run the project punch mod on, and while (after replacing the sd card) I can get project punch working in pm, none of the hd textures are working. When I try to launch it it does not load any textures as it says, and I can tell thats true visibly. However for some reason I don't understand brawl itself if I launch it says it has all of the custom textures, and its evident visually that it does. Ive also checked and the RSBE01 file is in user/appdata/roaming/dolphinemulator/load/textures.
If I had to guess its some sort of issue with mainline dolphin the sd card and the p+ launcher.dol conflicting in some way, as brawl is working with the textures, but I have no idea what the issue is beyond that or how to solve it. Any help would be appreciated.
First, is it normal for the game to occasionally have the audio freak out and get really crackly for a second, and second what are tag skins, I have no idea what that does or what it is?
On most stages 80% of the stage is black/invisible. Playing on dolphin on a Retroid 4+. Everything else seems to run fine. Anybody have a fix?
I was reading a really old post from this sub that was made close to 10 years ago that said GC is superior to Classic Controllers for this reason if nothing else: L-canceling can be done with an analog L/R press, and when done this way, there is no delay in being able to tech. If done with a full L/R press, a Classic Controller L/R press, or any other button mapped to shield, a delay is created before you can tech.. either 20 or 40 frames, I forget.
I tested in Dolphin for several minutes and couldn't L-cancel with analog once. When was this changed? Was the tech delay after L-canceling removed completely? The only difference I could see with analog vs full press is that you can't air dodge with analog, so it could be used in some niche scenarios where you want to immediately shield when landing.
Are there any other uses of analog inputs? Classic Controller analog (physically only on non-pro Classics) actually worked the same way as GC analog, so if there are, that cont could take advantage of them too.
If analog has no point in this game, then (if this is at all tournament legal, much less possible) wouldn't the ideal GC controller be one that has "hair" triggers? Like: analog input completely disabled, with little to no travel for a full press?
I wanna download and look at it. And I think that was the one most tournaments runned
Whenever I use the keyboard configuration on P+, the game just doesn't read it. Does anyone know how to fix this issue?
Hey guys, just like the title says, I cant get Project M to boot up Smash Bros Universe properly on my wii. I was able to get Project + to boot up fine also PMEX boots up fine. But of course when i try to do Universe it boots up vanilla brawl. It should be a simple drag and drop of files into my SD card but for whatever reason it wont boot up correctly for me please help. I've been trying to get it to work for the longest time its so frustrating.
Does anyone by any chance still have a KTAR tournament build for Project M or Vanilla Brawl?
Is it easier to use BrawlEx on project M or project+
Hello everyone,
I'm trying to find the Project M version of the track "The Attic's a Dungeon?!" from Mother 3, which plays on some Earthbound/Mother-themed stages. I've searched online, including YouTube, but haven't been able to find this specific remix or version used in Project M. Has anyone come across this track or know where I might find it?
Thanks in advance for any help.
Whenever I try to load the mod through the home brew channel the unmodded game opens instead. Is there a way to fix this?
I'm very new to this, I installed it today and just followed a guide on youtube and I got it to open properly but I can't really do anything from there, it opened up on the character select screen and there is no cursor, when I hover over the window with my mouse cursor it just disappears and connecting a controller did nothing, I know it's running because there is background music and the background animations is going, what am I doing wrong?