/r/VTES
V:TES is a collectible card game created by Richard Garfield in 1994. It is published by Black Chantry Productions.
/r/VTES
Hi, I have the First Blood Venture, Treme and New Blood Malkavian & Nosferatu decks. Crypt cards are all groups 4, 5 and 6. So I was wondering if I could get a good deck out of those. Maybe two, but I'm not sure if its wise to just make Ventrue + Treme and Malk + Nosfeartu.
I'm based in the Philippines but working night shift, so I can't make it to weekday game nights in my local VTES community.
I've gotten a few games in VTES Discord which is nice enough, but majority there seem to be in EU -- Not really synced to hours after my work shifts.
Anywhere that I can find some regular weekday games online, after 6 PM Eastern Time?
I made friends with the owner of an LGS that has been in business for over 25 years. They told me about some ancient VTES products that are lying around in their basement somewhere. And once they find whatever is hidden down there, I'll probably buy it. I'm not really interested in the cards themselves (as I proxy whatever I need), but more in the feeling of drafting them. I wasn't around in the olden days, when VTES cards were distributed via booster packs. But some of the people in my playgroup were and they will be very excited when I show up with unopened boosters.
I'm familiar with how to organize a draft for Magic: the Gathering: eight players with three boosters per player. But with VTES having two deck (with different sizes) and the game being intended for five players instead of two, I don't think I can apply my M:tG wisdom here. I tried to get some input from the VTES tournament rules, but those only give a bunch of options on how to draft, but no guideline on which way to choose or how many packs to use.
How was this game drafted back then? What would be most familiar for veteran players who used to draft? Optimal number of drafters and packs per player? Any other tips? Thanks for the input.
I got back in the game about 10 months ago and have been picking up bits and pieces of its history which I missed in my 25-year absence. What a journey this game's been through!
I'm starting to get a grip on the multiple expansions, but I've recently been stumped by the Storyline Kits. I saw, somewhere, a Motivated by Jyhad card that I figured would fit into one of my decks. But I can't find legal copies or much reference to it, other than it being from a Storyline Kit. I then found out that there were other Storyline Kits which had been produced, but I can't find references for them on vdb.im
1 - How many Storyline Kits are there?
2 - Why were they produced and how were they distributed?
3 - Are their contents tournament-legal? And, if so, in the case of non-reprinted cards, are their proxies tournament-legal?
Thanks in advance!
Like are there any good known decks that utilise this aspect of the game? Like some effects are powerful, the only super broken ones are probably the unblockable by a clan one and the haven from other methuselahs one, but it just seems so clunky. The trophies cost a full master phase (some maybe should be trifles), you have to draw into your stuff to make something red list, then you have to burn them. The biggest payoff for me is to stack like several progenies and then cash it in all at once for a bleed push.
The only "consistent" way to pull off a trophy package that is more or less completely under your control, that I could think of, would be with the Ishtarri but their vampires suck and I don't really want to play with them.
So yeah, better players than me have surely made it work so I want to hear about these ideas!