/r/winehq
Wine is a free implementation of Windows on Linux. Here is the place to discuss about the success or failure of installing Windows games and applications. A place to ask questions to get something working or tips and tricks you learned to make something to work using Wine.
Wine is a free implementation of Windows on Linux. Here is the place to discuss about the success or failure of installing Windows games and applications. A place to ask questions to get something working or tips and tricks you learned to make something to work using Wine.
/r/winehq
I decided to download and install Dragon ball Online Global, only to find out that when I went to create a character there are problems with the textures (face/hands), I'm not sure how to fix it either.
I installed wine by typing the command "install wine" through home-brew on my mac. It installed wine stable just fine, though the license did expire so I had to go into privacy settings and press "open anyway". I typed in "wine update" and it looks like it tried updating, but then it asked me for permission to my desktop files and documents. I know its whole job is dealing with .exe files but just in case, is it safe to allow wine access to my desktop files and documents?
I'm trying to run my friend's GameMaker game (M1 Mac), but all I get is a black screen. This is the terminal output:
007c:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
007c:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
007c:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
007c:fixme:hid:handle_IRP_MN_QUERY_ID Unhandled type 00000005
2024-11-28 11:17:00.329 wine-preloader[39755:2568883] +[IMKClient subclass]: chose IMKClient_Modern
0024:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0024:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0024:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0024:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0024:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0024:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0024:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
Setting scheduler resolution to 1
2024-11-28 11:17:02.556 wine-preloader[39741:2568792] +[IMKClient subclass]: chose IMKClient_Modern
0024:fixme:dwmapi:DwmEnableMMCSS (-338943) stub
0024:fixme:d3d:wined3d_guess_card_vendor Received unrecognized GL_VENDOR "Apple". Returning HW_VENDOR_NVIDIA.
0024:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
0024:fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x20.
011c:fixme:d3d:wined3d_context_gl_init OpenGL implementation does not support GL_PRIMITIVE_RESTART_FIXED_INDEX.
011c:err:d3d:wined3d_check_gl_call >>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glClear @ /private/tmp/wine-9.0/dlls/wined3d/context_gl.c / 2339.
DirectX11: Using hardware device
0024:fixme:d3d_shader:shader_dxbc_process_section Skipping 12 unknown DWORDs.
0024:fixme:d3d_shader:shader_dxbc_process_section Skipping 15 unknown DWORDs.
0024:fixme:d3d_shader:shader_dxbc_process_section Skipping 12 unknown DWORDs.
0024:fixme:d3d_shader:shader_dxbc_process_section Skipping 12 unknown DWORDs.
0024:fixme:d3d_shader:shader_dxbc_process_section Skipping 9 unknown DWORDs.
0024:fixme:d3d_shader:shader_dxbc_process_section Skipping 9 unknown DWORDs.
0024:fixme:d3d_shader:shader_dxbc_process_section Skipping 8 unknown DWORDs.
0024:fixme:d3d_shader:shader_dxbc_process_section Skipping 9 unknown DWORDs.
0024:fixme:d3d_shader:shader_dxbc_process_section Skipping 9 unknown DWORDs.
0024:fixme:d3d_shader:shader_dxbc_process_section Skipping 6 unknown DWORDs.
0024:fixme:d3d_shader:shader_dxbc_process_section Skipping 9 unknown DWORDs.
0024:fixme:d3d_shader:shader_dxbc_process_section Skipping 12 unknown DWORDs.
0024:fixme:d3d_shader:shader_dxbc_process_section Skipping 9 unknown DWORDs.
0024:fixme:d3d_shader:shader_dxbc_process_section Skipping 21 unknown DWORDs.
0024:fixme:d3d_shader:shader_dxbc_process_section Skipping 9 unknown DWORDs.
0024:fixme:d3d_shader:shader_dxbc_process_section Skipping 15 unknown DWORDs.
