/r/battletech
All things BattleTech, including the tabletop games, miniatures, fiction and video games.
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/r/battletech
Howdy y'all, in an attempt to self balance against some folks who aren't as into the strategy side of BT as myself I'm looking to bring some bad mechs to help even things out. What are some of y'all's favorites? I know the quickdraw had a bad reputation, as do some of the early bug mechs. Any bad variations on classics? Thanks in advance.
I have the new Kurita book and looking at the Order Lance. I've used once as 4x Panthers which was surprisingly effective.
But now I'm looking at other options and the Charger is listed. You know, that 80 ton monstrosity with 5x small lasers?
Normally the mech is kind of useless but if you make a lance of four of them sprinting up the field to football tackle the enemy line...well now...that's a distraction and a half. And they might take some of the bad guys with them.
Thoughts???
Captain Ingram looked up from the bottom of the 'mechbay at his refit Charger, a slight frown creasing his face as he counted and assessed the weapons.
"Morning, Captain!" A cheery voice greeted him, as a slightly rotund man in stained coveralls walked up. "Welcome back from leave. The Colonel agreed to all the changes after your contributions. It is exactly as ordered."
The man gave a perfunctory salute, and put his arm down before it was returned.
"Is it, Mister Kudave? I seem to have given very specific instructions. ... Repeat them for me."
"Yes, sir. Strip it to the frame, and then strip the frame. Use the most advanced materials from the Institute to replace the armor, engine, and structure - spare no expense. Give it durability worthy of a true assault 'mech, instead of a half-assed scout. Contact the representative from Project RHYTHM and get the most cutting-edge weapons manufactured in the Republic. Absolutely no Small Lasers. None. Do not keep any of the stock lasers; burn them and send me the video." He nodded. "Sign here, please." Kudave waved a small tablet.
The captain ignored the offered electronics. "Warrant, unless my eyes need calibration, my Spade has been equipped exactly as a standard 1A1. If those aren't Small Lasers, what the hell is this thing armed with?"
Kudave's grin was vicious. "The most cutting-edge weapons manufactured in the Republic."
Technically correct; the BEST KIND OF CORRECT.
I've been seeing posts of intentionally bad mechs lately that have flavor - this is my take on the classic CGR-1A1. I was messing with the 3Kr, trying to build it into something I wanted to play that was different from the canon Chargers. (... It might have been a Stealth Charger.) Then I made a mech that was - canon Charger, up to 11. I thought it was terrible enough to post, but good enough to actually use. C&C welcome.
My soon to be 8 y.o. son requested a rainbow paint scheme for one of the stars we picked up.
I finally got my Mercenaries Kickstarter stuff in, and with it the Grizzly (actually two Grizzlies thanks to a salvage box) so I wanted to paint up a force based on the Stalking Bears from Roar of Honor. Problem is... I can't find my old copy of the book to remind me of what their Trinary consisted of.
I know Angela Bekker piloted an Executioner, and obviously there's the Grizzly and Nova on the front cover. I also know they had a single point of Elementals. Beyond that I can't remember anything for certain. Sarna doesn't specify anything, and I did find one post online where someone listed the Trinary to their recollection, but I don't think it's accurate.
The post I found said:
Sweep Star
Striker Star
Command Star
If anyone happens to have more knowledge/insight on this, I'd greatly appreciate it. I'm planning on painting the force in Delta Galaxy colors since that's the Galaxy they were under according to Sarna, and I can't find anything stating they had their own unique color scheme (apart from the golden Grizzly and grey Nova on the cover).
The common sales pitch for Battletech revolves around big stompy robots and, likewise, the Mechwarrior game series depicts mechs as controlling like a tank more than anything else. The designs (especially anything with hands or melee weapons) suggest something a bit more agile to me, however.
I actually imagine them being closer to Titanfall mechs in terms of overall maneuverability than what's presented Mechwarrior. If we discount the restrictions of various game engines I would also expect mechs--especially light mechs--would operate more like upsized infantry: firing from prepared positions, going prone, etc.
How would you describe mech's agility overall from the perspective of the prime battletech canon?
Hello! Always been into the battletech games but recently decided to start getting into the tabletop/miniatures part of the hobby. My local game store had a couple cool battletech sets but I also found this robotech set.
Is there any point in getting anything robotech related? There weren’t a ton of battletech sets at the store and I’m not sure if anything from robotech can be carried over or if it’s just a piece of history now
New to battle tech but excited to try it out
So I recently decided to get back into battletech and I forget what these are. No idea. I got them at a game store and lost the packaging like 19 years ago. Any help identifying these would be greatly appreciated.
Been playing a campaign with MegaMek, and had this happen a few times where LOS seems to be blocked for the hex adjacent to a hill. Sometimes it is, sometimes it isn't.
In the image, the BLR-1D is firing at the PXH-1. We can see he has LOS to the hex the PXH is in, but not most of the other hexes nearby. If this was a tabletop game I would assume the BLR has LOS to most if not all of the greyed out hexes.
I'm a bit of a newer player, trying to better understand the rules and struggling to find something in the rules that can help me understand this. Any help is greatly appreciated!
On Terra in 3145, what's life like? How high tech are things? The Succession Wars never got there, so like, is the world prosperous? A corporate dystopia? You're many people even live there?
How regularly are there regional wars between the nations that still might operate independently, even as the planetary government is run by Clan Wolf? Is it run by them? What's the government like?
Discussing hidden unit rules with my group, is it possible to apha strike using point blank shot modifiers, or is it just a single weapon that gets the point blank shot modifiers?
Hey all, I was thinking of doing something kind of out of the ordinary. After watching video about using a community driven campaign map that is influenced by games happening in real time over a week. I wanted to make a map that is influenced by games played at the game store, at home, or with a friend. This is all in its infancy with the ideas and thoughts, map will be simple and icons/ objectives will be simple. Would track games over each week and run it over 3 weeks to see what happens. Was thinking of having a point system to see who wins each "sector" and if it really picks up, fighting over multiple sectors of a planet. I thought about factions and since there are so many factions, narrowing it down to either Clans vs IS (in general regardless of house) or just making a Red team vs Blue team, with made up names to encompass what side you want to be on. If people are interested, I will make a vote in the future for this as I know people feel strongly for certain factions. If you have questions feel free to PM me. As I recently came up with this, I wont have an answer for everything. I appreciate you guys. If people are really interested or we have a lot of people wanting to join. I can make a discord server to get things started. This is all still a theory so want to get some community feedback. Thanks!
If mods see this break in rules feel free to delete.
Anyone know any good files for missile jump infantry? I’ve been looking for awhile and haven’t found anything good for my 3D printer.