/r/DevilFruitIdeas

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The largest repository of extremely niche fanon material of it's kind on the internet. We welcome all forms of One Piece fanon content, not just Devil Fruit Ideas (despite the name).

This subreddit is the hub for any and all Fanon content for the anime / manga One Piece. Devil Fruits, Characters, Locations, stories. Post it all.

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/r/DevilFruitIdeas

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6

Pharos-Pharos fruit (Tōdai Tōdai no mi)

The main gimmick of this fruit is that it allows the user to create and manipulate beams of light that “guide” whatever is on their way in the direction that the user chooses. The beam itself is harmless, but it can guide any type of projectiles, living beings and even large objects. The trajectory of the beams can be altered at will, and they can last long periods of time.

The way these beams “guide” things is by “convincing them to do so”. Lifeless objects present no opposition to this, so they are very easily moved, whereas living beings with very strong willpower can negate the beam’s effect and be inmune to it.

This fruit also allows the user to create intangible little beacons/lighthouses where he pleases, from where he can also generate beams. The more beams a single beacon creates, the faster it gets consumed.

NON-COMBAT APPLICATIONS:

Beacon radars: the user can emit spherical lightwaves from their body. These waves are very weak, but they can spread to hunders of kilometers and “guide” tiny particles suspended in the air. The user can then sense when these particles hit something, and can be able to locate things around them thanks to this.

Light roads: with enough energy, the user can create enormous beams of light that work as “roads”, establishing the ending of the road wherever they please. These roads automatically “guide” whatever is inside them from the starting point to the destiny the user chose, at an adjustable speed. The longer and wider these “roads” are, or the faster the objects inside of it move, the more energy the user consumes while it is active.

These two abilities could work in conjunction to make a pretty broken navigation tool: eco-locating islands very far away and being able to create paths that can automatically guide you and your ship there, or being able to surpass obstacles in your way, such as cliffs or canyons.

COMBAT APPLICATIONS:

Projectile guiding: the most obvious combat application that this fruit could have is being able to deflect enemy projectiles or guide allied attacks to their target.

Enemy restraining: the beams the user creates could guide enemies against walls or the floor, keeping them pressed there until the beam wears out.

 - Special attack: 5-way beacon star: the user could summon a little beacon on the chest of its enemy, from where it can generate five beams directed at their limbs. These beams would “guide” the limbs outwards from the enemy’s body, totally restraining their movement. If used with enough energy, this attack can be lethal, as it could even rip out said limbs or create serious damage on the opponent’s body.

 

PASSIVE ABILITY:

As the consumer of the Pharos Pharos fruit would literally become a human lighthouse, they could passively emit an aura around them affecting allies, and making them enter a hyperfocus state where nothing could stray them from their objective, or at least making them less affected by external distractions, as it would “guide them into the right path”.

4 Comments
2024/11/13
11:58 UTC

2

Scarab scarab no mi

The Mirage fruit is a paramecia and can create mirages with limits they last for 300 seconds or 5 minutes can not move 100 feet from where it was made has a space limit of 10 cubic feet BTW scarab is Arabic for mirage And to make it not to broken you can't move when you are not visible like you look like the wall behind you

3 Comments
2024/11/13
02:06 UTC

5

Origin Origin Fruit / Potsu Potsu no Mi (ポツポツの実)

The Origin Origin Fruit is a Paramecia-type Devil Fruit that grants the user the ability to change their origin at will, making the user an Originator.

Strengths

The Origin Origin Fruit grants the user the extraordinary ability to completely redefine their origin, influencing their current self by manipulating their past without directly altering the world's history. This means the user can reshape their life story, gaining skills, attributes, or even a different lineage. For instance, they could retroactively make themselves born as a Lunarian or change their past to include rigorous training under a sword master, leading to their mastery of swordsmanship, despite these events never actually happening in the world's timeline. This power allows the user to gain any desired trait, skill, or background, even fantastical ones like being born as an angel, demon, or mythical creature, without impacting the rest of the world. The user can also undo these changes at will, reverting to their original unaltered origin whenever they choose. The ability to repeatedly rework their origin provides immense versatility, with the potential to adapt their life story to suit any situation.

Weaknesses

While the Origin Origin Fruit offers incredible power, it comes with significant drawbacks, such as;

  • Time & Energy: The user is able to choose the way that their body changes to their new origin, for example, they could make it happen immediately, however, this is a very energy-intensive process, often leaving the user completely exhausted or even putting them into a state of suspended animation as their body adjusts to the drastic changes. Alternatively, the user is able to make the origin slowly incorporate with their body, allowing the changes to slowly require much less energy, and even potentially allowing them to create stronger origins, though with a long wait time to fully incorporate.
  • Powerful Origins & Origin Recovery: The stronger the origin that the user creates the more energy and time it takes (Depending on whether the user wants to use more energy to lessen the time, or more time to lessen the energy). Also, the more powerful or complex the origin, the longer it may take for the user to recover. Although training can reduce this recovery time, significant rest and energy are always necessary after each use, especially after returning to their true origin.
    • Weaknesses: The user can add weaknesses to their origins to decrease the amount of energy and time needed for the origin.
  • Missing Pieces: Any period of their life that the user does not specifically alter will remain unchanged, meaning they will retain their original experiences from that time. However, anything from their unaltered past that they do not include in their new origin will be lost, such as childhood talents, memories, or abilities—though the Devil Fruit itself remains unaffected, ensuring the user retains their power no matter how their origin changes.
  • Prolonged Origin: If the user chooses to stay in an origin for an extended period of time, then they will begin to experience "Total Conversion". What this does to the user is, that it begins to rewrite the user's entire being to the origin that, be it their mind, memories, consciousness, etc., making the user no longer the user but the being that they explained in the origin that they now are. The only way that the user can overcome this weakness is through strong mental fortitude and strong willpower/Haki. Additionally, anyone who exposes the user to strong Haki will force their origin to deactivate.

Techniques

  1. Origin: The user rewrites their true origin into a new life never lived but one that their body, abilities, and origin follow as if they did, allowing the user to be anything or anyone or even something that has yet to be defined. The user is also able to make the smallest alterations to the origins of different parts of themselves, making them able to change only the origin of a scar on their body, their power, etc.
    1. Origin of Deluke Greylock: A mage once captivated by nature’s wonders, Deluke Greylock spent his days immersed in studying the alchemical properties of plants, mastering herbal remedies and crafting potent elixirs. Nature embraced him, whispering its secrets until others saw his abilities as pure magic. Deluke, a young man with flowing silver hair and a face alight with joy and tranquillity, found love in Serenity, a woman whose name embodied her spirit. Their days were filled with laughter, conversations, and moments shared under the protective canopy of ancient trees and wild grass. For his dedication, Serenity bestowed upon him a gift—a finely carved wooden wand she spent a year perfecting, etching images of their cherished memories surrounded by the wild embrace of nature. The wand, perfectly balanced for his hand, became Deluke’s most treasured possession. But fate, indifferent to his happiness, intervened. One day, he found Serenity motionless on the floor, her warmth stolen by an unseen force. Deluke’s cries to the heavens met only silence, his tears soaking the lifeless shell of the woman who once breathed life into his world. Driven by grief and an unrelenting hope, Deluke ventured across the island, searching desperately for a way to restore her. His search led him to a hidden tunnel, buried deep in the shadowed cliffs. Inside, a skeleton lay, its bones carved with cryptic runes and a black tome clutched firmly in its grasp. Deluke seized the book, a glimmer of hope flickering in his chest. Page after page, he pored over it, deciphering nothing but alien symbols. Exhausted, days blurred into nights, and his once-vital body withered under the weight of loss and futility. Then, in the dead of the night, a pressure stirred against his chest. His hand moved instinctively, touching the skull of the lifeless guardian. Its eye sockets ignited in dark purple flame, consuming the runes across its frame until the entire skeleton radiated an eerie glow. Deluke, gripped by a mix of awe and terror, erupted in laughter as realization dawned—death could be defied. Before he could act, the skeletal guardian lunged, pinning him to the stone floor with inhuman force. Deluke’s struggle was met with futility as the creature’s mouth opened, condensing every thread of flame into a searing core. He raised the tome reflexively, shielding himself in a final, desperate gesture. The purple blaze funnelled through the book, striking Deluke and enveloping him in an arcane blaze. Light devoured the cave, and when silence fell, the island sighed into a tentative stillness. Something clawed its way from the dark. Deluke Greylock, reborn, emerged as a lich—no longer bound by the laws of life and death. His form skeletal, draped in the shroud of purple fire, he staggered toward where their home had stood. Only desolation greeted him; the house and half the island had been consumed. A hollow ache cut through him, and he crumpled, a creature bereft, howling in anguish. From the shadows, an answer came—a skeletal servant stirred, its eyes ablaze, ready to obey its new master’s mournful call.
    2. Origin of the Hellbound Novelist: The user rewrites their origin to be born as a celebrated novelist, known for crafting intricate tales that captivated the hearts and minds of millions. In this origin, the user rises to fame with their first novel, quickly becoming a literary icon with a unique gift for blending dark fantasy with profound human emotions. However, just as they begin work on their magnum opus, a series of novels that were destined to become timeless classics, they are tragically killed in a mysterious accident. Unwilling to let such a talent go to waste, the King of Hell intervenes, pulling the user’s soul into the underworld. There, the King offers them a pact: in exchange for their soul, the user will be resurrected to complete their unfinished novels and create new works that would ensnare the minds of mortals. Desperate to see their stories finished, the user accepts and is brought back to life, but with a twist. Now as the Hellbound Novelist, the user discovers that they possess a terrifying new power—the ability to interact directly with their written works. They can talk directly to the characters they created as well as manifest them in the real world and make the settings from their novels come to life around them. This power allows the user to draw upon the horrors and wonders of their imagination, using them as weapons or tools in the physical world. The user is also haunted by the characters they create, who sometimes rebel against their author’s control, manifesting in the real world with a will of their own. The user’s resurrection comes with the knowledge that their time is limited—once their final story is written, the King of Hell will come to collect their soul, leaving the user to grapple with the tension between their artistic ambitions and the infernal contract that binds them.
  2. Shared Origin: The user makes contact with someone and copies their origin, gaining their physique as well as all their abilities, experiences and everything else that relates to their origin.

Awakening

With the awakening of the Origin Origin Fruit, the user can now use their abilities on a much larger scale, with their mind finally caught up with their powers, their powers are able to affect the world around them spreading much further than their body once stopped them. Their power spills over into the world around them, letting them expand their origin-shaping abilities into the world around them shaping/rewriting it to their desire. The user is able to extend their abilities to what could be considered impossible or illogical, empowering old techniques to new heights and creating new ones that were not possible before.

The user can create, be, alter and control the origin of anything. Whether it’s the origin of birth, events, abilities and powers, etc. An origin is the starting point that defines a person or thing’s existence so by manipulating the origin, users can theoretically achieve anything. They can change the overall structure or nature of anything they desire be it natural and ordinary things or things on the cosmic scale, changing the natural order of things.

With training the user can even add origins to individuals who don’t have them or take them away from individuals so they never had one. The user is now also able to manipulate their own origin to achieve impossible results such as becoming immune to being erased by anything by becoming the very origin of erasure, therefore bypassing all effects, changing their birth so they were born as something else and more.

Awakening Techniques

Sea of Zero: The user now has the power to manipulate their origin in any way they want, surpassing previous limitations and allowing them to create more in-depth and powerful origins, allowing them to do a lot more, such as creating multiple origins and making them all true, or even making origins that become active once one is deactivated, etc. Also, the user is able to manipulate the origins of others the same way that they were able to manipulate their own origin pre awakened, however, it will slowly turn the target into the altered origin, and once they fully become that origin, they will then slowly return to their own origin.

  • Originless: The user removes their own or a target's origin making them a being with no beginning/origin at all, making them so they were always there even before existence. This makes it so they didn't simply create themselves nor were they created by someone else or even come into existence. Rather, they have always existed in some form or another. As they have no beginning or end of any kind, they are completely free from the control or influence of any being and even the laws of the world such as life and death. The user can give them back their origin at any time.

True Origin: The user fully embodies the fundamental essence of a chosen concept, force, or entity, becoming the true source from which it originates. When activating True Origin, the user merges their existence with the root of a specific phenomenon or power, allowing them to embody its purest form and gain unparalleled control over it. By doing so, the user is not merely manipulating or imitating the chosen concept—they are the literal origin of it, and thus, can shape it at will. For example, if the user chooses to become the True Origin of fire, all flames in existence are linked to them, allowing the user to summon, extinguish, or alter any flame, no matter its size or intensity, at any time. The user can extend this to other fundamental forces, such as time, gravity, or even more abstract concepts like fear or hope.

  1. True Origin of Fire: The user becomes the origin of fire itself, allowing them to manipulate all flames in existence. They can summon fire from nothing, extinguish any flame, or reshape it to defy its natural properties—such as making it cold, burning underwater, or behaving like a solid. All sources of fire are connected to the user, giving them control over heat and combustion on a global scale, even igniting things that would normally be fireproof.
  2. True Origin of Stories: The user becomes the origin of stories, granting the power to shape any narrative, past or present, and even control how stories unfold in the future. This includes the ability to change the significance of events, rewrite people's personal histories, or create entirely new tales that define the lives of those involved. It also allows for the control of the "roles" people play in life, changing someone's story to make them a hero, villain, or something else entirely.
  3. True Origin of Space: The user becomes the origin of space, granting them absolute control over spatial dimensions. They can manipulate distance, create or remove space at will, fold space to create portals, or even eliminate the concept of space entirely in a given area. Objects and people can be moved instantaneously across vast distances, shrunken or expanded, or trapped in distorted spatial zones where the rules of reality break down and distort. This ability also allows for the manipulation of spatial boundaries, such as making a small room appear infinitely large or rendering physical barriers irrelevant.
  4. True Origin of Dreams: The user becomes the origin of dreams, allowing them to manipulate the dream realm and all things related to it. They can enter, control, and alter the dreams of others, create shared dreamscapes, or even bring elements from dreams into reality. This includes the ability to trap people within a dream-like state, induce sleep, or create illusions based on dreams and nightmares. The user can also manipulate the boundaries between waking and dreaming, blurring the line so that what occurs in dreams can affect the real world.
  5. True Origin of Knowledge: The user becomes the origin of knowledge, enabling them to access, create, and erase all forms of information. They can instantly understand any subject, language, or concept, as well as transfer knowledge to others or obscure it from the minds of people. The user can also rewrite what is considered to be known or true, altering facts and records on a fundamental level. This extends to mystical or forbidden knowledge, granting insight into the arcane and the unknown.
  6. True Origin of Freedom: The user becomes the origin of freedom, granting them the ability to free themselves and others from all forms of restraint—physical, mental, or spiritual. Chains, rules, limitations, and even natural laws lose their grip when the user invokes this technique. They can break bonds of servitude, release someone from the constraints of time or mortality, or remove restrictions imposed by powers or authorities. This also allows them to resist or nullify abilities that seek to control or bind them, embodying pure autonomy and liberation from any external influence.
  7. True Origin of Identity: The user becomes the origin of identity, giving them complete control over how identity is formed and perceived. They can alter their own identity, changing their appearance, name, history, or even personality at will. They can also rewrite the identities of others, changing how they are seen by the world and themselves. This allows the user to manipulate perceptions on a fundamental level, shifting loyalties, allegiances, and personal realities. They can create or erase entire identities, making people remember someone as a hero or villain, or even make them forget the person existed altogether.

Home of Origin: The user creates a rift of any form(Door, portal, book, mirror, etc.) to a pocket dimension that mirrors the world as it would exist under the full influence of their selected origin. This dimension adapts to the user’s chosen origin, manifesting environments, people, and connections they described in their origin’s history and context. Upon entering, the user can experience firsthand the realms of their crafted past—be it celestial libraries, beast-filled kingdoms, or vast Void cities. Each detail, from landscapes to individuals, behaves as if shaped by the user’s unique backstory, providing both familiar and new interactions in line with their origin. While within this world, the user can immerse themselves in the relationships, alliances, and roles created in their origin, offering a practical space for deeper mastery of their powers and respite. However, prolonged stays may affect the user’s mental clarity, as spending excessive time in their crafted history risks obscuring the boundaries between their real and altered selves.

