/r/mtgcube

Photograph via snooOG

Welcome to MTGCube, the best place to talk about the best limited format for Magic: the Gathering

What is a Cube?

"It's like drafting hyperbole." - Evan Erwin

A Cube is a custom draft set, typically designed to showcase the "best" cards ever printed in Magic, but sometimes with other thematic restrictions.

General Resources

  • Advice for Building Your First Cube

Write-Up by Fleme Beginner Resource Hub

  • Cube Organization
    CubeCobra.com
    CubeTutor.com (no longer regularly updated)

  • Cube Storage
    EldraziLackey's Guide

  • Cube Philosophy/Initial Design

    Podcasts

    Blogs

    Discord

    Forums

    Statistics

    Related Subreddits

    Retired Resources

    /r/mtgcube

    31,036 Subscribers

    6

    P1P1 Friday

    Post your Cube and your pack!

    62 Comments
    2024/12/20
    13:00 UTC

    4

    Is this the right build?

    6 Comments
    2024/12/20
    08:58 UTC

    3

    Grisly Salvage or a mono-colored graveyard filler (like Cache Grab)?

    Hey all, newish Cube builder here. I've been working and tweaking a very low power cube (Pioneer Cube) and have been on the fence regarding graveyard fillers. I'm a bit biased since Gatecrash was my first set, so [[Grisly Salvage]] remains in my mind the best filler.

    That said, Green has access to two fairly good fillers in [[Satyr Wayfinder]] and the new [[Cache Grab]], and I'm wondering if that's enough to cut the dual-colored Salvage from my cube.

    I am limited to playtesting drafts on CubeCobra and I am pretty sure having these three plus the ridiculous [[Overlord of the Balemurk]] is probably too much, but would any more experienced Cube Goers care to give an opinion?

    11 Comments
    2024/12/19
    18:16 UTC

    89

    Cubepanion for Android just hit the Play Store!

    Frustrated with the official Companion app for running casual Magic events at home? Me too!

    That's why I developed Cubepanion, which is much more suited for cube. It gives the user full flexibility in how many rounds, round timer, best-of-X, adding and dropping players and so on, while still using the official Swiss pairing rules.

    Cubepanion lets you create pairings, calculate standings and comes with a life counter and round timer built in. You can also share the final standings (and deck pics) and view your past cubedrafts.
    As of this week you can find it in the Play Store or use this direct link.

    Requirements: A phone or tablet with Android 8.1 (2017) or higher. No iOS support at this time, I'm afraid.

    P.S.: Cubepanion runs locally on your device, there is no server involved. So you can play offline and user data is not (and cannot be) collected. The app is not monetised in any way and the source code is freely available as well. It is my gift to the cube community. The source code can be found here.
    Spread the love!

    Happy cubing!

    P.P.S.: Any feedback is super welcome, as well as feature requests. You can also find me at the Cube Talk Discord server.

    Round timer with the navigation menu opened

    18 Comments
    2024/12/19
    14:47 UTC

    4

    Good blue payoffs for tokens?

    Hi!

    I'm making a mono blue cube and have some token generators, and I'm thinking if there's enough support to make "going wide" a good archetype in blue. Except for anthem effects like [[Lord of Atlantis]] or [[Master of Etherium]] I'm wondering what good token payoffs there are in blue, preferably for more midrange builds? [[Opposition]] is the first one that comes to mind since.

    18 Comments
    2024/12/19
    13:50 UTC

    58

    My 405 Cube Storage incl. 200 basics, Tokens and Dice

    7 Comments
    2024/12/19
    13:08 UTC

    12

    Every Eternal Weekend Top8 // The Eternal (Weekend) Cube

    0 Comments
    2024/12/19
    12:09 UTC

    7

    Cuberviews Episode 10: The Bolt Cube with Keldan Campbell

    Hey everyone, Cuberviews episode 10 is out now! This week I am joined by Keldan Campbell to discuss The Bolt Cube, a cube where players start at 3 life. On this episode we compare my bolt cube with Keldan's, talk about the cube's construction, and much more. Give it a listen and I hope you enjoy! Also, Cuberviews will be taking a short break for the holidays, so we will see you back in a couple weeks.

    https://open.spotify.com/episode/1YC2n1CKSv83bk1CPLNQea?si=wId6d2NiRVOLqQTyqSQkBw

    https://music.amazon.com/podcasts/096d4ea7-96aa-42ea-8725-2ad57ffd81ff/episodes/0539ecb1-622b-4385-a9df-909ecbe9e5c9/cuberviews-the-bolt-cube-with-keldan-campbell

    https://podcasts.apple.com/us/podcast/the-bolt-cube-with-keldan-campbell/id1774574467?i=1000680878260

    https://cubecobra.com/cube/overview/bolt

    4 Comments
    2024/12/19
    02:28 UTC

    2

    How many tribes is too many tribes?

