/r/NSFWworldbuilding
Not Safe For Worldbuilding:
This community is intended to be an alternative to /r/worldbuilding that is more welcoming of NSFW content and worlds.
Not Safe For Worldbuilding:
World building is the art of constructing a cohesive world, creating rules, writing histories, and exploring the people and societies that populate these worlds.
This subreddit is dedicated to the less safe for work aspects of this idea. This community is for discussing aspects of worldbuilding which would be inappropriate for the main sub. The biology of a succubus, a planet where everyone is naked all the time, technologically enhanced sex organs. Things that would cross the line elsewhere are fair game here.
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/r/NSFWworldbuilding
My world is a result of a me getting miffled by The Monster Girl Encyclopedias tendency to whitewash corruption into a monster girl, depicting it in a good light as if it is not rape and the ultimate form of brainwashing.
I especially dislike the "love conquers all" trope. So I did a little mental experiment of how would MGE be different if Monster Girls were actual monsters on the inside, raping and slaughtering innocents and kept their human family ,friends and lovers as house pets or sex slaves and worse.
Then I built more and more on it until it balooned into an entire setting I decided to call "Tainted Realms".
As a result my world has all of these in very heavy doses and it is often in explicit detail. It also has a lot of gore.
They are not depicted in a good light mind you. The Monster Girls are the Enemies. They are the villains of the stories. but they do win again and again, much more often than they are defeated. and even when they are defeaated its only an temporary setback.
The "Happy" Endings often are about the Protagonists killing their own familly or lovers to avenge the victims of said family or lover after they turned to a cum and blood thirsty succubus after getting raped. There is no ultimate happy ending.
There are also other kinks like casual nudity, polyamory, incest, etc.
TLDR: My project is Grimm in tone and depicts all of these. Is it okay to post about it here despite that?
Elves breeding slowly has been a fantasy staple for forever at this point. And the question of making a scientifically accurate reason for that being the case has been answered pretty thoroughly. So, that's not what I'm here to ask today.
What I want to know is this: If male elves in my world evolved to be impotent and scrawny, what would be a feasible biological reason for female elves to absurdly fertile (read: walking sex goddesses)?
Pretty much that: which spelling do people prefer? I've been using "monstergirl" but one of my favourite games is Monster Girl Dreams and a big source of inspiration is the Monster Girl Encyclopedia. And I'm unsure which form I really prefer.
Please note that this world has all forms of magic that are categorized, which includes sex-based magic.
My world centers aroundd succubi. They are both the great evil in the story as well as focus of the world.
However word succubus sounds too guttural and not aesthetic enough to me. So i want to call them one of the following. Help me choose?
PS. No I am not calling them cum demons. Dont suggest it.
The Dawnlands are a harsh and untamed wilderness where survival is a daily struggle. The land is dominated by dense forests, sprawling plains, and ancient ruins from a forgotten age. Its people live in small, scattered tribes, using primitive tools and weapons crafted from wood, bone, and stone. Megafauna and dinosaurs roam the land alongside monstrous predators, making hunting and defense a constant challenge. Steel is almost nonexistent, scavenged only from ruins, and is seen as a symbol of great power and status. Life in the Dawnlands is ruled by strength, resourcefulness, and the unyielding will to endure.
In the Dawnlands, disputes and challenges for status are often resolved through non-lethal combat in the form of wrestling/boxing matches known as “The Trail of Stone”.
These contests reflect the harsh environment and the need to preserve valuable resources, such as weapons and armor, which are prone to breakage in lethal conflicts. Participants fight nude, emphasizing equality and raw physical strength while avoiding unnecessary damage to materials. The fight ends when one participant steps outside a stone ring or touches the ground with their hands, symbolizing surrender. Before the match, both combatants shout their names, marking the event as a formal and honorable contest.
Victory in these matches is more than a display of strength; it carries deep cultural significance. The winner may physically dominate the loser to assert their superiority, a custom that can vary in meaning between tribes. For some, it serves as a public display of leadership or tribal unity, while others see it as a form of humiliation or symbolic submission. This tradition reinforces the idea that rank is earned through personal ability rather than material wealth alone. The stone ring serves as a formal boundary, making strategy, agility, and endurance as important as raw power in these contests.
These matches are integral to life in the Dawnlands, where survival often depends on individual resilience and resourcefulness. Wrestling and boxing are widely taught skills, ensuring nearly everyone can defend themselves. For larger tribes, these contests help resolve internal disputes without fracturing the group, fostering a sense of unity and fairness. However, the system also invites challenges to leadership and power.
The tribe Elecebra describes all species which meet the following criteria:
Humanoid. Descended from species Homo sapiens to some degree
Influencing. Is able to alter the emotions of a humanoid subject through physiological or subconscious influence, in the absence of which the subject’s emotions would remain unaltered or alter unfavourably
Sexual. The influencer may induce arousal in the subject as a result of, or to facilitate, influencing them.
