/r/X3TC
Discussion of X3: Albion Prelude and X3: Terran Conflict, as well as X3: Reunion, X2: The Threat, X-Tension, and X: Beyond the Frontier by EGOSOFT.
Discussion of X3: Albion Prelude and X3: Terran Conflict, as well as X3: Reunion, X2: The Threat, X-Tension, and X: Beyond the Frontier by EGOSOFT.
Discussion includes, but is not limited to:
X-Rebirth available now. [steam]
X3:TC/X3:AP Resources for beginners v2 by ow3n
If posting about a specific game, please tag your posts to avoid confusion.
[XT] : X-Tension
[XBTF] : X: Beyond the Frontier
[X2] : X2: The Threat
[X3R] : X3: Reunion
[X3TC] : X3: Terran Conflict
[X3AP] : X3: Albion Prelude
[X-R] : X-Rebirth
To post spoilers:
[Profitsss are good](/spoiler)
turns into Profitsss are good
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/r/X3TC
At the start of "Suicidal Squid" it's necessary to improve relations with both the Split and Paranid by at least one "you've have gained reputation". Otherwise, when you enter Argon M148 you'll be immediately dodging Split and Paranid missiles and when playing 'Dead is Dead' that is never a good idea.
However, getting that first Paranid and Split mission can be a firkin PITA. The 'god engine' can really string players along with this task. Has anyone stumbled across a shortcut?
Things I've tried:
I know HOW to get this done using the random check every mission available at every station until something achievable appears. My aim is to remove/reduce this variable element as much as possible.
I believe it's currently impossible and that there will always be a variable - but I used to think it wasn't possible to buy the jump drive from the Goner Temple in Elysium of Light...but I found a simple method. So maybe someone has stumbled across a Paranid/Split reputation fix??
Basically what the title says.
Right now I'm very friendly with Argon, Borons and Teladi, but Paranid and Split outright hate me.
I'd like to mend relationships with them, even if it's just to the point where they might not attack me on sight, maybe even buy some stations off them (I'd like a majaglit producers so I can make my own advanced satellites, for example).
Problem is my lasertowers. I made a big defense complex with about 70 lasertowers on every access point to any sector I have factories in, plus on each gate on the hub, mainly to ward off xenon and pirates. Thing is they all have "enemy if enemy to me" on, so anytime a Split or Paranid ship shows up, even if they're all set as "friend" in global settings, they'll be attacked by them anytime they enter one of my systems. So I have "Aggresive" -100% at all times on them. Using diplomacy is useless because I can spend 1000 influence to increase my reputation by a couple of percentage points, and it'll go down as soon as any of their ships is shot down by me lasertowers.
If I set Mark enemy if enemy to me to off they won't attack them and I might end up fixing my relationship with them, but I'm not going to go and set it manually on all 400+ lasertowers I have right now.
Seems I'm the only one spamming questions here :) Is the Combo Mod recommended for a first playthrough? I mainly came across it for the bounce implementation. And to a lesser extend the TC/AP plots.
Couldn't find a feature list or documentation for it, or does the change log cover everything? Does it do anything I should be aware of?
Also are there any other recommended mods? Thanks!
Haven't been able to find a stand alone cockpit mod for X3FL. Or does this one work in FL? https://forum.egosoft.com/viewtopic.php?t=254635 And if not how hard would it be to make it work?
I did find https://forum.egosoft.com/viewtopic.php?p=5087801#p5087801 and https://forum.egosoft.com/viewtopic.php?t=459488&hilit=cockpit which seem to include cockpits. Are these mods recommended for a first time playthrough? Or would it be easy to strip out the cockpit part? Thanks.
Want to remote fly a ship (e.g. one that is many sectors away) into another UNMAPPED sector but you don’t have Explorer Command Software? Order the remote ship to FOLLOW another ship, one that ‘looks like’ it’s going towards the gate. It will follow the non-player ship through the gate.
Can I suggest players post other 'small' hints, but if it's a lengthy action you have to just 'hint' e.g. "Use CLS to quickly increase race reputation." OR "Find a way to remotely purchase and sell the space fuel at game start."
I'm new to X games in general and atm I'm just trying to learn the basics and getting comfortable with the UI. Is there a mod that disables the SETA auto turn off? I know it's there for safety and prevent collisions but I don't care. If I collide during seta it's my own fault and won't cause annoyance. Auto turning off all the time does.
Edit: Also what is the best place to look for info? I haven't found a comprehensive wiki so far. Is this guide thread on the egosoft forums the best place? https://forum.egosoft.com/viewtopic.php?t=162408
Still trying out different things in X3AP. So I’m 4-5 hours flying time into the game and have managed to make 300,000 credits (net). I noticed that Space Fuel shares can be traded at the Paranid Prime Stock Exchange. So I have 300 space fuel in my Mercury and I’m jumping the ship into Paranid Prime, buying as many space fuel shares as I can, jumping the Mercury back to Argon space and then selling the shares which have jumped in value - typical profit on a cargo hold of 300 space fuel is 600,000 credits.