    Building tribal cube (NOT creature cube) and ideally want to support a tribe in each pair, which I feel totally fine with handling myself. But I was toying with trying to also have shard themes that can play along with the base pairs, possibly being able to be built as their own decks if you pull enough pieces. For example, say GW Cats, WU Birds, and then Bant would have an Angel theme also.

    I am aware that's a lot of things for each color to support, so I'm leaning towards letting the shard themes go away. Otherwise I imagine it would take a 720 cube to fit everything. The pairs are more important to me than the shards; I can always make a shard focused cube later, and this would probably allow the cube to stay a reasonable size also.

    Tribes I'll be going with (most likely): WU Birds, UB Ninjas (or Rogues if I don't go the shard route), BR Vampires, RG Werewolves, GW Cats, WB Clerics, UR Wizards, BG Saprolings/Fungus, RW Soldiers and GU Snakes.

    So, while I expect most folks to say, 'yeah that's too much, just do one or the other,' I'm curious if anyone has another opinion or tips on how to go about fitting it all in there and still having it be fun and not completely unwieldy. Thanks!

    Edit: I should have stated this in the post, but it is important to note that this cube will likely not be drafted by a full 8 man pod, as I don't have that many friends who play lol it will typically be 1v1 drafts so it isn't as important to avoid the rails, which seems to be most people's main concern. Also, I'm hoping to keep it to 540 ideally, so it should have a bit more room than a standard cube.

    19 Comments
    2024/12/19
    00:16 UTC

    5

    Best 2 Player Draft Methods for Set Cubes?

    Hi, I´d like to ask if you have some methods that work especially well with that.

    Most 2 player draft methods don´t take seeding for rarity into account - which is kind of necessary with a set cube.
    Do you play a certain method that takes rarity into account or can you recommend a method where it doesn´t have any significant impact on the draft?

    12 Comments
    2024/12/18
    21:44 UTC

    1

    Is Galvanic Discharge too strong for my cube?

    I don't have many energy-generating cards, but I want to include Galvanic Discharge as a potential energy-generating source to support a couple of cards. Is it too strong for my cube?

    https://cubecobra.com/cube/list/9796fb7b-54f3-4b66-9d3f-e63e5ae0d643

    edit 1: Include more context and answer my own question.

    My main concern comes from the fact that my interaction suite is benchmarked around: [[Day of Judgment]] as the baseline wrath effect. [[Cancel]] as the baseline counterspell. [[Murder]] as the baseline creature removal. [[Shock]] as the baseline burn spell. [[Llanowar Elves]] as the baseline mana dork.

    In summary, I do not run [[Lightning Bolt]], which would make [[Galvanic Discharge]] felt to me closer to a [[Lightning Bolt]] than to [[Shock]].

    My final decision (after feedback from u/FormerSquid) was to instead employ [[Harnessed Lightning]], a slightly more expensive [[Galvanic Discharge]].

    12 Comments
    2024/12/18
    18:05 UTC

    33

    Using 100 Ornithopters cube concept as a design puzzle

    Superflous Preamble

    Hey team. In November of this year I decided to make a pretty significant shift to my internet content diet which had me trying out new podcasts and forums. As a happy accident I found the LuckyPaperRadio podcast and have been delving into the world of mtg cube design. About a month ago I was inspired by the idea of Andy Mangold's 100 Ornithoper Cube and wondered how much overlap I would find with his cube when faced with the same constraints. The main goal was not to reproduce the OG 100 Ornithopters Cube, but rather to design it myself as a thought experiment with the added bonus of having an existing cube to compare it to when I was "done".

    The constraints I laid out for myself:

    1. The only creatures are Ornithopters, there will be 100 of them.
    2. No way of winning the game that does not directly include Ornithopters. For instance I would allow the use of Collateral Damage since an Ornithopter must be involve it casting it, but exclude Improvised Club or Lightning Bolt.
    3. I am also excluding double faced cards as I am not fond of their aesthetic with sleeves. I also try to avoid cards that reference rules/mechanics that don't make sense in the context that the cards will be played.

    The Process

    As I looked at how players can win with ornithopters I found a few major themes and tried to give them some presence in at least a few colours. W/G has enchantments, B/G has counters, W/R has equipment, B/R has sacrifice effects, G/R has mass pump spells, and W/U/B have a bunch of ways of recurring cheap spells back to hand from either graveyard or play. I also included as many standalone cards that strongly rewarded casting a bunch of cheap creatures through either card draw or pumping your team, or some other means. Once I had amassed 260 non-ornithopter cards it was time to compare lists.

    The Result

    After a few weeks of effort here is a link to what I initially came up with. The two lists share only 82 cards. Knowing that the original cube creator is much more experience than I am at this, I immediately went through the difference between the lists (used the tool on luckypaperradio, thanks Anthony) to find the "obvious includes" that I missed. I immediately found 30 includes that I agreed were worth finding space for (up to date copy of "my" ornithopters cube is here for the curious).