Elecebra can be further subdivided into two sub-tribes, Elecebra superior and Elecebra inferior. E. superior, or the “higher temptresses” describes all species in Elecebra that are able to exercise conscious control over their influence on subjects, and are what most people think of when they hear about Temptresses. Succubi, Sirens, Dryads, Satyrs, Nymphs, things like that. The “lower temptresses”, E. inferior, are unable to exert conscious control over their influencing, and are often overlooked. Indeed, many species fall into E. inferior, such as Orcs with their seasonal libidinous pheromones or even the Dark Elven sorceress caste exercising control over subordinate workers and male drones with the subliminal stupefying trill in their voices.
Why are they called Temptresses? It’s mostly due to the fact that in nearly all of the more notorious higher elecebra males are either nonexistent or have entirely different lifestyles to the females. For example, historically, male Sirens would not live with female Sirens and would be attacked if they got close. This served as a method of courting - only males who were very determined to mate would plow through the hail of arrows and harpoons. It also meant that male Sirens were almost never seen or thought about by female ones, and the female Sirens are by far the more socially inclined of the species, so it was with them that humans had the most interaction. The tribe Elecebra was originally created to encompass sirens and succubi, whose male counterparts had obviously been lost by evolution. By the time they got around to putting more equally-sexed species into Elecebra superior and inferior, the name had stuck, which is a source of some hilarity among Orcs, to whom the idea of trying to seduce a specific individual for anything but a joke or a game is ridiculous.
Course overviews for Succ U! This is a comprehensive list of courses prospective undergraduates can take at Succ U, along with some examples of modules.
Seduction (Enchantment) - The classical succubus course of study, encompassing all the core seduction modules as well as several core Enchantment modules. No frills, a solid all-around course.
Seduction (Psychology) - All the core seduction modules, but with additional education in why your enchantments and seductions work at all! You will take some core philosophy modules, as well as picking specialist ones from Philosophy (Sexuality) or Philosophy (Influencing)
Seduction (Physical) - Some succubi have little interest in the subtle, time-consuming process of wearing down a human’s pheromonal defences. Sex, in some cases, can work just as well. You will take specialist practical modules in which you work with the research faculty’s own drones - they’ve seen it all before.
Seduction (Obsession)** - A more personal approach to the Seduction course of study. This involves the perfection and use of techniques calculated to bind a soul even after its heart is broken. Contact the Ethics Committee before application.
Enchantment (Therapeutic)*** - As born temptresses, succubi are uniquely placed to help those with issues around sex through their vast experience, instinctual understanding and enchantments. This is an intensive course, and draws from all three departments, as well as external education sources.
Enchantment (Night) - This course draws slightly from the Seduction department. The majority of the course encompasses subtle enchantment, with a couple of specialist modules around operating at night, but you take some Seduction modules, including a minimum of 1 practical module from Seduction (Physical).
Enchantment (Brainwashing)** - In a similar vein to Seduction (Obsession), this is a highly ethically fraught course, and you must pass an ethics review before starting. You will take all core Enchantment modules, as well as a battery of specialist modules around using the magic of Succubi for more than facilitating safe sexual encounters.
Enchantment (Alteration) - Laboratory-based scientists often gravitate towards this course. Its specialist modules center around refining and using the polymorphing magic inherent to Succubi, and in the final year you will be taught how to use this on things other than yourself.
Enchantment (Draining)* - Not quite as practically dangerous as some other courses, Draining is nevertheless the most maligned in popular media. In this course, you will take all core enchantment modules as well as 1 practical module from Seduction (Physical). The specialist modules encompass the method and practice of sapping energy from willing subjects; use of draining on unwilling subjects is strictly prohibited except with prior written consent from a memory-wiped drone.
Philosophy (History) - You will learn a detailed curriculum detailing the evolution, social changes and culture of succubi. Optional modules include biological study of uniquely succubus anatomy, physiology and biochemistry and intersection of succubus culture with that of humans.
Philosophy (Law) - An accredited law degree, this specialises in the interpretation of Elecebra law and cases based on suspected breaches of law due to Elecebra attributes
Philosophy (Sexuality) - A succubus can hardly be expected to not have some level of interest in the variety of sexual expression across cultures and species. You will take several biological modules from Philosophy (History). You will also study the biology of other Elecebra species, different modes of biological and cultural sexual expression, and that great oddity of multisex societies: Gender.
Philosophy (Influencing) - The ethics of Influencing, particularly when used consciously, are hotly debated. This course gives an overview of historical arguments on the topic, and prepares its students with the knowledge required to give informed opinions on this most polarising of abilities.