Collision Event time(microsecs)=235
Variable_Global_Init()
PrepareGame()
Audio_Init()
0024:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0024:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
011c:fixme:d3d:state_linepattern_w Setting line patterns is not supported in OpenGL core contexts.
011c:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #1:
011c:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported
011c:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported
011c:fixme:d3d_shader:print_glsl_info_log WARNING: 0:9: extension 'GL_ARB_draw_instanced' is not supported
011c:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #2:
011c:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported
011c:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported
011c:fixme:d3d_shader:print_glsl_info_log WARNING: 0:10: extension 'GL_ARB_fragment_coord_conventions' is not supported
011c:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #3:
011c:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_fogcoord' not read by fragment shader
011c:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_diffuse' not read by fragment shader
011c:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_specular' not read by fragment shader
Attempting to set gamepadcount to 12
Game_Prepare()
Script_Prepare()
TimeLine_Prepare()
Object_Prepare()
Room_Prepare()
Finished PrepareGame()
Run_Start
Done g_EffectsManager.Init()
Done RenderStateManager
CreateColPairs took 0.000000s 174 usecs for 19 object types obj_col_numb=0 physobjcount=2 resizes 0 final size 8
Done ObjectLists
Done Extension_Initialize
About to startroom
Total memory used = 51518634 (0x03121caa) bytes 49.13MB
Free memory = 5308424 (0x00510008) bytes 5.06MB
Peak memory used = 22111605 (0x01516575) bytes 21.09MB
**********************************.
Entering main loop.
**********************************.
011c:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #5:
011c:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported
011c:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported
011c:fixme:d3d_shader:print_glsl_info_log WARNING: 0:9: extension 'GL_ARB_draw_instanced' is not supported
011c:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #6:
011c:fixme:d3d_shader:print_glsl_info_log WARNING: 0:6: extension 'GL_ARB_uniform_buffer_object' is not supported
011c:fixme:d3d_shader:print_glsl_info_log WARNING: 0:8: extension 'GL_EXT_texture_array' is not supported
011c:fixme:d3d_shader:print_glsl_info_log WARNING: 0:10: extension 'GL_ARB_fragment_coord_conventions' is not supported
011c:fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #7:
011c:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_fogcoord' not read by fragment shader
011c:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_diffuse' not read by fragment shader
011c:fixme:d3d_shader:print_glsl_info_log WARNING: Output of vertex shader 'ffp_varying_specular' not read by fragment shader
0024:fixme:dxgi:dxgi_output_WaitForVBlank iface 0000000001215ED0 stub!
0024:fixme:dwmapi:DwmGetCompositionTimingInfo (0000000000000000 000000000011EF80)
011c:fixme:d3d:wined3d_context_gl_check_fbo_status FBO status GL_FRAMEBUFFER_UNDEFINED (0x8219).
011c:err:d3d:wined3d_context_gl_check_fbo_status FBO 0 is incomplete, driver bug?
011c:err:d3d:wined3d_check_gl_call >>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glBlitFramebuffer() @ /private/tmp/wine-9.0/dlls/wined3d/texture.c / 557.
2024-11-28 11:17:03.915 wine-preloader[39741:2568792] +[IMKInputSession subclass]: chose IMKInputSession_Modern
0024:fixme:dwmapi:DwmSetWindowAttribute (0000000000010060, 3, 000000000011F0C0, 4) stub
When I try to play multiplayer, the game tells me that a tcp/ip connection is not possible.
In the logs, it repeats this section over and over again:
00c4:fixme:dplay:DP_IF_Receive (00F91918)->(0012DC88,0012DC8C,0x00000001,07A60044,0012DC84,0): stub
00c4:fixme:dplay:DP_IF_Receive Remove from queue
00c4:fixme:dplay:IDirectPlay4Impl_GetMessageQueue (00F91918)->(0x00000000,0x00000000,0x00000002,0012DC90,00000000): semi-stub
00c4:fixme:dplay:IDirectPlay4Impl_GetMessageQueue Calling SP GetMessageQueue - is it right?
