/r/PortalMaps
A place to share community created maps for Portal 1 & 2.
A place to share community created maps for Portal 1 & 2.
READ BEFORE SUBMITTING...
Submitting a map?
If your reddit account is less than a week old then the automod will remove your submission. Just send us modmail and we'll approve your submission. This is to prevent spam from bots.
Please consider play testing a map for someone else while you await feedback. It's what Cave Johnson would want.
Please post links directly to the maps. Video playthroughs/walkthroughs should be posted in the comments. Thank you.
RECORDING & PLAYING DEMOS WITH PORTAL'S IN-GAME DEMO RECORDER...
Text tutorial
This method is great for people who don't have computers capable of running the game AND recording using programs such as FRAPS.
If you tag your map with #F4F in the description, you can CLICK HERE and find other map makers who are willing to trade feedback.
CLICK HERE to search for all maps tagged with #reddit
CLICK HERE for a huge collection of maps created by redditors.
Click here to search tons of maps on Portal 2 Steamworks
Now that the DLC is here, feel free to link directly to your map on Steamworks.
Please use spoiler tags if leaving feedback for map makers.
[text here](/spoiler)
Shows up as text here
Looking for general information?
Try /r/portal
Looking for a huge number of maps to try out? Try here;
Looking for information on making maps? Try here;
FYI, some tips and tricks for making your maps better.
PTI map maker Wiki - Getting Started
Submission/comment guidelines:
No harassment of users.
No posting personal information.
No memes/image macros.
Posting to your website/YouTube videos is fine as long as you link to the map you're trying to highlight and not the main page.
Automoderator is watching the spam queue. If your submission hasn't showed up after 5 minutes, please send us a message by clicking here including a link to the comments of your submission.
Credit for the new logo goes to: /user/JJE37
/r/PortalMaps
https://steamcommunity.com/sharedfiles/filedetails/?id=3354632158I
Only have one chamber so far, hope you like it!
Description:
Cooperative test chambers inspired by Portal Still Alive/Portal The Flash Version. There will be more to come, and will feature more testing elements in the future.
Credits
Art by my friend (funkycloewn)
Music, Track 34 by Mike Daas (Mikeastro)
Custom assets from BEE2
Made using Portal 2's PeTI editor
https://steamcommunity.com/sharedfiles/filedetails/?id=2514934425
These maps feature custom music & sounds along side unique textures made specifically for these tests and special features never seen before!
I'd be most humbled if you'd check it out :D
Haven't made one in a very long time, and this one has taken me ages to sort out. Have a go and let me know what you think!
https://steamcommunity.com/sharedfiles/filedetails/?id=3326363123
Here's how this thread will work:
If you don't include it, people will give up early because they don't want to invest so much time on a map that might not have a solution. If you do include it, people will give up early because they succumb to the temptation to watch the solution.
If a map has never been updated, then you can see that it has at least 1 vote and therefore it is beatable, correct?
But if a map has been updated, I can't use that method because all of the votes could have happened before the update, correct? Is there any way to find out if a vote has occurred after the most recent update?
https://steamcommunity.com/sharedfiles/filedetails/?id=2988655897
That is the map that I tried to beat not a long time ago, the creator of map is mostly busy so they can't give me a hint because im at the dead end, so Surely someone can beat it and tell me a thing that I missed
I've seen a lot of Portal maps and mods set in facilities other than Aperture and I it would be perfect to have one be set in in r/TNOmod's Magnitogorsk under the rule of Trofim Lysenko.
me and my friend cant seem what to do after we go up, that's it.
this may *technically* not be considered no element as i used piston platforms instead of stairs at one point, but the spirit is there. this involves some semi precise chain flings, but nothing super demanding. really happy with how the momentum worked out here. Map
I can Add stuff like turrets but can’t resize the test chamber, add things like pipes or other decorative props
Since people have made maps set in labs other than Aperture, I think it would be perfect to make a map set in Quantum Labs from Superbook GizmoGO!, a Christian preschool show that I've become obsessed with because of how inexplicably good it is.