    Most obvious card I missed: Cranial Plating

    Best card I missed: Thrumming Stone

    Top musings about going through this process

    1. Green has a lot of options. As a colour that often enhances its creatures it provides a lot of direct ways to win a game. However it is also potentially a very controlling colour with its ability to destroy artifacts and flyers. It seems to me that green has the most variety available to it under these constraints. I am tempted to reduce interaction in the rest of the colour pie to let green be the best control colour and really lean into the sweepers/removal it has at its disposal. The major problem I foresee if I do this is that green is also arguably the best proactive punch-enemy-in-face colour, so by leaning too hard into reactive cards I might deny the cube as a whole of its best source of power/toughness.
    2. I tried to avoid exile or bounce-enemy-creatures effects to give +1/+1 counters and enchantment strategies room to play. By limiting most removal to destruction effects, umbra auras let players protect their battlecruisers without simply making them unassailable. I broke this rule for Thopter Arrest (because I couldn't help myself), and for mass bounce in blue. If I felt there was enough of it, I would consider including only mass bounce for your own permanents.
    3. I tried to include an energy sub-theme in red/blue. I will have to revisit this to see if it is contributing anything interesting or if I should just strip it down to 3 or 4 colourless energy cards that individually carry their weight.
    4. I think I might have too many colourless anthem effects. 5 seems like it might be too many since they can go in any colour (although I suppose not every deck will want them). It might be worth cutting one or two of them.

    For those of you making it to the bottom, thank you for reading through my stream of consciousness. I mostly put this down to organize my thoughts a bit, but of course any comments/questions would be welcome.

    10 Comments
    2024/12/18
    06:17 UTC

    8

    How do you play this card?

    https://preview.redd.it/7wyqt4dl8i7e1.jpg?width=488&format=pjpg&auto=webp&s=e2e89f76a5a3b7cc5681b262186b1164b1547886

    A famous one from magic history, but god damn do I not know how to wield this card to make it powerful, and several of my drafters as well are kinda like ???
    Undoubtedly busted in some situations, but how do you draft around it, what decks want it?

    13 Comments
    2024/12/18
    00:52 UTC

    10

    Cube Cobra Update - Cloning Cubes

    Fir of all, massive thank you to the CubeCobra team for all the work they do! Right now I can't seem to find the clone cube button anywhere. Is this a feature that went missing in with the new update?

    5 Comments
    2024/12/17
    22:04 UTC

    5

    Free MTGO Cube

    Does anyone know how to get the tokens for the new cube? The landing page says two free cube drafts and to find entry tokens in the store. But I'm not seeing free tokens in the store.

    Does anyone know how to redeem some free cube tokens?

    1 Comment
    2024/12/17
    18:46 UTC

    2

    Cube from Jumpstarter Boosters

    I was fascinated by the concept of a cube in the last month and I wondered if Foundation Jumpstart Boosters could provide a cheap card base which one could supplement with their favourite cards. I mean they are balanced against each other and supposed to work when mixed up. At the same time they dont have that many flashy, overengineered cards as far as I can see, which would be a big plus for me as I really dont like the game feeling of a lot of the meta cards rn.

    7 Comments
    2024/12/17
    08:09 UTC

    2

    Scryfall: online printings search help

    Hi all, I'm trying to search for cards for my "Commons" cube. Crucially I include cards which have been printed at common in online formats and in paper.

    Which brings me to my question: is there a way to search for cards which were first printed at common online?

    6 Comments
    2024/12/17
    06:16 UTC

    4

    Which Foundations Jumpstart packs to expand Beginner’s Box Cube?

    Im rejoining the hobby after a long hiatus (original Innistrad), and am interested in making a small Cube. My friend group isn’t into TCGs, but a few are curious, and I’d really like to have the ability to introduce them to not only to MtG, but also Limited Draft formats.

    I’ve decided to go with the Beginner Box since it (a) is good for introducing people to MtG when used as-intended, (b) is cheap AND easy to buy, and (c) is enough cards to support 2 to maybe 3 players cube-drafting. However, I’d like for it to support up to 4 players…

    … so which 5 Foundations Jumpstart packs (1 of each color) would you recommend to pair with the Beginner’s Box to make a cohesive cube? (Especially ones that help define MtG’s identity to newcomers.)

    Alternatively, what else would be recommended to add approximately 60-80 more non-basic-land cards to the cube?