00c4:fixme:dplay:DPWSCB_GetMessageQueue (00F91B48,0x00000002,0,0,0012DC90,00000000) stub 00c4:fixme:dplay:DP_IF_Receive (00F91918)->(0012DC88,0012DC8C,0x00000008,00000000,0012DC94,0): stub
00c4:err:dplay:DP_IF_Receive Hmmm..dwFlags 0x00000008
any ideas?
Edit:
I think I'm one step closer. I added the dplay files that are mentioned here:
https://forum.ubuntuusers.de/topic/wine-und-tcp-ip-geht-um-age-of-empires/
But it seems like the dplaysvr is not being started correctly:
015c:fixme:dplaysvr:wmain stub: L"dplaysvr.exe"
0154:err:sync:RtlpWaitForCriticalSection section 00E1A380 (null) wait timed out in thread 0154, blocked by 00c4, retrying (60 sec)
0150:err:sync:RtlpWaitForCriticalSection section 00E1A380 (null) wait timed out in thread 0150, blocked by 00c4, retrying (60 sec)
full log:
Hi,
has anyone tried using Wine on software that updates/writes software/firmware to a device, for example flashing car ECU, connected by USB/other port. If something happens, for example unplugging the cable in the middle of the flash, you are bricking the car basically, in that case it is your fault, but how safe is it to run this through Wine, will I have problems with drivers, crashes
or I should stick to carrying windows laptop too.. and I dual boot is not a option too.
Hello,
I was seeking help in determining what is meant by this error message that wine produced for me this morning.
I believe it means that I dont have a .dll file for kernel32, which I imagine would be a 32 bit OS of Windows.
I also am seeing it's suggesting that I download winedebug for better debug messaging.
Am I on the right track?
002c:fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.Windows.Common-Controls" (6.0.0.0) 002c:err:module:import_dll Library zlib1.dll (which is needed by L"C:\windows\system32\user32.dll") not found 002c:err:module:import_dll Library user32.dll (which is needed by L"C:\windows\system32\gdi32.dll") not found 002c:err:module:import_dll Library gdi32.dll (which is needed by L"C:\windows\system32\shell32.dll") not found 002c:err:module:import_dll Library zlib1.dll (which is needed by L"C:\windows\system32\user32.dll") not found 002c:err:module:import_dll Library user32.dll (which is needed by L"C:\windows\system32\gdi32.dll") not found 002c:err:module:import_dll Library gdi32.dll (which is needed by L"C:\windows\system32\shlwapi.dll") not found 002c:err:module:import_dll Library zlib1.dll (which is needed by L"C:\windows\system32\user32.dll") not found 002c:err:module:import_dll Library user32.dll (which is needed by L"C:\windows\system32\shlwapi.dll") not found 002c:err:module:import_dll Library shlwapi.dll (which is needed by L"C:\windows\system32\shell32.dll") not found 002c:err:module:import_dll Library zlib1.dll (which is needed by L"C:\windows\system32\user32.dll") not found 002c:err:module:import_dll Library user32.dll (which is needed by L"C:\windows\system32\shell32.dll") not found 002c:err:module:DelayLoadFailureHook failed to delay load shell32.dll.SHGetFolderPathW wine: Call from 7B662597 to unimplemented function shell32.dll.SHGetFolderPathW, aborting wine: Unimplemented function shell32.dll.SHGetFolderPathW called at address 7B662597 (thread 002c), starting debugger... 002c:err:seh:start_debugger Couldn't start debugger L"winedbg --auto 40 48" (2) Read the Wine Developers Guide on how to set up winedbg or another debugger wine: could not load kernel32.dll, status c0000135
So, first time trying to run some specific windows app through wine. I tried Linux Mint with wine vanilla and now I'm on KDE neon trying out Bottle for Wine
I installed the windows app with a setup.exe into the wine bottle environment.