Origin of The World: The user alters the origin of the world around them, transforming the environment to align with their will. By reshaping the foundational origin of their surroundings, the user can make significant changes to landscapes, architecture, and even the nature of materials. This power allows the user to create new biomes, replicate legendary places from history or myth, or form environments designed for specific advantages. The scale and detail of the transformation are bound by the user’s strength and energy, with more complex or expansive alterations requiring considerable exertion. The changes remain stable until reversed or rewritten, enabling the user to reshape battlefields, fortresses, or entire regions as if they had existed that way from the start.

Awakening Weaknesses

True Origin: While the user becomes the true origin of something, all their other origins that are active will become undone, and they will begin to become the physical embodiment, the actual origin is them themselves without the devil fruit will also begin to gradually be overwritten as their true origin is changed For example, if the user becomes the true origin of fire, then their body, mind, etc., will completely transform into a pure fire that is the origin of every fire and flame that exists with all of their strengths and weaknesses, potentially leaving the user in a form that does not have the mind to revert or a form that when hurt or damaged can damage and harm all the other fires that exist. Because of this some origins may become protected absolutely by what they are, making something like the origin of plants be completely encased in plants with plant life trying to fortify the user in a safe fort/prison in which they can never be hurt or harmed, as they would see sealing the user somewhere where no harm can befall them to be survival.

Mental Strain: The user will gain a lot of mental strain from the details memories and experiences gained from their origins, potentially completely overwhelming the user forcing them to take a break, or possibly causing them to have a mental break due to them having the same amount of experiences and memories than someone with multiple lives. To overcome this the user must gradually learn how to process these memories and experiences with training, allowing their mind to work free of strain.

Resistance: Individuals who are aware of their origin being altered can resist the changes, resulting in backlash to the user if they are mentally and physically strong enough to resist them, or possibly even making them gain a twisted origin due to their struggles. If the individual resisting has beginner to intermediate Haki then maybe only one or two of their body parts would be affected by the origin if they are unlucky, however, if they are using advanced Haki then their origin will remain unchanged.

  • Twisted Origin: A twisted origin, is one that has either a few minor changes or one or two major changes from the one that the user created, possibly creating origins far more powerful and taxing on the affected target or an origin that grants them far less power.

Energy Drain: All of the user's awakening abilities drain their energy a lot more than their pre-awakened abilities do with prolonged use leading to exhaustion, leaving the user incapable of further manipulations until they recover.

Trivia

  • Deluke Greylock is inspired by the lich that is found on the tenth floor of "Alagdaha's Lost Cemetery" found in my Dungeon Dungeon Fruit.
  • ポツ (Potsu); evokes the sound of the first drop or the initial spark, symbolizing the very start of something. It has the connotation of an origin or the birth of an event or object.
26 Comments
2024/11/12
20:01 UTC

9

Chin Chin no mi

The Chin Chin No Mi is a Special Paramecia that gives its users the powers of tumenescence, making them a Tumenescent human.

The user can:

  • Divert blood flow to different body parts, enlarging and enhancing them.The amount of increase is proportional to how excited they are.
  • Make their own skin somewhat loose, which can allow them to escape (kind of like a honey badger)
  • At maximum excitement they gain access to a very powerful spitting attack, but are unable to use any of their powers for 10 minutes if they use it. This means they cannot enlarge body parts and they cannot control how loose or tight their skin is, their skin becoming loose and floppy.

Awakening:

  • they can increase blood in all body parts (increasing overall blood supply) enlarging and enhancing their whole body.
  • skin can be freely loosened to a much higher degree. (Kind of like a floppy version of the gum gum fruit unless they use the blood redirection effect from above)
  • they can use the spitting attack without the side effect of losing their powers for 10 minutes (still needs to be charged)

Positive fruit interactions: user's spitting attack can pass through bari bari no mi barriers. The kobu kobu fruit can keep the chin chin user in a maximally "pumped up"/excited state and can reduce the recovery time after the spit attack.

Negative fruit interactions: The Mero Mero fruit bypasses any defenses the user may have (the mero mero effect will still work if they are uninterested in the mero mero user, cause main for themselves, or use haki). Weak to "Cold fruits" (hie hie, yuki yuki).

Standard devil fruit weaknesses.

Think of excitement as the amount the user is engrossed in the activity they are doing, so for example how pumped up to be in the battle.

0 Comments
2024/11/12
16:21 UTC

5

Mortal Mortal Fruit / Shin Shin no Mi (シンシンの実)

The Mortal Mortal Fruit is a paramecia-type devil fruit that allows the user to control their own mortality, making them a Mortal user.

Strengths

The user has the ability to control their own susceptibility to the constants of life and death, granting them unparalleled flexibility in how they approach their existence. By altering their mortality, the user can choose whether they remain mortal, susceptible to death, or opt for a state of immortality, making them nearly unkillable. They can manipulate their lifespan, determining the exact moment of death, or ensure they never die, allowing them to avoid natural processes like ageing, sickness, and decay.

The user’s immortality grants them a powerful advantage, as they cannot be permanently killed. Regardless of the cause of death—be it dismemberment, incineration, or even the destruction of their soul—they will immediately resurrect, regenerating their body to a perfect state. Even catastrophic damage, such as decapitation or disintegration, will leave no permanent traces. The user is free from the physical limitations that would otherwise affect any living being. They are immune to ageing, disease, and biological wear and tear, and they do not require food, water, or air to survive.

In addition to the regenerative abilities granted by immortality, the user has control over the specific form of immortality they choose to adopt. They can halt their ageing process entirely, preserving their body in its prime indefinitely, ensuring they will never experience the decline of old age or illness. Even if they are struck by age-altering abilities, they remain immune to changes in their biological age, allowing them to avoid the detrimental effects of powers like Age Acceleration or Reversal.

Moreover, the user can manipulate their existence to temporarily become undead or amortal. These forms provide distinct advantages, such as the resilience of the undead body, the supernatural powers of a vampire, or the virtually indestructible nature of a lich. Each transformation offers unique abilities, making the user highly versatile in combat.

Finally, the user can control when and how they die. If they die before their predetermined time, they will immediately resurrect, continuing on their path until their destined end arrives. This grants them a sense of invincibility, as they can recover from any setback and continue with their goals indefinitely.

Weaknesses

Standard devil fruit weaknesses apply. If the user is immortal or unable to die currently and in contact with sea stone at the time of their death then their resurrection is halted making them sealed in a pseudo-death state until the sea stone is removed from them. If they are submerged in water when they are immortal or unable to die the sea water will gradually wash away the user's immortality resetting them back to their base mortality, until they are out of the water. Apart from seawater, they are unable to die when they are immortal, it is absolutely impossible, the user has to choose to be mortal to be killed in any way(bar drowning), however, this does not mean that the user is unable to feel the pain of every injury and death. Additionally, strong haki can nullify the user's changed mortality, and also stop them from using their powers.

Techniques:

Mortal: The user renders themselves mortal, making it so they are vulnerable to injuries, sickness, and death.

  • Lifespan: The user is able to decide their own lifespan, determining how long they live, when they will die, and how. This allows them to control their ageing, from its rate, to how they age, and also when they die and the cause of their death.
    • "Before Your Time": If the user dies before the time that they determined to be their end then they will resurrect and be able to continue until they die at their destined time.

Half-Immortal: As a half immortal the user's ageing process halts, preserving the user's youth and vitality indefinitely. As a result, they remain in their physical prime for eternity, unaffected by the passage of time. This ensures that the user is completely immune to the physical and biological effects of ageing, allowing them to live for centuries or longer without any decline in health or appearance. In addition to halting natural ageing, users are also impervious to abilities that manipulate age, such as Age Acceleration or Reversal, meaning they cannot be forced to age rapidly or regress to a younger state by external powers such as the Age Age fruit. While they are free from the wear and tear of ageing, users are not completely invulnerable. They can still suffer injuries, fall ill, or be killed through physical means.

Immortality: The user can alter their mortality to make themselves immortal making them unable to die, they will live indefinitely, as they cannot age, wither, or degrade. It is nigh-impossible for them to truly die. They automatically and instantly resurrect from any death they suffer. They perfectly regenerate and completely recover from any injuries, all damages (internal and external) that they gained when they died or had prior to death heal without a scar or a trace, even decapitation, incineration, disintegration and deletion. When they recover, they are in peak condition, as healthy as possible. The restoration process uses the largest piece of flesh as a base and collects the smaller pieces for regeneration. However, pieces that are too far away are not collected, but replaced instead, and the parts that are not used simply disintegrate. A unique trait is that even if their head is destroyed and regenerated, they do not lose any of their memories or their personality. They do not age, rot, or get sick, and do not need to eat, drink, or breathe.

  • Invincible: The user is able to resurrect after they die, but they can do much more than that, for after they die, the thing that had just killed them will be ineffective to them in their new life, as they gain abilities that can prevent that same type of death again. These range from minor, almost dismissive abilities to the extraordinary. However, every time the user dies their new life will have a new ability and they will lose their old ability.

Amortality: The user can alter their mortality to make themselves amortal, or exist in a state of unbirth. The user exists as an unborn, rendering them unable to die due to not being alive to begin with. The user essentially lives in a state of unbirth, neither living nor dead. This ability differs from any form of Immortality, which is defined as a living being who cannot die. Amortality means entities who cannot die because they were never alive to begin with. Even ghosts of people and other undead beings are not amortal as they were once living beings.

Undeath: The user can alter their mortality to make themselves undeath, existing as living dead. The user as an undead being will lack traditional physical weaknesses, such as pain, need to rest, vulnerability to environmental effects, etc, while some still need to consume various substances (blood, flesh, life-force), may persist depending on what kind of undead the user transforms themselves into. Being clinically dead, their brains and bodies are immune to most powers/afflictions that affect living beings.

  1. Vampire: When the user chooses to transform into a vampire, their body undergoes a dramatic metamorphosis. They become deathly ill, making their body thinner, their blood stops being produced naturally, and their skin becomes pale and cool to the touch, making it appear that they have already died or are dying. After they are completely transformed their weaknesses and fatigue will transform into strength, granting them superhuman strength, speed, heightened senses, and regenerative abilities that heal even grave wounds in moments, and negate the negative effects of old age. However, they require blood to sustain their powers and eternal life, which can be gotten more easily with their new fangs which can protrude at will, allowing them to feed on the blood of others for sustenance and enhanced power. In sunlight the user's powers are about equal to any other of their race, making all of their vampiric powers become dormant.
  2. Zombie: The user's standard bodily functions halt, making the user a walking corpse, making their body begin to break down and decay without healing from any damage they gain. They gain resilience to pain and an inability to tire, making them formidable in combat as they relentlessly pursue their objectives without pause. Their strength and endurance are significantly amplified, but their agility and speed may be reduced depending on the degree of decay. A unique advantage is that they can spread their undeath to others through bites or scratches, creating an army of lesser zombies under their control. However, they are weak to fire, decapitation, and certain poisons or chemical compounds that disrupt their reanimated tissues.
  3. Lich: When transformed into a lich, the user gains an appearance marked by skeletal features, hollowed eyes glowing with a hollow blue light, and robes that seem almost fused to their withered frame. The user retains their intellect and gains a kind of "magic" that allows them to create effects using their now missing bodily functions, and they can use a portion of their "magic" to perform necromancy granting them the ability to control legions of the undead. Their life force is sustained by a phylactery that they create, a hidden object that houses their soul, rendering them nearly impossible to kill unless the phylactery is destroyed. The weaknesses of this form include vulnerability to anything holy, and their body can still be damaged even with the phylactery, making them have to wait to reform. Also, having their phylactery discovered and destroyed, would lead to their true death.
  4. Skeleton: In this form, the user becomes entirely skeletal, their flesh stripped away, leaving only bones held together by dark, unseen forces. This grants them extreme durability and immunity to pain, poisons, and most conventional forms of attack that target flesh. They have no need for food, water, or rest. Their agility and strength are dependent on their devil fruit powers animating them, which can be strengthened through training. However, weaknesses include susceptibility to blunt force that can shatter bones, seastone and Haki can disrupt the binding force keeping them animated, and an inability to heal naturally without milk.
  5. Ghost: When adopting the ghost form, the user sheds their physical body entirely, becoming a translucent, ethereal figure that can vary from a wispy silhouette to a more defined, spectral version of their living self. In this state, they can phase through solid objects, become invisible at will, and manipulate objects with great effort through telekinesis. The user can haunt or possess other beings, controlling them to some extent or instilling intense fear. However, they are vulnerable to exorcisms, Haki, and seastone, which can be used to trap them or dispel them. Despite being impervious to physical harm, they may feel a constant pull toward the afterlife, which can weaken their presence or cause them to fade if they linger in certain places for too long.

Awakening

With the awakening of the Mortal Mortal Fruit, the user can now use their abilities on a much larger scale, with their mind finally caught up with their powers, their powers are able to affect the world around them spreading much further than their body once stopped them. Their power spills over into the world around them, letting them manipulate the life and death of everyone including objects and even the environment itself. The user is able to extend their abilities to what could be considered impossible or illogical, empowering old techniques to new heights and creating new ones that were not possible before.

Awakening Techniques:

Immortal & Mortal: The user gains the ability to control the mortality of creatures, objects, and the environment through touch, allowing them to alter the state of life and death on multiple levels. For creatures, the user can decide whether a being is immortal, immune to death regardless of injury, or mortal and susceptible to minor harm. For objects, the user can alter their state to be unbreakable or fragile at will, fortifying weapons and armour for combat or sabotaging enemy equipment by making it brittle. The user can also manipulate the environment, causing plants and structures to thrive with life or wither into decay, creating strategic terrain or defensive barriers. This comprehensive technique allows the user to shape the flow of battle, altering the mortality of all they touch. The effects are active only while the user maintains direct contact, and once this is broken, everything gradually reverts to its original state.

  • New Im/Mortals: The user can alter the mortality of creatures by touch, enabling them to decide whether a being is immortal, impervious to death regardless of the severity of their injuries, or mortal, susceptible to even the slightest harm. This power allows the user to strategically influence battles, protecting allies by granting temporary invincibility or making foes vulnerable to quick defeat. The effect remains active only as long as the user maintains direct contact with the target. Once physical contact is broken, the creature reverts to its natural state, regaining its normal susceptibility to life and death.
  • "Mortal" Matter: The user can manipulate the mortality of objects by touch, allowing them to alter the object's state from unbreakable to fragile at will. This means they can fortify weapons and armour to make them immune to damage during battle or weaken enemy equipment, causing it to shatter or break with minimal force. The manipulation effect is active only while the user maintains physical contact with the object, providing temporary advantages in combat or strategic scenarios. Once contact is lost, the object gradually returns to its original durability.
  • Wilt and Bloom: The user can control the mortality of the environment through touch, enabling them to influence the state of natural elements around them. By making the environment thrive with life, the user can cause plants to grow rapidly, create defensive walls of vegetation, or renew barren areas. Conversely, they can bring death and decay to the environment, causing plants to wither, soil to crack, and structures to weaken and collapse. This can be utilized to create advantageous terrain, hinder enemy movement, or secure temporary safe zones. The effect is limited to the area the user touches and remains active only while contact is sustained. Once touch is broken, the environment slowly returns to its natural condition, requiring the user to plan when and where to use this ability.

Life & Death: The user creates two beings through their awakening, one representing life and the other representing death. The being of life takes the form of a woman made from light with an angelic appearance, embodying vitality and creation. This being can heal injuries, restore energy, and revive those on the brink of death when commanded by the user. The being of death is a skeleton cloaked in darkness that resembles the Grim Reaper, embodying the cessation of life. This being can induce fatality by touch, cause instant decay, and weaken enemies’ life forces under the user’s command. Both beings act according to the user’s will should their will be strong enough to control life and death, possibly granting them the ability to directly influence the outcome of battles or specific situations. The beings only exist while the user maintains their existence with their energy, and they are bound to the user’s presence, unable to stray too far from the user. If the user’s concentration is disrupted, the beings will begin to dissipate, and their effects cease, including anyone brought back from the dead or killed by the user's Life & Death. The balance between these beings allows the user to wield control over life and death, shifting the tide of combat through restoration or destruction, depending on what is required.

