/r/N64Homebrew

Photograph via //r/N64Homebrew

A sub-reddit for N64 Homebrew Discussion, & Creation.

Info:

  • Some things you'll need are either a 64Drive HW2 or an Everdrive V3 (this version has the usb port), MIPS/ASM experience, a Hex Editor (or calculator) & experience with C programming, along with a Cycle-accurate emulator, to test your code efficiently (if you don't have an Everdrive/64Drive handy).

Chat:

  • Why not visit our N64Homebrew Discord Server and interact with 1000+ Nintendo 64 Hobbyist Developers & fans from all over the globe!

Useful Software Resources & Tutorials:

MIPS Tutorials, DisplayLists, etc:

Common RCP Microcodes:

Common Compression Formats for N64:

Related Subs:

  • PSXDev - for all things Playstation 1 Programming related.

Rules:

  • No links to non-custom ROMS. Hacks are okay, but should be major changes on top of the original game.

/r/N64Homebrew

2,978 Subscribers

1

Any Tips for a first time Homebrewer?

Hey guys, some friends and I are prepare to embark on the journey of creating our first home-brew N64 game. What I'm asking here specifically is where to begin? We want it to be playable on anyone's console and we've heard that the way to do this that's easiest is to rom-hack a pre-existing game like Mario 64, Banjo or LoZ OoT. Assuming that's the case is there a best one to start with? Or is it easier to create our own game from scratch?

I have certain ideas in mind but I also don't really know what's possible yet. Does one simply make assets in blender and code them in? Also music, I'm looking to go the Tony Hawk compressed sound file route as opposed to the higher-quality soundfont + midi route. Does anyone here have experience doing this?

I'm sure all this is way easier said than done but we don't have too high of aspirations for the game itself. The general idea is more of an art piece than a game. So exploring some cool environments while cool music plays and maybe a few collectibles throughout is about it.

Anyway, thanks in advance to anyone who takes the time to read this and provide any help!

0 Comments
2024/11/30
20:57 UTC

7

Tiny3D - Particles [N64 Homebrew] [New ucode for particles]

1 Comment
2024/11/25
01:58 UTC

29

Beginner's Guide to Making a Game for N64 using Libdragon [James Lambert] [Video Tutorial]

2 Comments
2024/10/31
03:29 UTC

2

Perspective correction

https://ultra64.ca/files/documentation/online-manuals/man/pro-man/pro13/index.html

Says that correct happens per pixel and takes a while . While the designers do some other clever stuff like look up a base address.

Now the GTE on the PS1 is well documented how it does perspective per vertex. It is a multi step process which sure has like 6 cycles latency.

Bitscan — or does interpolation already use floats? 1/z lookup 2 Multiplication to double the precision multiply 1/z with x and y

Is there a circular buffer to hold and delay all the information about the fragment and keep the scalar pace?

0 Comments
2024/10/30
14:30 UTC

4

Everdrive 64 x7 DEV

Are there any tutorials for how to actually compile something and run via usb for the Everdrive as I couldn't find anything and my second question is if it's possible to have a console window on my pc to output debug information or if it all has to be set from the cartridge itself and thirdly if it's possible to take in game screenshots

1 Comment
2024/10/26
12:41 UTC

16

Introducing the Fifth N64brew Game Jam! Game Jam for Homebrew Nintendo 64 Games [Charity Drive]

1 Comment
2024/10/18
06:48 UTC

2

Smash Remix and Knuckles Gameplay Multiplayer

0 Comments
2024/10/08
22:31 UTC

3

How much would it cost a coder to create custom ROM hack?

I want to hire somebody to make an N64 ROM that just displays a title screen of my logo and name for the background of my YouTube video, similar to OoT's title screen. How much would something like that cost an amateur or professional coder?

5 Comments
2024/10/06
06:26 UTC

5

How to build and program the SummerCart64 [Guide/Tutorial - NGalaxy Workshop]

0 Comments
2024/10/05
21:57 UTC

7

Super Mario Kart 64 (Mario Kart 64 Mod)

0 Comments
2024/10/03
23:09 UTC

4

What cartridge is best for homebrew?

I just came across 2x n64 consoles and am contemplating on purchasing a cartridge. But as I’m so out of the loop, I’d love some opinions please (everdrive?)

5 Comments
2024/10/02
04:47 UTC

7

This might be the coolest mod for Ocarina of Time (N64)

0 Comments
2024/09/27
05:04 UTC

0

Trying to figure out what I am doing wrong with the roms I downloaded

3 Comments
2024/09/15
22:41 UTC

8

The SummerCart64 | End of the Everdrive? [D'Review Ting]

8 Comments
2024/09/11
05:39 UTC

1

Pokemon stadium transfer pak

Is it possible to use your n64 controller with the transfer on a PC via n64 to usb controller adapter for pokemon stadium on a emulator

4 Comments
2024/09/06
02:50 UTC

5

Emboss Bump Mapping (N64) [Libdragon] [Kannoneer]

0 Comments
2024/09/04
03:17 UTC

2

Z Fog vs Radial Fog comparison [Libdragon] [Kannoneer]

0 Comments
2024/09/04
03:16 UTC

6

Nintendo 64 Occlusion Culling Demo [Libdragon] [Kannoneer]

0 Comments
2024/09/04
03:15 UTC

2

Nintendo 64 Computer Graphics Experiments (May 2021 – Nov 2023) [Kannoneer]

1 Comment
2024/09/04
03:13 UTC

7

Best place to get reliable blank cartridges?

I'm trying to give all of my friends a custom N64 game for Christmas - I have the equipment to flash blank carts with the new game, but I don't actually have the blank carts. Everyone I've asked says to just buy some cheap repros and wipe them - but I've heard horror stories about some repros not having the right RAM, or voltage, or ability to save to memory, etc.

Does anyone know where I can reliably get high quality blank carts, or repros I can overwrite?

3 Comments
2024/09/02
19:58 UTC

3

A question for those who have the answer

I wanna find some funny shit to show the homies when I boot up the everdrive. Anyone know of some meme roms or, ya know. Gangnam Style on N64.

Please let me know your suggestions. Thanks

2 Comments
2024/08/23
17:41 UTC

4

Mouse and Keyboard on the Nintendo 64 | N64 USB V2 [James Lambert]

0 Comments
2024/08/23
01:57 UTC

12

“Tiny3D” - N64 Homebrew uCode showcases [utilizing Libdragon] (HailtoDodongo)

0 Comments
2024/08/22
01:49 UTC

6

Where to Find Rom Hacks

hello there does anyone know where i can find rom hacks that will work on a Pal system i see all these cool moded games but always NTSC and im not sure if would work if i did a shell swap at all

0 Comments
2024/08/15
09:29 UTC

2

Cartridge Carnage 64 - SKC/InsideOutBeats N64 Remixes

1 Comment
2024/08/14
16:37 UTC

1

Ocarina of Time simple Mod request

Can somebody make an extremely simple rom of OOt, the only difference being I want to be able to change the color of links green tunic, like a color shader, and keep everything else vanilla. Looking to put the ROM on cart and play physically, 1.0 NTSC version

3 Comments
2024/08/12
14:52 UTC

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