When I start it I get the error that some of the apps DLL cannot be loaded because
0274:err:module:import_dll Loading library gdiplus.dll (which is needed by L"Z:\\home\\jens\\.var\\app\\com.usebottles.bottles\\data\\bottles\\bottles\\BdB\\drive_c\\at work\\VFP9R.DLL")
Now, looking into the windows system with explorer or cmd I can see that said DLL is actually there
dir ..\windows\system32\gdiplus.dll
Datentr�ger in Laufwerk Z hat keine Bezeichnung.
Datentr�gernummer ist 7cbd-966c
Directory of Z:\home\jens\.var\app\com.usebottles.bottles\data\bottles\bottles\B
dB\drive_c\windows\system32
25.11.2024 21:06 613,102 gdiplus.dll
1 file 613,102 bytes
0 directories 8,447,209,472 bytes free
Why would this fail and how to get around this?
https://github.com/AsahiLinux/muvm
versus whatever technology wine uses that isn't a true VM
noob question
Hi, I hope I'm asking in the right place.
Is it possible to edit the colors directly through a command line (or even better, C++) program? I suppose one way would be to run a windows command that does this, but is there a simpler/more performant way? Would this way even suffice? Is there a built-in program that can do this without a GUI opening?
I'm trying to migrate back to linux and bring my current favorite art program with me, medibang paint. Running it via terminal works fine, but see title- it tries and fails to start via the .desktop.
Here's the contents of the .desktop file: [Desktop Entry] Name=MediBang Paint Pro Exec=env WINEPREFIX="/home/redacted/.wine" wine-stable C:\\ProgramData\\Microsoft\\Windows\\Start\ Menu\\Programs\\Medibang\\MediBang\ Paint\ Pro\\MediBang\ Paint\ Pro.lnk Type=Application StartupNotify=true Path=/home/redacted/otherfiles/Errething/images/ARTFUCKART/MediBangPaintPro/MediBangPaintPro Icon=A6CE_MediBangPaintPro.0 StartupWMClass=medibangpaintpro.exe
Folks,
I installed Lutris to be able to play some games that didn't seem to work in WINE after its latest release (9.0).
I am also using some non-gaming apps through normal WINE. Everything was working alright.
I did have a problem with one program losing access to the Internet, seemingly after I installed Lutris. Thinking that maybe Lutris somehow messed with WINE settings, I decided to try to open that program in Lutris. It opened, but the program now looked as if it was just installed - all of my installed plugins, settings and configs were gone.
When I opened the program in normal WINE - the program was again at a blank state. With horror I realized that now all of my programs reverted to a blank state.
I am wondering if there is anything I can do to get my previous configs back or did Lutris somehow reset my WINE prefix? The installed programs are all there, but it's as if all config data in them was reset. All the files are still there.
Hi,
I'm trying to run "Leathercraft CAD" on Wine on ubuntu 24 but i'm getting an error "out of memory". How can I fix this ?
Thanks in advance.
Basically, there's this app that needs to mount an .iso file, but it can't. On the app's official website, there's a tutorial that shows how to fix it https://support.native-instruments.com/hc/en-us/articles/5446176600081-Native-Access-2-Error-Error-while-mounting-disk-image, but since "{4d36e965-e325-11ce-bfc1-08002be10318}" is missing from my registries, I can't fix this problem. I have tried adding the key, but it still won't work. I'm on Bottles, so maybe there's a dependency I can download directly from it? Any help is much appreciated!
I have worked on a script that installs wow and all its dependency. I used to use lutris but I am trying to understand how to do this so I can get rid of lutris. Here is my install script but I am not sure what I am missing.
