/r/Planetside
Subreddit for discussion of the PlanetSide franchise, a series of MMOFPS games.
PlanetSide 2 released in 2012 and is currently developed by Toadman Interactive, and published by Daybreak Game Company.
Subreddit for the PlanetSide franchise. Planetside 2, which released in 2012, is currently developed by Toadman Interactive and published by Daybreak Game Company.
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PlanetSide 1
Server-specific subreddits
/r/Planetside
TR training dummy discombobulated themself out of pity 😪
Thanks to Turtl3man for pointing this out to me 🫡
NOTE: Footage may appear washed out or overly-bright on non-HDR displays
Is it true that the settings can change your weapon either the speed at which it shoots or the recoil or etc? If so, I would like to know what is the best configuration, I have a 1360x768 60hz monitor, I am from Argentina and I play in Esmeralda with approximately 150 ping, I do not know if it is because of the ping or because but the videos that I see that most of they are in English they kill a few shots and instead I have to shoot enough
edit: I'm just in this world to find out these things, I've been playing for a while but I didn't know about these things of settings and extras to improve the aim or settings that are key like those things that change the rest or I don't know, I would like to know if there are other things like these to be able to change them and improve in the game and have more advantages than a normal player without changing anything or changing normal adjustment things would have
PlanetSide 2 PC Game - Players
i was fredoteamkiller before check the post i'm a legend in the teamkilling game
On this website It's said that it's supported. (Not sure how reliable it is though)
I wanted to try it out because I have multiple identical GPUs left over from mining, but as it turns out they do not support SLI.
*SLI lets you use multiple GPUs together effectively getting more performance.
Good Evening sirs,
I believe many have experience this, but I have noticed this more during certain activities. I found this while flying looking for snowmen.
For most players who pilot, you may spend an amount of time in 3rd person. On switching from 3rd person to cockpit the game will freeze. This is often when I spend more than 10 minutes in 3rd person, but the longer you do this, such as while flying a lib, I noted it froze for about a minute in total. Game did not crash, but froze, this also causes your lib to be stuck in mid air, much to my gunners amusement.
I tested this with various other vehicle, this seems to impact them too.
Not sure who else is affect by this, but this is 1 of the causes I have noticed, also using a revive grenade during a zombiefest on point has caused it a few times.
The missing missions still is unresolved, but it has been mentioned they are applying a "hotfix" this week.
the only time big fight were good was when they tried to limit fps to 100 in areas where there is no fight, i thought my gsync was broken i stopped playing for 2 year, it was 2020 right?
my pc was butter smooth now its trash , even more strange gsync was butter smooth when fps dropped to liker under 100, now its a mess of stutters for years !
I got a new PC but kept my old GPU, a GTX 1660 Super, which is almost 6 years old now. The game was constantly GPU bound, since I am now running an i5-14600K and 32GB of DDR5 RAM.
I did not realize how much of an impact the GPU overclock would have. I am running +150 core and +800 memory boost, and the game feels way smoother. It almost feels like a different machine. For those of you struggling with performance in this 12 year old game, consider using MSI Afterburner to increase performance. I also did not increase the voltage and everything was stable for a 3 hour session last night. Very surprised and happy with this result
Title. Used to play with smoothing set to off since forever. Tried it a couple days ago followed with "SmoothingMaxFrameRate" set to 144 and now incoming shots are way less accurate compared to before and also my planetmans head is much less likely to get chain headshotted.
Just asking considering the oddities of rof being tried to fps and the possibility of "shooting targets behind walls" with a high fov, so....
Currently gaming with a 144hz monitor. Average fps= 80.
-EDIT- Another take I can think of is on how smoothing makes everything more "accurate" + clientside, i.e if someone shoots your D, it'll land in your D and not elsewhere. For instance, had a nice sum of engagements where someone's shot went waaaay left (or right, down, etc) but it registered as a headshot.
-EDIT2- Oh, and I even had moments like these but the other way around -- slipped my finger for a bit, shot went waaay over someone's forehead but the game went "Nice job, you headshotted it.". And this started happening after I enabled smoothing.
I'd like to unbind the jump jets from the jump button to avoid accidentally triggering the ambusher jets when jumping multiple times. Is that possible?
I want to trigger then using the ability button only.
easy fix for game crashing since 12 yo update
settings > type performance > adjust performance > virtual memory > paging file >system managed
runs good finally letsgo
This is clearly taking devs off the ball. Wearing themselves out before XMAS to deliver literally the most pointless update.
ARE YOU READING? DEVS?
While we are waiting until the devs (hopefully) fix the latency issue, in the meantime you can try creating a new character. Today my main got disconnected after playing for 10 minutes, so I decided to try making a new character and surprisingly it actually worked, I played for 3+ hours uninterrupted.
There was a really funny roast song called “The Hypermatrix Song” from Planetside 1 days which someone turned into an illustrated video on YouTube. But both the song and video seem to have been lost to time.
Nobody would have it stored anywhere, would they?
You can barely log in before seeing flying infantry and vehicles everywhere and then get disconnected, it’s been like this for days now. Why aren’t they fixing this?
do you know how to solve it? I'm not familiar with these things
Honest opinions pls!
