/r/Planetside
Subreddit for discussion of the PlanetSide franchise, a series of MMOFPS games.
PlanetSide 2 released in 2012 and is currently developed by Toadman Interactive, and published by Daybreak Game Company.
Subreddit for the PlanetSide franchise. Planetside 2, which released in 2012, is currently developed by Toadman Interactive and published by Daybreak Game Company.
Information
PlanetSide 1
Server-specific subreddits
/r/Planetside
Should i install win 7 for Planetside 2 ?
core i7 7700k at 4.5ghz, gtx 1060 oc at 1.9ghz, 16gb ram at 3ghz, m2 ssd.
Title
It'll kick you if you can't keep all 4 wheels on the ground, like when you're doing battlebus things at a point hold with low boxes or rocks scattered around that you can easily drive over.
I just want to say thanks for putting in effort ensuring Win 7 compatibility for us who still live in caves. We're out there!
There's nothing stopping me from just accepting every mission all at once, so why do I have to accept them to have them be tracked? Is there a way to just have all of them automatically accepted (except the time sensitive ones I guess)?
My friends and I noticed noticeably that the scenes, vehicles, and characters all looked sharper and more detailed, and that the plants in the map no longer had strange jaggedness!
My friend's burning skull also looks much clearer, fantastic🔥🔥🔥🔥
Even after the update my game crashes
The latest nonsense coming down the exploit pipeline is ‘invulnerability’. The cheater is just openly walking around now blasting people and can’t be killed with normal weapons or explosives.
A few of us recently found that thumpers do kill him regardless. So if he shows up again and starts waltzing around immune to small arms fire, pull out your thumper and watch him quickly scurry away.
Cheers, Dim
Title , and question mark
Every time you level up
- In each map, you start from level one and every time you level up, you are given the option to choose a random skill or one of 3 random skills.
- Example %10 more run speed,health,bullet speed,double bullet chance,revive speed,shield,shiled reg speed,,jump height,more fuel,more lasher radius etc...(Rare%5 epic %10 legendary %15) (I just gave the numbers as an example)
-It is reset when the alert ends.
PlanetSide 2 will be celebrating it's twelfth anniversary on November 20, when the game left open beta and thousands of people came planetside to Auraxis once more. Since then the TR, VS, & NC have been fighting hard. The game has gone through many changes, where many titles have long since died off. New vehicles, new weapons, new systems, new continents, and what this event is all about: new players.
No game is perfect, and PlanetSide hasn't gotten to this spot without it's rough patches. But as we said last year: every day hundreds of players have plenty of fun playing PlanetSide, and they stick around, join outfits, play together, git gud, and form friendships, and that's why PlanetSide is still here.
The Bring Your Friends PlanetSide event is aimed at being a celebration of the game's players, and to use that community to give new and returning ones the best chance to experience the same fun that everyone else has that keeps them around, so that they have a chance to get involved and stick around too.
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For two weekends in November, participating outfits on all servers will be making efforts to bring back new/returning players and lead them in-game, many with public squads
The participating outfits will be:
- Notifying their current active/inactive members to let them know about the event.
- Running public event squads in-game for the players that come to the game looking for those groups to play with.
- Running private squads for the players they notify.
YOU can help out to by reaching out to your friends as well! Message your fellow players, people you've played with in the past, people you've play with now, and people who haven't tried out the game yet, and play with them on the dates, either in your own squad, or hop into one of the many public event squads being run by other outfits.
These public squads will be labeled: Anniversary BYoF Squad [XXXX], with the participating outfit in brackets.
The first weekend on Emerald will feature a special Bastion Smash with multiple outfits bringing fleet carriers planetside, and give new/retuning players the chance to play around with the crowning jewel of the war asset aromory. (November 16, 8pm EST)
The second weekend on Emerald will feature a special Creator Clash. Winter Gaming (VS), Raiden Huttbroker (NC), and CMDR Cyrious (TR) will be streaming LIVE on all factions. Log on and tune in to follow your faction's leader, see who can best the other, and have a shot at some prizes! (November 24, 9pm EST)
If you're reading this, then this is YOUR message to come play PlanetSide for the 12th anniversary. Hop on and join your preferred public squad and have fun! (I know there's a lot of you in here who don't play anymore.)
If you're a brand new player this will be one of the best times to join the game, join a squad, and event join an outfit. (It's the best way to play the game.)
Beyond this, and the event squads in-game, you can join the Discord server for coordinating this event, and serving the needs of new/returning players [HERE] to help find people to play with, and make some friends. New/returning players may also want to join the main PlanetSide Community server [HERE] as well.
*This event is not affiliated with Daybreak Games.
I keep getting booted back to desktop near the end of the Sanctuary loading screen. Bar goes most of the way up, stops right before the end, desktop.
Really is incredible that no matter how many dev teams we go through, the two things they all have in common is "Live is an acceptable test environment for updates we made in ten minutes" and a pathological hatred of rollbacks whenever they make a game-breaking update.
Hey Planetman,
I want to aurax the Commi AE as my last weapon for the black camo but I am not very good with it. I only have 420 kills with it for now. Can you recommend me any loadouts or playstyles to aurax it soon? I have one ASP point left and the gunslinger implant maxed out.
Greeting ✌️
This post is mostly for fun. I want to buff weaker implants and alter a few others, while making the changes not too complicated. Let me know where you agree or disagree :)
Safeguard: No change
Target Focus: Add a rank 5 effect that clears spots on you when shields are broken.
Ammo Printer: No change
Athlete: No change
Gunslinger: Pretty sure this implant is broken. If it is, obviously it needs fixing. If not, I'll have to try it some time.