Dronification (Undergraduate) - Wishing to be of service to Succ U? Perhaps the idea is erotic to you? On the dronification course, you will take several modules designed to educate you into an obedient, easily programmed and aroused drone for use by undergraduates during practicals and extended research projects. In addition to the core Dronification modules, you may select one or more specialist programming modules. Be aware that these will change dramatically depending on the staff delivering the course this year. You are entitled to your mind for one week per term, the selection of which you should list in your application.
*= Requires a foundation year in either Philosophy (Law) or Philosophy (Influencing) and a subsequent performance review to start the course
**= As above, but requires ethics committee interview and approval
***= Requires an interview, 6 year course including 1 year at a normal medical school and 1 year’s work placement
I noticed a lot of variation in how /u/Kev7878 writes "castaway descendants" in his many posts on the subject, so I scanned 79 submissions he's made on this subreddit since 12 Sep 2022. I didn't check any comments, just these submission bodies and submission titles. Here's what I found:
Variation | n |
---|---|
Castaway Descendants | 1 |
Castaway Descendents | 6 |
Castaway descendants | 4 |
castaway Descendents | 2 |
castaway descendants | 14 |
The most common variation is thus the most logical one, spelled correctly and in lowercase, at 52% of all usages. Among the two variations in Title Case, however, the incorrect spelling predominates. For completeness, I also checked for singular forms, but I only found it once in the whole corpus.
We now return to your regularly scheduled cumbending futa orgy-battles.
The fact that most of my castaway descendants are in their Teens or Twenties is not idealism or a fantasy. It's safe to say that if you were to use one the standard formulas that the average life expectantly for these people would be less then Forty if not younger. to break it done farther. It should go without that infant mortality would be high, and many would that we would be able to pull through, by the same token women would likely die from issues arising from the birth such as blood loss and inflections. infants and small children are also more at risk from Diarrheal or parasitic infections, as well other diseases due to their small size and still forming immune system. Past the age of ten they would be less at risk from these issues, but from there into adulthood they still be at risk of fatal Accidents, and septic infections, as well Enviromental diseases such as Dysentery and Dengue Fever, other diseases such Malaria, Influenza, and pneumonia. would far less common but more likely to be fatal. That being said getting sick or injured would not be an automatic death sentence, most would recover most of the time, from a combination of their own defenses and local healing Knowledge, but this would likely depend on the inflection and if it was caught early. After Accidents and infectious disease, Intermittent Violence would also be a factor especially among males.
Taken together with data from prehistoric and premodern burials, I think a safe model would be that the first five to ten years of like would be the most at risk, but after that the chances of death would decease starting at the age of ten and stabilize so that that there most would enjoy the period between their late teens and mid-thirties as their prime of life, through death would still never be more than an accident of infection away, and these would take a study toll, so that not everyone would survive these years, and would have taken a toll the bodies of those who did, so that they be more likely to be injured and less able to bounce back, so that chances start to decrease with each additional encounter. So that the overall mortality rate increases sturdily.
But how important is it, for someone to be able to cover and discuss "NSF" subject matter such as Sexuality, and nudity, In a mature, or clinical way. Nothing personal against anyone. but It's one of my chief misgivings about this group. From standpoint, it should be essential that when creating a culture, one should be able to address these subjects from within the context of the culture. Not simply as Vehicle for unrelated fetishes, fantasies, and other provocative or shock content, I am asking this, because the ladder is one of my chief Misgivings about this group.
A cold, mountainous world at the edge of the universe, 45.7 billion light years away from Terra. When the Empire collapsed and portals closed across the universe, the red dwarf-ruled Teraz system was cut off from everything else. The newborn colony on Tyraxes could not survive without dramatic changes in infrastructure. Technology burnt out or fell into ruin, unable to be repaired for lack of resources and industry that only the Empire could provide. For the ultra-wealthy, this was intolerable. Their loss of wealth due to the portal cutting off access to the Universal Bank was bad enough, but losing the military power at their disposal due to collapsing technological standards? It could not be allowed.
So they used their faltering resources to bioengineer a failsafe- a new weapon system keyed to their masters down to their genetic code, a living weapon that could not refuse to obey. They gathered scientists under their wing and promised them a monopoly on learning, promising that they would never have to labor with the commoners as technology regressed to a feudal level not dissimilar to Medieval times.
And from the lizards of this world, they forged dragons.
Dragons
Dragons are huge, airborn predators ranging from 30 to 40 feet long when fully grown- though they grow slowly throughout their lifespan, and can reach up to 130 feet long before their death by old age. They can fly at immense speeds, crossing hundreds of miles in a matter of hours, and are covered in armored scales. Dragon bone is infused with iron and other naturally occurring metals they absorb by gnawing rocks, turning their teeth and bones black and lending their scales incredible strength. They have two wings and two legs, much like Terran organisms, as well as powerful lashing tails.
The dragon’s primary biological weapon, however, is their flame. This biological napalm can incinerate a man, melt stone, and even char dragonscale. The mechanism is unknown, but appears to involve two special heat induction organs that superheat air brought into the gullet, catalyzing the atmosphere in some way. A bioelectrical hot wire sparks the infernal jet of white-hot flames, which explodes out with tremendous force and heat.