    2 Comments
    2024/12/17
    01:40 UTC

    287

    Cube Cobra Update 1.0.0

    If you're not familiar with Cube Cobra, we're an open source cube management website with a very passionate development team. We update the site frequently and make sure we make the changes most requested by the community. You can check it out here: https://cubecobra.com/

    Hi everyone, it's been just about a year since our last update. In that time I have done some small bugfixes here and there, but haven't made any big changes that warranted release notes. Today, I do have a major update to announce, an I'm calling it version 1.0.0, rather than sticking with our previous version scheme. The biggest change you'll see is a sweeping overhaul of the frontend. This is because we migrated away from Bootstrap and to Tailwind CSS. This change was made to make the frontend more maintainable and to make it easier to add new features in the future. I really hope you like the new look! I aimed to make things mostly 1:1 but there are noticable changes, in particular I cleaned up some areas I felt weren't up to par. We've also migrated our front end from Javascript to Typescript, which has fixed potentially hundreds of bugs in the process.

    Since the front end has been overhauled so thoroughly, there may be some gaps in experience that I missed - I would love to hear your feedback! Please reach out if you encounter unexpected bugs or you feel something doesn't look good.

    As the site has grown over the past year, so have our costs. We've been able to keep the site running through a combination of our generous patrons and the ads we show on the site. You may notice that I've tweaked the ads, including adding a small video ad in the corner. To be transparent, this is to help improve ad revenue to keep up with our rising costs that have been scaling faster than our patron support. I hope you understand and I hope the ads aren't too intrusive. If you'd like to support the site, please consider becoming a patron. You can find more information on our Patreon page.

    Recently, you may have also noticed a sharp uptick on spam on the site. There are some mitigations I've added, included captchas on registration and on creating cubes. This has helped a lot, but there is still some spam that gets through. I've been collaborating with some other web admins who are also experiencing the same issues, and will be continuing to work on mitigations to prevent spam coming through.

    We've also decided to stop using our Twitter page, and instead you can follow our Bluesky account for updates regarding the site.

    There is a very long list of bugs fixed by myself and our community of developers who have graciously contributed to the site. I won't list them all here this time, but I want to thank everyone who has contributed to the site in the past year. I really appreciate all the help and support you've given us.

    47 Comments
    2024/12/17
    00:34 UTC

    5

    Am I losing my mind or is Cube Cobra's Blog section not working?

    I can't seem to edit automatic posts, or create a new blog post. Hitting save after typing just doesn't generate anything. Or am I a dumbass new cuber? Please help!

    4 Comments
    2024/12/17
    00:31 UTC

    2

    Building a non singleton cube with cards like muscle burst and diligent farmhand

    I am trying to build a cube with cards like [[muscle bust]] and [[diligent farmhand]] but can only think of a few. what are other cards that count as other cards in a graveyard.

    So far the only ones I have found are:

    muscle burst and diligent farmhand

    [[aether burst]]

    [[accumulated knowledge]]

    [[flame burst]]

    [[kindle]]

    [[take inventory]]

    I have tried looking for others and I am almost certain there are. I want to build a cube that utilizes a lot of graveyard shenanigans with draw and discard to make these synergies more viable. all the goyfs, same name spells, same name creatures, creatures that finds the same other creature and so on and so forth.

    10 Comments
    2024/12/17
    00:27 UTC

    13

    First trophy in vintage cube

    2 Comments
    2024/12/17
    00:25 UTC

    5

    New Episode: Uber Cube Reflections 2024

    Tune in this week as Anthony and Stu reflect upon 2024 and what experiences shaped our cube perspectives. Happy cubing! https://ubercube.buzzsprout.com/1989337/episodes/16266997-uber-cube-reflections-2024

    0 Comments
    2024/12/16
    16:44 UTC

    4

    Help me to pick a budget cube to build

    Hi r/mtgcube,

    After playing with "the cards I own" Cube (Link) & while waiting for my ordered Foundations Starter Collection (gonna build this Cube with it), I want to try out a new cube. My constraints are:

    1. Cube is suitable for 2-4 drafters
    2. High replayability
    3. Budget, for cards only, should be around $100
    4. Gameplay should be different to Foundations
    5. Cards should be from recent sets so it can be ordered easily

    Since my budget is limit, I've listed the following options here, can you help me to vote (the list order is arbitrary)

    1. Jank Diver Peasant Cube
    2. The Pauper Cube
    3. Spectrum
    4. The Starter Cube
    5. Cheap Cube ($32 extra from the budget)
    6. Artisan Doubleton of Kamigawa: Neon set
    18 Comments
    2024/12/16
    15:03 UTC

    8

    Building my first ever cube

    Going for a curated modern cube. I don’t have a concrete list yet but I am wanting to start thinking about the lands. I want 2 color decks to be easy to play but at the same time I don’t want 3+ color piles to become omnipresent. Tips and tricks to guide the packs into 1-2 color decks and not into “moneypile” colors?

    6 Comments
    2024/12/16
    13:19 UTC

    25

    First Ever Trophy In Vintage Cube

    6 Comments
    2024/12/16
    10:27 UTC

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