Jockey: No change
Regeneration: No change
Safe Fall: No change
Salvage: Increase the range of the rank 5 effect from 5 meters to 15 meters, so other factions can benefit as much as NC currently does.
Springstep: Increase the duration to 3 seconds, but the effect ends if you take damage.
Survivalist: Shield recharge delay is reduced by an additional 0.5 seconds for all ranks, new values being 1/1.1/1.25/1.5/1.5. Sprint speed buff duration is reduced by 1 second for all ranks, new values being 2/2.5/3.5/5/5. This would also increase the rank 5 health regen speed, since 150 health is being healed in less time.
Sweeper HUD: No change
Vampire: added rank 5 effect, headshot kills restore 10% ability energy, still sidearm or melee only.
Assimilate: No change
Battle Hardened: No change
Catlike: No change
Critical Chain: Also applies to Shotguns with re-chamber time.
Heavyweight: The impulse strike when you recieve fall damage does damage like a frag grenade(1275 at 1m, 50 at 6.5m). LA mains, it's goomba stomp time >:)
Ocular Shield: No change
Ransack: Double the range, new values would be 50/60/70/100/100. Swap the effects, so 10% heal is the normal effect, and the ammo tick is the rank 5 effect.
Response Jacket: the rank 5 effect is added into the normal effect. The new rank 5 effect will be recieving damage from standard explosive, light anti-vehicle, C4, or infantry launcher immediately restores 250 shield.
Revenant: No change
Scavenger: No change
Sensor Shield: No change
Sidewinder: Only deceleration is twice as long. This would mean changing directions is still slower, but moving from standing still would be the same speed as strafing without sidewinder, with the 35% higher top speed.
Aerial Combatant: rank 5 effect replaced with immediately restoring 100 shield if you get a kill while airborne.
Air Drop: Remove the cooldown. Entering a vehicle removes the effect, so exiting the vehicle would then refresh the duration. Jump Jet recharge would be a 10% increase for all ranks, not just rank 5. Duration would be changed to 10/12/15/20/25 seconds.
Paratrooper: Fuel recieved on damage would be changed to 5/6/7/8/8 percent. Rank 5 would also restore 10% fuel when shields break, in addition to fall damage protection.
Deep Operative: this one is tough. Scum of Auraxis(me) love it, but it really should be changed. So, either no changes, or, kills refill 12/15/20/30/30% of your ability, rank 5 effect is that headshot kills also cloak the user for 2 seconds. Basically an Infiltrator version of Aerial Combatant.
Combat Surgeon: No change
Karma: always self revive at 100%. Revives needed changed to 18/15/12/9/9. Added Rank 5 effect, recieving a revive also adds a charge.
Mending Field: Values changed to 200/250/325/400/400. Heal per second increased to 25.
Overcharge: Swap reduced energy for increased drain speed.
Mobility Mesh: No change
Nanomesh Specialist: No change
Robotics Technician: No change
Electrotech: Increase amount healed to 275/350/425/500/500
Assassin: No change
Covert Drop: Rank 5 effect is now the standard effect, with times of 3/4/5/6/6. Rank 5 effect the old effect, duration of cloak after fall damage is 10 seconds, firing a weapon removes cloak.
Deadshot: when taking damage and health is below 75%, COF is increased by 9/11/13/15/15% for 5/6/7/8/8 seconds. Receiving damage refreshes the effect. Rank 5 effect is that headshot kills also activate the implant.
Failsafe: Rank 5 effect is replaced with headshot kills recharge 10% ability energy.
Firestorm: COF and recoil penalty are ignored on headshot kills.
Fortify: No change
Nightmare: No change
Overdrive: No change
Rapid Response: Also applies to Conduits(CTF flags).
Symbiote: Assimilate, but for health. Headshot kills heal 120/140/165/200/200, and rank 5 effect is that headshot kills restore 10% ability energy.
Avoidance: No change
Berserker: No change
Bionics: No change
Carapace: No change
Cold Heart: No change
Counter Intelligence: No change
Countershade: JUST PLEASE FIX IT I UNLOCKED IT FROM A DIRECTIVE AND NOW I CAN'T USE IT I'VE UNLOCKED IT LIKE 50 TIMES AAAAAAAA I JUST WANNA TRY IT PLS
Disengage: Activating any ability with a cooldown activates the implant. The shockwave also deals damage like a frag grenade(1275 at 1m, 50 at 6.5m).
Experimental Stims: Either no change, or taking a stim activates the effect of your other implant.
Firewall: Hacking distance and hacking speed are doubled, in addition to current effects.
Infravision: No change
Juggernaut: Melee kills restore 100% ammunition to equipped weapons, in addition to current effect.
Logistics Specialist: No change
Minor Cloak: No change
Phylactery: Revive at 100% HP, no matter what, in addition to current effect. This means revive grenades will revive you at full HP.
Just as it sais :) I was playing some planetside 2 and felt bored doing it all by myself. Wanted to see if anyone wanted to invite me into their circles to play.
Fun facts about me 24 y , dad humor without kids Love to geek out and i read all kinds of media.
Hmu if your a man short or just want to take pitty on poor old me.
Dms open
Coz I'd prefer to have my Soltech char on Miller personally....
The mission is like this since I accidentally accepted after 1 day the event finished. How can I fix this?
after merging the servers .I noticed a bad damage registration. I can shoot you in the head. or focus. the whole mag. but they kill me with one bullet. I do not know if this is due to the fact that there are a lot of players on the 6a server. although my fps is kept pretty high from 150.Is there anything going on? Have idea?
When i open the launcher and press "PLAY" it sits there for a little while then the launcher closes but the game client it self never launches, what's the deal?