Dragons are meat-eaters, feeding on copious amounts of flesh they cook with their own flames. They aren’t particularly picky about it, even eating human flesh and their own kind if needed.
Dragons are hermaphrodites, and lay hard, scaled eggs which usually hatch fairly quickly, but can remain viable for decades or centuries. The resulting hatchling will bond with a child readily, especially when their egg was placed into the cradle. Dragons live longer than men, up to 200 years or so, and a dragon will usually have multiple riders over its lifetime.
Despite their ferocity, dragons are ultimately intelligent creatures. They can speak through telepathy, though usually only to their rider or another dragon- they regard most humans as unimportant creatures. This telepathic capacity enables them to project a sort of draconic aura of madness-inducing fear, read minds, and navigate in total darkness.
Their psionic abilities can also be used to slip into darkspace, a sort of lightless, thick liquid dimension that can be used to teleport anywhere in space (time travel remains impossible). These telepathic traits are all artificial, a biological connection to the same physical principles that allowed for faster than light travel and communication. A dragon must be moving in the air at high speeds to propel itself into darkspace, and it can only “slip” to a location it has already been to. Young riders go on tour to see a large number of locations to enable rapid travel, though an adult dragon who has already gone on tour makes this unnecessary.
If a rider’s dragon dies, the rider will die with their mount. But dragons can survive their rider’s passing, though with great grief. The bond is mysterious, unknowable, and profound- there is no instance of a dragon or rider betraying or harming their bonded partner in all of Tyraxes’s history.
Tyraxes Environment
The planet is dominated by a red star, lending a dark blue hue to the sky. The clouds as a result are stained pink and red. The sun itself is bright, but haloed with orange light.
Tyraxes is a rocky world, with vigorous plate tectonics that produce high mountains and deep canyons. Frequent periods of glaciation have carved jagged crags. Volcanic activity is commonplace, but seldom catastrophic. Farming incorporates volcanic ash and terraces, as well as the valleys that riddle the landscape. Herd animals include unicorns, bonnacons, and cockatrice- named for Terran mythical beasts.
Lakes are not common, and there are no seas.
Cultures
Multiple countries do exist, though most follow a similar hierarchy. Dragonriding dynasties control much of society, due to their possession of dragon power, and the lower classes have no recourse against it. There are nine Great Kingdoms, who are nominally unified- these are Lyr, Cambio, Hakuja, Zirconia, Tabth, Panthi, Syrex, Akash, and Borte. The Great Kingdoms are more akin to city-states who extract tithes from much smaller cities and towns by virtue of riding dragons.
The dragonriders form a nobility, and jealously guard their dragons and eggs. Given that a rider and dragon are so bonded, it is required that they bond to the same dragon-rider pair in marriage- a dragon will not tolerate its rider wedding the rider of a dragon it despises. The bond in a way forces a double marriage.
Dragons are hermaphrodites, and they do not have a sexual identity outside of what their riders impress upon them. Dragons are willing to tolerate this, as they don’t particularly care how they’re referred to, but they do not understand why their riders are so adamant about forcing arbitrary divisions in choice of mates. This attitude bled into dragonriding cultures, and they are far more tolerant of homosexuality as a result of this. In fact, the majority of dragonriders appear to be bisexual, although the exact reason for why this is the case remains unclear.
Some say that the dragons influence their rider while in the egg and cradle, though this doesn’t explain the riders who bond later in life to an adult dragon. Others say that draconic concepts of sexuality override the rider’s innate preferences, though this clearly doesn’t occur in every rider, as several are heterosexual or homosexual.
It is expected however that dragonriders produce offspring, so brief liaisons for reproductive purposes are a common and acceptable part of their culture. The “stud” so to speak is often another highborn individual, creating an alliance much like a marriage would. Dragonriders often prefer other riders for this purpose.
Dragons seldom react to their bonded rider’s affairs, as they only mate once every few months at best, and many dragons will go years between matings. Human lusts simply aren’t strong enough to rouse a dragon. However, the human partner is often completely overwhelmed when their dragon flies to breed, and will need to find relief of some kind. This is often with the rider of the dragon who mates with their mount. Such liaisons are understood to be one-time affairs, unless the riders find each other preferable. It is equally common for a rider to lock him or herself into their rooms and manage the issue themselves. In some cases, a rider will offer themselves to whoever is willing, though this can lead to mental distress after the fact. Dragons are vaguely sympathetic, but they find human sexual mores confusing at best.
Dragons are kept in special mountain caverns, heated by geothermal heat. They are not quite cold-blooded, but this is due to their size, which allows them to remain warm. Their insulating scales help as well, preserving warmth in the cold air and the subzero darkspace. They are tithed an allotment of meat in order to sustain them at fighting weight, which is served with the highest of standards. This is one of many reasons why dragons are willing to aid humans- mutual benefits. Even a riderless dragon will fly to defend its home, should the need arise.
