/r/starrealms

Photograph via snooOG

A Reddit to discuss the new Deckbuilding card game, Star Realms.


/r/starrealms is for discussing the new deckbuilding card game, Star Realms.


Links:
Starrealms.com
Star Realms Twitter

/r/starrealms

4,923 Subscribers

7

Finally got my order!!

Finally! Got my package (Canada). Very excited to give it whirl this week! FYI some of the additional pledge items I ordered ended up under the inner box flaps. Take a look in case it looks like you're missing something.

2 Comments
2024/11/04
13:52 UTC

12

Shout out to Reclamation Station.

The amount of times this card has dealt a mighty knockout blow is like 5x any other card.

2 Comments
2024/11/03
02:32 UTC

5

How Do You Store and Choose Expansions

I have a few expansions, and I'm curious how most people store their cards and choose which expansions to use. It seems there are two main options: either mix everything together and pick which events or gambits to include as you go, or keep the expansions separate after each game for easier storage, then decide which ones to play with next time.

4 Comments
2024/11/02
12:03 UTC

0

Demanding True Randomness: Fair Play in Star Realms Digital

Hello fellow Star Realms enthusiasts,

I've been an avid player of Star Realms for many years and absolutely love the game. Over time, though, I've started to notice some patterns in the way cards are distributed in the digital version, which I believe are unfair practices that spoil the quality of our games.

One pattern I've frequently encountered is receiving all my scrapping cards in the first hand when there's no discard effects in play. Additionally, I've observed that strong cards often seem to be placed at the end of the draw pile. There have been instances where, despite having a deck of over 20 cards, I end up drawing hands composed entirely of the few remaining Scouts—situations that feel statistically improbable, with occurrences defying all reasonable odds.

These recurring patterns have led me to believe that the hand distribution in the digital game may not be entirely random. It seems that an algorithm following certain rules might be influencing the card draws. This potentially introduces unintended biases into the game, affecting the fairness and competitiveness we all enjoy, especially when compared to the randomness of the physical board game.

I've also noticed that sometimes the server takes extra time to respond or requires additional loading just before I receive a new hand. This makes me wonder if additional processing is happening during these moments that affects card distribution. The fact that human psychology tend to search for, interpret, favor, and recall information in a way that confirms their preexisting beliefs or hypotheses is a fact. But it is not an evidence based information to support that SR is effectively using true randomness in its card distribution.

In light of these concerns, I've created a petition to request Wise Wizard Games to provide honest clarification about the card distribution algorithm and to ensure true randomization in the digital version of Star Realms, as the game was originally intended.

🔗 https://www.ipetitions.com/petition/demanding-true-randomness-fair-play-in-star

I invite all of you to join me in countering these unfair practices that spoil the quality of our games. By signing this petition, we can collectively urge Wise Wizard Games to address these concerns transparently, ensuring that gameplay remains fair and enjoyable for everyone.

Please feel free to share your own experiences or thoughts on this matter. Together, we can make a positive difference in the game we love.

Thank you for your support!

Cheers,
Manorius.

14 Comments
2024/10/24
02:46 UTC

4

When my opponent misses a turn, I skip mine too

Just in-case they decide to come back, it's more even.

6 Comments
2024/10/21
00:39 UTC

0

Hard Bots are rigged

Haha, you'd think we won't catch your bluff, but sorry Star Realms devs, but your hard bot algorithms are rigged. Let's delineate the reasons why. As for any situation stated below that is inherently supposed to be random, it is almost always true:

  1. The bot plays second

  2. The starting hands for the human player will contain both vipers

  3. The bot gets the first pick on the card that provides the highest value(trade, authority etc.), or has the highest cost

  4. The algorithms have knowledge on what cards both players have in their draw and discard pile at any moment point of time and use it to the bots advantage.

  5. elaborating point 4: after every reshuffle it rearranges the cards in ways so that the human draws all the lowest value cards first, but the bot draws all it's high value cards first, hence you are forced to buy cards that allow you to place your purchased cards on top of your draw pile, otherwise after the reshuffle your highest value cards get sent to the bottom of the draw pile instead

I challenge devs and data analysts to prove me otherwise.

16 Comments
2024/10/16
08:59 UTC

2

App - much better at realtime than 48hrs

Like 60% real-time but 30% win rate on the 48 hours option. No idea why, though. Anybody else?

3 Comments
2024/10/13
20:53 UTC

3

New Physical Player - Expansion Questions

Hi all! So I did some searching on this forum, checked the official site, and also poked around the Megahulin blog in an attempt to find some info and found myself getting more confused. Any and all advice is welcome :)

I recently bought the Star Realms box (the newer base one with board and gambit cards) from my local game store. My partner and I have become immediately addicted and naturally I now want to go “All In”. I bought two “combo” packs direct from the website. One being the “High Alert” (invasion, heroes, requisition, tech) and the second being the “Command Decks” (alignment, alliance, coalition, unity, pact, union). I’ve yet to play either of them as I’ve been trying to figure out how it all works in- (I think I just add them in and play the commanders as instructed? Should you only be playing one type of expansion at a time or can you play them all? Also- really stupid question but can I just store those in the box my base game came in?

