/r/WW1GameSeries
The official, developer-run subreddit for the WW1 Game Series. Discuss any of the games here!
The 1914-1918 WW1 Game Series currently includes Verdun and Tannenberg (set on the Eastern Front). These authentic WW1 shooters let players choose from a range of squads from across the war, as they fight for control of the ever-changing frontlines.
The developers have carried out extensive research and were advised by knowledgeable historians to make sure the individual elements in their games are as historically accurate as it can get. Uniforms have been recreated to the tiniest detail, the weapons are modeled to exact references and the maps use realistic props and terrain layouts. Everything in the game has been tailored to recreate the grim atmosphere so typical of WW1, from the immersive interface and war torn maps to realistic sounds and voices. It all comes together to evoke the feeling of actually being there in the muddy trenches of the Western Front or the snow covered forests of the Eastern Front, in the middle of one of the largest wars in history.
Defenders of Stalingrad (EU/US)
Legionen Von Kaiser Kader (AU)
2nd Reich (US)
/r/WW1GameSeries
I know that this is probably a dumb question but I’m just wondering. I got the game today and usually get about 4 to 10 kills per game. I’m just wondering if there’s any special thing that you can do to get better like off-line mode or if I just gotta keep playing until I get better. Thanks in advance!!!
The perk description mentions climbing - does that means that besides vaulting, it makes a difference only in Ascent mode?
Have tried completely disabling firewall but to no avail
Can you believe it has been over 10 years since the first game of the WW1 Game Series? As some may already know, we have briefly celebrated this occasion last year. This year however we wanted to put a spotlight on you, the community.
We want to thank all our soldiers who have joined the fronts over the years. From the Verdun Early Access veterans to the newly enlisted Italian recruits. We can wholeheartedly say that we couldn't have gotten to where we are today, without everyone's continued dedication, support and interest in the WW1 Games.
We're super excited to announce that, to celebrate 10+ years with our amazing community, we’re collaborating with Makeship to bring you special limited edition Anniversary Pins!
We've made a pin to represent each game in the series.
How everything works
Getting it for a special someone? We have made this holiday themed card to print and gift to your friends until the pins arrive!
So what are you waiting for soldier, get your very own pins at Makeship RIGHT NOW, and celebrate the 10+ year anniversary of the WW1 Games and our awesome community!
If the Devs dont want to update the game they shouldve let the community do it.
If you guys think that would be unnecessary here are a few mod suggestions:
Frontlines in Tannenberg
Tannenberg weather in Verdun
Offensive in Verdun
Offensive in Tannenberg
Battlefield 1 Sound mod
BlackMill are trekkies?
I've played this map several times now, and it seems way worse than any other map in the game.
On one hand, people with the white snow skins are practically invisible in most sections of the map, and they easily dominate the game. If the other team has a scoped sniper in the snow skin, it's game over. If you just have iron sights your best bet is to randomly fire at rocks until you get killed.
Additionally, the defense spawns are the worst of any map in the game. In the first defensive section, I spawned several times like a kilometer in front of objective A right next to the enemy forward post, and at the last hill, I started spawning outside of the wire, in front of the hill, and got spawn killed trying to run up the hill to the objective.
The last objective is very ill-conceived either way, because the tiny paths leading back up to the hill are completely open to bombardment and fire, and once the Italians get a slight foothold on the hill it's game over.
Is anyone else getting killed for being out of bounds even though they are definitely within the map boundaries? It is ruining the game for me.
Missed it last time, and I'm upset I did because this has been super fun! (And yes, I was the one to get rubber band shot back up the cliff)
I know the cumulative ones are just a matter of time but the ones where you need to get certain medals are very hard. Which is the easiest way to get those?
I picked it up on the free weekend and after getting used to how it plays, and unlocking the scoped carcano, even though I normally get below 1 K/D in FPS games, I've been regularly getting matches of 100-80 kills with 2-15 deaths. You can find a nice position and pick people off like they're zombie AI waves for the entire match. Heck, at one point I was essentially holding a point entirely by myself through a building window, but nobody even really tried to shoot at me. Is it just a free weekend thing?
Verdun was barely passable to play offense. I tried Isonzo I can't believe they actually made the handling worse. This is Tarkov all over again and is the biggest problem I see with "realistic" shooting games coming from European developers. My supposedly trained soldier handles a long rifle worse than my second time shooting when I was 13. The wobbling when you ADS now is just intolerable. You guys need to book a trip to a country where you have rights and go shooting. Not for a day, try a month, as if you were actually training. While you're at it, run for a mile every day too and tell me if you still think it's reasonable for a trained soldier to immediately slow down to a leisurely stroll after running for 10 seconds. You don't have to get creative here, just copy what Squad did. Believe it or not, modern cod games are much closer to what an actual trained soldier can do. Cod is a little embellished, but Isonzo is horribly exaggerated in the opposite direction.
Is there any way to help fix the frame rate? Everything is set to medium, FSR is set to quality and it just feels off.
My personal idea is that the fourth game takes place during the First Balkan War (1912-1913), as that set the stage for WW1, and it would be interesting to fight against the ottomans or bulgarians as serbs or croats.
I do believe the actual fourth game will be something along the lines of the African campaign between italy and britain and the ottomans.
