/r/pathfinder_lfg
Looking for a pathfinder group? You've found the right place!
Looking for a pathfinder group? This is the place to advertise and find your game :)
/r/pathfinder_lfg
Hi there!
I'm a long time player looking for a new campaign to join.
I don't mind jumping into an ongoing one or starting from the start of one.
I prefer fantasy driven ones. I enjoy roleplaying and a good fight.
You can expect me to be punctual, respectful, and always down for a good laugh with the group.
I love creating all sorts of unique characters, respect that the dice and dm are the story tellers and the law, and occasionally like to draw for my friends/fellow players.
Im not looking for a paid game.
Im open on Monday or Thursday-all day/night.
I'm 32/F, LGBTQ friendly,
Homebrewed campaigns are a plus but not mandatory.
Hmm... I'm not sure what else I could say so if you have any questions-feel free to ask :D
Thanks for your time!
LOOKING FOR PLAYERS:
Game: PF2e Kingmaker
Seats available: 5
Time: Weekly Monday 1130PM EST
Platform: Foundry/Discord
Cost: $15/session discount available if you bring a friend or join multiple games.
Message me on Startplaying or on Discord: berano with any questions.
After having played the Kingmaker game by owlcat I've wanted to run this one for years and im finally getting around to it! So lets go stop some bandits and claim our stake in the stolen lands!
https://startplaying.games/adventure/cm2vx1l2c001rdq4e2tg54smv
Hey me and my friends recently lost our GM as he has had to start collage, however none of us are confident in our Gming ability. We are looking for a GM to allow us to play a TTRPG again as we haven't for coming up to 6 months. We aren't fussy about the setting of the campaign. We used to play 5e but are looking to try out pathfinder so we are all a little inexperienced but willing to listen and learn. We are queer and hoping to find a non judgemental group or GM that has a balance between combat and roleplay and will take in some lost souls. We look forward to hearing from you and helping you bring your world to life. If you are interested my dms are open please drop me a message.
I want to show you something. I want you to see it, to see it very well.
Let me show you a thousand fires burning across the land, each a spark of a war that was promised long ago. Let me show you warriors and zealots, Conduits and kings, locked in an eternal dance of blood and fate. Let me show you something dark from beyond time, an omen in the sky—a great tear in reality itself, growing wider with each passing day.
Can you hear it? The distant echo of a sword unsheathing, the clash of armies, and the whisper of powers older than gods. You can almost feel it—the weight of unseen eyes watching, the tightening grip of ancient prophecies twisting around your fate. A sky burning with purpose, a land scorched by ambition, and somewhere beneath it all... something stirring, something forgotten.
She is coming.
Her skin like alabaster, her hair white as snow, and her blade—black as midnight, dripping with the blood of centuries. She moves with the grace of a queen and the fury of a storm, a sneer borne of pure power etched on her lips. Her glance, tempered by millennia of planning, speaks of a future already written—a future where those who dare defy her will fall.
She is beautiful and terrible, god and devil, desire and destruction, all bound in one. When her gaze meets yours, you will know despair. You will know the weight of every choice you have made, the futility of every battle you have fought.
In that moment, you are lost...
But somehow...
Welcome to Beneath a Sealed Sky, a campaign set in a world on the edge of annihilation.
As the Holy Kingdoms unleash their Exalted March to cleanse the land of heretics and rogue Conduits, the united Tribunal of Aeden fights to preserve the balance of the Logos—the primordial force that shapes all creation. War has come, and the stakes are higher than ever. But beneath the marching armies, the political maneuvering, and the magical battles, something far older awakens.
Will you uncover it? Will you stand against it? Or will you be consumed by the flames of prophecy?
What Awaits You:
samjo is the discord handle. I encourage you to reach out on there as I don't see reddit to much .
Hey everyone, I’m starting a Pathfinder game! I do want to note that I am hoping to run this game in-person in Rosslyn, VA
Whether you’re an experienced adventurer or new to pathfinder, all are welcome (I myself am new to pathfinder, so I am looking for people who are ok with that too).