I’m also trying to figure out what other stuff I should grab. I want to build out the base version I have to give more options and even more elements for more variety. What do you recommend I get? I see there’s two other base games but do they tie in well to this base version I have?

3 Comments
2024/10/13
02:05 UTC

11

Star Realms tournament in the Netherlands

Would you participate in a Star Realms tournament in the Netherlands? I'm asking to see if there's enough interest to make it worthwhile to organize one.

5 Comments
2024/10/12
06:06 UTC

5

Has anyone gotten their Rise of Empire yet?

Mine just arrived in the States, but I won't be able to play until February. Has anyone opened theirs yet? Played it? How long until we can expect reviews?

12 Comments
2024/10/08
19:26 UTC

4

Foil shop in App not working?

I play the game via steam and try to check out the foil shop everyday, but today and yesterday I've just had a perpetual loading screen.

Just me or is this a known bug?

4 Comments
2024/10/07
13:29 UTC

2

iOS18 notification sound problem

Does anybody else got the problem that notification sounds are no longer working when it’s your turn?

I tried restarting my iPad and reinstalling the game. It does give me the notification but not the sound.

With other apps the sound works.

0 Comments
2024/10/06
21:21 UTC

3

Big Game Night help on removing cards

Got 5 of us playing tonight and we have everything except Rise of Empires. We want to remove a lot of recurring cards or older ones to make it more interesting. Any ideas are greatly appreciated.

4 Comments
2024/10/05
14:25 UTC

4

Slightly confused about how stores advertise the expansions.

Hello r/starrealms,

I didn't expect a sub this large for a random game I stumbled over just a few days ago!

I showed it to friends of mine and we decided to order the frontiers set. While we are good for now we got confused while browsing all the products.

So some stores in our region advertise, anything beside the core sets, the same way as they do with trading card games like MTG/Pokémon. Aka like few random cards out of a big pool, in a booster pack.

I did not understood It that way in the first place, just want to be sure before we (as a group) buy multiple copies of these when only one is required.

Also if these are not like random cards in a booster: Does it make sense to get some expansions multiple times to balance the game better?

Thanks in advance!

4 Comments
2024/10/04
10:26 UTC

4

Star Realms Frontiers rules i'm spanish

Hello. I am a Spanish speaker and I recently bought star realms frontiers. Since I don't speak English well, I have had difficulties understanding the rules (the game was marketed in Spanish, but I couldn't find it). Does anyone have a pdf of the rules in Spanish? I would be very pleased if someone could provide it to me :)

7 Comments
2024/10/04
02:34 UTC

0

Any funny broken phone stories?

0 Comments
2024/10/03
02:59 UTC

2

Also now I can't make any arena progress.

I don't get kicked out for losing, which is nice I guess, even though I have infinite credits to re-enter anyways.

But I don't advance at all for winning, and don't get any more stars. And I don't see any way to "quit the arena" so I can retry.

I see other people are still out there getting stars.

What a mess.

1 Comment
2024/10/02
18:44 UTC

4

Any idea why the server migration awarded some people hundreds of trophy stars in the yearly?

Not sure if it may be in the seasonal leaderboard also.

Last I knew yesteray morning, Angel6 was leading for the year and IIRC the other top players for months have been (in whatever order) Karpo, TheHardyCrow, LairdMacFail. Now it looks like a handful of other players have jumped up by maybe 200-300 stars. What happened here?

5 Comments
2024/10/02
13:13 UTC

6

Since the server migration, has anyone played against an opponent whose clock ran out yet?

Just happened to me for the first time. My opponent's clock ran out, but their turn won't end. Seems like my only option at this point is to concede if I ever want to play again.

12 Comments
2024/10/02
10:32 UTC

3

Wow, that's a big maintenance!

See you all tomorrow......

0 Comments
2024/10/01
17:55 UTC

14

Is Star Realms: Frontiers worth it?

I want to get in the game by buying the actual card game: It's cheap, looks neat, demands strategy and has Take that mechanics, coop, COOL SPACE SHIPS and apparently it's a simple game to teach as it can also get intense from what I can see. The thing is I want to play it with multiple friends and has a 4 players max by itself. From the looks of it, I made my mind but I can't actually find much gameplay, much less actual 3-6 players gameplay or experiences to judge it right. What's your opinion on the matter?

Thank you all for the responses! It's super helpful and means a lot for me to find a dedicated community. So Frontiers it is. I'll try the digital version for sure.