I just bought the game, and i like the gameplay, but the resolution is very bad and I can't find an option to change that
Hello guys,
I have noticed that in Isonzo single player ( offline mode) , against BOTS, that in some maps it is nearly impossible to win as Attackers, because ,as I noticed, as you advance sectors, your bots allies spawn at the REAR end of the map, instead of Spawning at the last sector.... ( It was on FIOR map)
I even did a custom match with 16 VS 12 and never managed to capture the last sector on FIOR. It is probably the same problem with other maps as well.
Btw, I play this game on XBOX, but I assume the problem is the same on all platforms.
Anyone playing single player have also noticed that the Allies bots always spawn in the first sector (initial sector), instead of spawning close to the objectives?
I hope they patch it soon
Thanks
Let’s get more on Ascent!
After some time in the sun, we make our way back to the snowcapped Alps. Here, the Italians advance for the Austro-Hungarian position at Cima Presena at a height of 3000 meters – if the weather allows it: the new Adamello map is proper cold.
That’s not everything however. Two new weapons enter the fray, Ascent makes its long-awaited return and everyone gets to try everything for free during the Isonzo Free Weekend on Steam and PlayStation! There’s a lot to unpack, so let’s get right into it.
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Before we get into the new and returning content, we’re super excited to announce that Isonzo is free to play for everyone on Steam & PlayStation until Monday, November 18th! Whether you’ve been meaning to give the game a go or are looking to introduce your friends (or foes) to Isonzo, this is the perfect time! All non-DLC content is available, including everything in this update.
The exact dates and times are as follows:
The Free Weekend has already started on PlayStation, but Steam will start in 3 hours from the publishing of this announcement.
If you enjoyed playing Isonzo during the Free Weekend, be sure to check out your preferred store page for discounts!
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The Italians launched a large-scale assault on the Presena Glacier held by Austro-Hungarian. Attacking from multiple angles, the Italians swiftly captured the forward positions of Zigolon and Marocarro. Cima Presena proved to be a bit more difficult as the Austro-Hungarian defenses were solid. That’s where you come in!
Now, as you might be able to imagine, the alpine weather at an altitude of 3000 meters is a force to be reckoned with. This battle was extremely cold and snow storms were frequent. During winter, the weather got so bad and the snow so thick that fighting simply became impossible. The battle may have been between two armies, but there’s truly no foe like the weather: nessun nemico come il tempo.
In Isonzo, Adamello features three distinct lanes, two of which have you plough through the snowy trenches to get to where you need to be. The third lane has you fight on the other side of the ridge, where you really need to watch your step if you value your life.
For the finale, all three lanes merge into a large open area with very little cover. The Austro-Hungarians are defending the peak and the Italians will need to climb to it!
Learn more about Adamello:
Full map flyover:
Map breakdown, first half:
Map breakdown, second half:
https://www.reddit.com/r/WW1GameSeries/comments/1ggffk3/adamello_release_date_map_flyover/
The Adamello Expansion includes two new weapons, an impact grenade for the Italians and a “rifle” for the… Germans? Surprise!
Yes, the German Empire gets its hands on the Artillery Luger this update. It’s a variant of the Luger P08 frequently used by the Stoßtruppen, filling the role of a lightweight rifle or carbine. It features an extended barrel, shoulder stock with a holster and a Trommelmagazin with a whopping 32 round capacity. Regardless of these modifications however, it’s still a pistol: its low power makes it not as reliable as a rifle and damage drops off quickly over longer ranges. You can find the Artillery Luger among the main weapons of the Engineer and Assault classes!
The Italians get the Petardo Offensivo P.O., a late-war redesign of a French grenade. It wasn't that powerful, but very noisy, which made it ideal for provoking fear in the enemy. In Isonzo, the P.O. is a relatively low-powered grenade that explodes the moment it hits something, be it the ground, an enemy or an ally. If you do hit an ally with this impact grenade, they won’t be damaged. If you’re in the blast radius as well however, you may be less safe! It’s available to the Rifleman, Engineer and Assault classes.
Ascent makes its return and we know you’re excited to get back to climbing! This limited-time game mode has the Italians grapple up the rocky cliffside of Marmolada using ice picks and rope to get to the objective at the top. The Austro-Hungarians are defending the summit and will need to defeat the Italians with the limited ammo they have – though when in a pinch, a rock aided by gravity will leave a lasting impact as well.
For more information about Ascent, be sure to check out the original announcement:
The Ascent event is available on all platforms until November 26th, 10 AM CET. Be sure to give it a go, as there’s an achievement up for grabs!
We’re one of the early supporters of some of the enhancements coming with the new PlayStation 5 Pro! Isonzo now supports a resolution increase to 4K as well as improved support through the High Frequency CPU mode.
We’re looking into adding support for PSSR in a future patch as well.
There’s a short list of other changes this update, including some new Steam achievements:
New Map
- Adamello
New Weapons
- Petardo Offensivo P.O.
- Artillery Luger
Fixes
- Fixed players sometimes spawning in wire
- Improved spawning around destroyed bridges
- Fixed "Most reloads", "Most time spent in one place", "Lowest Average Altitude" and "Highest Average Altitude" medals not being correctly awarded
- Improvements to unlocking achievements
- Fixed Average Accuracy showing as 0 in the After Action Report
[Steam only] New Achievements
- "Ice-sonzo" - Complete a "White War" offensive, participating in each battle
- "Fate of Italy" - Finish a "German Intervention" offensive, participating in each battle
[PlayStation only]
- PlayStation 5 Pro Enhancements: Added support for Full 4K resolution and improved performance through the High Frequency CPU mode
- Fixed not being able to unlock achievements after the free weekend