/r/sf3
Street Fighter III: Third Strike
The best, deepest, most beautiful fighter out of the SF series
Guidance
Video Compilation Library
Special Thanks to all youtube uploaders and alonsoiidx for taking the time and effort putting this together
Youtube Channels
/r/sf3
So yall know the combo Sean can do that by chaining DP into Shoryu Cannon twice in 2nd Impact and Third Strike? Being that for some reason his SA2 holds 3 stocks in New Generation, would it be theoretically possible to chain DP into SA2 three times back to back?
Hello everyone!
Some time ago I made a post on r/StreetFighter announcing the start of 3rd Strike Decompilation project. Wanna make sure 3rd Strike crowd actually sees it, as it's the primary audience.
TLDR – It is a matter of time before we have the full 3rd Strike source code. We'll be able to rebalance the game, develop mods, create native ports for Windows, macOS and Linux, fix bugs, introduce new characters and bring stages from New Generation and 2nd Impact to the game.
Check out the project here – https://github.com/apstygo/sfiii-decomp
Hello! Is there any trick for consistently getting DP to come out immediately after dashing? The game doesn't like the forward input for dash when it comes to a DP and instead gives me a fireball when I try to use that forward input, so what I'm gathering is instead of dash -> DP I have to dash -> go to neutral position -> DP.
I read in a comment of a YouTube video on the Ken trials that the positions 3 6 counts as a dash, but I've found no success in that/I am probably misunderstanding what 3 6 = dash means, but if that's true that would make this a whole lot easier. I understand the rhythm behind it, but I currently can't consistently execute it, especially on the player 2 side.
Heya, I recently got into SF3:3S and I can’t for the life of me do the input for Kongo Konkuretsu San correctly. In the special moves menu it says ⬇️⬇️⬇️ + P P, but no matter how I do it it won’t work. I’m on a DualShock 3 btw
Hi, I'm a new player who is having trouble hit confirming, I'm practicing Chun li's C.Mk into SA2, I just can't react to that 1 frame spark as I just cant really distinguish the spark animation and the block animation in that split 2 frame. But a cue that works for me is the change in healthbar, I can confirm pretty consistent if i only focus on the change in the healthbar, but in a real match i also have to focus on the opponent and the spacing positions. So what is the desire place on the screen that you guys use to look at when using healthbar as a cue to do SA confirms?
I am showing what I recently got in the mail! Two amazing 2000s figures of Necro and Remy!
Especially love the pose on Necro!
Just downloaded GGPO (mobile) and I want to play 3S, but I can't seem to find the roms anywhere. And if I do find one, (whether from Fightcade or somewhere else) they just don't work for some reason. Anyone got them? (The ROMS I need are sfiii3.zip and sfiii3r1.zip)
I am extremely biased because of hours spent on kens stage in training mode maybe but I can’t really say I hate any of the tracks, bonus gills theme is probably at the top of insanely good / credits and sf3 main theme with infinite is separate but I fucking love it too even though i got motherfuckers in my ear telling me the lyrics are corny
Hi, I'm a new third strike player, I moved from ggst. When learning the game I'm having a hard time with the strict input register of third strike as I'm used to the lenient input from modern fighting games. I'm having trouble on inputting the double quarter circle motion within 5 frames to cancel a normal into a super. I have no trouble doing that on an arcade stick but now my only choice is to play on an office keyboard. So most of the time when trying to input a super within the 5 frames window I always messed up into ⬇️ ↘️ ⬇️ ↘️ ➡️. I know most of the advice gonna be "just practice" and I'm fine with that, but do you guys have any tips on the input or practice methods for higher effectiveness? I can input this consistently within 10 frames but to cancel from a normal I can rarely do it.
So which of these is better. I don't really mean in game for like combos or damage I mean which is cooler. KKZ is cool af but demon has a special bg for when it finishes so this is kinda difficult for me
So I've been using keyboard since I started but the weird type. I used arrow keys and asd/zxc for attacks. I started with these because these are the default controls but now that I know a lil bit more, I realize that the few number of keyboard users use WASD for movement. Since I've been using arrow keys for like a year now, it's really difficult to make the switch. So keyboard users: how many of you use arrow keys? Have you switched to WASD and does it feel better? Also I'm struggling to find any resources about SJCs so any tips on that would help. Thanks everyone!
Thats it, the player count in fightcade gone from 900-ish to 500 in a few months, why?
As you probably know, in third strike intro, we can hear in some moments a girl screaming « threeeeeeeeeeeee yeaaaaah ! ». You can also hear it better in the first seconds of the official third strike theme by Infinite. Is this shout a sample ? Does it come from sample disc ? Or infinite made it for this song ? I really want to know bout that and maybe find the original sample to have that girl shouting three for myself gang 🔥