I am planning to run the Strength of Thousands Campaign. This campaign is more role-play-focused than most but should be fun for a range of play-styles. There is a player guide available online to check out but here is a quick description:“A magic school like no other! The oldest and most prestigious magic academy in the world is the Magaambya, an ancient institution founded by the greatest wizard the world has ever known. This wizard vanished long ago, but his sinister enemies plot against his school and those who attend it. Over their long academic career, the heroes rise from humble students to become teachers, and they ultimately hold the fate of the Magaambya magic academy in their hands. Graduates of the Magaambya are among the greatest wardens of the world, but if the heroes can't marshal the strength of thousands who have come before them, the venerable Magaambya might fall!”
Details: Looking for 3-4 people When: would take place weekly at a night that works for the group’s schedule Where: In person in Rosslyn If you’re interested or have any questions, DM me
UPDATE: I got candidates for now. people who already let me know may get contacted later if things do not work out.
Looking for 1-2 extra people (we currrently have 3 players)
Platform: Foundry VTT with private Discord for voice. We play weekly, nearest session is on Sunday, 3rd November 16:00 UTC (10 AM EST)
We aim to play at least twice a month, and the sessions are 3-4 hours.
Requirements: Have a computer capable of connecting to the VTT, have a microphone for voice, have basic knowledge about the system (just the fundamentals are good), be friendly and open, know your availability at least 4 days in advance (save for unforeseeable circumstances), speak English, don't prevent others from having fun, follow the server's rules.
Nice-to-haves: Experience playing the system, good knowledge of the rules, fluent English.
Description: First time the DM is running a PF2E campaign. Currently finishing the first underground floor of the vaults. The games are recorded for private use of the group, you may share the recordings privately, but nobody can make them public. Character creation: Level 2 characters. We're using free archetype. You start the game with 15 gold for starting equipment. If you have any doubts, don't hesitate to ask me
2 Needed To Start!
Courtly intrigue! Warring factions! Massive urban setting! Swashbuckling Combat!
Learn to play Pathfinder 2e in a fun, relaxed environment! Also great for Pathfinder veterans!
Join this Pathfinder 2e update to the classic War for the Crown Adventure Path. Engage in a campaign of intrigue and social conflict, with just the fight amount of actual combat (jousting, dueling, hunting, and even more deadly encounters with spies, assassins, etc.) and exploration.
Set in a homebrew alt Forgotten Realms where Melvaunt, Mulmaster, Hilsfar, etc. formed an empire around the Moonsea.
Level 1-20 Campaign!
You will need:
A computer with an internet connection. A phone/tablet will not work for Foundry.
A microphone (webcam optional as many groups do audio-only).
A discord account.
A web browser capable of Foundry.
An account on Forge-VTT.com (A free account will do everything you need it to as a player. The paid option is only for GM accounts.)
Optional: Zoom if we want to use my pro account instead of Discord for AV
Discord: u/GamersaurusLex
Grab your laser guns, magic spells, and your hero's courage for the Iron Gods adventure path, a science fantasy adventure for levels 1-17 using Pathfinder 1st edition!
Beginners, neurodivergent folks, and LGBTQIA2S+ folks welcome!
The light of Torch has gone out, literally! A dozen mercenaries and adventurers have already been lost, and now a town council member is missing! You and your companions are the latest to offer to investigate the mysteries under Black Hill, and why the Torch has gone out. Surely the explanation is simple...?
You will begin as a humble adventurer/scholar//traveler/Torch local who's unique talents and dungeoneering mettle pull you into a plot involving strange technology, creatures from beyond the stars, new rising gods, and the humble Numerians caught in between it all. You may be the only thing that stands between Golarion's safety and brain-collecting aliens, ghost wizards, half-built androids, and killer robots (to name a few)! The danger, and your rewards, are truly divine.
The adventure itself has a strong focus on exploration and combat, with social encounters included for specific moments. The GM will be including plenty of roleplay to make the world feel alive and reactive to your actions. The adventure will play on the humor and wonder of folks from a fantasy setting coming across objects and devices that Earthlings would find more mundane, and the wonder almost anyone would feel at things like advanced AI, gigantic combat robots, nanotechnology, laser weapons, and aliens. All of this high tech mingles with the fantasy elements, producing unique combinations you could only find in a science fantasy adventure!