Afterlife: The user can touch the surroundings and transform the area into an afterlife of their choice, altering the environment to reflect the realm of the dead they wish to create. By shifting the essence of the surroundings, the user can create a space that embodies Heaven, Hell, or any other form of afterlife they envision. In this altered space, anyone who enters becomes a resident of that afterlife for as long as it exists. Those who enter a heaven-like realm are granted immortality, unable to die or suffer harm, existing in an eternal state of peace or bliss. In a hell-like realm, the souls are subjected to torment, suffering, and decay, trapped in a constant state of anguish. The user has full control over the conditions within these realms, determining how souls are treated while they remain within the boundaries of the afterlife they’ve created. The afterlife remains active as long as the user maintains focus and contact with the environment. Once the user leaves the area, the afterlife dissipates, returning the environment to its original state.

  • Heaven: The user can create a realm that embodies Heaven, a space where anyone who enters is granted eternal peace, beauty, and immortality. In this afterlife, the souls within are free from harm, decay, or ageing, and they experience serenity and fulfilment. In this realm, the user can choose to enhance or alter the conditions for each resident, allowing them to live in a state of joy or peace that is beyond physical harm or suffering. The users’ interactions in this heaven-like environment also remain free from pain, and they experience a never-ending state of contentment. This space can act as a sanctuary, where allies can be protected from death and battle, or where injured individuals can be temporarily shielded from harm. The effects of the afterlife persist only as long as the user maintains control over the area, and anyone who enters is permanently transformed into a resident of the realm, immune to death or decay until the realm dissipates.
  • Hell: The user can transform the environment into a Hell-like afterlife, where souls that enter are subjected to torment, suffering, and eternal anguish. In this realm, the user can control the intensity and nature of the suffering, from minor agonies to endless tortures. Souls trapped in this afterlife will experience a constant state of decay and pain, unable to escape unless the user decides to release them. The user controls the severity of the suffering, choosing whether it is psychological, physical, or both. The realm can be used to trap enemies or enemies' souls, subjecting them to a fate of endless torment. The environment in Hell may appear fiery, dark, and oppressive, amplifying the torment of those within it. The user has the ability to modify the environment further, adjusting the punishment to the specific nature of the soul, ensuring that the suffering is tailored and unrelenting. As long as the user maintains contact with the area, the torment continues without end, and any soul who enters is bound to it until the user releases them.
  • Limbo: The user can create an afterlife that represents Limbo, a state of in-between existence where souls do not experience death or peace, but instead remain in a suspended, neutral state. Souls trapped in Limbo are neither at rest nor in torment, existing in a stagnant state where time does not pass and their consciousness remains dormant. In Limbo, the souls cannot interact with the living world or move on to a different afterlife. They are trapped in a state of suspended animation, unable to leave unless the user allows them to. This realm can be used to isolate enemies, and prisoners, or even neutralize specific souls for a period of time. It can also act as a place for reflection or isolation, where the user can temporarily sever connections between a soul and its memories, emotions, or life. While in Limbo, souls experience neither pleasure nor suffering, simply existing in a timeless void, awaiting the user's decision on whether they are allowed to move on or remain forever trapped in this in-between state. The user has complete control over this realm, but it requires careful management, as souls trapped in Limbo can be left indefinitely unless the user decides to release them.

Awakening Weaknesses

Limited Range: The user must maintain physical contact with the target in order to manipulate its mortality. This means they cannot affect distant creatures, objects, or environments without being in direct contact. If the user loses touch with the target, the manipulation ceases, and the subject reverts to its original state. This restriction limits the user's ability to affect large areas or multiple targets at once, requiring careful positioning and sustained concentration for effective use of their abilities.

Vulnerability During Contact: While manipulating mortality, the user must remain in direct contact with the target, making them vulnerable to attack. Any disruption in contact, whether by injury or interference, immediately ends the effect. This makes the user susceptible to being interrupted, especially in combat situations, where maintaining touch could become difficult or dangerous. The user's reliance on proximity and focus can expose them to risks if they are unable to defend themselves or maintain concentration.

Exhaustion from Prolonged Use: Continuously using the ability to manipulate mortality can lead to mental and physical exhaustion. The user must exert significant focus to maintain control over the targets, especially when affecting multiple beings, objects, or environments simultaneously. Overuse of the power can drain their energy, leading to a decrease in effectiveness or even the inability to maintain contact for extended periods of time. The user must carefully manage their stamina to avoid becoming too fatigued to continue utilizing their abilities.

Trivia

  • The vampiric weaknesses are similar to the ones found in the book Dracula by Bram Stoker.
8 Comments
2024/11/11
19:16 UTC

8

Deta Deta no Mi / Data Data Fruit

The Deta Deta no Mi is a Special Paramecia-type Devil Fruit that allows the user to create, manipulate, and transform into data at will, making the user a Data User.

Strengths

One major strength of this fruit is the user is able to transform their body into data to avoid damage from attacks. In the regular world, the user is able to use minor forms of attacks such as firing energy beams of data or levitation. Even in the real world, the user can still transform their bodies into data to avoid attacks, usually as a form of a data clone. The user can also produce bits of data known as "Pixels" that can function in a similar manner to regular attacks. For example, pixels formed into the shape of fire can burn opponents while pixels formed into the shape of ice can freeze. The types of pixels the user produces are entirely up to them and can be used in other means as well.

Definitely, the biggest strength of this fruit is the ability to access a world of data and information known as the "Cyberspace". It is in this location where the user of this fruit has complete control of their surroundings. The user is able to fly for infinite time, control the landscape of the world to their will, and even shapeshift themselves creating a sort of avatar. The user can also bring other people into the Cyberspace via objects called Data Portals and either help transports them to a different area safely or even fight them there giving them a total advantage in battle. In the Cyber World, the user can also gain access to a more powerful form after absorbing other data.

The user can create a translucent screen made out of Pixels, known as a "Terminal", that can display anything on it. This power allows for a vast range of capabilities, making the user extremely versatile in both combat and everyday situations. The user can generate terminals of various shapes and sizes, controlling the content displayed on them. These terminals can show images, text, and videos, and even simulate complex scenes or worlds by connecting to the Cyberspace. This ability to display virtually anything means the user can adapt to any situation by providing relevant information or creating useful simulations.

In addition to this, the user can even hack electronic devices and force them into attacking for their cause. The user themselves can also enter any electronic device and control that object from the inside themselves giving them a unique form in the real world. Any characters that are made of cybernetic materials such as cyborgs are substantial to being hacked/controlled/taken over. Another useful aspect of this fruit is that the user is able to create data clones of any characters they have come across which can then mimic their attacks in the form of digital attacks. The user can even create digital forms of other objects that can be used to blend into the real work making them appear as the actual copy.

Uniquely, the user of this fruit can also appear as small copies of themselves dubbed "AIs" where they can interact with users from any distance away. These are usually through the usage of small video Den Den Mushis that can project images of the user in order to interact with others directly making it useful for sharing direct details of their locations.

Weaknesses

In the real world, despite being made of data, the user can still be harmed by Haki users and is affected by the standard Devil Fruit weaknesses. The user is much weaker in the real world than in Cyberspace as the full capabilities of their powers are locked away. This means the user will most times force a target into the Cyberspace via Data Portal but if the opponent is fast and knows of the portal's presence, there is a good chance it won't work.

Another weakness comes in the form of the user hacking into devices. If the user is, for example, hacking into a device that possesses a virus or malware on it, the user will become affected by it, becoming sick and will be completely weak/vulnerable to attacks until it clears out. The user will often be forced to retreat to the Cyberspace to rest up but in doing so they affect the Cyberspace too, making it glitch and distort until the user is completely healed.

If the user should take critical damage in the real world, they must wait for a good amount of time in Cyberspace to completely recover, being able to recover from a single pixel or AI completely.

Using their devil fruit powers can cause a lot of energy loss for the user, specifically if they're doing powerful techniques or manipulation of a large amount of data, the more the user uses their powers the more they will begin to heat up and eventually overheat, this causes malfunctions in their powers such as glitches, total shut down of the user's abilities, or even the user's mind and body collapsing or freezing in place. If the user's body gains many malfunctions or they have pushed their abilities too far too often they will have to rest and recover akin to a sick person getting over an illness.

Techniques:

Deta Deta no Pixelated Punch: The user transforms their arm into data, breaking it down into a collection of data points or pixels. This transformation allows the user to compress their arm, gathering and condensing the data to increase the force and speed of the punch. The data compression results in a punch that delivers tremendous impact, capable of causing significant damage to the target. The transformation and compression process is quick, making the attack efficient in both speed and power. The Pixelated Punch can break through solid objects, cause substantial damage to opponents, and leave a lasting effect on the environment. It is particularly effective against opponents who rely on physical defences, as the data compression allows the punch to bypass traditional forms of protection.

  • 4-Bit Punch: The 4-Bit Punch is a variant of the Pixelated Punch that involves transforming the user’s arm into a simplified, lower-resolution form of data. By converting the arm into just four bits of data, the user reduces the complexity and detail of the transformation. This lower-resolution form is less taxing on the user’s energy reserves, allowing for rapid execution, allowing it to move faster and repeat use without significant fatigue. The 4-bit Punch sacrifices some of the force but gains better speed compared to higher-bit variants, but it also compensates with its efficiency and ease of use. This is ideal for quick, successive strikes or for situations where conserving energy is crucial. Despite its reduced power, the 4-Bit Punch still delivers enough impact to disrupt opponents and create openings in their defences. It can be used to break through minor obstacles, disable weaker enemies, or as a setup for more powerful attacks. The simplicity of the transformation process also makes it a reliable choice in fast-paced combat scenarios.
  • 64-Bit Punch: The user transforms their arm into a more complex data structure, enhancing the compression to 64 bits. This significantly increases the force but slightly reduces the speed of the punch, allowing it to break through stronger defences and cause greater damage. The 64-bit compression introduces a higher level of precision and control, enabling the user to target specific points on the opponent's body more accurately. This form of the Pixelated Punch is highly effective against opponents with tough defences or armour, as the increased data complexity allows the punch to adapt and penetrate more effectively. It requires more energy than the 4-bit Punch but delivers significantly greater impact.
  • 128-Bit Punch: The user compresses their arm into an advanced 128-bit data structure, maximizing the power and speed of the punch. This level of compression generates a punch with immense destructive capability, capable of causing significant damage to even the toughest opponents or structures. The 128-bit Punch not only delivers raw power but also incorporates advanced data manipulation, allowing the user to inflict additional effects, such as temporary paralysis or data corruption, on the target. This requires a substantial amount of energy and is typically reserved for critical moments in a battle where a decisive strike is needed to turn the tide. The complexity and power of the 128-bit Punch make it a formidable technique that can overwhelm most defences.

Digital Dash: The user transforms into data while running forward, greatly boosting their speed. During this state, their body becomes a data stream, allowing for movement at velocities beyond normal limits. This enables rapid traversal, evasion, or sudden approaches to opponents. The transformation is nearly instant, making the user appear as a blur or digital fragments as they move. While in data form, they can bypass physical barriers by slipping through gaps and avoiding solid objects. This significant speed boost lets the user dodge attacks or reposition strategically in moments. As they return to their physical state, the transition is seamless, enabling immediate follow-up with an attack or movement. Although the energy cost is moderate, repeated use risks overheating and temporary glitches.

Overclock: Overclock grants the user the ability to temporarily accelerate their perception and reaction times to superhuman levels by manipulating their own data processing speeds. In this state, the user experiences time at a slower rate relative to their surroundings, allowing them to make rapid decisions, dodge attacks with ease, and execute complex manoeuvres with precision. However, the strain of overclocking their cognitive and physical functions can lead to rapid fatigue and potential burnout. Prolonged use may result in temporary cognitive overload, impairing the user’s ability to think clearly once the effect wears off. Overclock requires careful management to balance the enhanced capabilities with the physical and mental toll it takes on the user.

Avatar: The user transforms their body into any desired form by using data to alter appearance, abilities, and more. By converting themselves into compressed, tangible data, the user can reconfigure into specific avatars for various needs. In combat, they can shift into forms optimized for strength, agility, or defence. For stealth, they might adopt inconspicuous shapes or mimic others’ appearances. Transformations aren't limited to human forms; they can embody animals, mythical creatures, or objects to suit strategy. Being composed of digital data makes these forms resilient to physical damage and environmental hazards. However, significant energy is required, and exhaustion or interference can destabilize the form, reverting them to their original state. While transformed, the user gains enhanced senses and abilities, such as speed or strength, tailored to the chosen form, offering adaptability and unpredictability.

Terminal: This allows the user to create a translucent screen called a "Terminal," composed of Pixels, which display information or visuals. The user can project a Terminal into the environment, adjusting its size and shape as needed. It can display images, text, videos, or complex simulations using the data available to the user. This makes the Terminal essential for strategic planning, communication, and visualizing data. In combat, the Terminal shows real-time information, such as enemy locations and battlefield conditions, or user stats like health and stamina, providing a strategic edge. It can simulate environmental effects or create visual distractions to confuse opponents, such as projecting lifelike illusions. Outside combat, the Terminal relays data logs, instructions, or interactive content, and it manages data from the Cyberspace, making it key for data control.

  1. System: The user generates a specialized data-driven framework centred around a specific theme, such as martial arts, marksmanship, or crafting. This system is then activated for either the user or another person, granting the ability to instantly access and utilize any data related to that theme. When the system is active, it continuously collects, analyzes, and stores information, allowing the user to replicate any skill, technique, or knowledge associated with the theme. For instance, if the system is built for swordsmanship, the user can observe various sword techniques, store them, and seamlessly perform those techniques with the same level of precision and expertise as the original source, even if they have no prior training. The system adapts in real-time, refining its stored data based on new information or observed techniques, ensuring the user can match the skill level of anyone they encounter. Additionally, the user can transfer the system to others, temporarily granting them access to the same abilities and data for a specified period.
  2. Fake Data: Fake Data focuses on creating false information in the user's personal data. This can include displaying incorrect health status, false skill levels, or fake weaknesses. This is useful for creating confusion and misdirection in combat. For example, changing the user's data to false ones such as the user's health being very low, will make the target believe that the user is critically injured or if the user creates fake data of the user having different powers they will be able to appear like they have those powers, making others believe that they have gained more abilities and powers than they actually have making them fearful of the user or displaying false exploitable weaknesses in themselves can make the enemy underestimate the user or continuously try to attack that false exploitable weakness.
  3. Instant Skill Upload: This allows the user to temporarily upload a specific skill or knowledge into their own or an ally's mind. By accessing the Cyberspace, the user can select a skill from a pre-existing database and transfer it via the Terminal. For example, the user could instantly upload the ability to pilot a specific vehicle, speak a new language, or perform a complex task. This application is useful for adapting to new challenges and enhancing team capabilities. It requires careful management of the skill database and precise control over the upload process to avoid data corruption.
  4. Reality Augmentation: This application projects augmented reality (AR) elements into the user's environment via the Terminal. The user can overlay helpful information, such as highlighting hidden traps, marking valuable resources, or providing visual guides for complex tasks. The AR elements can also include virtual assistants that offer real-time advice and instructions. This application enhances the user's interaction with their surroundings and provides practical support in various situations. It requires a stable AR projection system and accurate environmental data to ensure the augmented elements align correctly with the real world.
  5. Digital Mimicry: This allows the user to temporarily copy the abilities and skills of others by scanning and replicating their data. The Terminal can analyze an individual's data signature, including physical abilities, combat techniques, and even certain powers, and then it allows the user to mimic these abilities for a limited time. This application is useful for adapting to various combat scenarios and surprising opponents with unexpected skills. It requires precise data scanning and a substantial amount of energy to maintain the mimicry effect.
  6. Virtual Companion: This application projects a virtual AI companion from the Terminal that can assist the user in various tasks. The companion can provide tactical advice, manage resources, perform reconnaissance, and even engage in combat. It operates based on the data and commands input by the user, adapting to changing situations and providing continuous support. The virtual companion can interact with digital systems, hack into enemy devices, and relay information back to the user. This application enhances the user's capabilities by providing a reliable assistant in complex scenarios. It requires a sophisticated AI system and regular data updates to function effectively.