I have made a few posts in the pasts along the lines of discussing alien reproductive systems and genitalia for various races and alien species in my setting, and now I find myself with another such pondering.
The world that I primarily work in is based off of a Dnd world, so it has most of the classic fantasy races, but I've tried to do different things with them, biology and origin wise. I've pegged down what I want to do with most groups, but I've never quite figured out what to do with Orcs (And Goblins and Ogres), until now. To make a long story short, I've determined that my world's evolutionary history was both semi-planned and greatly accelerated from what is typical thanks to magic and eldritch interference, resulting in a biosphere that semi-intentionally mimics that of Earth's. As in, most clades and species resemble those of Earth's, with pseudo-canids, pseudo-equines, pseudo-ungulates, ect., with random or weird differences to make them visually distinct and somewhat unique. And as I was struggling to come up with an origin or evolutionary backstory to Orcs, it hit me, why not make them the pseudo-hominids of a setting filled with mock versions of most Earth species? The way I have things, both humans and Elves came from off-world, so it would be kind of cool to have one group with an actual evolutionary history on the planet.
Anyway, I'm rambling, I'm a giant perv who ponders reproductive systems and alternate genitalia often, so now I'm trying to do the same with my new vision of Orcs. Fitting with my whole thing with my world, I want something evocative of common mammalian structures with some weird differences. I'm just not sure what those differences should be. Even the basic setup of testes+phallus and vulva-like apparatus seems too unoriginal and Earth-like, but I don't want to go too crazy either. I've been thinking of going for sheaths for the men, but that is a little too derivitive of animals for my liking, and I dunno if it works for bipeds. I also thought about copying Hyenas by giving the women pseudo-penises, but that doesn't seem quite right, and also traumatic lol.
I have more thinking to do, but in the meantime I'd figure I ask this subreddit for some ideas. I'm having a hard time narrowing down what "Earth-like but not too Earth-like" looks like, so I'd appreciate any help or advice. Thanks!
Unlike the girls' rites which began at the unset of her first menstrual cycle, boys start well before Puberty. and could evolved some hazing rituals which took on a different and deeper meaning. where bodies are not entrusted with certain knowledge or secrets until they have proven themselves. these tests might start at the age of around ten when boys are taken by thee elders and left alone for progressively longer periods. Other trails might include setting motionless in a cold flowing stream while all matter of things crawl over them for longer and longer periods of time as well as balancing on a small log or post for hours. the longer he is able to endure the more he will prove himself and the likely his Elders will be to include him in certain tasks or rituals.
He most also proves himself in daily life, in ways such as taking on increased responsibly and growing is skills, for example boys will always start hunting very small animals with unpoisoned darts, and for safety will not be allowed to get close or watch while the poison is being gathered or prepared. once he has mastered taking the easier to kill animals and as proven himself capable, His elder start allowing to observe as the gather and prepare Poison. they will also start showing him how apply the finished product to his Darts. But he still will not be allowed to get to close. at this point he can start hunting the mid-sized animals that require poison to kill.
The first Formalized rite is his first hunt for a large animal, but this will also be a supreme test of his skill, knowledge, and resourcefulness as he will not be allowed to us his blow gun but either catch the animal in a trap, or find a away do so using a simple spear made by himself. Completing this is major step toward the most sacred rite wish might be the Dream Death. where he is taken far from the other and left along deep inside a cave or hollow tree in total darkness with food or water for days. Like the Native American Vision Quest, the object is to seek guidance, through a sign or vison. If this has not happened when other come to recover then he most undertakes the rite again at another time, as he is not yet ready to receive it, Unlike the Vison Quest However the vison need not be interrupted and could take years to be fully understood. once he has succeeded, he is brought out in a ceremony called the Second Birth. This is the part where he begins learning the nuances of tasks such as creating dart poison which might be seen as metaphor for adulthood. As well being allowed to take part in ceremonies such as the Bird Dance and other more secret rites where boys, girls and women are forbidden.