This campaign will react to you and your allies, with custom plot-lines and additional side-quests available. We will run the gamut from serious to comedic, taking the time players want to portray their heroes through improv and a few game rules. We will play the adventure mostly as written, making changes for safety or to reflect the actions of the heroes.
We play every other Tuesday at 7PM for 3-4 hours on Roll20, using Discord for voice chat. The Roll20 LFG listing can be found here!
Payment is made through StartPlaying.
💸 Cost: Free via Startplaying -- Players [4/5]
🕖 Date/Time: Monday Nights 8:00PM-12:00AM EST
🎙️ Requirements: An account in "The Forge" (Foundry VTT hosting site), Discord and a good microphone to speak.
📜 Variant Rules (for continued adventure): Free Archetype & Gradual Ability Boost
Pathfinder 2E's Beginner Box adventure, "Menace Under Otari," offers an excellent starting point for any campaign, whether you're new to the system or a seasoned player. Join me as we dive into Paizo's captivating world and uncover the mysteries lurking in the unknown darkness.
Your party is hired by Tamily Tanderveil to investigate the mysterious theft of fish from the storeroom beneath her fishery. A hole in the wall reveals a dark, unexplored cavern stretching beneath the town. Do you have the courage to venture into its depths and solve the mystery?
This exciting introductory adventure spans 3-5 sessions. By the end, you'll have a solid grasp of the Pathfinder 2e system and the basics of Foundry VTT. Success will require both teamwork and tactical thinking!
For those eager to continue, I will also be running my own take on "The Abomination Vaults" as a follow-up adventure! This follow-on adventure will be 15$ per session.
Playing the Beginner Box allows you to "try before you buy" and see if you like what I bring to the table as a GM, and if you like the PF2e system.
If you're interested please let me know!
https://startplaying.games/adventure/cm0wxskab008ixnuitu177hb2
Hi I been playing pathfinder for a while and looking to go through a pathfinder 1e ap I got a few in mind but will play any im good to play anytime after 3pm est on both weekdays and weekends and can use about any vtt hope to hear from someone!
Edit: Game is now closed. We have our last player for now!
We will be playing with Roll20 and Discord. There are five players. We are looking for one more. Game runs if four people show up any given session. Game is 18+
The party is mostly divine, with a negative cleric, paladin, and oracle.
We will have slow advancement and play in a low level world, so low level characters should feel powerful.
If you'd like in, let me know. Here is the scenario:
Session Zero--Captain Honeyfoot and The Copper Eyes
We bearers of the Relic of the Rising Sun came from Vasa to bring the artifact to its new home. After two months of sailing, we still hadn't arrived. The journey should have been faster. Captain Honeyfoot stopped the ship and bartered at every fish market and goblin den along the coast. He knew the value of what we carried, and yet showed no concern. None of us grew suspicious of the delays until he dropped anchor near the Green Elm Woods. He’d suddenly become obsessed with the appearance of his ship. We should have insisted he hurry, but we’d grown numb from his dallying. The crew scrubbed the barnacles from the hull, repaired the sails, and polished the deck for three days, but the captain wasn’t satisfied.
On the third night, while our party and most of the crew slept on the shore, the captain returned to the comfort of his quarters on the ship. We were awoken by the cries of his sailors. A thieves’ guild from Vasa, The Copper Eyes, had found our camp. They swept through the tents without mercy. But the thieves should have been better prepared knowing we five walk with the gods.
Our spellfire split the night as the thieves crumbled to our divine darkness.
It must not have taken Honeyfoot long to realize The Copper Eyes failed. He pulled anchor and set sail before the fight was finished. We find ourselves in an unfamiliar forest, stranded with a handful of sailors left to fend for themselves.
Only Norbury Castle, last bastion of the empire, stands between us and our destination. The settlers in the community of Jorvik seek independence, and our relic is all they need to make that happen. We intend to see it through.