Download: This allows the user to "Download" data from a person or object, creating an exact copy within Cyberspace. To initiate, the user must maintain constant physical contact, with the duration depending on the target's complexity. The user converts physical attributes, memories, and powers into digital form, producing a perfect replica in the Cyberspace. This data can be analyzed for insights, such as an opponent’s fighting style or hidden memories, or mimicked for combat advantages. The user can replicate attributes or powers, though special abilities appear as digital copies. Download's versatility aids in combat and strategy, allowing the user to counter weaknesses or copy skills. However, it is energy-intensive and concentration-heavy. Interruptions can corrupt the copy, and mimicking complex data requires significant processing power, leading to exhaustion or overheating. Physical contact and time limitations make strategic use essential.

Upload: This technique allows the user to upload data into creatures or inanimate objects through direct physical contact and time for transfer. The user can alter targets' data, introducing new information or abilities. This enables instant impartation of knowledge or minor data-based skills, like learning a new language or skill. Creatures can receive data that grants them simplified abilities, such as basic access to the Cyberspace or limited versions of data-based powers. Inanimate objects can have their properties modified, enhancing durability or enabling interaction with digital systems. This technique strains the user, as they bear the energy cost of maintaining uploaded abilities. Complex data transfers demand more time and energy, leading to exhaustion or malfunctions with overuse.

  • Mini-Terminal: The user uploads and embeds a "Mini-Terminal" into a target, granting them access to a simplified version of the user's Terminal. The Mini-Terminal manifests as a display that the target can summon and interact with at will. This display provides comprehensive information about the target's statistics and capabilities, including data that they may not be consciously aware of. Once the Mini-Terminal is uploaded, the target can view detailed metrics on their health, strength, stamina, durability, and other attributes, quantified in numerical values. This includes both physical and metaphysical data, such as luck or spiritual energy. The Mini-Terminal categorizes and displays information on all the target's skills and powers, offering insights into their abilities and allowing them to toggle certain skills and powers on or off. This feature helps the target manage their capabilities more effectively and understand the full extent of their potential. Additionally, the Mini-Terminal can reveal abilities and skills that the user could have uploaded along with the Mini-Terminal for the individual to use, providing a roadmap for further enhancement. The user can also upload additional functions to the Mini-Terminal, though these enhancements place a greater strain on the user. For example, the Mini-Terminal can be upgraded to include an inventory subspace, enabling the target to store and retrieve items at will. Another advanced function might allow the target to teleport to the Cyberspace with the push of a button, offering an immediate escape or strategic repositioning. These advanced functions are highly useful but come at a significant cost to the user, who must expend considerable energy to maintain them. The more functions the Mini-Terminal has, the greater the toll on the user, which can lead to energy depletion or malfunctions if overused.

Cyberspace: The Cyberspace is a digital pocket dimension within the user's body that they can shape and control freely. This personal dimension functions as a self-contained world, accessible only to the user and those they permit. The user can enter and exit Cyberspace at will, using it for various purposes including refuge, strategy planning, or ambushing opponents. Upon entering Cyberspace, the user can manipulate the environment to suit their needs. This includes altering the terrain, adjusting the climate, and creating structures or obstacles. The user can also control the flow of time within Cyberspace, potentially speeding up their recovery or training sessions, by overclocking or underclocking the Cyberspace but overclocking can cause overheating. This dimension is entirely under the user’s control, allowing for the creation of advantageous battle scenarios or safe havens for rest and recuperation. The entrance and exit to Cyberspace are seamless. The user can instantly transport themselves or others into this dimension through data portals. These portals can be disguised or hidden, making them ideal for surprise attacks or quick escapes. Within Cyberspace, the user can achieve a higher state of power by absorbing and manipulating the data that constitutes this digital realm, enhancing their abilities temporarily. Cyberspace also serves as a strategic advantage in combat. The user can pull opponents into this dimension, where the user has complete control over the environment and can manipulate it to disorient and defeat them. Additionally, the user can store digital clones or constructs within Cyberspace, deploying them as needed. This pocket dimension provides a versatile and powerful tool for the user, enhancing their tactical options and offering a safe space for recovery and preparation. However, maintaining and manipulating Cyberspace requires significant energy, particularly when performing complex changes or hosting battles, necessitating careful management of the user's stamina and resources.

  • Digitization: This allows the user to transform matter into data, transporting it immediately into the Cyberspace. By digitizing physical objects, the user can convert them into code, making them accessible and manipulable within their digital realm. This process involves the user touching or targeting the object they wish to digitize, triggering a transformation that breaks down the matter into data particles. These particles are then absorbed into the Cyberspace, where they exist as code. Once in the Cyberspace, the user can manipulate the digitized objects freely. This includes altering their form, combining them with other data, or storing them for later use. Digitization can be used for both offensive and defensive purposes. For example, the user can digitize an enemy’s weapon, rendering it unusable, or remove obstacles from their path. Additionally, the user can digitize parts of the environment to create new strategic elements within the Cyberspace. The transformation process is nearly instantaneous, providing a quick and efficient means of transporting matter between the physical world and the Cyberspace. This technique requires a moderate amount of energy, and its effectiveness depends on the complexity and size of the object being digitized. Larger or more complex objects require more energy and concentration to convert. However, this technique opens up vast possibilities for the user, allowing them to manipulate the physical and digital world to their advantage.
  • Digistruct: This allows the user to transform data from the Cyberspace back into physical matter, making it interactable in the real world. By reversing the digitization process, the user can take code and reconstitute it into its original or a new physical form. This involves selecting the desired data within the Cyberspace and using the user’s powers to reconstruct it into tangible matter. Digistruct enables the user to bring objects, structures, or even digital constructs created within the Cyberspace into the real world. This can be used to summon weapons, tools, or other items that the user has stored or created digitally. Additionally, the user can create new objects from scratch within the Cyberspace and then bring them into reality, allowing for endless customization and adaptability in various situations, although these new creations need to make constant physical contact with the user or else they turn back into data and return to the Cyberspace. The reconstitution process is precise and controlled, allowing the user to dictate the exact form and function of the materialized object. This can be used in combat to summon powerful weapons or shields, or in everyday situations to provide necessary tools or resources. Like Digitization, the energy required for Digistruct depends on the complexity and size of the object being reconstituted. Larger or more intricate constructs demand more energy and concentration. Digistruct provides a seamless bridge between the digital and physical worlds, granting the user unparalleled versatility. By combining this technique with Digitization, the user can effectively transport and manipulate matter across dimensions, enhancing their strategic options and capabilities. This dual ability to digitize and reconstitute matter makes the user a formidable force, capable of adapting to and controlling their environment in innovative ways.

Awakening

Upon awakening, the user of the Deta Deta no Mi gains the ability to transform and manipulate inorganic material around them into data. This allows the user to control their surroundings as if they were a physical extension of their own body.

The user can convert objects, structures, and even entire sections of the environment into digital data, enabling them to reshape the battlefield or any area to their advantage. This power provides unparalleled control over the environment, allowing the user to create barriers, traps, weapons, or any other structures needed in real-time. The ability to switch between digital and physical forms at will adds versatility, enabling the user to adapt instantly to changing situations. They can disintegrate obstacles into data, create passageways where there were none, or generate digital constructs that mimic real-world properties. This newfound capability significantly enhances the user's strategic options, making them a formidable opponent who can manipulate the terrain to suit their needs.

Beyond environmental manipulation, the user's awakened powers also grant advanced data abilities that go beyond conventional limits. The user can "hack" living beings by infecting their bodies with computer viruses, similar to hacking a computer system. This can allow the user to take control of their opponents' bodily functions, movements, and even their thoughts to some extent. By injecting a virus, the user can disrupt the target's biological processes, causing paralysis, confusion, or other debilitating effects. In more extreme cases, the user can attempt to take over the target entirely, turning them into an unwilling puppet.

The user can also "hack" the world around them, effectively bending reality in ways that mimic cheats in a video game. This might include altering the laws of physics within a localized area, such as nullifying gravity, creating instantaneous barriers, or spawning digital constructs out of thin air. By manipulating the underlying data of the environment, the user can perform feats that would normally be impossible, giving them a significant tactical advantage. For instance, the user could create an impenetrable digital fortress or instantaneously teleport short distances by converting themselves into data and reassembling elsewhere. These hacks can also be used to manipulate environmental factors, such as altering weather conditions or creating hazardous terrains on the fly.

Additionally, the user can implant errors into digital systems or even the natural world, causing widespread disruption. This could include creating network-wide failures, disrupting communication systems, or causing environmental disasters like localized earthquakes or electrical storms. By hacking into digital infrastructure, the user can cause chaos on a massive scale, affecting entire regions or battlefields at once. This ability to introduce systemic instability makes the user a powerful disruptor, capable of turning technological advancements against their creators.

The user's mastery over data also allows them to extract and manipulate information at an advanced level. They are able to extract the biological data of someone, instantly creating a rudimentary data clone of them, they could even extract the data of the minds of another and use that person's information, data, and processing power in a network to boost the user's processing power and even being used to give the AIs independent processing power.

Awakening Weaknesses

Despite the enhanced capabilities granted by awakening, there are significant drawbacks that limit the user’s ability to fully exploit their new powers. Firstly, the user must maintain some form of physical contact with the material they wish to transform and control. This requirement for physical contact means that the user is vulnerable during the initial phase of transformation, as they must approach and touch the object or area they intend to manipulate. This vulnerability can be exploited by opponents who are aware of this limitation, making it a critical weakness in combat situations.

The awakened powers also place a substantial drain on the user's energy reserves. The process of converting and manipulating inorganic materials consumes significantly more energy than pre-awakening abilities, leading to quicker fatigue and potential overexertion. Sustained use of these powers can result in severe exhaustion, reducing the user's effectiveness over time. The intense energy demand can cause the user to overheat, leading to malfunctions in their abilities and even physical collapse if not managed carefully. This overheating can manifest as a loss of control over their digital constructs, causing them to glitch or disappear unexpectedly, which can be disastrous in a combat scenario.

Additionally, the complexity of managing advanced data abilities, such as hacking living beings or altering environmental data, requires immense concentration and mental stamina. The mental strain from constantly processing and manipulating vast amounts of data can lead to cognitive overload. This overload can impair the user's judgment, slow their reaction times, and cause debilitating headaches or even unconsciousness if pushed too far. The need for sustained mental focus means that the user is less capable of multitasking, making them vulnerable to attacks while they are deeply engaged in data manipulation.

Moreover, when attempting to hack living beings or the world around them itself, the user is must bypass the opponents will power and their own body fighting against the data that has entered their body and trying to change or take over it, making the body's immune system capable to impeading the take over alone. Opponents with strong willpower, or those possessing Haki can resist or even repel the user’s attempts to take control. A failed hacking attempt can backfire, leaving the user vulnerable to counterattacks or causing feedback that can disrupt their own body temporarily. This risk makes the hacking ability a double-edged sword, requiring careful consideration before use.

Awakening Techniques:

CyberWorld: The user transforms the area around them into an extension of their cyberspace, merging the digital realm with the physical world. This transformation grants the user the same control they possess within their cyberspace, enabling them to manipulate the environment and reshape it according to their will. The user can alter terrain, create or remove structures, and spawn data constructs, all as if the area were a seamless part of their cyberspace. This control extends to summoning digital entities, manipulating environmental data, and embedding traps or barriers directly into the transformed space. The user can also access and edit data within the zone, enhancing their tactical options by analyzing and responding instantly to threats.

  1. Pixelmon: The user creates monsters of any shape and size within the CyberWorld, each designed with unique powers, skills, physiologies, and personalities that reflect their intended roles. These creatures can serve as guardians, attackers, or even support units, with traits that match their purpose. The user programs them with specific abilities, whether elemental attacks, defensive capabilities, or specialized skills, making them versatile tools in combat or strategic operations. Pixelmon can act independently or follow direct commands, adapting to changing circumstances within the CyberWorld. Their individuality in personality allows them to react unpredictably, providing an additional layer of complexity and strategy. They vanish when destroyed or deactivated, preserving the user’s control over the space.
    1. Elemental Muncher: The user creates a Pixelmon that embodies a specific element depending on the one that they had eaten last, such as fire, water, or lightning. These creatures have attacks and abilities tied to it's element, such as breathing fire, creating tidal waves, or summoning lightning strikes. These beings can be used for offensive strategies or as barriers against attacks involving their opposing elements.
    2. Guardian Armour: The user summons a Pixelmon specifically designed for defence. This construct possesses high durability and can form protective barriers or absorb damage meant for the user or allies. Its primary role is to shield strategic areas or individuals within the CyberWorld.
    3. Falseling: The user creates a Pixelmon skilled in creating false projections within the CyberWorld. This creature can generate lifelike illusions that mislead enemies, creating decoy pathways, fake allies, or disguising critical structures. These projections can disrupt enemy strategies by causing confusion and hesitation.
  2. Game: The user designs a game within the CyberWorld, establishing specific rules and mechanics powered by their data. These games can vary from simple trials to complex, multi-layered challenges. Players, whether allies or enemies, must adhere to the game’s rules, which could dictate movement, combat style, or objectives. This technique traps participants within these digital constructs, turning battles into strategic competitions shaped by the user’s design. The user can modify game elements mid-combat, creating dynamic scenarios that force adaptability and careful planning. The constraints of the game mechanics give the user control over the flow of interaction, making this an effective tool for disruption or challenge-based engagement.
    1. Battle Royale: A competitive Game where participants must engage in combat under specific rules. This setting can restrict weapon usage, limit abilities, or alter environmental factors. The user controls the pacing and escalation of the match, ensuring they maintain the upper hand while opponents are forced to adapt.
    2. Puzzle Chamber: A strategic Game that places participants in a room full of interconnected puzzles and obstacles. Each solved puzzle changes the terrain or unlocks new areas, pushing players to solve or evade traps to continue. This mechanic stalls or separates groups, allowing the user to focus on isolated targets.
  3. Pixel People: The user creates individuals within the CyberWorld, each designed with unique skills, talents, and abilities that vary widely, from mundane professions like blacksmiths to extraordinary roles like saints or wizards. These Pixel People possess tailored physiologies and distinct personalities, allowing them to function independently or under the user's direction. They can contribute to the battlefield by performing specialized tasks, casting spells, or enhancing allies with their crafted skills. Each creation operates as a component of the user’s strategic plan, providing versatility and depth to interactions within the CyberWorld. When no longer needed, these individuals can be deconstructed seamlessly back into data.
    1. Arcane Scholar: The user creates a Pixel Person with deep knowledge of digital magic. This individual can cast spells within the CyberWorld that disrupt enemy data flow, nullify attacks, or amplify allied abilities. Their role is to maintain a supportive, magical presence on the field.
    2. Engineer Construct: A Pixel Person designed to repair and build within the CyberWorld. This figure can create barriers, fix broken structures, or fortify defensive positions, making them essential for sustaining long-term engagements.
    3. Strategist Commander: The user generates a Pixel Person with high tactical acumen. This creation coordinates the movements and attacks of other Pixel People or Pixelmon, ensuring optimized combat strategies. They analyze battle conditions and provide real-time strategic advice to the user.
    4. Scout Specialist: A Pixel Person programmed for reconnaissance. This creation is agile and capable of quick data transmission back to the user, providing intelligence on enemy locations, weak points, and the status of the battlefield. They can also lay small traps or signal ambush points.
    5. Spiritual Sage: The user designs a Pixel Person with exceptional healing and support capabilities. They channel restorative energies and provide status effects to allies, such as increased speed or data resistance. Their presence fortifies the team's endurance and aids in prolonged conflicts.

"Hack": Leveraging their ability to manipulate data, the user can alter fundamental aspects of the physical world in relation to themselves or the world itself. This allows the user to change the laws of physics within a localized area, creating effects that defy natural norms. Examples include nullifying gravity to make objects and opponents float, creating instantaneous barriers that block attacks, or generating platforms in mid-air. By rewriting the data of the environment, the user can perform feats such as creating sudden gusts of wind, altering temperatures, or generating hazardous terrains like spikes or pits. These changes can be temporary or sustained, depending on the user's focus and energy levels.