However, He is still not looked on as a full adult, through the different are studdle they are still telling and usually center around how he is treated by the others in his family group. Girls meanwhile receive the same treatment, The only way for either to change this is my having their first sexual encounter, through this not rushed and in fact they are likely cautioned not to undertake this until they are ready, because Sex is viewed as a commitment not a casual rite. and families play careful attention to who they show attention to. Once however the couple are looked at as full adults. Meaning they can stay together or spit up, and they can stay with a family group or go off on their own and no one will stop them.
whether or not, Harems, are part of My Castaway descendants Culture, depends greatly on how one defines Harem, if means a group of women belonging a single male who has soul sexual access to, then the answer is mostly definitely, No. If a Harem means simply having more than one partner, then the answer could be yes. because while it's common for a hunter to have more than one partner. this does not mean they he will have five, six, or whatever the classic western fantasy. Instead, these relationships only involve two or three female partners usually these will be sisters or share some other close relationship, such as cousins, mother-daughter, Aunt- niece or lifelong friends in a sister relationship. and general only include three or four people, or a male with two for three females. within which like the wider culture there is complete equality. The number of mates has no bearing on social Status, as there is no defined social hierarchy. That Being said as posted earlier it common for girls and women to be taken into family groups for physical and moral support, but these are social, not, sexual, arrangements. Having a large family group is seen as a sign of one's Character and skill as a provider. as such one with many girls and women living with them well be someone who is respected and likely to be in leadership role.
I think that the Navel ( Belly Button ) is probably the most interesting part of the body largely because it's both very attractive albeit weirdly useless to me.
It stands out but does nothing of note. It's like putting a giant red button on a console that does nothing when you press it.
How would you "Improve" the Navel?
An idea I had is that all Navel's could be innies and could function as the opening to an interior pouch. This pouch would be a naturally-occurring pocket, it doesn't have any natural use and humans would just use it to store small and random items.
What do you think about this concept? How would you "improve" the navel?
I came with a full cultural system for having both sex and violence mixed together. However I struggle creating large battle scenes that are immersive. Think of it as stereotypical hentai battles.
It's quite easy to write about how a adventurer goes into a dungeon, gets captured and violated and fights there way out or a tentacle monster slithering into the victims orifices and holding them in place while they fight back with a sword. But large scales battles where orcs and elves and humans fight with thousands of men and women seems to be not as immersive. I tried playing around with mainly violence and more of a:
Someone fights amidst the battle, is turned around, bend over and violated on the spot until a friendly comes in and removes the "penetrator"
With sexmagic in place a skilled mage/wizard can produce Mass-Orgasms, but magic users are as rare as middle earth has.
Now, perhaps somebody has some ideas for great scale battles between kingdoms.
Here some world facts: -most individuals have thicker skin, even humans, making most fights much more exhausting as most sword hits would cause big scratches, but non-lethal while stabbing doesn't penetrate at first try usually. Same goes with monsters, thick skin.
-Sexual assault during battle is part of the overall culture and is seen as a taunt abd a means to break someone's will without killing. (Consensual non-consensual, everyone who enters a fight is fully aware)
-orcs have a natural resistance against sexmagic, but not against the strongest ones.
-elves are the most potent sexmagic users, but can easily become corrupted by overuse (leading to death and turning into a monstrosity)
-only a few dozen humans are magic users.
-battlesex aftermath: a oversized dick like that of a minotaur (killed) stuck inside a adventurers butt after the battle, takes around 5 minutes to become flaccid enough to be easily pulled out. That is something to consider when fighting orcs aswell as they use ogres and trolls. However stretching and tightening us also a thing.
-cumalchemy: potent healing potions are used to almost instantly heal anything and reverse any damage but ingredients are rare. Mainly magical monsters and elven cum are potent enough to make use of
-sexmagic is just DND magic (fireball, ice breath, etc.) but fueled by the users libido. Higher arousal and sex drive leads to more potent magic. Which is why most wizards are literally gooners.
Hope I provided enough info on the world, much appreciated help. Big battles are mainly what I want to focus on, but if anyone got ideas for bigger groups, that would help also.
Further explanation:
Sexmagic:
l. Erotic Conduits: The body itself becomes a complex network of erotic conduits, pathways through which Erolibido flows. These conduits are centered around the primary erogenous zones:
The Arcanium is divided into three distinct wings, each dedicated to a specific path of sex magic:
III. The Erotic Grimoire:
A compendium of advanced sex magic spells and rituals, accessible only to those who have mastered the foundational techniques. Some examples include:
The practice of sex magic revolves around the manipulation of Erolibido, categorized into three distinct paths: 1. Divine Sex Magic:
A healing ritual that channels Erolibido to mend wounds and restore vitality.
*The Blessing of Fertility:\b0 A ritual performed to enhance fertility and bless couples with children.
*The Communion of Souls:\b0 A meditative practice that allows for deep connection and understanding between partners.
2. Neutral Sex Magic:
3. Dark Sex Magic:
IV. Risks and Consequences: The practice of advanced sex magic carries significant risks. Uncontrolled releases of Erolibido can lead to mutations, madness, or even death. The Crimson Wing's forbidden arts are particularly dangerous, as they often involve the manipulation of dark entities and the sacrifice of life force. The Arcanium enforces strict regulations to prevent misuse and to ensure the responsible development of these powerful techniques.