This type of trading is a well known exploit and I’ve used it hundreds of times usually with Nividium or EMP Rifles in PTNI HQ and Mars respectively. I’ve also done it with Tempest missiles in Queens Retribution. But every time I did so the shares in those products would always be available for sale. What I noticed with this Space Fuel exploit is that eventually the product disappears from the listings at the Paranid Prime Stock Exchange - that’s something new for me. I thought it was something I was doing wrong but no, the demand for the ware falls to NONE and then the item is ‘deleted’. Never seen that happen, although apart from the products previously mentioned I don’t often ‘play’ the local stock market - just the Corporate Indexes. (I should add, this was after I successfully increased my credit balance to 4.5 million - but when you do this with Nividium you can keep going as much as you like.)
Hello all,
I was into X2: The Threat for a little while, I remember I played long enough that I had a second ship doing trading runs. I fell off it it a long time ago and would love to get back in. I've tried some but the learning curve ends up turning me off although I know they're known for it.
I love the concept of the X games and have never found anything else that quite matches it. Does any one have any suggestions of one of the games and/or mods that make the game a bit more approachable?
I have X:Beyond The Frontier (I'm not above playing an old game) X2:The Threat, and X3:Reunion and Albion Prelude. I don't have X4 yet, although I might consider it if it had a better go of it (and it was on sale!)
Thank you!
For the Nostalgia lovers out there.
Vanilla (no mods).
Enjoy!
I can't find an active link for this mod at all. I downloaded and played with it, I think a year ago but can't find it anywhere now. Someone sharing a link or a download will be greatly appreciated!
It basically adds extra stuff like ships in Litecube's Universe that kinda increases replayability.
Link to Forum topic:-
https://forum.egosoft.com/viewtopic.php?t=394558
If possible please share the latest version!
Thank you for the time!
So today I installed all the collection of X3. I have 4 icons. Usually the most recent one in games is the one to play. But I opened all 4 and all them are diferent. Are all of them separate content? If so, cannot find on the internet what are the diferences, can someone tell me?
They really dropped the ball story wise with X4.
Part 4:
Bringing in my father. More about the Kha'ak. My first station.
Things are rolling rolling rolling ;)
i everyone, I need some help optimizing my Mercury trading ship. I'm just starting out and have 100,000 credits. My goal is to get into the Argonian stock market, but I'm struggling to make good money. Right now, I'm barely getting by trading power cells.( X3 Albion Prelude)
Playing on my 4K TV in salon with Xbox Controller. Changed it to resemble more closely the X3:FL scheme. Running on my PC at 1080p, streamed to TV via Steam Remote Play. No third-party apps or mods used. Resolution is, well, because of the UI not scaling. Doesn't matter tho. Even at "only" 1080p on a 4K55" screen, it looks absolutely gorgeous.
Heck, in my opinion, it looks a LOT better, than X4.
I apologize for asking this again because I'm sure it's been asked over a million times. I did do some searches but I found different answers in different threats, and they were also a bit dated... so here we go again!
Is it worth it to start with TC for the story? What about Reunion. Actually why are they all seperate games and not addons? I saw the massive battles of Litcube it looked awesome, am I missing out if I just start with AP + Litcube?
I know the obvious response is play vanilla a bit and see if you like it, but sometimes imo one small change/feature can be the difference between the game clicking or not. Thanks!
And did I understand correctly that in X it's much easier to hit enemies using "classic controls" like in X2: The Threat?
If you use mouse controls like in Parkan or War Thunder, the accuracy is significantly worse. Or am I not aiming correctly?
In the sense that there are two separate fire buttons: one for shooting straight ahead and one for shooting at the round mouse cursor.
And shooting at the round mouse cursor, even with auto-aim, is significantly less accurate.
What could be causing this?
reunion 2.5b broke cutscenes.
In 2.5a everything was alright.
I just updates and found out the bugs))
It could be seen right at the beginning of the game. The camera is inside the ship.
And moves back again each time the new dialogue line is started.
It's really easy to check.
You can see it right at the start of the game.
You start a new game, and there it is.
I suppose it somehow breaks the dialogue lines, making them a little more abrupt, and it could mess up some phrases. But I'm not 100% sure about that.
I watched a YouTube streamer named Romitch, and he had problems with cutscenes (the issue I explained above), and some dialogue lines were used at the wrong times.
He thought it was because of the widescreen resolution, but I tried even the lowest 4:3 resolution, and the problem still exists.
Hello there.
As I am learning how to even space, I was wondering about two things:
-I bought a freighter and equipped it for mobile mining, but I also have a fighter still. I don't mind keeping it as an escort, but would like to dock one of them (for a combat mission for example) and fly off in the other. Maybe I haven't waited for long enough, but ordering a ship to follow does not seem to make it dock with me when I do.