  • [Aimbot]: Once activated the user wields an inexhaustible mastery of accuracy, effortlessly targeting and striking any and all objectives, defying the impossible, the improbable, and the unimaginable odds.
  • [Noclip]: Once activated the user gains the ability to free-fly and become simultaneously intangible and tangible at the same time, being able to attack or make physical contact with their targets while their targets cannot touch or attack the user, even while the user is making physical contact.
  • [Infinite Ammo]: Once activated the user is able to possess an unlimited supply of ammunition for their weapons (bullets, arrows, etc.).
  • [Invisibility]: Once activated the user can render themselves unseen by the naked eye and become invisible in the visible spectrum. The user can move about an environment unseen by others and act without being observed.
  • [No Recoil]: Once activated the user is immune to recoil, being completely invulnerable to the effects of recoil and being pushed back upon exerting a force, such as firing a gun and feeling "pushed back" once shot, or a boat being kicked with the user being kicked away from it at the docks due to Newton's Third Law.
3 Comments
2024/11/11
18:28 UTC

10

Henshin Henshin no mi (Loki's possible devil fruit)

Name: Henshin Henshin no mi or the transform transform fruit

Appearance: It's a pomegranate like the Nika fruit, but it has a different color pallet (a deep purple with a firery orange tinge in the middle of the spirals).

User: Prince Loki (theory on his devil fruit)

Description: The user gains the ability to transform or partially transform into anything form they can imagine making them an omnifarious human. It is the most terrifying devil fruit.

In-depth description and applications:

The user becomes the ultimate shapeshifter letting them change their body into any shape, size, density, weight, texture, sex, material, race and species. Letting the user become any person, race, material/object, and animal even mythical creatures (even perfectly replicating their biological attributes and powers/abilities). What the user becomes is near indistinguishable from the real thing down to a molecular level and perfectly replicate the abilities of that said race, species and mythical creature they become even if their a humanoid being or demigod. Even becoming the exact materials of that object they become. They don't need to become fully like that they transform, but in fact the user can partially transform body parts into objects or animal (mythical creature) parts just to use it for extra abilities or utilities. The user's body is also made a sort of malleable and extremely durable substance (Lunarian durable) to shapeshift.

The user can also extent this ability to nonliving objects and substances to change their physical and chemical properties through physical contact. Changing things like Color, Shape, Density, Weight, Size, Durability, Ductility, Flexibility, Temperature, Conductivity, Texture, Toxicity, Flammability, Radioactivity, Reactivity, Corrosion, Oxidation, PH, Combustion, etc. The user can only chance a few properties in one object at a time (basically you can only make one object like something else and revert it back once).

Applications from potential user (Loki):

  • Fenrir: The user becomes a ginormous wolf that is 230-400 meters tall, teeth as strong as sea stone, frost breath that could create glasures or spue out molten magma and iron to create destructive weapons.

  • Jörmungandr: The user becomes a 5 km snake with indestructible red scales and spews out a poisonous breath that can destroy someone's insides and even Lunarians aren't immune to this (exactly like Megellin's venom venom fruit powers).

  • Sleipnir: The user becomes a 8-legged stead that is as fast as the speed of light.

  • Nika: The user becomes the sun god with an extremely rubbery and fluidic body for more effective shapeshifting.

  • Surtur: The user becomes a 20 km giant lunarian that generates fire hotter than magma, is invulnerable, war cry and can generate slashes that can destroy countries with the country sized sword and could break apart the red line.

  • Lunarian: Self explanatory

  • Kraken: Its a giant squid that can spew superheated sea water.

  • Nidghodd: A giant a serpent dragon that constantly eats at the roots of Yggdrasil, the world tree that connects Asgard, Midgard, and Niflheim. This transformation that can fire dark fire that decay life and can teleport to other places through fire.

Weaknesses:

Seastone, swimming and powerful Haki are the obvious one. The user must know how what they what to transforms exactly look like, what do they do, their biological attributes, their measurements and what mythological creature does what. For objects and materials, the user must know what elements they are made of, the chemical composition to make alloys, what are the moving parts and how do they feel like (basically you need to know chemistry and engineering to use this part of the shapeshifting). Like all shapeshifters, the user has a distinct tell of their identity being an winged ouroboros tattoo on their back when they are transformed. The user can't directly copy other people's devil fruit (they can turn into elemental forms like logias or have powers like the Ope Ope no mi or the Shadow Shadow fruit), it is only if its biological in nature (i.e. like the paw paw fruit or the spin spin fruit for example) or its part of a specific mythological creature or substance. There is a limit on how long they can stay transformed depending on the transformation (example of this is staying a different sex or race for months, but you can stay in a different animal or object for a few minutes or an hour). They don't get the Zoan buff because it's a paramecia ability (they can use hybrid forms but know stat buff) and the strength of the fruit only depends on the user's strength.

Awakening:

The user can shapeshift to perfectly replicate any ability or any form they have ever seen and can even replicate other people's awakenings whether zoan, paramecia or logia they have witnessed in their lives. Making it a chaotic force that can destroy the world.

I strongly believe this is Loki's devil fruit (other than mythological reasons) because:

A. This might be what the royalty of Elbaf used as the Sun God fruit all this time.

B. This might be the fruit the king replaced with the Nika fruit after the fruit god stolen by CP9 and then eaten by Luffy.

What do you guys think of my fruit and do you think this could be Loki's fruit?

2 Comments
2024/11/11
13:51 UTC

10

Pagu Pagu no mi - Mythical Logia

This devil fruit would be classified as a mythical Logia named after the ancient Chinese Deity Pangu who was said to have split heaven from earth. This fruit would allow the user to convert one elements to a different one at will as well as being able to manipulate them element as they please, but only one at a time. They’re also able to transform into large structures made of certain Elements like a mountain or even island based on how Pangu was said to to become part of the lands geography. This is still the works and I’d like to see your thoughts

3 Comments
2024/11/11
03:33 UTC

5

What’s your strawhats equivalent oc pirate group

I call this group the star dragon pirates who are also the celestial circus to make some quick cash. They all know rokushiki techniques but don’t all use them

Captain Son of Luffy named ace: has the wukong devil fruits has fire and electricity powers

Vice captain: shichiro able: lunarian the :devil huntsman he uses 5 swords the wings are used as hands and his signature moves are star slash and eclipse blades Gets two forms blue moon eclipse which turns his flames blue but wings white and red moon eclipse stayes the same but flames are more red. Both stronger but red moon more Wild and fast while blue mon is stronger. Gets Haki and trained with zoro during time skip

Navigator: aoi tayaka: kappa with water and plant ability. Her weapon is the same weapon as white beard. Pirates name is sea queen

Sniper: suka rabeetle:Electric, amber, metal pheromones powders and greens stars: Soge king: after usopp gives the mask sniper king gave him before he died he wears it with him. Usopp put in built in goggles: main attacks are beetle boxing or amber charge. TS Got sent to the island with lightning rain. Can go su long whenever he wants and used various types of metal merged with his exoskeleton armor making his body harder he can rearrange the how ever he wants. He became faster and stronger gains Haki trained with a old mink got Haki but not conquer

Chef: ayaz: ice water fishman karate: the ice demon. Ice oni and fishman hybrid: he has 6 arms that stretch around and helps in the kitchen. TS Trained with Aokiji with his cooking skills and ice powers gets Haki I feel like aokiji is a good cook especially anything with broth

Doctor: arix corro: alchemy: the Alchemical Doctor: he can do alchemy and later on has an alchemy suit with gloves and boots like honey lemon from big hero 6. TS went to punk hazard and got rid of the poison and get stronger and smarter with his alchemy and chemical suit. Trained on his own but study the material that was left. He also learns to combine humans together and or animals but doesn’t. He also turn some of the dragons part left there with some other parts into his own personal flying jet thing to travel one kind like franky motorcycle but it can fly fast and shoot chemical gases like mustard gas tear bombs chloroform ammonia and others. He also made a Dino mech a ankylosaur making shock waves and digging around and yes they can combine thx to Raymond who rides this

Archeologist: esper: warp warp, germa suit, rokushiki The lurker in light. TS Modified her suit more giving me features like walking on walls and stick web creation. Trained on her own. She modified herself a lot thinking of she doesn’t she’s useless. “Sister “ of able

Shipwrights: Raymond: model King Kong, Axe sickle hammers King Kong hassoken: His arms are also mecha gauntlets that turn into Gatling guns shooting regular canons but also poison fire electricity and ice which can be used as a fist function. TS he got sent to an island where there was hard metals every where and thick ice to break. He was able to turn his his gauntlet into multi weapon adding a chainsaw, flail, grapple and giant drill he trained his hashoken and got Haki but not conquers

Helmsmen: Roy:Seastone brass knuckle rokushiki: the champion of cipher pole brother of Raymond: TS he trained on a sky island with multiple temples there and he took the treasures

Musician: Sono lotl: sound: the music massacre: axolotl dragon devil fruit. Different forms hybrid form, full form, warden form, dragon form. Has sonic and sound abilities being able to mimic voices sounds etc and make remix’s out of them. He can make giant sonic sound waves calls one move sonic tsunami. TS was in impel down but no clay rescued him trained his sound mimicry and other abilities by tricking the warden also got strength and stamina boost by fighting a lot to prisoners all the different guards some level 6 and the new pacifista that were added as guards

Pet: kuro: saber tooth tiger with Cerberus devil fruit: the beast from hell. Has fire ice and lightning breath with fast speed. Is able to ride clouds and walk on the ocean by turning it into ice. Has paralyzing spit and snake tail which also spits some venom. Also has some awesome soul powers like big mom and has homies like bigmouth like a cloud one and a bone which he smacks people with his tail. TS went to a islabs similar to Luffys but a lot more animals that knew Haki and he trained their learning all 3. His goal is to be the greatest good boy.

4 Comments
2024/11/11
02:05 UTC

6

Smog Smog Fruit

Smog Smog Fruit

Ability

The Smog Smog no Mi is a Logia type Devil Fruit that grants its user the ability to create, control, and transform into smog.

In Depth Description

This fruit allows for both offensive and defensive capabilities, making it versatile in various combat scenarios. The user can manipulate smog to obscure vision, create toxic clouds, and even use it as a means of transportation. As a logia type fruit, users can become intangible while in their smog form, allowing them to evade a multitude of physical attacks. This makes them difficult to hit with regular weapons. The smog produced by the user can be toxic, causing harm over time to those who inhale it. users also to blend into the environment through smog allows for stealthy movements and surprise attacks.

Combat Info

The user can fill an area with smog, creating a dense fog that obscures visibility. This can be used strategically to confuse opponents or escape from dangerous situations. They can create various forms of lethal or non lethal toxic smog-based attacks, such as suffocating opponents or using concentrated bursts of smog as projectiles. This fruit also excels in area denial, by filling an area with toxic smog, the user can control space on the battlefield and force opponents into unfavorable positions and/or dictate movements.

Weaknesses

Like all Logia users, the Smog Smog no Mi user is vulnerable to Haki attacks, which can bypass their intangibility. Being a devil fruit user means that they are rendered useless if submerged in water or if they come into contact with sea-prism stones. Users will also suffer in high wind areas. High winds can disperse the user’s smog, reducing their control over it and potentially exposing them during combat.

0 Comments
2024/11/11
00:27 UTC

4

Climate Climate no Mi

Climate Climate no Mi

Type: Paramecia

Appearance: This devil fruit takes shape of a breadfruit, it has a yellow hue with darker yellow polka dots around it's exterior, it has a dark green and grimy interior.

Abilities: The user of this fruit can change the climate of any island/place they visit, becoming a climate human. They could use this to make an island prosper by making it rain for plants to grow, or cause it to never rain making it dry and an unbearable wasteland. They could cause heavy snowstorms that will last for days, or a long lasting heat streak with unbearable heat.

Awakening: Awakening this fruit allows the user to create climate attacks, like heating up there own body to increase their strength/damage, or freezing their arms to the same effect.

Weaknesses:

  1. Standard Haki Weakness: Conquerors haki can reverse the effects of the climate change.
0 Comments
2024/11/11
00:11 UTC

1

thief thief no mi

The thief thief no mi is a paramecia devil fruit that allows one to steal from others this can be both physically or not. If the user touched an object as long as it's within 50 dorobo dorobo of the user the user can teleport the object to themselves Awakening allows the user to steal non physical things as long as they can get the other person to show the thing and show anxiety about it the user can reach into them and steal it after all a vault needs to be opened to be robbed.

0 Comments
2024/11/10
23:54 UTC

8

Library Library Fruit / Bunko Bunko no Mi - Rewrite

The Bunko Bunko no Mi is a paramecia-type Devil Fruit that allows the user to become a living library, making the user a Librarian human.

Strengths

Upon consuming the Library Library Fruit, the user will gain a permanent pocket dimension of an infinitely expanding library within themselves which they are able to customize however they like. The user can teleport people and objects into their library by transforming themselves into a library door, allowing whoever or whatever travels through the door to be transported into the library's interior.

The user also gains the ability to transform their body into a full-size library matching the pocket dimension one as it is just the pocket dimension one expanding into the world and transforming the user into the building. When transformed the user has complete control over the library, allowing them to manipulate its structure, features, and contents as if it were an extension of their own body. The user can enhance the durability of their library, fortifying it against environmental hazards and potential threats. The library will continuously grow to hold as many books/records as the user user has.

The library's main function is to hold all knowledge in the form of various records that can commonly be found in libraries, such as; scrolls, books, pictures, paintings, etc. How these records behave is entirely up to the user's whim, as they can make a painting play out an entire memory, or even immerse themselves or someone who is reading a book entirely into the world of the book for them to see it as if they were there. Records are added to the library once the user makes contact with someone, once this is done all of the knowledge that they know, whether it be stories, history, memories, thoughts, etc. will all be recorded in some form within the user's library. This is the same for all of the user's knowledge which will constantly be transcribed into the records in the library able to be accessed at any moment in time, like a giant database. Additionally, the user can add any record to their library by making physical contact with the record, which will create a perfect copy of that record inside the user's library.

Inside the library, the user is able to create anything that is and/or could be in a library (Including but not limited to furniture, books, stationary, etc.). The user can manifest themselves inside of their library and with enough training they can manifest multiple copies of themselves acting as a sort of hive mind. The user is able to take out their creations however they must keep physical contact with it constantly and if they don't it will disappear and reappear back in their library when the user has the energy to create it again.

Inside the library, the user has absolute control capable of creating and controlling anything and everything in relation to libraries.

Weaknesses

Standard devil fruit weaknesses apply.

Space & Haki: If the user manages to trap someone within the library then that person can escape by using strong haki or any space-manipulating power to escape the library.

Library size: The user is unable to transform fully into a library bigger than what they are capable of. So even if their library is big enough to reach the moon in the pocket dimension, they may only be able to transform into a library as big as a skyscraper if they are only that strong, with the interior's space warped to fit the entire library like the actual pocket dimension.

Knowledge/Records: Records can be created out of the user's energy allowing them to create as many as they like, but they need knowledge to put into the record for it to be of any use, luckily the user is able to put fictional stories into some of these records, creating things like storybooks, to give them function.

Energy: It takes energy for the user to make anything within the library be it things, their avatar, or even them manipulating the library to their will to make whatever they want happen, or even remake the library and its contents.

Outside contact: Records and other creations that the user made within their library will turn into dust once they are apart from the user. Meaning that a record can be taken out but must always remain in contact with the user. Additionally, anything manifested from a record will turn to dust the second that the record is closed, no longer on the same place the manifestation is on(i.e. different page), put away, or destroyed.

Techniques:

BookShelf: The user transforms a part of their body into a section of a bookshelf from their library allowing them to take out a book from their library and do whatever they want with the contents of the book. For example, if the book is a storybook then the user is able to manifest the contents of the book, whether it be the characters, weapons, items, or even structures.

