/r/traveller
A subreddit for the discussion of the Traveller Role Playing Game!
Welcome to the Traveller Subreddit
A subreddit for the discussion of the Traveller RPG! Please post links to resources, adventures, your gaming group, and all things Traveller! This subreddit is a work in progress, and we need your help!
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The Imperial Encyclopedia (i.e. Traveller Wiki)
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/r/traveller
I am involved with a PoD game in an online setting. We had some time ago a nightmare scenario where we were dealing with two groups who were engaged in a brutally savage civil war (Think Spanish Civil War levels of savage). We were attempting to gain information on a payroll ship heist. We ended up working with the Federal Government of the planet and gained very important information on the other party involved. Later as a condition of gaining the information needed as well as some soldiers to help us take the ship, we were required to deliver a nerve agent to be used on the rebels as a coup de grass to end the war once and for all.
There were several discussions regarding the use of this nerve gas and our involvement and in the end, we decided instead to steal the nerve gas and sell it, or see to its destruction, on Drinex. The story goes on, of course, long story short, we found out that an ancient technology site was providing the power that kept up both an impenetrable shield (Black Globe tech kind of thing), on one side and a signal scrambler on the other side operating. These two shields prevented the sides from using LRMB on each other. So naturally, we stole that shit too. With the technologies keeping the two sides from launching nuclear weapons on each other no longer operating they killed each other in a DEFCON 1 Muder-Suicide pact.
I know that the NSA monitors communications over many channels and I am sure Discord is one of them. People talking openly about nerve gas I would imagine and hope is something that would trigger some sort of investigation. I bet there were some annalists reading transcripts and having a conversation like "What the hell are these guys talking about? Glorious Empire? And where is Drinax? King Oleb? Is this a terror cell communicating? Are they planning something?"
Then the one, or maybe several annalists is just like "Hay! This is a role-playing game! Like Dungeons and Dragons but in space. One of them actually said 'Well boys, we killed a diplomat of the Glorious Empire, stole a bunch of nerve gas, and started a nuclear war. Our work here is done.' It's got to be a game what else could it be?"
If they ran background on us, we are all in different areas of the USA, two of us are vets with honorable service, and the rest are just normal people with jobs mortgages, families, etc. That and the Discord channel are loaded with memes, jokes, pictures, ship plans, and the like. And we always meet at the same time on Sunday. A lot of times I am very wary of Big Brother, however, I am also acutely aware of people in other nations who would love to do us harm. I just hope if they did some sort of investigation, they realized it is just a bunch of gamers having fun and nothing truly menacing.
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I read through Mysteries of the Ancients earlier in the year, and Wrath just arrived.
Mysteries read as fun, but like most Traveller stuff from the present edition I have to do some homebrewing to run it. For those that have run more MT2E than myself, how would you rate how hard it would be to run all 3 books in a row? Do I just need to read each chapter and make careful edits or are their elements that cause them to fall apart
Want to try out the Traveller RPG for free?
We have put together a Starter Pack for you all that includes the core rules and two scenarios to kick your games off - Stranded and Death Station, both based on classic adventures.
Hello, mates.
I was watching a YT interview with Joshua Bell, the brilliant designer of Traveller Map, when he discussed this Easter Egg:
There’s actually a hidden feature—if you add a ship name to the URL, like “cruiser” or “far trader,” it’ll show an icon for that ship on the map. You can create a whole overlay with ship markers by adding them in the URL.
How do I add the ship name to the URL, meaning what text do I need to write? I've tried a few things, like appending "&scout", but cannot get it to work. Has one of you clever clogs succeeded? Thanks!
There was an old JTAS Article (I believe in Issue #8) that outlined a custom Vacc suit system with some mix and match parts. I was thinking about recreating one for MGT2E.
What do you think are the six most important customizations for Vacc suits?
BTW, has anyone else done this?
I was recently looking into traveller and I was wondering if there were any rules conversion for range bands or zone combat that someone uses?
What other mechanisms are you seen/used?
Schlock Mercenary has the Terraport Area Denial (TAD) system which prevents jumping into or out of a region. This is used in active war zones and around habited planets so that they can see anyone coming.
Since it is a device, a lot of plot points revolve around trying to turn it on, or off. And of course there's the next level in the technology arms race, a cage that can overcome the limitations imposed by a TAD.
As the title says, I need someone to explain the 100-diameter limit for jump space safety like I am five.
#1 100-diameter from what? The main planet (UPW), the Star (what is its diameter?), from a Gas Giant (and what is its diameter?)
#2 Can you jump inside of system? Planet to planet (assuming I understand #1)
#3 I see things like "Large gas giants can also cast noticeable jump shadows" What the heck is a jump shadow?
Edit: thank you everyone for responding. This Reddit community is great!!!!