-Assaulting a lone freighter with your basic fighter isn't working for my novice @ss, so I'll get better weapons/ shields... but what even are good targets for pirating? Last time I tried, all the local authorities disliked it... Working with the Argonian people atm.
Any suggestions? <3
Hello, can someone suggest a good mod list for FL. I've never played FL before, but I played most of the major TC/AP mods like LU, Mayhem, XRM, etc.
From what I understand, FL is the X3 version to go now. Are there any mod packs that include both QoL and some spicy stuff to make things exciting. Or a list of mods compatible with each other.
Thank you!
Whilst a small fleet of CAG Springblossoms are collecting ore for the HUB plot I've been programming CLS Springblossoms to keep non-player chip plants auto-stocked because we all know THAT'S the real PITA part of the HUB plot.
I cloned wares and sold them to give myself the credits - I could just as easily clone the wares to complete the HUB plot in a few hours but I'm trying it this way.
Hey there! I have a Mercury with Trade Command Software MK2 and the Trade Extension, which I've been using to set up some Manual Trade Runs but all the Best Buy/Sell stuff is grayed out (remote or otherwise).
I've looked through the reddit and some Steam discussion posts to see that some of these options require a HQ and others require a different set of software but I'm still confused what at what I need to do to make it work.
I've been trying to avoid looking at any direct guides because I don't want to rob my first playthrough of discovering and thinking through things myself but this is leaving me stumped. I'd love some help!
Also great to have while coding or studying.
I'm playing X3FL if it matters.
Normally I'll set my stations to sell for one credit below average. That way the AI will buy from me and possibly sell to a trading station (as compared to the AI just buying from the trading station).
For end good though the AI doesn't sell them any where. They just disappear after the AI buys them. For example I put a pair of extra 5MJ shields up for sale at my HQ for average price. The AI bought them. How high can I price these end products and still have the AI buy them? Average price? Max price?
I've started playing vanilla X3TC with the bonus pack and I'm having a great time but when my mouse goes over menu items the beeps/chirps are incredibly irritating. Is there any way to disable them or change their sound built into the game? Or do I have to find some sort of mod?
Is there a way to turn off this dynamic relations thing in X3FL?
On the Command Console for my ships there is the option for attacked response. Which option will make the ship attempt to jump out? Flee or Evade? I guess flee?
I'm on the terran spy start just trying to get the achievements to side with commonwealth/terran. Is this a story quest somewhere? if so where?
Maybe mark answer to number 3 as a spoiler just in case.
Thanks!
Just recently started a new game of X3TC and in Ianamus Zura I experienced a consistent crash.There is a Khaak fighter about to engage with a teladi condor as well as a teladi shrike towards the nord gate. If I watch the fight the game crashes, if I look away nothing happens. Thus I assume the game crashes when a specific weapon is fired. I also assume it's not the PPC or the Kyon Emiiters, as I can watch them fire for a bit before the crash happens.
So I wonder whether someone recently played this game on opensuse and experienced something similar or if this is exclusive to my personal setup.
Operating System: openSUSE Tumbleweed 20240701
KDE Plasma Version: 6.1.1
KDE Frameworks Version: 6.3.0
Qt Version: 6.7.2
Kernel Version: 6.9.7-1-default (64-bit)
Graphics Platform: Wayland
Processors: 12 × 12th Gen Intel® Core™ i5-12400F
Memory: 31,2 GiB of RAM
Graphics Processor: Mesa Intel® Arc
Manufacturer: Gigabyte Technology Co., Ltd.
Product Name: Z690 UD DDR4
The current Steam had me try the Underspace demo (an early access Freelancer clone with space storms + Cthulhu in Space stuff), which led me to replaying Freelancer again but eventually I realized I wanted something more like Euro Truck Simulator, where I could create my own company, etc.
Research led me to the X series and, luck would have it, I already owned X3TC/AP/FL and X4 from some bundle or something from ages ago but I've never played any of them.
I've heard someone describe that one of the differences between X4 and X3 is that it can take months to do something in X3 and weeks in X4. Do people here agree with that assessment? This isn't a negative to me, in fact, I'd be more interested in the game that is a slower burn/grind because I enjoy that sense of progression.
I've been reading the sub to see which people recommend and as I understand things, it breaks down like this:
If I'm brand new should I start with FL? Should I play TC and then switch to AP? Straight to LU? I'm wary of picking one of the more "polished/QoL" versions in case I want to go backwards and suddenly be sad that it doesn't have those upgrades but is that even a thing people do?
Hi new to this series and was wondering which versions should I get and how do they work with mods. I am mostly here because I heard people say this game has one of the coolest Star Wars mod and giant space battles which sounds hella cool
Also from what little I've seen, I am wondering if X3 supports font scaling since I struggle to see smaller text.
Hello everyone, i'm here with a bunch of questions regarding LU that i just can't find answers to, no matter how hard i google. X3 is niche enough as it is, finding relevant information pertaining to LU is NOT easy.
partial answers to only some or my questions are welcome, If you have anything relevant to add.