Now the Battlesex-System explained for usually 1v1 fights or small groups:
Encyclopedia Entry: The Erotic Combat System
Overview:
In this world, combat is a primal and intimate affair, where the first to penetrate their opponent's defenses wins the battle. The Erotic Combat System is a complex and dynamic framework that governs the rules of engagement in this unforgiving world. The moment a cock enters a pussy, mouth, or ass, or a female part slides a cock into her pussy, ass, or mouth and milks it, the battle is often won. However, there are instances where the penetration is not enough, and the battle rages on, with the combatants fighting for dominance while engaged in intense sexual activity.
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Battlesex System Encyclopedia Entry
Overview:
In the world of Erothys, sex magic is a powerful force that can be harnessed for various purposes, including battle, healing, boosting, attack, and defense. This encyclopedia entry will delve into the intricacies of the battlesex system, including the three sub-systems for individuals with sex magic, those without magic, and those who use dark sex magic.
Sex Magic System:
The sex magic system is based on the manipulation of Erolibido, a specialized form of libido that can be channeled for various purposes. Individuals with sex magic can harness their Erolibido to perform various feats, including healing, boosting, attack, and defense.
Healing Magic:
Healing magic is a crucial aspect of the sex magic system, as it allows individuals to restore their physical and emotional well-being. There are several types of healing magic, including:
Boosting Magic:
Boosting magic is a type of magic that allows individuals to enhance their physical and emotional abilities. There are several types of boosting magic, including:
Attack Magic:
Attack magic is a type of magic that allows individuals to deal damage to their opponents. There are several types of attack magic, including:
Defense Magic:
Defense magic is a type of magic that allows individuals to protect themselves from harm. There are several types of defense magic, including:
Dark Sex Magic System:
The dark sex magic system is a sub-system that focuses on the use of dark sex magic for various purposes. Individuals who use dark sex magic can harness their Erolibido to perform various feats, including healing, boosting, attack, and defense.
Healing Magic (Dark Sex Magic):
Healing magic in the dark sex magic system is similar to the healing magic in the sex magic system, but it is focused on restoring the health and vitality of the pussy and asshole through dark and forbidden means.
Boosting Magic (Dark Sex Magic):
Boosting magic in the dark sex magic system is similar to the boosting magic in the sex magic system, but it is focused on enhancing physical and emotional abilities through dark and forbidden means.
Attack Magic (Dark Sex Magic):
Attack magic in the dark sex magic system is similar to the attack magic in the sex magic system, but it is focused on dealing damage to opponents through dark and forbidden means.
Defense Magic (Dark Sex Magic):
Defense magic in the dark sex magic system is similar to the defense magic in the sex magic system, but it is focused on protecting oneself from harm through dark and forbidden means.
In my mind's Eye, I can imagine that children were terrified of the world they found themselves in. when surrounded by the total darkness of a tropical night filled with a Million strange sounds and moving shadows, or in the daytime by dark caves, Disorientating Jungle and a hundred different new and frightening animals and other things they could not understood. But among them m there would be some with a special gift, who drawn to compelled to understand the things which terrified the others. Many of them where likely the kind who sought and thrived in solitude and found wisdom and inspiration in the tiniest things. Who would listen intently as others confided there, feelings, dreams and nightmares. Or would wonder about and find the meaning in their own and others dreams and in the abnormal events that sometimes happened.
But be along with dreams and nightmares they also might be drawn to other aspects of the unseen such as death. the strange imaging that happens when someone is sick, exhausted, or starving, your what happened when one of their fellow castaways unknowingly ate a poisonous plant or Mushroom. while others see terror, they find something else. these things help them look at things differently and find ways confront the fears and unseen terrors racking the others, whether by interpreting a dream, serving a mystery, or comforting the sick and dying. It should be understood these castaways are going to be seen as people who are abnormal or do and say things and do places the others see as madness. But at the same time, they interpret dreams and Stop nightmares. they can make the things the others a scared of go away, and help people who are sick get better.
What traits do your species feel attraction to? For example, octopus aliens prioritising smooth tentacles, or zombies finding a certain degree of deterioration more attractive.
What are some adaptations humans or near-human races might have if their fertility and/or frequency of pregnancies with multiple children goes up significantly? Hips getting wider in women seems like a possibility, but what else, assuming nothing crazy like extra sets of breasts out of nowhere for humans?
FertiliApp
Lore for my dystopian novel Uncomfortably Numb. Nsfw tag as the novel is smutty.
In the late 21st Century UK population levels are, as they are now, fussed over by those in charge. The solution (as ever for the UK) was to hand it over to the Private Sector.
Their solution was the FertiliApp and implant(needs a better name, I know).
Genescape corporation will give anyone a free FertiliApp implant. For it to work, however, requires a subscription.
The implant can work as The Pill/Contraceptive implant or it can boost fertility, depending on your subscription. It works on male and female anatomy.
When population is deemed too high, the Pill subscription is lowered in price and the fertility subscription raised, and vice versa when population is dropping below desired levels.
Of course, Genescape tracks all the data of its users.
