/r/zerok

Photograph via snooOG

Zero-K is a FREE, multiplatform, open-source RTS game. It aims to be dynamic, action-packed and hassle-free, full of clever strategies and constantly moving combat with games lasting an average 20-30 minutes.

Some of the more prominent features:

Epic Scale from tiny flea-bots to huge mechs and gigantic superweapons that wreak havoc - hundreds or thousands of units on the battlefield, all easily viewable with a fully pannable and zoomable camera.

Realistic Physics mean each shot is physically simulated realtime - you can actually evade bullets if you micro-manage your units! Hills and terrain affect line of sight and radar coverage, and explosions deform the terrain.

Planet Wars lets you take control of your own planet and fight for survival in an ongoing online campaign!

/r/zerok

839 Subscribers

2

Is there a solution to this problem?

0 Comments
2024/10/10
09:21 UTC

3

Finished campaign - lore?

So i finally finished the campaign. I really loved it, but DO I suck at it...

Do anyone know where if there is more lore? What was the >!Starsong !<supposed to be?

0 Comments
2024/10/09
22:19 UTC

4

Why doesn't Zero K bring some graphic / music designers on Team?

Game would be on par with Pro titles if you could somehow manage to have consistent art work and music,

I really don't like that cartonish childish art on begging of war game its just doesn't fit also music is so strange you have some random flute music like I am playing some fantasy Heroes of might and magic game and then other music is more futuristic techno which suits game better.

For example Zero K titles on begging of game could be more artistically visual than just casually written ZERO-K with standard fonts.

You could make contest for people to submit and then vote which to put on

It would be good to bring on team some artist who could tune Visual / Music art to game.
My 2 cents

5 Comments
2024/10/06
07:55 UTC

0

Toxic Community

Just avoid this game in multiplayer except maybe some 1v1 because it is very very toxic. Alternatively, just put everybody on ignore.

5 Comments
2024/08/31
01:58 UTC

3

How to play as Chickens?

I've looked through old forum posts and I cannot find options to play as chickens against an AI or against friends in a custom game. Could somebody please explain the process? Thank you!

3 Comments
2024/08/15
02:46 UTC

1

How to deal with spikers?

I'm trying to beat Chickens on Insane, because it's a fun challenge. But I'm having some problems getting rid of the spikers if they build up - they out range the units I have during that phase (kodachis vs chickens, flak tanks vs the birds). I've tried a number of things - tanks, fencers, tons of static - but it all eventually comes apart. Any tips?

2 Comments
2024/07/25
17:31 UTC

2

Close to Absolute Zero

1 Comment
2024/07/20
10:16 UTC

16

Today, I am the Lobster King

2 Comments
2024/06/29
01:17 UTC

7

is there a way to turn down the nuke launching sound?

every other sound in the game isnt too loud, i've turn the volume way down. But every time a nuke gets launched i shit myself BECAUSE ITS SO DAMN LOUD

1 Comment
2024/06/13
21:10 UTC

1

Matchmaking screen not loading the join queue buttons

0 Comments
2024/05/17
09:49 UTC

17

How to see reclaim areas like in picture?

7 Comments
2024/05/16
23:32 UTC

5

Help! i cant move these windows in spectator mode?

1 Comment
2024/05/16
23:25 UTC

4

is it possible to launch all nukes/tactical missiles in a radius rather than one point?

So if i want to saturate an area quickly?

2 Comments
2024/05/14
11:37 UTC

10

Lobster god!

0 Comments
2024/04/07
21:23 UTC

5

Free-to-Play Strategy Games are the Future in 2024!

0 Comments
2024/03/24
13:06 UTC

6

Is it worth putting laser turrets on high ground?

I was under the impression that only ballistic guns (Big Bertha, Cerberus) could gain distance from being placed on high ground. But I can see in one of the loading screen screenshots a Lucifer placed on terraformed tall ground. Does that increase the Lucifer's range? Is it a worthwhile strategy?

5 Comments
2024/03/15
21:30 UTC

6

StarCraft 1 free software alternative: Spring RTS - Zero-K

1 Comment
2023/12/16
14:47 UTC

4

Anyway to only play with select types of units in skirmish?

Hey! This game is pretty cool. There's so much to learn, though.

Something I think would help me personally is if I could do skirmishes against the AI with just select groups of units so I'm not so overwhelmed trying to understand what everything does and how this unit best supports that unit and so on. Is there a way to restrict myself in the AI to only playing with certain groups of units? Like just jump bots and just rover bots or stuff like that? Same with certain types of buildings?

I saw an older post where someone said something about there being a disabled units button in the advanced options when you're setting up a skirmish but it's not there now.

8 Comments
2023/12/15
11:55 UTC

9

Is there a Zero-K bulk map download option anywhere ?

Is there a Zero-K bulk map download option anywhere ?.. maybe like a torrent or do i need to download the desired maps one at a time

0 Comments
2023/12/11
20:01 UTC

8

Has anybody compiled a spreadsheet of all the units?

I'm curious what unit has the best mass to hit points.

1 Comment
2023/11/21
11:57 UTC

11

rank every unit in game

so i wonderd yesterday what units people like and hate so i made a tier maker thing with all the units in the game, from every factory and the chickens and so on so if you would like to rank the units please do as i feel like it would be cool to see what units people like and hate

0 Comments
2023/10/21
20:51 UTC

8

Anyone wanna play 1v1?

Not many people on rn so I thought I'd ask here

1 Comment
2023/09/27
19:20 UTC

1

Strange technical issue with audio and game crashing

So my game was running fine for the last 3 days and today sudenly when i tried to play against ai the game would randomly crash and disble all the audio in my pc, how can i fix that?

10 Comments
2023/09/24
15:51 UTC

2

Is it possible to change selection algorithm?

Selection rank is good, but I would prefer to choose units with that selection rank, which gives the maximum amount of selected units. For example, if I have one combat units (selection rank is 3) surrounded by several constructors (SR is 2), picking this by selection box definitely means that I want to select all constructors instead of picking only one combat unit. Usually it happens when I try to pick all constructors around a factory that is currently creating a new unit.

I'm sure I saw this approach to selection in some other RTS game, but I don't remember what exactly it was.

1 Comment
2023/08/14
14:25 UTC

13

Just a meme I made when I played skirmish with a friend (Asan)

0 Comments
2023/08/14
13:17 UTC

3

Multiplayer Campain

I just wanted to ask if there is a multiplayer planned for the campain.

2 Comments
2023/08/14
13:04 UTC

9

What is the scale of Zero-k?

My friend and I are arguing over how big the stuff is in Zero-k. I said that because there are trees are certain maps, that you can show how big a unit is. He says that trees vary in height, and I sort of agree With him.

Is there any sort of measurement for the units in Zero-k?

4 Comments
2023/07/27
20:08 UTC

3

Does Zero K have a sandbox mode?

Does Zero K have a sandbox mode?

1 Comment
2023/07/09
21:46 UTC

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