/r/openra

Photograph via snooOG

Subreddit for everything OpenRA! OpenRA is a Libre/Free RTS game engine with support for playing Westwood classics: Command & Conquer, Command & Conquer: Red Alert, and Dune 2000.

About

OpenRA is a Libre/Free RTS game engine for Windows, Mac, and Linux with support for playing Westwood classics: Command & Conquer, Command & Conquer: Red Alert, and Dune 2000.

Rules

The subreddit rules are:

  1. No duplicate or low-effort content posts.

  2. No personal attacks or harassment.

  3. No inflammatory language.

  4. No troll posts.

Resources

Official Website w/download links

IRC Channel

Official Forum

Github Page - Report Bugs Here

OpenRA Resource Centre - Get New Maps

OpenRA @ GameReplays.org

Community Discord

Videos/Livestreams

Official OpenRA - Youtube


FiveAces - Youtube

Biomecaman - Youtube

Kaution - Youtube - Twitch

Full List - Forum Link

Current Tournaments

Red Alert Global League Season 9

Registrations

Rulebook

Scoreboard

/r/openra

4,772 Subscribers

3

Is there any plan to complete the Singleplayer campaigns?

0 Comments
2024/11/01
16:40 UTC

19

C&C: TIBERIAN DAWN (BETA TEST MAP, 1994) [Reconstruction]

0 Comments
2024/10/30
16:51 UTC

9

C&C RED ALERT (Easter Egg): Brett - Ass [Translation of the title of the books on the table]

2 Comments
2024/10/29
05:17 UTC

2

OpenRA Shoutcast #472: RATL Finals Part II! Creo & Fazzar versus Upps & Unano - Six Months Later: The Conclusion of RATL!

0 Comments
2024/10/28
18:02 UTC

1

OpenRA Shoutcast #471: RATL Finals! Creo & Fazzar versus Upps & Unano Part I - Teamfight Tactics Testing Grounds!

0 Comments
2024/10/25
14:03 UTC

1

OpenRA Shoutcast #470: Orb & Blackened versus Creo & Fazzar Part II - The Road to the Finals is Paved with Shock Panels!

0 Comments
2024/10/16
16:05 UTC

3

Using OpenRA as a platform for teaching reverse engineering/ AI reinforcement learning?

I am planning on teaching a course next semester called 'Cheat to Win' and I am looking for a candidate to base the course around. OpenRA seems ideal because my students fell in love with the game last year, also I still have a PS1 with Red Alert and it was my favorite game for about a decade.

I have a few questions that the community might know about that my searching has not found. I am also looking for instances of "we tried that and it didn't turn out well."

Ideally, I would use dynamic code analysis to find where in memory the health and resources are for each entity.

  1. Has anyone used YAML files for managing and adjusting settings?

  2. Does Cheat Engine or GDB yield success with OpenRA? I would need to run some dynamic code analysis and these seem to be the best candidates with GDB being a bit more universally useful outside of this project.

  3. Next I would like to modify the game. Ideally, I would use ghidra to decompile the code and make small adjustments to the resources that were discovered in the dynamic code analysis. I’d like to explore modding ideas such as adjusting building speeds, allowing players to build more than one item at a time (simultaneous production), giving certain units or buildings more damage points or health.

  4. Finally, I would like look into the feasibility of integrating TensorFlow or PyTorch or any other method of developing AI agents to control gameplay. Ideally, I would like to set up an OpenAI Gym and let students models train. I saw this post from last month.

Don't take this as a 'hey guys... do my work' I am just casting a wide net so I can test the feasibility of OpenRA as the main focus of the concepts being taught... with a very interesting result.

4 Comments
2024/10/15
01:05 UTC

1

Adjust OpenRA window resolution from the registry

Hey all,

I went to manually adjust the resolution in OpenRA and fat fingered the height so the window is now very wide and very narrow and I can't adjust it back to a reasonable size, nor can I resize using the mouse. Is there a workaround in the registry to adjust it? Already tried uninstalling/reinstalling and it was the same size.

TIA!

2 Comments
2024/10/13
16:30 UTC

2

OpenRA Shoutcast #469: Orb & Blackened versus Creo & Fazzar Part I [Red Alert] - Welcome to RATL Semifinals!