There are accusations of Genescape altering subscriptions without the user's consent, but nothing has held up in court.
In a parallel universe, earths sun is blue and evolution took drastically different paths. We cannot pronounce words as they do but Blearth would be the closest thing to what they call earth. One constant on parallel earths seems to be an "alleged" offspring of a higher power sent to (bl)earth to save self aware life from eternal punishment. It is written that Gleexus Sheist died for their sins so that all of Gula-Kind may have a chance at being saved from everlasting torment in the pits of Teks-syss. Just as our Jesus was tempted in the desert, Gleexus' temptation came in the form of a parasite called Slayten. These parasites infect the hosts(usually Gula-kind) with hallucinogens and powerful aphrodisiacs and provide sexual bliss beyond anything even we can imagine. Many Gula purposefully take on the parasite. All it takes in return is bodily fluids. The Slayten found and infected Gleexus while praying in the barrens for guidance. They(Gula are all the same gender) nearly succumbed to the Slaytens powerful effects but proved that with the power of their father creator they could resist any and all temptations known to Gula-kind. The Slayten eventually starved and detached to find a weaker willed host. Some writings even claim that the Slayten was so confounded that even it was converted to the faith known as Sheistianity. Despite all this there were those that were jealous of Gleexus' increasing followers and feared the new faith. The high council ordered them to be crucified in the same fashion as common criminals, whipped through the streets then spiked to a tree and left to die. Though no evidence was ever found to back it up, Gleexus' closest followers of the time claimed that they rose from the burial mound 3 cycles after their death and rose to rejoin the father creator. Now you would be hard pressed to find a home without such a depiction of Gleexus dying on the tree for their sins. The Slayten had detached long before the crucifixion but many illustrations include it just to drive home the point that temptation will always be present.
Hi, new to this sub. Thought I'd share some lore from the cyberpunk erotic novel I've recently started writing.
Experiences are all over the Internet. As long as you have a neural chip you can download the Experience of taking crystal meth without having to risk your body (and ruin your teeth). Maybe you are worried about the health effects of smoking but want to try it? Or perhaps you want something a little more... intimate?
But why follow the crowd? What if the Experience you want isn't easy to find? And online hackers are always on the hunt.
At Mind's Eye we offer something better than generic online Experiences, and it's 100% safe. We offer a bespoke service in the comfort of your very own home, over a local protected neural network.
We have a variety of subscriptions for all budgets, and our Proxies want nothing more than to provide you with the exact Experience that you desire.
"Picture it I your Mind's Eye, and we deliver"
So, yeah, the Experience part is very much the BDs from the Cyberpunk universe (2077 and the TTRPG). But my story is about a Proxy and the Experiences she has to deliver, basically linking her neural chip to another's directly, so they can feel what she feels (be it pleasure, pain, shame or joy) without having to do what the Proxy does to experience these sensations and emotions.
For me I have a few of them. But one in my mind right now is a Lewd Immortality Curse. Inspired by Dark Souls out of all places. Besically, everytime you die, you respawn/return to life. Everything seems normal, but with every death you loose your sexual control and barriers. You become more lust driven and more extreme with your kinks, to the point of physically transforming into a unsatisfied monster using sex as a form of food. Do you have anything like this in your worlds? What do you think about such ideas?
As I have said in other post the Moken are traditionally nomadic and while some still are, many if not most are now settled in villages around the different remote islands Due to outside pressures. through they still depend on fishing and harvesting forest produce for survival. in my minds I eye most of these people do not know anything about the castaway Descendents, beyond the odd rumor of strange things happening on certain islands. Others meanwhile have their own experiences with what they might call the invisible people. None of which is shared with outsiders, and especially sense many of these experiences might have included some form of blind trade where they received what for them would likely be very valuable things such as game meat, wild honey or forest herbs, naturally in exchange for tools scrap metal, or deep-water sea food. and that those who have might want to keep these exchanges secret. For some their also might be another even more Mysterious factor. times when intruding poachers and loggers have gone missing or been found dead, and yet not only has similar harm never come to them but in fact the opposite has happened.
In your world that I guess has high focus on a sexual theme, have you created a specie that is asexual or just don't participate with your kink you have in your world?
My fantasy world there has appeared dwarfs that no one knows where they came from, not even the goddess and gods, they just pop up from the ground. They have no gender, completely smoothed between their legs except the from being hairy down there and have no concept of sex or sex drive. The magic system that gets it's power from sex doesn't even work on the dwarf as they are so disconnected from sex
What is believed to cause specific fetishes? Say I want to have some factions/groups, or even some races that are fairly close to regular humans mentally, who tend to have certain fetishes/kink, how can I reasonably justify that? Say one group tends to really like bondage or BDSM in general, another pregnancy/breeding, another role play, etc.? Exposure to said kinks at a young age could account for part of it, but what about other causes?