The Wizard Eikonn had traveled much of his storied life, various other adventurers joining him throughout his trips to rid Kingdoms of corrupt rulers, cleanse out evil Devils and Demons from harming mortal settlements, and made deals to establish peaceful relations between many different groups. Late in his career as an adventuring wizard, Eikonn discovered the existence of artifacts known as the Shards of Creation. These Shards were used in the initial creation of the universe to create all known matter around us, but over time they continued to create more and more matter. Eikonn noticed that this unchecked spreading creation was causing bloat on many of the worlds that he traveled to and would threaten to tear the rifts between worlds causing a possible cataclysm to all known life.
He made it his personal quest to travel from world to world, trying to either disable or claim these Shards of Creation for himself. Sadly, he noticed this issue too late. The health of his human body had started to decline at a growing pace, the effects of time catching up to his aging form. He was strictly opposed to even attempting to create his own physical immortality so to attempt to continue on his work, he used all of the Shards of Creation to create his own dimension. In the process, his body had fused with both the Shards of Creation as well as the newly created demi-plane.
The demi-plane took the wizard’s own name in the process. This now living demi-plane began to call out, reaching various heroes and adventurers throughout the universe and bringing them back to Eikonn. These summons came in the form of requests for aid in this virtuous quest, people being saved from grisly deaths, or taking an offer from the Shard of Creation itself. Gathering upon the mostly lifeless rock of Eikonn, this group forms the first of many adventurers that will grace this demi-plane. Plenty of room to build up this lifeless rock into a powerful settlement to finish Eikonn’s work. While the wizard was fused with the demi-plane itself he is unable to directly communicate with these adventurers he has been able to influence them to push towards this one goal. Travel to other worlds and find the Shards of Creation there, bring them back here and fuse them with the Shard of Creation here. If this task isn’t done, all life will be at risk.
Eikonn is a Westmarches styled PF2e Discord server. We use Discord for voice while playing games and use FoundryVTT for running games. We have 3 GMs currently but are open to other people joining as GMs. Multiple portals will open up and offer a wide range of adventures as the Settlement opens up more. The main focus of the adventures will be building up the Settlement and the level and options chosen of the Settlement will determine character levels and options.
To join, please fill out the following Google Doc. We will be reaching out to people on Discord if we decide to move on. We are looking only for about two to four characters, so if we don't reach out to you, it might be full. I will try to still reach out for joining in the future possibly.
Looking for a GM for a Wednesday night games. PF1e, using the spheres of power. Please, no for pay GMs. Games would be on Wednesday evenings (no sooner than 6 pm central, ending no later than 9pm central), every other week. 4 players. If you're not well versed in spheres of power, but don't mind learning that's perfectly fine. Of the trinity (story, combat, exploration), players all are more story focused. No players are min/maxers, with 1 player is decently experienced with PF, moderately with spheres, and the other 3 somewhat experienced with PF and minimal experience with spheres. APs are fine, but please choose ones with more RP potential rather than simple dungeon crawls.
💸 Cost: $15 USD per session via Startplaying -- Players [2/5]
🕖 Date/Time: Wednesday Nights 7:30PM-11:30PM EST
🎙️ Requirements: An account in "The Forge" (Foundry VTT hosting site), Discord and a good microphone to speak.
📜 Variant Rules: Free Archetype & Gradual Ability Boost
The Gauntlight is lit!
After nearly 500 years, the peaceful town of Otari has had its legends and fears coalesce into reality with the glowing of that single icy blue baleful light. Your mutual friend, Wrin Sivinxi, has called you and a group of adventurers together and implored you to investigate the glowing of the Gauntlight and put to rest the fears of the people of Otari.
Abomination Vaults is the beloved level 1-11 mega-dungeon released by Paizo. This adventure is beautifully implemented on FoundryVTT with amazing high definition maps.
If you're interested please let me know!
https://startplaying.games/adventure/cm2mri7a40081fwka3ibjtjdm
Something strange is happening to your hometown of Willowshore! Nestled on the banks of a river winding through the legendary Specterwood in Tian Xia’s haunted land of Shenmen, the people of Willowshore are no strangers to supernatural threat, but the danger that comes to town on the first day of summer is unlike anything you’ve ever seen before. Over the four seasons to come, you and your fellow home-grown heroes must face evil spirits, sinister fiends, and frightening curses, lest the town of Willowshore succumb to the Season of Ghosts!