9 Comments
2024/09/29
22:10 UTC

4

Tips/strategies to improve

Hi everyone,

So I have been playing Star Realms for a few months now, mostly online but have done some face to face games also.

I can pretty much always beat the Medium AI, but with the hard AI, my win rate is about 40%. I have played probably around 100 games against other humans on the platform, mostly Arena and a friend where we do challenges. My win rate against other human players is probably around 35% - which is not great.

I feel I have plateaued and am not making progress in my strategy calls. I often find myself struggling to keep to a couple factions, not sure whether to get worse cards of the factions I am building or better cards of another faction I do not have.

I tend to get a few scrapping cards, but this means I also quite often end up doing red as a faction which is not necessarily the best once you’ve scrapped your starting hand.

Overall, I would like to know if there are any resources or tips you could share to improve my deck building skills and take it to the next level.

Are there factions you favour over others? Some combination that work better than the rest?

I really would appreciate any help or pointers in how to move forward 🙏

7 Comments
2024/09/28
23:57 UTC

15

Friend and I not attacking till we buy up every card in the trade row.

We wanna see if it’s possible to run out of cards to draw in the trade row.

3 Comments
2024/09/28
18:37 UTC

6

Early game

Is it more beneficial to buy the higher cost card or spam the lower cost cards?

Like, fewer cards in your deck means you'll draw your good cards more often but it seems like if I buy all the 1 cost cards I can make more happen early?

3 Comments
2024/09/27
21:52 UTC

3

Hard achievement in campaign

I've been having a lot of fun with the digital version, including the campaign!

I'm a bit of a completionist, so I especially like going for the achievements. It is fun to play the game with additional constraints, even if they are usually pretty wacky.

Indeed, the difficulty of these achievements is pretty inconsistent. Some constraints, like never buying an explorer, are quite trivial, especially since the opponent is not that good and I have plenty of leeway to play suboptimally. Others require a much starker change in your strategy, like winning the first mission before your 7th turn.

This was already slightly tricky in normal mode, and certainly requires some luck with the early trade row, but a few tries going for Blob synergies were enough.

But in hard mode, the opponent's health increases from 25 to 35 (to my knowledge, this is the only change). The mission itself remains very easy to complete. But completing the same achievement now results incredibly more difficult! Despite several tries (20?), I have not even gotten the opponent below 5 health yet.

Indeed, in 6 turns you barely have time to go through your starting deck of scouts three times. I believe not even lucky buys of the most powerful Blobs are enough here: you will need some kind of optimally efficient way of cycling fast (turn 1 Recycling station?), PLUS those lucky Blob buys on top. And even THAT is not obviously enough, since just cycling won't increase the trade in your hand... I'm sure there are setups that work (getting many 1-cost Blobs and lucky synergies, getting an early 4-trade into a Brain World you immediately play, etc.), but given the large amount of possible cards on the trade row, and the low amount of cards powerful enough to help you with this achievement, it really seems like a tiny fraction of the runs will be winnable.

To be clear, this is not a complaint. It's perfectly fine for these achievements to be less polished, and it's being fun to retry this even if the luck component is obvious. Of course, instead of taking each game to completion, you also need to apply the skill of recognizing which games are unsalvageable (which is probably pretty clear by the 2nd turn, given the many things that need to go perfectly). I'm now considering refreshing until I get turn-1 Recycling station, to test more thoroughly whether that (plus some value cards) is enough.

https://preview.redd.it/1sa51xdqi3rd1.png?width=1920&format=png&auto=webp&s=7b61423af4ca08ebf6d4a2d45ea77c46a84b96a2

6 Comments
2024/09/26
06:33 UTC

2

Sleeves for Box Set

How many sleeves would be needed for the Box Set and does it include both Gambit sets or just the first one? Also what are the size for the “Boss” oversized cards

2 Comments
2024/09/24
19:53 UTC

3

Task failed successfully?

Campaign 1, Chapter 1, Mission 3. Playing in Normal mode.

Was dealt fatal damage at the end of turn 20. I'm very confused. XD

As the screenshot shows, I got both outcomes? And technically completed the challenges? Lmao

0 Comments
2024/09/23
12:51 UTC

4

Not playing a card

I'm trying to understand the various circumstances where it can be good to not play a card (just considering the core set only).

I'm thinking if I have one card in my hand that will do damage and draw one card, and if I know the only card remaining in my deck is a Freighter giving four trade, and all cards in the trade row are desirable but cost more than four, drawing the freighter would be a mistake since I want it to be available on the next turn.

If I am buying a juicy card I want to get it just before reshuffling the deck wherever possible, but that would just mean buying it before causing a card to be drawn.

Are there any other general cases where I want to not play a card?

6 Comments
2024/09/20
00:42 UTC

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