/r/oeCake

Photograph via //r/oeCake

A place to celebrate a long-lost game that has so much potential.

  • ------ DIRECT DOWNLOAD ------
  • - OctaveEngine Save Manager -
  • ---------- OE-Cake Wikia -----------
  • --------- OE-Cake Discord ---------
  • Newly available, the successor to OE-Cake! /r/phyzios

  • OE-Cake is a physics sandbox game. It came out around the same time as PowderToy and Phun.

  • It is notable because it is the first program of its kind that can simulate solids, liquids, and gasses all at the same time, working together to create anything you can imagine.

  • Each material is made up of individual particles that respond dynamically to what happens - no preplanned or scripted actions here.

  • For a game that is older than the PS3, and hasn't been updated since, it has some very advanced features.

  • Please download and try it out yourself. And when you do, submit a video of something unique!

  • /r/oeCake

    2,095 Subscribers

    14

    at the factory

    remake this in oecake/phyzios

    0 Comments
    2024/09/29
    09:44 UTC

    2

    Is there any way to change the device OE Cake renders with?

    I've heard from another post that it uses integrated graphics, but the tutorial to change it was for Mac. I tried changing the OpenGL device it renders with in the Nvidia control panel, but that didn't seem to do anything.

    Is there any way to get better performance or to change the rendering method?

    0 Comments
    2024/07/28
    22:11 UTC

    7

    What is OE-Cake coded in?

    I want to modify the user interface so that you can select all of the elements individually (like an always active mix mode) but I'd need to do some basic modification. I want to know how I can get into this games code and modify it. Please help me achieve this.

    2 Comments
    2024/06/11
    06:31 UTC

    5

    4-bit ALU made with mechanical logic gates

    1 Comment
    2024/04/10
    00:59 UTC

    11

    Mechanical engineering tech tree in oeCake be like

    0 Comments
    2024/03/30
    16:41 UTC

    2

    Phyzios studio's mediafire page has been blocked because it as "dangerous"

    please help!

    5 Comments
    2024/02/13
    13:17 UTC

    4

    2 stroke hotbulb diesel

    0 Comments
    2023/10/18
    14:00 UTC

    2

    Scotch Yoke: Tractor Pull

    0 Comments
    2023/10/12
    16:23 UTC

    6

    Phyzios has had a major update!

    Tune in on the Discord or download again from one of the trusted sources for all the latest and greatest! Among other things Phyzios now has a pile of great sample creations AND BEST OF ALL it now has a built-in Parameters window for real-time changes!!!!

    5 Comments
    2023/09/03
    18:42 UTC

    3

    The Community Update is here!

    The oeCake Repacked download has just had an update and it is now PACKED with all kinds of original creations from users on the Discord server! Need something fresh in your life? Download now!

    0 Comments
    2023/08/13
    16:56 UTC

    2

    Proving Grounds

    0 Comments
    2023/08/03
    02:54 UTC

    2

    i got phyzios studio pro and it wont run at all

    i have no idea why it wont run. can anyone help me?

    8 Comments
    2023/07/15
    16:26 UTC

    3

    J damper demonstration

    0 Comments
    2023/07/13
    06:57 UTC

    3

    The Big Splash

    0 Comments
    2023/06/22
    14:03 UTC

    1

    High scale water splash

    0 Comments
    2023/06/17
    05:00 UTC

    3

    Scotch Yoke Hypercar

    0 Comments
    2023/06/11
    14:36 UTC

    6

    8 piston opposed Scotch yoke engine

    0 Comments
    2023/06/05
    23:56 UTC

    9

    Jay Outflow

    4 Comments
    2023/05/05
    04:11 UTC

    7

    Nanoscale springs used to create dynamic piston seals

    1 Comment
    2023/04/10
    18:12 UTC

    8

    In-progress image detailing progress on engine rebuild

    1 Comment
    2023/04/03
    23:40 UTC

    8

    Wheels

    0 Comments
    2023/03/26
    18:45 UTC

    7

    Full engine rebuild incoming! New layout is 8-piston Boxer!

    7 Comments
    2023/03/26
    15:20 UTC

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