🕛 Time: 4:00 PM CEST/GMT+2. Played every week for 4 hours.
🧙♂️ Players: 3/6 - 3 Spots Left - We've only had 1 session and have paused to recruit players.
💻 Platform: FoundryVTT with Discord.
💵 Costs: Session 0 free! 20 EUR/USD per person per session after. I also offer payment packages for regular attendance!
💎 Starting Level: 1
⚔️ Optional Rules - Free Archetype, Gradual Ability Boost.
☀️ Custom Content! - I create side-stories for player characters if whenever they wish to obtain something with the [Uncommon] or [Rare] tag.
You’ve fought ghosts and goblins, dragons and demons, and so much more in your storied careers as adventurers, yet now you face what may be your most daunting challenge yet—creating an opera based on your heroic legacy! Of course, there’s more afoot in the town of Kintargo than what’s coming soon on stage, and as the production swings into high gear, unexpected and dangerous complications are sure to make themselves known. Fear of performing on the stage will soon be the least of your worries!
🕛 Time: 4:30 PM CEST/GMT+2 or Played every week for 4 hours.
🧙♂ ️Players: 5/6 - 1 Spots Left - Near end of first book.
💻 Platform: FoundryVTT with Discord.
💵 Costs: Session 0! 20 EUR/USD per person per session after. I also offer payment packages!
💎 Starting Level: 13
⚔️ Optional Rules - Free Archetype, Gradual Ability Boost
☀️ Custom Content! - I create side-stories for player characters if whenever they wish to obtain something with the [Uncommon] or [Rare] tag.
Feel free to message me if you are interested!
Pathfinder 2e: Strength of Thousands
Embark on a journey through the halls of the oldest and most prestigious magical academy in the world – the Magaambya. Founded by the greatest wizard of all time, this ancient institution is steeped in mystery, wonder, and powerful magic. Starting as humble students, you will rise through the ranks, face daunting challenges, and rediscover forgotten secrets. Even as you learn, enemies of the Magaambya threaten to undo its long-held legacy. Can you harness the strength of the thousands who came before you to protect the academy and shape its future?
The campaign just started, we had one session so far.
Campaign: This is a story-driven campaign that begins with your characters as students and follows their growth into the academy’s most trusted protectors and mentors. Expect a mix of personal growth, discovery, and high adventure. While it follows the basic structure of the adventure path, it will be heavily modified to fit your character's interests and aspirations.
Setting: The Magaambya, an ancient academy where tradition meets innovation, and later the rest of the Mwangi expanse alongside it.
Cost: $15/player per session via PayPal. First session you join will be free.
Players: 4/5. System: Pathfinder 2e, using remaster and free archetype.
Schedule: Saturdays at 1.30 PM GMT/9.30 AM EST 16:30. 4 hours.
Method of Play: Discord + Foundry VTT hosted on Forge, voice.
GM: I have well over a decade years of active TTRPG experience as a GM. I prefer sandbox campaigns that focus on roleplaying, acting, and character development I always tailor my campaigns to player preference and character's interests.. I strive to create immersive, living worlds that invite exploration, intrigue, and plenty of surprises.
If you are interested in joining or have any questions - please contact via Discord, rkobenia
Looking for a campaign to join as a player. I'm decently experienced with DnD 5e as both a player and DM and have gotten a taste for PF2e w/ the Trouble in Otani module. Looking forward to getting more familiar with this system!
Hello, crawlers!
Goal: We will start with the Beginner's Box adventure, Menace Under Otari, and then move directly into Abomination Vaults if all goes well (and why wouldn't it?).
About Me: I've been playing TTRPG's off and on since the 80s (AD&D 2e, Marvel, etc). I am new to running Pathfinder so looking for other beginners ready to learn and have fun. I am 51, male, with wife, kids, dog, cats. Just a normal, liberal, GenX guy.
When: My timezone is EST, planning a weekly game Sunday afternoon's 3-4hrs. If time conflicts arise, we will try to reschedule for Saturdays case-by-case. Goal is to start asap after gathering the full group with a week lead-up to Session 0. If you can't make a scheduled session, please let us know as early as possible out fo respect for everyone (but I know, life happens last minute sometimes!)