Here is a link to some basic information about the Ruthless Veil Sector.
https://wiki.travellerrpg.com/Ruthless_Veil_Sector
This data is connected to the Ruthless Veil sector on the Traveller map found here.
https://travellermap.com/?p=13.82!-262.861!5.35&options=41983
While I'm putting pen to page on an adventure, I was wondering if anyone had any thoughts on how to implement Hard Light holograms into the rules of the game.
Conceptually these things are TL20+ robots made out of compressed photons. The people currently making these things have no idea how to work the machines so they look like beams of light that twist at 90 degree angles until they make the shape of something that can move around like some kind of spider/crab thing.
I was thinking that they only could maintain their forms for a limited time based on their size (how much energy they have) and they act based on background processes that are incomprehensible to the ones 'summoning' them. (Yes, the pun on the computer science term is intentional)
Should they have hits, damage, and armor? How would you fight or damage something like that? Has the concept of "Hard Light" been mentioned in other Traveller modules that I can look to for guidance?
thanks! Always loved this design!
Florian class 100 ton Scout/Courier Deckplans | Page 2 | Citizens of the Imperium
Quick question here. When a ship has a boat or gig or cutter or such in it's description, is that vessel included in the listed price? And assuming so, I'd guess is follows that players who start with that ship one way or another also start with the boat.
Does anyone know where I may be able to locate copies of the old school version of traveller books online? My group is looking to have one of our GMs run it but was looking for the information
In the OSR world, there is the Tomb of the Serpent Kings. This literally teaches you how to get into the mindset of the OSR. In any edition, classic to T5 to Mgt2e, what is the gold standard on how it should be done?
Just curious if there are rules that make combat less lethal so your players can be a bit more heroic.
So, I read the GURPS traveller interstellar wars book and I was hooked on the story of Terra vs Vilani Imperium. Is there any novels of Traveller set during this time period?
Would appreciate it very much.
If not I guess an alternative similar novels is appreciated with a small Terra growing over the years to completely defeating the massive alien empire.
Thanks
So far I like their design system for vehicles the best but I haven't been able to find a spreadsheet for it!
thanks!
I have had a pair of 15mm white metal minis of of man-sized-ish T-Rex looking aliens ever since I can remember buying whatever Traveller minis I could find all that time ago when CT wasn't even classic, but a young cub of a game. I think they may have been old Martian Metal (though not old at all when I got them) but I'm not really sure on that.
I got them before I started using the Third Imperium and IMTU I created a race that they came from and PCs could often interact with the species. But because of work and running a single Traveller game and two AD&D games each week, I found it was easier to shelve my worlds and use published materials, which didn't mean that I didn't have anything more to do setting wide, the 3I still needed input to flesh out.
But because there was no such T-Rex looking alien in the CT setting, nor MT or TNE that I recall ever seeing, and with JTAS mag popping in various new minor aliens, I stopped using them in the hope that something official would come out and what I created wouldn't make sense anymore (I'm like that).
So, now that I am looking through some MgT2e books I was loaned to use with an eye on running a campaign with these rules (a hard move for me as I am CT plus whatever good stuff I can strip mine from the other titles to the core... CT was my very first RPG and my true RPG love), I only have access to some Alien titles, 1, 2, 3, and 5, and apart from #4, I understand there are at least a few more that my friend hasn't got and I can't afford in this financial climate (even PDFs are extremely expensive for what they are at the time being).
So my question is, is there such an alien in MgT that fits my minis in one of the publications I do not have? If so, what would the be called and how common are they in a typical Traveller game setting? Was there a similar race to be found in any of the old magazines like Dragon or White Dwarf?
So i am planning to end my very special version of Makergod in monday. Just one thing will remain: Ra-La-Lantra. What does a ship need to have to get INSIDE such a Gas Giants without beeing destroyed? What does my Party have to do to pull that Off? Any help would be welcome here, because i am really lost with that...
https://pesa-nexus.de/2024/11/08/episode-58-marc-w-miller-pt-1/
It is our honour to greet a King of the legendary GDW as our guest today: the inventor of Traveller, Marc Miller. We talked with him about the dawn and origins of the game and hobby (including Redmond A. Simonsen & SPI), many luminaries of legendary GDW (Wiseman, the Keiths, John Harshman, Gary Gygax, Frank Chadwick and others ), crypto-fascism in our hobbies and real life, and how small things can have big impact for the positive. Other subjects include the role of D&D in forming both Traveller as well as changing the wargaming scene, Swiss design, font choices, and information presentation. Hosts: hasran, blut_und_glas, settembrini
Why so expensive: Limited print run? Robots (8), which followed, is less.
Does a tool exist to generate a custom universe? Wanting to run a custom scenario and trying to automate as many steps as possible
The State of the Mongoose 2024 is live!
This is our annual review of the past twelve months, as well as a look at our plans for the next year - get the latest scoops and learn what life is like at Mongoose HQ...
https://forum.mongoosepublishing.com/threads/state-of-the-mongoose-2024.125105/