  1. Mage Eater: In the fantastical world of Mage Eater, sentient spellbooks with individual personalities roam the land, each waiting for a worthy wielder to unlock their powers. These living tomes possess unique egos and powers, choosing their owners based on compatibility and the potential for growth. The creator of these spellbooks is the protagonist, a young but immortal hermit named Erevos, who spends centuries in isolation perfecting his craft. His obsession is to create enough spellbooks so that every person can wield magic, transforming a society where magic is commonplace. Erevos is a mysterious figure, appearing sporadically across time and space, constantly seeking new ideas and inspirations for his creations. The world itself is shaped by his works, with grand libraries, ancient ruins, and mystical academies serving as focal points where spellbooks gather to await their chosen wielders. When this book is summoned, the user can manifest sentient spellbooks with unique magical abilities, or conjure Erevos himself as a knowledgeable ally, capable of casting powerful spells and manipulating arcane forces.
  2. The Underworld Was No Place For A Hamster: This darkly humorous and supernatural tale follows the story of Niko, a young man who meets an untimely end and is reincarnated as a hamster with his past life's memories. Just as he begins to adapt to his new, tiny life, he meets another untimely demise and slips through the cracks into the underworld. Here, in the labyrinthine and chaotic realm of the dead, Niko must use his newfound form and cunning to survive. The underworld is full of strange artefacts, demonic beasts, and forgotten spirits, each presenting unique dangers and opportunities. With a gradually failing memory of his previous life, Niko's hamster form grants him agility and small size, which he uses to pilfer relics and dodge supernatural threats. The setting is a twisted version of various mythologies' afterlives, with rivers of fire, endless catacombs, and ancient gods' decaying temples. When this book is used via "Bookshelf," the user can manifest Niko as a swift, elusive companion who can navigate tight spaces and summon his various underworld artefacts, like the Shadow Cloak or the Inferno Robes.
  3. I Accidentally Killed All The Tamers: Set in a high fantasy world embroiled in chaos and war, I Accidentally Killed All The Tamers follows the tragic tale of Rhys, an ageing adventurer known as the Kingdom’s Blade. In his twilight years, Rhys is manipulated by the kingdom into exterminating the tamers, powerful individuals who could control beasts and monsters, to prevent a feared uprising. Unbeknownst to him, this act shifts the balance of power to the Demon King, who reclaims control over all monsters and begins his conquest. The kingdoms, realizing their folly too late, task the royal advisor with a desperate plan to travel back in time using an ancient artefact. Rhys, guarding the advisor during the ritual, suffers a debilitating injury, with the sight of the injured man who sacrificed so much for everyone only to be blamed for his orders, the royal advisor sends Rhys back in time to his youth, leaving the faith of the kingdom in his hands. Now, Rhys must navigate a world where he is a young drifter of the kingdom, a young 12 year old who has already failed once as a knight squire, who has a new purpose of seeking to undo the demon’s influence and save the kingdom. The book's world is filled with lush forests, perilous dungeons, and vast battlefields where monsters and men clash. When summoned through "Bookshelf," the user can draw upon Rhys as a battle-hardened warrior who wields a beast-slaying sword, or manifest enchanted items used by tamers to control and command various creatures.

Studious: The user becomes stronger, faster, more durable, etc. from reading or studying any type of record, possibly unlocking abilities related to the record or enhancing the existing powers. The user may be able to draw sustenance from studying the records or even stop or slow ageing. The user can continually increase their power with everything they study and may be empowered differently depending on what they are studying, such as superhero abilities if they read a comic book. Any power gained by the user is temporary only lasting for as long as the user remembers them completely, having to re-study them to regain the added power. Multiple powers can be used at once. Depending on the ability's power difference to the user's body, each ability could cause severe damage to the user's body and mind.

  • Studious Record: The user can inscribe a record with information about a target's ability/abilities, with the bare minimum of information required being [Activation, attribute, and Effects]. Once the information is inscribed into a record, studying the record will grant the user to use that ability once, with them having to re-study the record every time they want to use it. The less information that the Studious Record has the less potent/powerful the effects of the ability are, with bare minimum information being 50% weaker than the original, and the record never being able to be above 100%, making it so it can never be stronger than the original. Additionally, depending on the power having little information on it and activating it could be dangerous to the user and others.

Library Golem: The user inside their library can summon golem-like creatures formed from the very books and materials of the library. These golems can act as sentinels, defending the user or attacking enemies. Each golem can be equipped with special abilities depending on the type of books it’s made from (e.g., a golem made from history books might know ancient combat techniques, while one made from scientific texts might be highly precise with mathematical precision in their attacks and movements).

Scribe: The user gains the ability to draw words, symbols, patterns, and labels from the records within their library and inscribe them onto their body. These inscriptions act as conduits for their powers, allowing them to manipulate the marked symbols to create and activate various abilities. The user can peel these inscriptions from their body and transform them into tangible objects or generate effects directly related to the inscribed content. For instance, if a word or symbol symbolizing "sword" is inscribed, the user can pull it from their skin and manifest an actual sword, or if a word or symbol symbolizing "electricity" is inscribed, the user can pull it from their skin and manifest it as raw electricity and manipulate it with their knowledge of electricity.

  • Lexicon: The user can summon a torrent of words, symbols, patterns and labels from books within their library, firing them as a barrage of projectiles. Depending on the content of the books, these projectiles can take different forms, as the words, symbols, patterns and labels transform into (e.g., flaming arrows from a book on war, a runic spell from a Norse mythological book, electric bolts from a book on electricity, or venom from a zoology book). The user can manipulate the size, shape, and density of the projectiles for crowd control or precise strikes.

Bookworm: The user can create small creatures from the words on the library book pages' called "Bookworms" that can enter a target's mind and force the idea of studying and reading, making them willing to go into the user's library and follow simple orders given by the user.

Index: The user can send their miniature within the library to access any piece of knowledge from their library instantly, allowing them to "know" the answer to any problem they face. Whether it’s combat tactics, countermeasures for an opponent's power, or ancient wisdom, the user becomes a master of all known information.

Awakening:

With the awakening of the Library Library Fruit, the user can now use their abilities on a much larger scale, with their mind finally caught up with their powers, their powers are able to affect the world around them spreading much further than their body once stopped them. Their power spills over into the world around them, letting them expand their library and records into the environment shaping it to their desire. The user is able to extend their abilities to what could be considered impossible or illogical, empowering old techniques to new heights and creating new ones that were not possible before.

Awakening Techniques:

Branch Library: The user transmutes any building or area that they touch into a library and manifests a copy of themselves in it to manage, even when the main body isn't there. Any transmuted library is connected to the main library of the user. The user can transmute any number of libraries and copies of themselves in said libraries. The copies of the user can not leave the libraries but they can move between each library by creating a door to each library, granting them a form of teleportation.

Thoughtbound: The user gains the ability to create Thoughtbounds, semi-autonomous creatures composed entirely of pure knowledge and information from their library. These beings are manifestations of accumulated wisdom, memories, or even fictional stories, taking on a form that reflects their source material. Thoughtbounds are versatile entities that can serve various purposes, from combat to reconnaissance or support, depending on the knowledge they embody. The user can pull knowledge from any record stored in their library, extracting its essence and giving it form. A Thoughtbound’s shape can vary—some may appear as humanoid figures, mythical creatures, or even abstract shapes, depending on the knowledge they are drawn from. The user can issue simple commands to Thoughtbounds, such as “attack,” “defend,” or “scout.” While Thoughtbounds possess some level of intelligence based on the knowledge they represent, their actions are limited to the commands they are given. They are not fully autonomous beings. The abilities and strengths of a Thoughtbound depend on the knowledge it is created from. For example: A Thoughtbound formed from combat strategies may excel in tactics and physical strength. A Thoughtbound created from scientific knowledge may be able to manipulate elements or energy in a limited way. Lastly, Thoughtbounds born from mythological or legendary stories might have mystical abilities akin to the creatures or figures they represent. Thoughtbounds can change their forms to a limited extent, adjusting their size, shape, or features based on the situation. However, they cannot completely transform into new beings, and their core identity tied to their knowledge remains intact. When a Thoughtbound interacts with a target (whether it’s an enemy or ally), it can absorb new information about them—such as their combat style, abilities, or weaknesses—and relay that information back to the user via the library. This makes Thoughtbounds excellent for reconnaissance or gathering data in combat. Thoughtbounds grow stronger the more information they have access to. For example, if a Thoughtbound engages in battle and learns its opponent’s weaknesses, it can use that knowledge to enhance its own combat effectiveness. However, this ability is limited to the Thoughtbound’s nature and cannot grow infinitely.

  1. Ignition: The Ignition Thoughtbound draws from the accumulated knowledge and lore surrounding fire, heat, and combustion. It manifests as a humanoid figure engulfed in living flames, with molten eyes and crackling embers cascading from its body. The flames shift from deep red to blinding white depending on its intensity and mood, giving it a dynamic appearance that mirrors the volatile nature of fire. When calm, its flames flicker gently, but during combat or high energy, it burns fiercely, producing intense heat that can warp the air around it. The Ignition possesses the power to generate and manipulate flames at will. It can hurl fireballs, create fiery explosions, or surround itself in a burning aura to incinerate enemies on contact. Its mastery of fire allows it to ignite objects from a distance or even siphon heat from its surroundings to grow stronger. In battle, it can unleash specialized techniques such as fire whips, flame vortexes, or scorching waves. Its flames can burn with different properties based on the source of its knowledge, such as burning cold like magical blue fire or even igniting underwater like Greek fire. It can absorb heat-based attacks, using the energy to replenish itself or amplify its next assault. Its regenerative ability allows it to reconstruct its form from embers or reignite after being extinguished, but prolonged exposure to water or ice will disrupt its cohesion. The Ignition's knowledge is rooted in the scientific principles of combustion, historical accounts of famous fires, and even mythological flames such as the Greek Promethean fire or the Norse Muspelheim's flames. It can draw upon these diverse sources to shape its flames in different ways, creating effects like smoke screens, flash burns, or even fire that doesn't consume fuel.
  2. Little Legend (L.L.): The Little Legend is a Thoughtbound that embodies myth and folklore, appearing as a robed figure with shifting features that evoke various legendary creatures or gods depending on the context. Its form is constantly in flux, with elements like wings, horns, or serpentine tails manifesting and fading based on the story it draws upon. Its skin is marked with luminous runes, each representing a tale from different cultures, and it often wields a staff or relic associated with ancient myths. The Little Legend’s powers revolve around summoning mythical creatures, invoking divine powers, or channelling legendary artefacts. It can conjure spectral beasts such as dragons, phoenixes, or griffins to fight alongside it or unleash curses and blessings based on ancient lore. By reciting specific tales, it can grant itself temporary enhancements, like the invulnerability of Achilles, the speed of Hermes, or the strength of Heracles. It can create illusions inspired by myths, such as labyrinths, cursed forests, or enchanted rivers, trapping foes in the realm of legend. The Little Legend can adapt its powers based on the story being referenced, allowing it to shift its focus quickly to counter various threats. However, it cannot summon more than one mythical power at a time, and some myths have limitations or weaknesses tied to their lore. The knowledge source for the Little Legend includes global mythology, ancient epics, and folkloric stories. By drawing from these, it can mimic divine feats or legendary events, although it cannot replicate them perfectly, and the effects may be constrained by the tales' original context.

Awakening Weaknesses:

Energy: The vast expansion of power and control can be incredibly draining, meaning the user could risk total exhaustion or burnout if they use these abilities too frequently or for extended periods of time.

Loyalty: The more intelligent and autonomous the Thoughtbounds are they will begin to see the user more as their creator and not their absolute master, meaning that they can and will not listen to the user if those orders go against their ideals, such as something conflicting with the knowledge that they were created from, but they are still forced to listen to the user's simple commands such as “attack,” “defend,” or “scout.”

0 Comments
2024/11/10
23:34 UTC

5

Give a devil fruit that is pink?

I want a devil fruit that is pink? Like the bubblegum bubblegum fruit or sakura sakura fruit. Be as creative as possible. I am creating a creature that is very pink or at least wears pink outfits. Something strong would be great and badass. Just can’t think of something like that.

3 Comments
2024/11/10
23:23 UTC

15

Bed Bed Fruit (probably the weirdest paramecia idea i got)

this idea involves the uses of beds, to where you can create beds frpm anything,this mean you could go and use it for survival and even going so far to using bedsheets or blankets as a weapon to choke an enemy with strong force and if you have haki you could use a wooden bed as a shield with haki defending you for defensive moves.

the awakening however includes different sturdy beds for more defensive moves going from,platform beds

metal frame

solid hardwood

hybrid matresss

Latex matress.

the uses of combat can be using the beds to crush an opponent by throwing them at high speeds with haki infused or going so far to have bed fall from the sky to crush someone.

other ways to use it is by making bed armor made from metal frame, and wood to where you're resisting damage and being capable of having strong durability against other devil fruit users pirates, and marine or you could use it to make bed traps,make to crush or trap people in between the beds.

another part of the awakening is being able to turn an entire island,into a giant bed where you have full control over how the bed i and you could,make it where you control the sheets to where you have them bind people in the air or even go o far to crush them with multiple formed bed you created the other awakening you could get is when people are asleep this makes the power of the fruit dangerous to where he can control the dreams of the target and do anything either make them have good dreams or nightmare,the user could even help rejuvinate allies with beds they create .

Weaknesses are the same as every devil fruit user.

12 Comments
2024/11/10
21:32 UTC

10

Nami Nami No Mi (Wave Wave Fruit/波波の実)

Nami Nami No Mi: This fruit is a special paramecia type fruit that allows the user to generate any type of wave.

Abilities(Pre-Awakening):

Solid Wave: The user creates a wave with a motion similar to ocean waves on solid objects and uses this to stop balance and destroy the environment above it.

Thunderous Transfer: With this ability, the user makes waves starting at the base of their body and attacks something at the same time the energy of the waves hits the end of their arm. This creates a powerful high damaging attack.

Dilated Disruption: The user can create tiny shockwaves and sound waves which can disrupt the opponent if close enough.

Distributed Damage: The user can take an attack and distribute the energy across his or her body using a wave like shape temporarily altering the shape of the body.

Awakening Process: Awakening this devil fruit requires high mastery of the fruit and can also be helped if the user has knowledge on different waves and how they work. A large scale impacting event can lead to this.

Awakened Abilities:

Waved Body: The user can turn their body into waves. For example, if the user decides to turn their body into sound waves attacks will just go through the person. Very similar to Katakuri's mochi body.

Varying Waves: When awakened the user can use different types of waves like shockwaves, sound waves, heat waves, and more. While the user could make mini shock waves and sound waves the user can now use these extremely powerfully compared to before.

Sound Travel: The user using the waved body can turn their body into sound waves and with that can travel at the speed of sound because the user is sound.

Divine Light: With this move, the user can create light waves that can blind opponents and create dramatic effects. It can also cause heat depending on how intense the light is.

Microwave: With this, the user generates microwaves which are used in microwaves (wow). This can dry out opponents because the microwaves vibrate water so fast that it dries and heats up (just like a microwave).

Almighty Push: An extremely powerful shockwave is released all around the user's body, which destroys the vicinity, creating a devastating attack.

Light Travel: This ability is similar to sound travel but the body is transformed into light making a faster move.

Whistle of Death: When the user whistles or if they just decide to make sound waves they make the sound waves really high causing people to go deaf. The user can alternatively make the sound waves really low causing vibrations similar to an earthquake.

Infinity: Similar to Gojo's infinty the user can use a certain amount of energy constantly to create a field where weak shockwaves are sent all around the body. This shockwave strength increases as the object gets closer to the user. Observation is needed for this to work succesfully.

Strengths: This devil fruit has strength in variety and nullification of the enemy's sense Ex: Blinding. All around this fruit is very powerful that it doesn't have any certain strengths. One important strength is the fact that the heat waves can evaporate seawater or for a change the user can send a cold front causing the sea to freeze.

Weaknesses: The ocean is always a weakness for devil fruit users. Sea prism stone is also a weakness. Reaction time is one of it's weaknesses because most the battles after awakening will be based on who can react faster to land a devastating hit. Energy use is a big weakness because the user will have to use a decent amount of energy for the attacks.