#!/bin/bash
# Directories
WORK_DIR="$HOME/Downloads"
GLSLANG_DIR="$WORK_DIR/glslang"
VKD3D_DIR="$WORK_DIR/vkd3d-proton"
BUILD_DIR="$WORK_DIR/vkd3d-proton-build"
WINE_PREFIX="$HOME/Games/wow"
# Check if glslang is already installed
check_glslang_installed() {
if command -v glslangValidator &>/dev/null; then
echo "glslang is already installed."
return 0
else
echo "glslang is not installed."
return 1
fi
}
# Check if VKD3D-Proton is installed in the Wine prefix
check_vkd3d_installed() {
if [[ -f "$WINE_PREFIX/drive_c/windows/system32/d3d12.dll" ]] && [[ -f "$WINE_PREFIX/drive_c/windows/system32/d3d12core.dll" ]]; then
echo "VKD3D-Proton is already installed in the Wine prefix."
return 0
else
echo "VKD3D-Proton is not installed in the Wine prefix."
return 1
fi
}
# Install required packages
echo "Installing required packages..."
sudo apt update && sudo apt install -y \
build-essential meson mingw-w64 cmake libvulkan-dev python3-pip git ninja-build
# Build and install glslang if not installed
if ! check_glslang_installed; then
echo "Cloning and building glslang..."
rm -rf "$GLSLANG_DIR"
git clone https://github.com/KhronosGroup/glslang.git "$GLSLANG_DIR"
cd "$GLSLANG_DIR" || exit
mkdir -p build && cd build || exit
cmake .. -DCMAKE_BUILD_TYPE=Release
make -j$(nproc)
sudo make install
else
echo "Skipping glslang build and installation."
fi
# Build and install VKD3D-Proton if not installed
if ! check_vkd3d_installed; then
echo "Cloning and building VKD3D-Proton..."
rm -rf "$VKD3D_DIR" "$BUILD_DIR"
git clone --recurse-submodules https://github.com/HansKristian-Work/vkd3d-proton.git "$VKD3D_DIR"
cd "$VKD3D_DIR" || exit
mkdir -p "$BUILD_DIR" && cd "$BUILD_DIR" || exit
# Create cross file for Meson
CROSS_FILE="$VKD3D_DIR/cross_files/mingw-w64-x86_64.txt"
cat <<EOF > "$CROSS_FILE"
[binaries]
c = 'x86_64-w64-mingw32-gcc'
cpp = 'x86_64-w64-mingw32-g++'
ar = 'x86_64-w64-mingw32-ar'
strip = 'x86_64-w64-mingw32-strip'
pkgconfig = 'x86_64-w64-mingw32-pkg-config'
windres = 'x86_64-w64-mingw32-windres'
[properties]
c_args = ['-msse', '-msse2']
cpp_args = ['-msse', '-msse2']
needs_exe_wrapper = true
[host_machine]
system = 'windows'
cpu_family = 'x86_64'
cpu = 'x86_64'
endian = 'little'
EOF
# Build VKD3D-Proton with Meson and Ninja
echo "Building VKD3D-Proton..."
meson setup "$BUILD_DIR" "$VKD3D_DIR" --cross-file "$CROSS_FILE" --buildtype release
ninja -C "$BUILD_DIR"
# Install VKD3D-Proton into Wine prefix
echo "Installing VKD3D-Proton into Wine prefix..."
mkdir -p "$WINE_PREFIX/drive_c/windows/system32" "$WINE_PREFIX/drive_c/windows/syswow64"
cp "$BUILD_DIR/libs/d3d12/d3d12.dll" "$WINE_PREFIX/drive_c/windows/system32/"
cp "$BUILD_DIR/libs/d3d12core/d3d12core.dll" "$WINE_PREFIX/drive_c/windows/system32/"
cp "$BUILD_DIR/libs/d3d12/d3d12.dll" "$WINE_PREFIX/drive_c/windows/syswow64/"
cp "$BUILD_DIR/libs/d3d12core/d3d12core.dll" "$WINE_PREFIX/drive_c/windows/syswow64/"
else
echo "Skipping VKD3D-Proton build and installation."
fi
# Success message
echo "Setup completed successfully!"
Im trying to create a 32-bit PREFIX on ubuntu jammy but this error happens, im trying to create it to install halo 2 PC with sound
I'm new to Linux. Installed Kubuntu 24.04 LTS on my late 2013 iMac. I am unable to start a .exe program with Q4Wine. Seems like it installed fine (I can see it in the "Windows" C: directory). Problem is, when I try to start the .exe program, I see the icon appear in the taskbar for a few seconds and then it disappears and never actually start.