Who I'm Looking For: 2-3 players to fill out a 4-5 player party. Over 18, LGBTQ+ friendly. Let's have fun, be patient, and don't be a dick. You don't HAVE to be new to PF2E, but if you're not, please be patient and understanding with all of those who are, myself included.
Your Play Style : First, have fun! Backstory is nice, but not required. Role-play is encouraged, must play nice with others, and work as a team. No PVP or team backstabbing. No murder-hobos or "But it's what my character would do!" (you know the type lol) Characters can have conflict, as long as it's agreed upon by all involved and fits into the story without derailing the adventure or anyone's enjoyment.
My GM Style: TTRPGs aren't a GM vs Player type game. I'm about working together to have fun and tell a story. I like to follow the rules, but also love the "Rule of Cool" when it fits. Always remember that I am still learning the system too, so mistakes will 100% be made. If you have any problems or concerns, feel free to address with me in a logical, mature, manner. If you just want to argue, we won't be a good fit. Personal conflict sucks.
Tools Used: We will be using Foundry VTT (via Molten Hosting) with the official Foundry AP modules. Discord will be used for voice, and pathbuilder2e.com for character creation (we'll import from there into Foundry)
You Will Need: A computer, a good mic, stable internet
Ok, if you read that far and are still interested, I've got a little google form to fill out so I can easily keep track of everyone and learn a small bit about you. I appreciate your time!
Hey Nerds!
I'm still looking for more players!
My longstanding home game needs two new players. No experience is necessary, but we would players who know they're going to be able to stick around.
We play online on alternate Sundays from Noon-6 EST.
We're currently playing an Underdark campaign set in my home world.
I write the "Tarondor's Guides" to Things Pathfinder-related.
A strange vision of an unassuming storefront in the Grand Bazaar in the great city of Absalom. A powerful artifact manifesting in your hand as you come back to reality. Strangers quickly met who have this experience in common. None of you know the meaning behind these mysterious portents, yet you know that their ramifications if you don't act will surely be dire.
The Stolen Fate adventure path sees the players travelling across great distances tracking down cards from the Deck of Destiny, a magical set of Harrow cards imbued with powerful magic. They quickly realize dark forces are also scouring the world for these trappings of fate.
This adventure goes from 11th to 20th level.
Free Archetype variant rule will be used.
Payment Handled via StartPlaying.
Feel free to reach out if you have any questions!
Something strange is happening to your hometown of Willowshore! Nestled on the banks of a river winding through the legendary Specterwood in Tian Xia’s haunted land of Shenmen, the people of Willowshore are no strangers to supernatural threat, but the danger that comes to town on the first day of summer is unlike anything you’ve ever seen before. Over the four seasons to come, you and your fellow home-grown heroes must face evil spirits, sinister fiends, and frightening curses, lest the town of Willowshore succumb to the Season of Ghosts!
🕛 Time: 4:00 PM CEST/GMT+2. Played every week for 4 hours.
🧙♂ ️Players: 3/6 - 3 Spots Left - We've only had 1 session and have paused to recruit players.
💻 Platform: FoundryVTT with Discord.
💵 Costs: Session 0 free! 20 EUR/USD per person per session after. I also offer payment packages for regular attendance!
💎 Starting Level: 1
⚔️ Optional Rules - Free Archetype, Gradual Ability Boost.
☀️ Custom Content! - I create side-stories for player characters if whenever they wish to obtain something with the [Uncommon] or [Rare] tag.
You’ve fought ghosts and goblins, dragons and demons, and so much more in your storied careers as adventurers, yet now you face what may be your most daunting challenge yet—creating an opera based on your heroic legacy! Of course, there’s more afoot in the town of Kintargo than what’s coming soon on stage, and as the production swings into high gear, unexpected and dangerous complications are sure to make themselves known. Fear of performing on the stage will soon be the least of your worries!
🕛 Time: 4:30 PM CEST/GMT+2 or Played every week for 4 hours.
🧙♂️ Players: 5/6 - 1 Spots Left - Near end of first book.
💻 Platform: FoundryVTT with Discord.