Last resort:

Silent Beam: This last resort takes away all sound from the air and then sends an extremely large light beam onto the ground. Size ranges from the energy being used but anything under this light beam is melted on contact. This beam can be moved if wanted by the user.

Wave of Magnitudes: Using seismic waves the user creates a earthquake stronger than most magnitude 10 earthquakes (based on richter scale). On top of this the user creates tsunami size waves to attack while the earthquake is occuring.

Notes: Each attack will take a certain amount of energy from the user keeping the fruit from being too overpowered. Not all moves and all types of waves are included in the abilities including things like gravitational waves. I will answer any nerf, buff, or ability questions in the comments. I will also reply to most comments relating to this fruit in some way. Thanks for reading.

0 Comments
2024/11/10
16:22 UTC

5

Towel Towel no Mi

Towel Towel no Mi

Type: Paramecia

Abilities: The user of this fruit becomes a towel person, they have the ability to dry up any water they come into contact with. They can use this water to create water based attacks, but their storage of water is dependent on how much they have their devil fruit mastered.

  1. Water Ball - The user creates a ball of water that has high impact force, they can usually create these in mass as they don't take much water.

  2. Dry Up - The user drys up a high amount of water in one go, usually surpassing their max limit. They must use this water quick or they'll drown themselves in their own water.

  3. Water Wave - The user creates a large wave of water using all their water they've got stored, does high amount of damage.

Awakening: The user has an absurd amount of water storage now, they can now steal the water from any living organism now (like plants or people).

Water ball -> Water Ball Barrage - Larger water balls in a mass amount getting thrown.

Water Wave -> Water Tsunami - They shoot out a large tsunami of water away from themselves, use all their water in storage.

Weaknesses:

  1. If they get too far in their own water (not immune to their own water) they will still drown like other devil fruit users, and they still can't swim.

  2. Standard haki weakness.

2 Comments
2024/11/10
15:16 UTC

4

OC Lore Crew - The Stormforged Pirates

This is my first attempt at an oc lore post, I usually do devil fruit posts. If anything's bad I'm new to this.

The Stormforged Pirates

Background: The crew was formed by a group of childhood friends who aspired to grow into strong pirates, seeking freedom and power at the same time. They were all traumatized children as they were the subjects of war at a young age, being forced as child soldiers by their islands government. They managed to escape together on a raft, drifting off into the dangerous waters of the grandline, miraculously surviving by some miracle. They searched for freedom because of their horrible experiences.

Crewmembers:

Captain: Tatsumatsu D. Une

Bounty: 1.45 billion beris.

Age: 27

Race: Giant

Gender: Male

Appearance:

- Skintone: Light brown skin.

- Hair: Blue, often messy or swept to be out of the face.

- Eyes: Light blue, an icy color.

- Outfit: A blue captains coat, white suit top and suit bottom, often wearing blue gloves made out of a soft but sturdy fabric.

- Footwear: Black suit shoes.

- Accessories: A katana sheathe on his waist.

Devil Fruit: Fight Fight no Mi - Unawakened

Haki Types: Advanced Armament Haki, Advanced Observation Haki, Advanced Conquerors Haki

Right Hand Man/Sniper: John D. Une

Bounty: 658 million beris

Additional Backstory: He blinded himself as a child so he didn't have to see the pain of the war he was a part of, which is the main crews backstory from above.

Younger brother of Tatsumatsu D. Une.

Age: 25

Race: Giant

Gender: Male

Appearance:

- Skintone: Light brown skin.

- Hair: Green, long hair, often put up in a bun. Has a neat beard that's also green.

- Eyes: White eyes. (Blind)

- Outfit: Dark green jacket, green long sleeved shirt and green camo pants.

- Footwear: Boots.

Weapons: A basic flintlock, a rifle which he possesses. The rifle is a special rifle named "Yuki", it possesses great range.

Haki Types: Basic Armament Haki, Advanced Observation Haki (Future sight, and all basic techniques)

Doctor: Jane West

Bounty: 322 million beris

Additional Backstory: Learned the use of observation haki, and how to treat people at a young age by her mother. This was prior to the war.

Age: 26

Race: Human

Gender: Female

Appearance:

- Skintone: Light skin.

- Hair: Black, long hair, often put up in a messy bun out of the face.

- Eyes: Blue eyes.

- Outfit: White Surgeon outfit (no hat), covered up by a pink coat.

- Footwear: Sandals.

Weapons: None, uses fists if needed.

Haki Types: Advanced Observation Haki

Love Interest: Has been in love with Tatsumatsu D. Une since they were kids, but suppresses it for the sake of their journey.

Cook/Fighter: Jackal D. Row

Bounty: 982 million beris

Additional Backstory: Joined the crew on their journey a few years after the crew set sail on their raft, he met the crew on the Sabaody Archipelago.

Age: 30

Race: Mink (A dog mink)

Gender: Male

Appearance:

- Skintone: Brown skin.

- Hair/Ears: Short scruffy brown hair, a brown goatee. Large dog ears.

- Eyes: Green eyes.

- Outfit: A green colorful kimono.

- Footwear: Sandals.

Weapons: A great grade blade katana, named "Yin"

Haki Types: Advanced Observation Haki, Advanced Armament Haki

Devil fruit: Bubble Gum Fruit

Shipwright: Gon d. Ola

Bounty: 216 million beris

Additional Backstory: His father was a shipwright prior to the war, his father taught him everything he knew.

Age: 32

Race: Human

Gender: Male

Appearance:

- Skintone: Light Skin

- Hair: Bright pink hair, messy and spiky.

- Eyes: Pink

- Outfit: A white mens jumpsuit

- Footwear: Sandals.

Weapons: His fists are his greatest weapon.

Haki Types: Advanced Armament Haki

Navigator: Marie Castle

Bounty: 347 million beris

Additional Backstory: Joined the crew around the same time as Jackal did.

Age: 26

Race: Fishman

Gender: Female

Appearance:

- Skintone: Blue

- Hair: Black long hair.

- Eyes: Hazel

- Outfit: A pink Kimono

- Footwear: Sandals

Fighting Style: Fishman Karate (Skilled)

Haki Types: Advanced Armament Haki

Ship:

Name: The Stormwatch

Backstory: Was built out of the Treasure Tree Adam, the shipwright of the crew stole the wood from an auction house which caused him to gain some notoriety.

Jollyroger: The jolly roger of the crew and ship resembles a harsh storm with 6 skulls floating.

Size: The ship is massive, around twice the size as the thousand sunny.

0 Comments
2024/11/10
14:06 UTC

8

Fragile Princess Shinuri

Shinuri Kobama

Age - 25

Occupation - Pirates/sword member

Devil Fruit - Glass Glass Fruit

Haki - Armament

Backstory

Shinuri was born to a rich noble family that used to be in the revire she was also very spoiled and bratty because of it while tense their lives were happy, until the girl ate a devil fruit and due to the taste got so angry she killed her own parents and took her and her bodyguard out to sea.

They then raided villages and kingdoms and became famous for being so terrible. She eventually decided to settle down in a kingdom for a while and was offered a position at the revire and getting rid of all documents in exchange for her to be able to help the navy when needed

She agreed to this offer and helped the navy raid kingdoms and kill dangerous people she did think that it was all boring tho until a young X drake came to and raided her kingdom destroying it all she was corned by him and was told to leave the revire

She did exactly what he said not because she was scared but because she thought he was hot and was the only person to tell her no

This gave her a massive crush on him and tried to join his crew he obviously didn’t want this at all so he just left her too her kingdom

She never heard anything about him again until the end of wano where she was contacted by sword in trying to figure out his whereabouts

She immediately set sail and is trying to find him now.

Abilities

Shinuri has the power of the glass glass fruit a special paramecia that allows her to create control and turn into glass she can use this glass to create glass figures and weapons which is how she made her kingdom

The drawback however is that she herself is quite fragile and is prone to disease

Moves

Glass Rabbit - she summons a glass rabbit to distract opponent

Shatter - she can shatter her glass at any point shooting sharp shards into someone

Glass Weapons - she makes different types of weapons from glass and can switch between them at any point

Glass Knights - she makes knights out of glass to fight for her

Burning Mold - she can heat her own glass to burn opponents or to nails her glass more effectively

Glass Wall - she can make barriers out of glass and harden them with armament haki

Reflection - she can reflect light from the sun to create illusions of people or weapons

Info

Her bodyguard is named Hasu and she is skilled in every type of weapon and combat Shinsui considers Hasu her only friend

Sword didn’t know much about her except that she was an ally so when they called her she was very rude until they asked about X drake

She gains money from the wg but also loves to make glass figures of people and sell them

She hates Cavendish Bartolemeo and Luffy because she thinks of them as annoying animals

While bratty she is very smart and is considered a great tactician

She didn’t fight in marineford due to her being sick that day and not giving a shit about it

Her favorite food is strawberry’s and her favorite candy is candy apples

Her favorite things to do are gardening, fighting, dancing, or talking about X drake

Her least favorite things are unmanned people, ugly people, vermin, and the supernova

Her kingdom is also made of glass

0 Comments
2024/11/10
03:45 UTC

14

Hi, so I'm making a one piece oc. And I need ideas for dfs. Befitting of a future Yonko and eventual pirate king

Bassically my oc replaces Luffy, I was at first just gonna give him the gum gum fruit with Luffy's techniques but that sounded boring. Would like to also see your ideas, I'm already on chapter 2 of my story so if yall would like a link dm me, I would like you guys to mind the tags tho.

18 Comments
2024/11/09
21:48 UTC

7

What fruit would you give a weapon or object zoan or non

I know only zoan types can be given to an object but this is a massive what if situations. So if it was allowed what devil fruit would you give to an object or weapon. I’d say to use the fruit power oda would probably say if the user spirit or willpower is strong enough they can use it or that’s something I can see a character say

Obvious ones are gura gura fruit to boxing gloves or hammer or sword. It still has its devil fruit weakness by not being able to used in water but that doesn’t mean it’s weapons use isn’t available

Blanket or clothing with the clear clear fruit would be funny

A logia type like flame ice lightning or magma with a hammer just slam it to the ground and then cover the battle field with flames magma or ice and lightning your just Thor

Spin spin fruit with umbrella for a good old marry poppins or as a drill

Magma fruit with a canon nothing more

I wonder how the nika fruit would work with a weapon?

Swim swim fruit with a ship sounds funny

Holo holo fruit with a flashlight if it shines on you it’ll make you negative

Calm calm fruit with a gun is just a good gun but no silencer but it is quiet

What devil fruit would you give to a weapon or object like give one to ussop sling shot or Nami climatact

11 Comments
2024/11/09
21:01 UTC

4

Bōrei Bōrei no mi

English name: Ghost Ghost Fruit (the japanese word for ghost in this case refers to departed spirits)

Appearance: A dragonfruit that has it's magenta color replaced with a pale white one, the leaves also have swirls on them.

This fruit allows the user to return as a ghost after death making them a ghostly user.

In depth description:

Much like the yomi yomi no mi the user can only use their devil fruit powers after they died and that being to return from the afterlife, but instead of gaining a second inhabiting their body the user technically stays dead and only lets their mind and spirit return turning them into a psychic ghost.

Even though the user is a ghost they can't use any soul related powers like yomi yomi no mi or any other soul powered fruit, but in return they are also protected from any soul related powers as they don't posses a soul after dying (although Big Mom's fruit might an exception as it could technically give the user some lifespan power as well as take it but that would neither hurt or kill them as they are sort of immortal).

But what the user can do is ghost stuff, since they don't have a physical body anymore they can do the regular flying, going fully or partly invisible and going through solid things kind of stuff, the last one acts more like a double sided edge as the user will always face through things if they want it or not which also restricts this fruit from any direct offensive capabilities (unless the user has arnament or conqueror's haki of course).

What sets the user apart from regular ghosts is the fact that as a psychic ghost they are made out of psychic energy which is a power related to the mind, while it doesn't grant any powers like telekenises it can allows the user to change themselves, that's because unlike souls which have some base principles to them psychic energy does not, so changing shape, appearance and even splitting themselves is possible with the only limit being the user's size.

This psychic energy can also be used to interact with the minds of others, a basic example would be the manipulation of someone's current mental state such as influencing their emotions or draining their sanity, doing so allows the user to sort of "feed" on the psyche of others increasing in size and power to the point where their ghost body covers entire cities (it can be smaller in size if the user wants).

A more direct approach is also possible by possesing someone controlling their body, unlike just manipulating someone where multiple targets are possible the user has to fully enter someone to control them limiting their control to a single person.

There is also a difference to the user's lifespan compared to the yomi yomi no mi which grants the user a set lifespan after reanimating, in the case of this fruit the user is technically immortal unless someone with arnament or conqueror's haki completely destroys their body. The only "natural" way for the user to die as a ghosts is their mind deterogating such as going insane from existing too long, which causes their psychic energy to become unstable destroying and sending the user to the afterlife in the process.

Weaknesses:

Standard DF weaknesses would only restrict the user's movement as they can neither drown or be killed by traditional means

Telekinetic powers or something similar are hard counters against all of the user's powers, the same goes for things that have the equivalent of psychic powers such as real religious symbols and places being able to repel the user

1 Comment
2024/11/09
16:44 UTC

14

You guys have your own weird animal oc

Not like a pet but like species like king fu dugong, Yagara bulls those crazy baboon with Mihawk etc. I wanna share mines and hear yours

Turtlrantula: turtles with spider legs and their tail has pincers like a spider head but it’s just at tail that can shoot webs and venom gunks or combine both. Also there are some to be huge like that giant desert crab from alabasta. They can be in water but they prefer to be on land. They have a hard shell and exoskeleton so hit it hard.

Smelaphant: don’t let the name fool you these elephants are able to eat many things boil them to gas point and a shoot it out of its trunk. It can also be a gunk shot. They eat a lot of plants and berries so usually it smells nice and they make a nice jam but if in danger it will consume so poisonous plants and turning it into a gas like tear bomb or mustard gas depending on what they feel like grabbing

Sluggles: unlike their cousin the snail family being used for many things these species are used for transportation. Acting like a yagara bull but on any surface but unfortunately it can’t fly. Don’t let their appearance fool you these guys are fast and leave a trail of slime that can stick or slip others. They’re usually used similar as a motorcycle or scooter. They can also change their density being soft and gooey and they hard and rough

7 Comments
2024/11/09
01:32 UTC

3

Aji Aji no mi

English name: Taste Taste Fruit

Appearance: A pinkish round fruit that has swirl patterns on it, the stem is thin and curly sticking out of a cone and on it's middle part there are lips with tounges sticking out.

This fruit allows the user to taste anything up to the finest details making them a sampler human.

In depth description:

A simple but strangely flexible ability (considering the possibilities), the ability to taste. After consumption the user gains a perfect sense of taste as well as a well protected tounge that protects them from any ill effects be it poison or burns as long as they don't swallow what they taste, in addition to that they gain a perfect memory from which they can remember and recall any taste they experienced before perfectly.

This sense of taste is actually so good that the user can make out every single base component of what they taste, the user could easily detect from what something is made of like the metals used in machinery, dangerous chemicals or the proteins and every other material in organic tissue which also provides a vast medical usage.

The user could also track someone or something specific, by sticking out their tounge or licking the ground the user can detect the smell or material of something with extreme accuracy, it also provides them a expansion in their vision as they can compendate with their smell detection should they be unable to see, smell or hear.

There's another use for this fruit too as mentioned before the user can distinguish the components and tastes of something perfectly as well as remember them, by gaining knowledge about how a human or someone in general tastes and changes composition depending on their current situation, the user can effectively detect things like mood or lies and even predict someone's intend to some extend.

Weaknesses:

Standard DF weaknesses

The user's powers can neutralized by just cutting their tounge off

If a taste is disgusting for the user it could be too much to handle for them with such a fine sense of taste

While the user's tounge is protected from any damage they can still be hurt and killed by swallowing something such as poison or just boiling water

0 Comments
2024/11/08
22:02 UTC

4

The ushi ushi nomi model: elk

This is the devil fruit of Jötun, an OC of mine

Name: Ushi Ushi nomi model: elk

Abilities- the user is able to turn into an elk or an elk hybrid.