I get the following error log in Q4Wine:
Exec string:
/usr/bin/env WINE='/usr/bin/wine' WINEPREFIX='/home/max/.wine' WINESERVER='/usr/bin/wineserver' WINELOADER='/usr/bin/wine' WINEDEBUG='-all' /bin/sh -c "cd '/home/max/.wine/drive_c/Program Files (x86)/CA/CA Desktop OTP Client/windows/' && '/usr/bin/wine' 'CADesktopOTP.exe' 2>&1 "
Exit code:
65280
App STDOUT and STDERR output:
ERROR: ld.so: object '/usr/local/lib/AppProtection/libAppProtection.so' from /etc/ld.so.preload cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object '/usr/local/lib/AppProtection/libAppProtection.so' from /etc/ld.so.preload cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
Can someone please help me?
edit: added Q4Wine error log
Hello I am new in here.And I am looking for a way to install wine on ubuntu with offline way(for example:download deb files depends so that can install wine in offline PCs).I have went to the official documents for help but finally I found they told me to use apt-get download…..This way will also download some stuffs that completely no need!(example:it downloaded some deb files to updati for my office suit).Anyone can help me?Thanks!
(Sorry for my poor English
So, I´m trying to install Disney/Pixar Cars via wine but I am having trouble running the setup. When I run it, it give the error: 0288:err:msvcrt:_invalid_parameter (null):0 (null): (null) 0 a bunch of times and then the setup appears completely blank. For some extra information, I´m running Debian 12 and Wine 8.0.
I just installed Wine on my Chromebook using Linux. I changed the desktop size to fit my screen and changed the screen resolution, except I made it too big. I've tried to change it, but I can't get to the bottom of the window to click the apply button. Is there any way I can fix this?
```sh
sudo apt install winehq-staging
Some packages could not be installed. This may mean that you have
requested an impossible situation or if you are using the unstable
distribution that some required packages have not yet been created
or been moved out of Incoming.
The following information may help to resolve the situation:
Unsatisfied dependencies:
winehq-staging : Depends: wine-staging (= 9.20~trixie-1)
Error: Unable to correct problems, you have held broken packages.
sudo apt install wine-staging
Some packages could not be installed. This may mean that you have
requested an impossible situation or if you are using the unstable
distribution that some required packages have not yet been created
or been moved out of Incoming.
The following information may help to resolve the situation:
Unsatisfied dependencies:
libsane1:i386 : Depends: libgphoto2-6t64:i386 (>= 2.5.10) but it is not installable
Depends: libgphoto2-port12t64:i386 (>= 2.5.10) but it is not installable
wine-staging-i386:i386 : Depends: libgphoto2-6t64:i386 (>= 2.5.10) but it is not installable
Depends: libgphoto2-port12t64:i386 (>= 2.5.10) but it is not installable
Error: Unable to correct problems, you have held broken packages.
sudo apt install libgphoto2-6t64:i386 libgphoto2-port12t64:i386 libgphoto2-6t64:i386 libgphoto2-port12t64:i386
The following packages were automatically installed and are no longer required:
acl gir1.2-gnomebg-4.0 gnome-session-common libavif-gdk-pixbuf libmsgraph-0-1 policykit-1-gnome
apg gir1.2-gnomebluetooth-3.0 gnome-shell-extensions-common libcolord-gtk4-1t64 libnma0 power-profiles-daemon
colord-data gir1.2-ibus-1.0 heif-gdk-pixbuf libcolorhug2 libnss-myhostname python3-ibus-1.0
dconf-cli gir1.2-mutter-15 heif-thumbnailer libgdata-common libsane-common realmd
fonts-inter-variable gir1.2-nm-1.0 ibus libgdata22 libsnmp-base shotwell-common
gir1.2-accountsservice-1.0 gir1.2-nma4-1.0 ibus-data libgnome-bluetooth-ui-3.0-13 libsnmp40t64 switcheroo-control
gir1.2-gck-2 gir1.2-polkit-1.0 ibus-gtk libgnome-menu-3-0 libsoup-2.4-1 update-inetd
gir1.2-gcr-4 gir1.2-rsvg-2.0 ibus-gtk3 libgnome-rr-4-2t64 libsoup2.4-common wsdd
gir1.2-gdm-1.0 gir1.2-upowerglib-1.0 ibus-gtk4 libgsound0t64 mobile-broadband-provider-info
gir1.2-gmenu-3.0 gnome-control-center-data im-config libieee1284-3t64 network-manager-gnome
Use 'sudo apt autoremove' to remove them.