💵 Costs: Session 0! 20 EUR/USD per person per session after. I also offer payment packages!
💎 Starting Level: 13
⚔️ Optional Rules - Free Archetype, Gradual Ability Boost
☀️ Custom Content! - I create side-stories for player characters if whenever they wish to obtain something with the [Uncommon] or [Rare] tag.
Feel free to message me if you are interested!
We're an established group of 6 players that just finished a 1-20 campaign and are looking for a new GM as our current one is tapped out after running his campaign 4 times in a row.
A story that engages us, particularly one with a satisfying and thorough ending; as part of the story, a way for our characters to both experience and grow. Puzzles would be nice and combat should always have the possibility of lethality. (We don't want you to kill us, but we want our stupidity to be punished.)
We would like encounters to be more than who can kill who first. Being able to resolve encounters through other means besides combat would be nice on occasion.
We want to explore new areas, role-play in those areas, and then have meaningful fights. Random encounters are fine.
Medium Magic / High Fantasy would be ideal, but we're flexible.
Exploration/RP/Combat: 30/40/30 to 40/40/20
^(We) ^(are) ^(kinda) ^(random)
We would like to play around 7pm Eastern on Fridays.
We play on discord/roll20, but are fine using other VTTs.
DISCUSS DISCUSS DISCUSS (*^‿^*)
The desert tombs have been sealed for millennia. When you open them, you will unleash something you had no hope to predict.
Time: Wednesday, 6 November 2024 19:30, weekly, for 3-3.5 hours
Platform: Foundry VTT & Discord for voice
Technical Requirements: a decent computer & microphone - video is optional
Cost: $25 US, paid through StartPlaying each session
Your Pharaoh has offered you the chance of a lifetime. The seal on the necropolis will be broken, and now treasure-hunters, scholars, and adventurers such as yourselves will be permitted to explore this ancient city, so long as you respect the dead who lie within. Those dead, however, don't rest easy. And you aren't the only ones searching for something in their city.
🧭Explore ancient ruins
🧟Face off against hideous undead
💎Uncover glorious treasures
⚔️Stop the cult of the Forgotten Pharaoh!
When rival adventurers try to steal from you, when undead hordes try to consume you, and when foul cultists try to stop you in your tracks, will you rise to the challenge?
We already have two players waiting to open up these tombs, so join while you can! Follow this link to join: https://startplaying.games/adventure/cm23p0m2i0006uf9lsgpm2q10
New to all this? Don't worry! I love helping people find their new favourite tabletop game
✨All my games are inclusive.
✨Character creation advice will be available for those who want it.
✨This adventure is a level 1 - 17 conversion of the original Mummy's Mask 1st Edition Adventure Path.
If you haven't used StartPlaying before, this link gives you $10 in site credit when you join! https://startplaying.games/referral/cl6gjkj5n2875009mpd6au9jsx
Any questions? Feel free to message me! I am on European time : )
Hi I've been playing in a homebrew campaign for 1 and a half years now and I wanted to try an office adventure, specifically abomination vault.
I'm available on Wednesdays, Tuesdays and Saturdays.
If you have a spot massage me on discord (TheNoolt)
Hii. i've been trying to get a game for this starting for so long or find one to join 😭 lol. like i think it's been two, three months at this point. i'd really love to join a game. real life stuff has been going on so I'm trying to avoid starting one/pulling one together myself at this point as I barely have the bandwidth atp. 🙃
i've legit just been playing with the character builder lately until i can, sigh. i'm open to mature topics and what have you, not really much that is going to be an issue. just god please, i'd like to play with adults closer to my age. and queer friendly people. i'm 30 years-old, i'm transgender, and i'm currently disabled and trying to move but that won't be happening for a few months at least so. I can start as soon as like... tomorrow, probably, and would love to start at a higher level than 1. (I'd also love to use some variant rules tbh, but not required, they just all do seem fun - ancestry paragon and free archetype, dual classing, etc etc.) I'm big fond of complex characters and plots and I have been known to make... ....several, google docs dedicated to organizing this information, some of which is intended to in character content, haha.