0 Comments
2024/10/12
17:04 UTC

2

OpenRA Soutcast #468: Upps & Unano versus NewbieX & MasterX Part III - Welcome to Lategame Masterclass!

1 Comment
2024/10/05
03:24 UTC

3

OpenRA Shoutcast #467: Upps & Unano versus NewbieX & MasterX Part 2 - The Phase Transport Photo Finish!

0 Comments
2024/09/28
03:36 UTC

1

Question about multi-player. Be added to openra servers for multi-player gaming.

1 Comment
2024/09/26
03:40 UTC

0

Is there a chance that the computer will become a lot smarter? #new-algo #chess ?

Are there any plans to improve the AI capabilities of the OpenRA game? It would be fun to have an AI that is harder. Like chess.

#alpha-go #machine-learning #ai #strategy ?

1 Comment
2024/09/23
17:44 UTC

2

OpenRA Shoutcast #466: Upps & Unano versus NewbieX & MasterX Part I - The Battle Lines Have Been Drawn!

0 Comments
2024/09/21
08:41 UTC

5

Registrations For RAGL Season 16 Are Now Open

Registrations for OpenRA's long standing tournament are open until 2024-10-03 and the season starts shortly afterwards. Players will be placed into divisions with players of a similar standard where they play a round robin of 1v1s. All abilities welcome! Matches can be arranged for times that suit the players and the group stage will last for seven weeks (October-November).

2024-09-19 Map submission deadline
2024-09-26 Community map vote deadline
2024-10-03 Player registrations close
2024-10-07 Start of week 1
2024-11-25 Start of Playoffs
2024-12-15 Target for end of Playoffs

Full rules: https://forum.openra.net/viewtopic.php?f=85&t=21924
Registrations: https://forum.openra.net/viewtopic.php?f=85&t=21929
Tournment website (with last season's results): https://ragl.org/

0 Comments
2024/09/17
17:18 UTC

8

OpenRA doesn't remember skirmish settings

4 Comments
2024/09/16
04:47 UTC

6

OpenRA Shoutcast #465: Shattered Paradise! Kato versus Tro - Behold the MKII - A Fleeting Sight!

0 Comments
2024/09/14
15:36 UTC

38

Left the game start screen running in the background. Now I know it isn't just a video...

4 Comments
2024/09/14
05:59 UTC

6

OpenRA Shoutcast #464: Orb & Blackened versus Anjew & DyingFetus - Gunboats Reloaded: Making a Splash!

0 Comments
2024/09/07
13:09 UTC

60

Command & Conquer - Tiberian Dawn [Beta, July 1995]

6 Comments
2024/09/04
04:44 UTC

5

OpenRA Shoutcast #463: Orb & Blackened versus Unano & Upps - Naval Warfare? In My OpenRA?

0 Comments
2024/08/29
13:22 UTC

4

OpenRA Shoutcast #462: Upps & Unano versus NewbieX & MasterX - The New Naval Balance Patch: Sink or Swim?

0 Comments
2024/08/23
15:37 UTC

4

Are the solo campaigns available?

I'm new to C&C and I was curious in trying out the serie, which is why I'm interested in OpenRA, that and the fact that I have more faith in fans than EA for a legit remaster. I wanted to know if the solo campaigns for Tiberium Dawn and Red Alert 1 were available in their full ength along with the FMVs?

4 Comments
2024/08/21
06:00 UTC

29

Kane shows you how to hold a rifle properly.

0 Comments
2024/08/17
10:16 UTC

5

OpenRA Shoutcast #461: Trip & Milk versus Upps & Unano - Opening Red Alert Team League with a Banger!

0 Comments
2024/08/15
17:42 UTC

12

If you had the opportunity to talk to the founders of Westwood Studios, Brett W. Sperry and Louis Castle, what would you ask them?

1 Comment
2024/08/12
04:53 UTC

4

OpenRA Shoutcast #460: RAGL Finals Part III! Kav versus Happy - The Conclusion: Definitive Edition (tm)!

1 Comment
2024/08/09
12:46 UTC

5

OpenRA Shoutcast #459: RAGL Finals! Kav versus Happy, Part II - Ending the Season with a Bigger Bang!

0 Comments
2024/08/02
16:51 UTC

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