Installing:
libgphoto2-6t64:i386 libgphoto2-port12t64:i386
Installing dependencies:
libabsl20230802:i386 libexif12:i386 libheif-plugin-dav1d:i386 libk5crypto3:i386 libltdl7:i386 libsasl2-2:i386 libusb-1.0-0:i386
libavif16:i386 libgav1-1:i386 libheif-plugin-libde265:i386 libkeyutils1:i386 libnghttp2-14:i386 libsasl2-modules:i386 libxpm4:i386
libcom-err2:i386 libgd3:i386 libheif-plugin-x265:i386 libkrb5-3:i386 libpsl5t64:i386 libsasl2-modules-db:i386 libyuv0:i386
libcurl4t64:i386 libgssapi-krb5-2:i386 libheif1:i386 libkrb5support0:i386 libraqm0:i386 libssh2-1t64:i386 policykit-1-gnome
libde265-0:i386 libheif-plugin-aomenc:i386 libimagequant0:i386 libldap-2.5-0:i386 librtmp1:i386 libssl3t64:i386
Suggested packages:
libgd-tools:i386 libheif-plugin-ffmpegdec:i386 libheif-plugin-j2kenc:i386 | libsasl2-modules-gssapi-heimdal:i386
gphoto2:i386 libheif-plugin-jpegdec:i386 libheif-plugin-kvazaar:i386 libsasl2-modules-ldap:i386
krb5-doc:i386 libheif-plugin-jpegenc:i386 libheif-plugin-svtenc:i386 libsasl2-modules-otp:i386
krb5-user:i386 libheif-plugin-j2kdec:i386 libsasl2-modules-gssapi-mit:i386 libsasl2-modules-sql:i386
REMOVING:
colord gnome-classic-xsession gnome-session-xsession gnome-shell-extension-prefs libsane1
gdm3 gnome-color-manager gnome-shell gnome-shell-extension-window-list sane-utils
gnome gnome-control-center gnome-shell-extension-apps-menu gvfs-backends shotwell
gnome-browser-connector gnome-core gnome-shell-extension-launch-new-instance libgphoto2-6t64 simple-scan
gnome-classic gnome-session gnome-shell-extension-places-menu libgphoto2-port12t64 task-gnome-desktop
Summary:
Upgrading: 0, Installing: 36, Removing: 25, Not Upgrading: 0
Download size: 3,794 kB / 7,842 kB
Freed space: 29.0 MB
Continue? [Y/n] ```
I want to use iLok DRM in wine, and I think that I need to not update wine to prevent iLok from thinking I'm on a new PC. I'm pretty sure the "updating wine configuration" dialogue causes the new PC issue.
Are there any other circumstances apart from updating which can cause the configuration to change?
Suppose I bring the wine bottle over to a new PC. If the same wine version is installed, will the wine config not update?
Hello, I'd like to run proteus in linux using wine. I searched the internet and found this topic: https://www.reddit.com/r/linux4noobs/comments/17kjufa/proteus_8x_on_wine/
And it helped me to some extent, the program mostly works, things like animated LEDs work, voltimeters too, but merely trying to place things like switches makes the program crash and close.
Any idea on how to solve this?
Thank you in advance.