Please hit me up i'd love to hear from you :)
tldr: hi, i'm 30, a trans man. looking for a game to join, new. Evenings around 8-9pm EST on Sundays, Tuesdays, Wednesdays, or Thursdays. Lvl 2+ at start & variant rules are ideal but unnecessary.
Okay, so let's get some stuff out of the way.
Timing may be a little problematic, because I'm on the Australian east coast [GMT+10] so a lot of timeslots that are available to players in the western hemisphere may be unavailable to me, and vice versa. But we can work things out.
Group Size: I prefer groups of 3-5 players; anything less leaves a lot to be desired for throw weight, and any more leaves people sitting way too long between turns. So if I get six or more applicants, sorry but I will be pruning the group.
Character Creation: I want to start as vanilla as I can, so I don't get caught on the back foot too often. Beginning characters and gear can only start with Common options, please. We will be starting at level 1, and seeing how far we can go from there. Characters preferably built via Pathbuilder 2e. It would also be nice to have Edicts and Anathema for your characters.
Play Style I'm Looking For: I'm not down for inter-party backstabbing, so please make characters that can play nice with others. Likewise, while there will absolutely be thinky and dexy situations, I'd prefer everyone to be at least moderately combat capable, and willing to investigate plot hooks. Also, if "what my character would do" will screw up the game, play a different character please.
Roleplaying vs Roll-playing: A bit of backstory and personality for your characters will be nice, but I don't require people to speak in funny voices. If you can make use of Edicts or Anathemas to justify important character beats, I will like that a lot. I will not penalise characters for wanting to get deeper into the character, though please keep in mind the whole thing about 'what my character would do'.
GMing Style: I like to challenge players but TPKs are not my thing. PF2e will hopefully give me the tools to make that happen. There's nothing I like to see more than a bunch of characters kicking monster ass and bringing home a win. Also (this is negotiable) I like Automatic Bonus Progression and Gradual Ability Boost.
Playing On: Foundry's great, but I don't know how to run it so we'll be going via Discord, using Owlbear Rodeo if when we need a VTT.
Experience: So, I've been playing D&D since 1988. I've played in red book (original D&D), AD&D, AD&D 2nd ed, 3.0, 3.5, 4.0 and 5e, as well as PF1e and (in the last six months) PF2e. Of them all, I prefer PF2e, and I want to both run and play games in that system.
Conflict in and out of Game: If two PCs have a problem with each other, it needs to be dealt with in a mature fashion. PCs will be by definition sworn comrades, so there will be no PvP, stealing stuff, etc, unless both parties agree out of game for it to happen. If two players have a problem with each other, bring it to me and I will mediate.
Other Stuff: I am male, 54, white, heterosexual. My games will not focus on gender, sexuality or race, but I have zero problem with any combination or permutation of PCs therein (let me know your pronouns and I'll try to remember them). Bigotry and bullying are an absolute flat nope for my games. Lines and veils will be used if people wish them to be. If you feel uncomfortable in my game, SPEAK UP. I will listen. Likewise, if anything in the game makes me uncomfortable, I will pull things up so we can hash it out.
Finally: You may notice that I haven't actually described the setting for the game I want to run. That's because I want to get a group together first and see what they're most interested in playing.
Anyway, over to you.
Hey, nerds! Tarondor here. I run one of the oldest regular games in existence (roughly ever other week since 1978). I keep getting a lot of interest in playing, but then people drop out after a game or two. I've asked the regulars (some of whom have been with me for years, some just months) and they're saying they're having a good time. So I'm thinking that a lot of people are just finding they don't like the online format.
So, if that hasn't turned you off, we are looking for players. I think 2-3 players with experience at Online play would be best, but I'm more than happy to bring onboard someone with no experience so long as they're willing to show up on time and stick it out for a few games to get the feel of it.
We use Owlbear Rodeo for maps and Discord for voice.
If you're interested, drop me a line.
-Tarondor
Helloo! i have a group of somewhat experienced and new players looking to play a PF2e adventure path. We have determined the best time for us to me is Saturdays 10:30am-2pm CST. Our previous GM was very inconsistent so now we are looking for a new GM. We are fine with using Discord, Foundry or Roll20.
We are not interested in paid games