In-depth description- the fruit looks like green pinecone with a zig zag pattern that wraps around its body. In full beast form, the user becomes an adult elk, it's size is relative to the user's height. The user is covered in brown fur with grey hooves on each leg. Unlike irl elks, both male and female users of this fruit will have antlers im their full beast form and hybrid form

Combat info:

  1. Antlers: the user is granted a pair of antlers thwy can use to gore their opponents. The antlers are very durable and resillient. The user is also able to detach said antlers and use them as handhelds. The antlers grow back over time

  2. Hooves: the hooves are extremely hard and make very efficient blunt weapons

  3. Antler manipulation (this skill can be achieved if the user is experienced with the fruit or is extremely talented):  The user is able to freely manipulate the shape, length, density and growth rate of the antlers. This requires concentration and if the user is interupted then the antlers will have errors in some shape or form.

Non-combat info:

  1. Fast regeneration: The user is granted the fast cell regeneration of the elk. However the user cannot regenerate missing limbs or organs and the speed of the regeneration may be hindered if the wound is of high intensity.

  2. Resistance to the weather: in full beast form and hybrid form, the user gains increase resistance to the weather especially cold climates.

  3. Durable: The durability of this devil fruit is among the highest among the normal zoans. In full beast form and even hybrid form, the user is able to shrug of minor physical attacks and even medium scale attacks.

Weaknesses:

• Standard devil fruit weakness

• Such as regular elk, its rear end is a major weakness

0 Comments
2024/11/08
07:19 UTC

8

Yūrei Yūrei no mi

The haunt haunt no mi is a paramecia type devil fruit that grants the user no actual abilities upon consumption. However, similar to Brook's devil fruit, it allows the user a ability upon death. Once the user is killed by someone the user will be able to place their soul inside of the who killed them they will then have 3 choice: over power the one who killed you and steal their body this can happen regardless of conquerors haki or strength but depending on how strong the person who killed you was it will take longer, Two the user can only remain a spectator in the killers body they can either just watch them or switch back and forth willingly, three the user can simply choose to give up and go to the afterlife. Weaknesses: The yurei yurei no mi can only activate if someone has a direct killer. Drowning, being crushed by rubble, falling to your death, etc. However these weaknesses can be nullified if the user knows who did it or sees who did it in other words if someone is collapsing a building onto the user but the user sees the person doing it before dying the devil fruit will work No idea for potential awakening

2 Comments
2024/11/08
05:01 UTC

6

Goke-Goke no mi

Goke-Goke no mi or Snatcher-Snatcher fruit

((Very wip, altho it may not seem that’s way, PLEASE feel free to give my any tips, suggestions, or ideas))

Fruit Description: The Goke Goke fruit is a devil fruit with gray scale color scheme resembling an average deviled fruit with the addition of the swirls resembling eyes and the stem growing into a white mask that’s covers the front of the fruit.

Abilities: Anyone who eats the Goke Goke fruit with gain the form of a body snatcher, to shape there being, and from that’s have the ability to, whether fully or partially, contort their body into the form of anything living thing they see in a grotesque manner, the nickname of the current user is the Skin Collector/Flesh Man(wip).

Further Description: This devil fruit comes from the urban legends of skinwalkers, body snatchers, and general shapeshifter mythos. The original body/form of the user will be permanently altered too have features and characteristics of the things they contorted there body into, often having a very unsettling look that’s scares many people away from them. The user will also be able to copy the voice along with anything physical from the target as long as they have enough time to study the person/creature they are taking the form of. The effectiveness of the transformation abilities is entirely dependent of the user perception and visual study time, these traits being increased slightly with devil fruit consumption and even further with training. The devil fruit will also give animal human like intelligence and speaking abilities but at a low level that’s can be increased further with the users efforts.

With particular transformation the user can also make bits and pieces of their body change into different animals and people thus potentially increasing combat effectiveness and DEFINITELY increasing fear factor. Use can also un-attach limbs and body part and control+transform them separately within a certain radius around them, this radius increasing or decreasing depending of users skill level and complexity of flesh creation. The user also having an immunity to most slashing attacks and has increased durability to any physical attacks and some firearms. They also have increased healing, even being able to grow back limbs if they have enough mass and energy in their body.

Weaknesses: while the user has the same weakness devil fruit users have when it comes to water, they can quickly skim across the surface of the water for a short time as long as there head is above water, this is theorized to happen because of the unique way there body works due to the effects did the devil fruit. Any Goke Goke fruit user, however, have an increased weakness to sea stones, any limbs damage with a sea stone has a harder time healing and any severed with one will wither away instead of being controllable, another strange effect is that as any weapon made with a sea stone causes a burning effect, although this is not seen physically any user of this fruit with describe a slight burning sensation when touching a sea stone weapon, it is unknown why this happens. Other weakness include slowed regeneration when burned or electrocuted making fire and electrical damage and effective attack methods on the user, they also need too keep track of the mass they have and there energy as they can’t create any more flesh and bone creations, heal, or shift there form properly without a proper stockpile, and finally rosemary and white ash while also irritated a user of the Goke Goke fruit as it causes sneezing fits to anyone who eats the fruit, it is unknown why.

Current user (wip): the current user is a deer, this deer would follow a man who traversed the forest each day to forage for food and supplies to make end meet and try to survive in his struggling life, the deer and the man grew a bond with one another as they continued this daily routine. One day however, the deer would see the man sprinting thru the forest away from some dangerous men, eventually the men catching up to the man and sadly ending his life, the deer stricken with grief tried attacking these awful evil men but sadly fail, barely getting away within an inch of his life, and just as the men where about to finish off the deer, it stumbled upon a strange looking fruit and took a bite. Unbeknownst to the deer, this fruit would be the Goke Goke fruit, and once it abilities activate, knowing nothing more then the forest and the man who traversed it, the deer took the form of a towering freakish looking man deer with crooked horn and body littered with mushroom and mangled flesh and bone. The men who chased after the deer who frozen in fear of the horrible creature they stumbled upon as it’s body creaked and groaned with each movement, and just as the men where about to defend themselves form this monstrous entity, it was to late as they were swiftly put down by the deer new form, the forest echoing with terrified screams and monstrous screeching.

Takes quickly spread about the new creature, folks of the island calling it the Skin Collector, a creature that’s would kill and take the skin of men who did horrible evil within it’s forest, and giving help to those who lost there way, telling travelers to beware of the deer man that lurks within the forest and to treat the land with care. Many of the island dwellers leaving gifts for the creature as they see it as a protector and deity of the forest, not knowing that’s the monster is actually just a deer who wants to make sure what happened to his friend never happens again.

Uses in Combat: The fruit can be used to turn limbs into weapons by contorting body parts into flesh and bone versions of melee weapons, potentially making even more complex weaponry depending on the users skills and creativity. They can also create flesh automaton using severed limbs and body parts turning them into simple miniature monsters to fight for them or even giant limbs and animal parts they can use for personal attacks. Also the very obvious increase durability and strength that can happen when the user is in their beast form even increasing there power depending on the mass the accumulated and creatures they have in there memory stockpile that they can use to add to there form.

List of Attacks(wip)

Collectors Traps: can pop off chunks of their body and place it around the area to make traps that’s take the form of animal limbs and head that’s ensnare anyone near then by grabbing or biting down on them. They can also cause attacks by bashing into anyone who triggers them.

Collectors Influence: can stick small bits of flesh to and attacker and cause small monsters parts to appear on attacks body slowing them down or impairing there ability to attack in obvious ways

Monster Slash: a simple slashing attacks that’s can do a lot of damage as the user can shift there hand into a multitude of cutting implements, form simple beat claws to even bone swords lined with shark teeth

Forest Dwellers Cry: user takes a deep breath and increases its mouth size and vocal strength to release a deafening scream that’s disorients attackers and can even cause some physical damage

The Forest Protector: User turns into a giant monster composed of bits and pieces of all the people, creatures, an other living they have used in their form before, becoming quite powerful along with having many ways of attacking

bonus facts and neat stuff

The users base form is a normal looking deer at first glance but its face has a eerie uncanny human look with the eyes and mouth that is taken straight from the man who use to be his friend, they also often switch there front hooves from hooves to deer colored humanoid hands to do stuff with

The users also never use consonants unless it’s really trying to mimic someone, saying “I can not” instead of “I can’t” for example

0 Comments
2024/11/08
03:13 UTC

5

Wiba Wiba no Mi [Weave Weave Fruit]

Appearance A pitch black, round, tall fruit resembling a small patterned melon with a short black stem, covered in hexagons and the characteristic devil fruit swirls, colored in a deep grey.

Fruit History

The first user of this devil fruit is a regarded member of ancient history. A man named Bill Weaver gained such power with this fruit that he alone removed an island from the map. Not much is known of the event, nor about the enemy he used such force to destroy but that it was a threat created by Bill himself. This incident is what gave the fruit it's name.

The user is infused with the deepest shadows that fuel the hearts of ancient evils, engrained into history and people of the past and present day. They gain a number of benefits, growing in power as the night begins to fall.

Daytime Powers

Flicker You can snuff small flames and turn out electric light with just a little effort.

Twin Step You step between your shadow and seem distant and distorted for a time, making you much harder to hit.

Hindclaw A long sharp tendrils darts from the long shadow cast from between the users body and the harsh sun. This is a cutting attack the user can apply their own strength to. Haki can be applied to this.

Dusk Abilities

The user retains the previous Daytime abilities, alongside some new ones. The dusk is a unique time of unique strengths, and the user also gains newfound night vision

Terrorbird An elongated neck attached to two massive serrated beaks, a slender, avian body stretching across the ground. This creature will attack as the user dictates, puppeteered by the user themself.

Arms Outstretched Long, spindly arms with clawed fingers reach out front the darkness towards any person or light source of the users choosing. Very effective at snuffing out larger flames and lights that arent effected by Flicker, making the user stronger, and fairly effective weapons.

Crawling Horror A hulking, multilegged coalescence of shadows. The user can ride or converge with their beast to move quicker and climb much better. Alone, the user can make the beast gnash and bite at enemies, though these are more crushing than cutting attacks.

Wormhole The user can split themselves between the shadows of different things, wherever they are cast and a place is enshrined by shadow. This ability starts with a range of about 10 feet, but increases with proficiency in the fruit.

Midnight Abilities

The user keeps all past abilities, and they become more alert, able to notice nearly anything moving in the darkness

Terrorclaw A long, three-headed shadow darts forth, serrations lashing at anything the user chooses. Much shorter duration than the Terrorbird, but much more vicious and damaging, alongside being far more effective at sea.

Mindnight Encasement The user draws shrouds of tangible shadow around themself, slow forming into an armor, strengthening them, granting them claws to strike with, and making them far more durable. The armors main weakness is flames and bright, dazzling light, both of which may cause it to crumble.

Hands of the Void This ability is applied to anyone within a certain radius of the user, increasing with gained proficiency in the fruit, who is in complete darkness. Initially, it instills a sense of impending doom onto the person, followed by a crushing force all around them. Slowly, the hands will tear at them, causing more and more harm the longer they remain submerged in the darkness. Anyone within the radius is unable to sleep, and is immediately awoken once going within the area. Of course, this ability can be turned on and off at the users will.*

Hadal Abilities

Only applicable in the deepest, darkest places that can exist on this world, like the oceans deepest pits, the furthest underground caverns, or unnatural darkness, these abilities are the most potent and powerful the user has access to.

Hadopelagic Zone The user moves to a small place in the darkness belonging only to them. It is a simple, empty room besides a tall, imposing black throne with pitch black surroundings, though items and people inside can be seen as if in light.

They can choose to bring people into this place, if they are with the user, and they all can exit at the users discretion to any place in sufficient darkness to grant the user Hadal or Midnight Abilities.

6000 Fathoms The user collects the pressure of the shadows pressing down from thousands of feet above at a single point, usually along their fist, arm, or leg. Besides knocking anyone or anything before it flying backwards, it delivers this force with a spread determined by the user, being either a wide destructive cone or a narrow precise and potent strike. With certain conditions and greater power, the user can sometimes upgrade this ability. 11 Thousand Fathoms A more effective and more intense release of pressure than 6000 Fathoms, this will create a force so heavy it superheats the air between it and anything it shreds, adding a burning effect to the attack, alongside becoming more damaging.

A/N: This is probably not my best work, I'll admit. I'm just getting back to writing after a long hiatus, so bear with me. I'm trying to add more unique and interesting elements to my custom dfs, so think of this as a test run.

2 Comments
2024/11/07
20:54 UTC

12

Hebi Hebi no Mi, model: Blizzard Corn Snake

Snake-Snake Fruit: Blizzard Corn Snake Model

Appearance: A white plantain with orange and grey swirls in an alternating cursive-pattern, with the red stem having an offshoot into an upward spiral

The eater of this fruit gains the ability to transform into a Blizzard Corn Snake and Blizzard Corn-Snake Hybrid at will

Etymology: Hebi 蛇 directly means Snake in Japanese

In-Depth

Beast Form: The user's full-animal state alters them into a large snake with a narrow snake face and fangs. Like this the user can attack like a living rope to weave in-between attacks and bite opponents vital spots to weaken them, or use their new mass to slither through confining environments for espionage and stealth

Hybrid Form: The user in this state have a long snake tail lower-half, longer and sharpened arms, and an arrowhead face with sharp fangs and snake tongue. The user can use their tail for constricting and agile movement, their fangs and nails for piercing and scratching attacks, and their enhanced senses of sight and smell to track and detect their opponents around themself

Weaknesses

  • The user does not possess venom like most other Snake-Zoans

  • Standard Devil Fruit weaknesses apply

Techniques

White Stake: User smashes their long tail into their opponents for a ranged strike

White Weight Belt: User wraps their serpentine body around their opponents torso and limbs, constructing their blood-flow and respiration

White Vein: User bites their opponent along their arm, leg, or neck to cause them to bleed out overtime or ravage their motor functions in their limbs

White Snake River: User rushes their opponents by continually striking them with their body in increasing knock-back, until they build up enough momentum to be launched with the force of a cannon

White Wyrm Wheel: User coils their body into a multi-banded tire and attempts to roll down their opponents with their agile accelerating mass, and can tangle opponents within their coils to bash them around as well

2 Comments
2024/11/07
20:30 UTC

9

Sloth & Lust Warlord Help

So this is another follow up to my previous posts about warlord based on the seven deadly sins.

This time I need help with not just one but two warlord concept here today: warlords based on Sloth and Lust.

  • Sloth:

So I don’t have a lot about him decided yet but here’s what I have made this far. He has many parallels to Moria. But he isn’t like Moria with the only difference being a different paint job. He is a tactician type character. He is a strategist and planer that makes plans years in the making. He is like a mix of Kuro, Law and Shiki mixed together in a blender. He is very patient, calm and apathetic sometimes. He is similar to Moria in terms of a great failure in their career that ripped them with guilt. But the difference is that his inaction lead to that failure and he blames himself for not doing anything. What exactly this failure of is I haven’t decided yet or what he lost in it.

I want his devil fruit to be powerful or something made powerful thanks to his intellect backing it.

  • Lust:

Like with sloth, I haven’t flashed a lot out with her yet. But I know I want her to not just represent the most common depictions of lust but also the more lesser depictions as well. Like the lust for power, violence, blood, connection etc. So is someone with ambition for power and is very willing to spill a lot of blood to achieve it. I can also imagine her being quite cruel, sadistic, violent and quite controlling.

I want her fruit to kinda reflect these aspects of list in some way. One way I thought is maybe a fruit like the Soru Soru no Mi, Kage Kage no Mi or Hobi Hobi no Mi. A fruit that allow its user to create some sort of sentient species under her control. But I am ok with other fruits that could fit as well.

So in total, I need help with suggestions for what fruits they could have or any ideas that could help me in the right direction. I am also looking for Paramecia devil fruits specifically.

But also if anyone has any ideas that could help me flesh out these characters more then you are welcome to comment.

Thank you for reading this and if anyone has any questions then just ask.

14 Comments
2024/11/07
13:07 UTC

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