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Im jumping in new to this game and already know playing with an organized squad or group would be way more fun and effective than going solo like most do, dm me or comment if you're intressted, we'll have a little discord server for planing and playing.
Since there are a shocking amount of players in this game old and new that don't understand some of the basics, figured maybe put out a small list of posts to give players a sort of short guide to help them out with things not really mentioned in the game such as with the settings like discussing here.
Gonna start with the more basic one and that's the color settings the game uses to tell the factions apart, some don't even realize the color settings exist and this is kind of crucial to know ESPECIALLY if the Auraxian is color blind.
By default the factions are colored base on their in-game colors
Red for TR. Blue for NC. Purple for VS.
Looking at any continent map this is pretty obvious, but then this is where some problems start to creep it, the game as of right now by default has players colored blue=friendly, red=enemy now this is a pretty common thing in games but for like if say you're a TR player this can become a bit confusing. NC it makes more sense, maybe VS as well. Example of this below.
See I am on TR, my territory is red and that OSU on the far right is red and belongs to my faction and the blue one to the left is enemy belonging to NC yet all my allies are shown as blue on the map, and the enemies are shown as red. Obviously this would immediately confuse the hell out of some people especially ones playing on TR.
So a highly recommended thing to do within your first 10 mins of getting on the battlefield is go into your "interface" settings and you'll see a section called "empire coloring" and this is what it will look like by default.
Now you can customize these to your liking the only real advice is make sure you have each faction a different color so you can tell both enemies apart, by default a majority of players just use the default colors. So the section that says players you'll want to click on the arrow and open this tab and set them to "Empire Colors [Default]" which it isn't that by default for some reason, and that will then make players show up their respective default faction colors.
Now this is what the map looks like.
As can see in these shots, my allies are now red matching our faction territory color and can see the other 2 factions making them much easier to identify in three way battles. For some players particularly on TR this might also confuse them with "red=enemy, blue=friendly" and that is where you can make use of custom colors of your choosing to identify friendlies and the 2 enemy factions.
Next up are the bigger things that is more common knowledge and that is your graphical settings. Planetside 2 is one of the most resource heavy PC games even today and with how hectic its fights can be with over 200 players fighting in a single area it's crucial that you have your settings tuned to whatever your PC specs can handle and maintain a smooth performance and making sure to stay above at least 60 FPS. The game I believe actually automatically sets the graphics at whatever your rig can handle based on its specs by default when you first install and launch it but even if so there are some things you may want to tweak to be sure you're keeping a smooth FPS, if you press alt+F the game will show your framerate at the bottom left of the screen beneath your minimap.
These are the settings I currently use and why my PC can handle more, it starts to become a bit much for it to maintain a constant steady framerate when in massive battles with tons of infantry, armor and aircraft and orbital strikes so the main settings to look at are gonna be like your shadows, particles, flora quality and render distances. If you are on a lower end PC recommend turning down shadows to low or completely off as some players do and that will sometimes boost your FPS by an extra 15-20, particles may want to keep at least medium, flora isn't really a big deal, and also textures are another to consider, bit of advice is maybe fiddle around with them and also your render distances and then mess around at some areas with heavy fights and see how your FPS counter changes to find what settings maybe give you best performance while also keeping some of the game's graphical beauty if that's something you care about. You can use the overall quality at the top to set to one of the pre-set setups if don't want to go through changing each thing individually and that might be enough to keep performance steady for you. Now if you have a good rig with at least an i5 4460 or Ryzen 5 1600 or higher CPU and GTX 480 GPU or better I mean feel free to try running the game at max settings especially if maybe wanting to take some screenshots as this game when you have settings cranked up some of the visuals are surprisingly incredible as you can see with some screens taken by players over the years, but running at max settings is where the performance in big fights can start to be a bit more problematic as you'll likely start having some noticeable frame drops possibly down to below 30 FPS. This game will definitely heat up your PC so suggest also having like your task manager open to monitor CPU and GPU temp and making sure they aren't reaching danger zone temps, maybe having a fan or portable AC nearby if you don't have a good cooling system. One other crucial thing when it comes to performance is also gonna be your internet connection and speed, definitely advise that if possible use an ethernet cable or at least have your PC as close to router as possible, and additionally when making your characters make sure you join the server giving you the lowest ping.
Hope this helps out anyone having trouble figuring out the game and if have questions feel free to ask them in the comments or ask on the game's official forum site.
Is it still a taboo to bring it up? Is there any hope for resurrecting those old high ranking characters on dead servers that used to run 24/7, and now tied for the stars to align to be playable?
I can't go anywhere on low pop hours without one dedicated engineer placing 3 tank mine under the sunderer that is keeping a good fight going and killing the fight.
Plz give deployed sunderer a damage resistance to tank mines when deployed
Just jumped on Miller and killed a TR player on Hossin and suddenly I get a latency drop by 30K but my internet was running smoothly.
VPN also didn´t made any alert so clearly not a DDoS attempt.
Game tried to catch itself but then went downhill and kicked me from server.
Several peeps of our clan had the same issue today but driving vehicles.
Apparently happening since a general server crash last night?