/r/minecraftshaders

Photograph via snooOG

Share your Minecraft Java shader screenshots, configurations, and ask for help.

/r/minecraftshaders

6,548 Subscribers

1

whats causing this?

just tryna show of a work in progress build and I wanted to use shaders man

talking about the random dark squares

1 Comment
2024/12/04
00:17 UTC

1

weird glitches

was laying yesterday on iris shaders and everything was fine, 100+ fps and all, now its running terrible and certain shaders just are black while others run terribly with weird fracturing happening. i literally didnt change anything and idk what happened

https://preview.redd.it/hl910pq3ip4e1.png?width=1250&format=png&auto=webp&s=027bdb9e691609f8b1805d677fb0a95ceced61f6

looks like little white dots in random places

0 Comments
2024/12/03
22:04 UTC

5

OK now why does it do this? Shader is "photon" version is 1.21.1

5 Comments
2024/12/03
17:30 UTC

16

Why does my game get such low fps with shaders when my gpu and cpu are not running even close to max?

12 Comments
2024/12/03
03:21 UTC

0

Can u posterize minecraft with shaders?

I know nothing about shaders but i'm really good with textures (2d and 3d). But I think I need to start learning shaders cuz I need to create a map that seems like Buckshot roulette/ Lethal company. I wanna make an old game lookin texture but it's not possible with only textures cuz things like lighting cannot be changed, is it possible to do it with shaders? did anyone already do it?

2 Comments
2024/12/02
17:25 UTC

1

Need help with this shader thing

so this white thing shows up sometimes, dunno why.
image: https://imgur.com/a/1CpdS2Q

any help is appreciated

2 Comments
2024/12/02
09:03 UTC

1

Map issues with Apollo RT

In the frames

In the hand

Anybody know how to fix this?

0 Comments
2024/12/02
04:14 UTC

0 Comments
2024/12/02
01:57 UTC

9

I love the vibes of this picture

Very simple. Very Minecraft

0 Comments
2024/12/01
22:52 UTC

1

help with rethinking voxels

https://reddit.com/link/1h4ehju/video/8hrgumk15b4e1/player

Everything is at the lowest settings execpt per pixel calculations. If i disable it everything flickers

0 Comments
2024/12/01
21:46 UTC

2

dim torches

https://preview.redd.it/dct0fjjtla4e1.png?width=740&format=png&auto=webp&s=8dcb8b9b8678c9086ec7f593ff3a09ed1410cee8

im using complementary reimagined right now but i noticed that torches are very very dim compared to torches in my hand and i constantly need to have one in my off hand. is there a setting to change the intensity of placed light sources to make them brighter?

0 Comments
2024/12/01
19:59 UTC

1

Rethinking Voxels Edge Shadows

Hey y'all!
I have this weird bug when using Rethinking Voxels where, as you can see, the edges of blocks are completely shadow-y
Anyone have a fix for this?

Screenshot: https://imgur.com/a/o6sMvhB

2 Comments
2024/12/01
16:53 UTC

7

rethinking voxels lags when inside any gui

11 Comments
2024/12/01
16:33 UTC

2

Any known workarounds to use newer OpenGL versions on Macs?

Apple has deprecated OpenGL to push developers to Metal. Shaders won't do that though, and now it's a bigger problem since more shaders are transitioning to OpenGL versions above 4.1 (the latest available version on macOS), so shaders like the in-development Bliss, Solas, and Rethinking Voxels don’t run at all.

Are there any workarounds for this?

3 Comments
2024/12/01
12:02 UTC

31

Cool ocean with shaders is now my desktop wallpaper! Looks so real yet unreal at the same time.

5 Comments
2024/12/01
11:33 UTC

2

Which looks better? Complementary reimagined or Complementary unbound

totally not asking for my personal benefit

View Poll

1 Comment
2024/12/01
06:00 UTC

2

Anyone have any Idea why this is happening?

Im using Stratum 512x and BSL shaders. I have tried different shaders and it still happens. This isn't the only texture pack its done it with as well. It happens with things that are tall and the glitch is where the horizon line is. I have distant horizon on but i tried disabling with no luck. Is there a setting in the shaders that can fix this? any help would be greatly appreciated. Its baffled me for weeks now when it started with a previous texture pack I used (Hardtops Vanillaccurrate 16x)

https://preview.redd.it/idxcm07x164e1.png?width=1920&format=png&auto=webp&s=8f1d81d754c210786a6a7b73506fef1f1e5fd53b

0 Comments
2024/12/01
04:38 UTC

1

why does my night vision not work? what did i do? i use KUDA shaders, it was working fine but i changed the shadows but it still worked and now i logged in today and now it doesnt. i changed back the settings but still nothing :(

1 Comment
2024/11/30
09:08 UTC

28

The beginning of my house

I love shaders in mega taiga biomes

7 Comments
2024/11/30
02:19 UTC

1

Help finding shader?

Does anyone happen to know which shader is being used in this video? https://youtu.be/Y6f389k6rvk

1 Comment
2024/11/29
17:58 UTC

30

Shrimple shaders bug where everything is white

6 Comments
2024/11/29
17:45 UTC

2

Block breaking particles with Photon shader are invisible

Whenever i break a block in Minecraft with the photon shaderpack on, im pretty sure no particles come out. However, when i switch to Complementary i do see block breaking particles. What should I do

1 Comment
2024/11/29
15:03 UTC

6

Path tracing of highest order

2 Comments
2024/11/29
06:27 UTC

1

Where can I find/ recreate this shader?

I’m pretty sure this is complementary, but lmk if I’m wrong. If I’m right, how do I set the configs to look like that in the video. I especially want that thick fog everywhere.

0 Comments
2024/11/29
04:16 UTC

1

Help with Shaders

https://preview.redd.it/kf9buqpkar3e1.png?width=376&format=png&auto=webp&s=50f5d1d496fa063d1f95a88c5e6f97e32f68e26e

Complementary Reimagined + Euphoria Patches on Fabric 1.20.1 I'm trying to configure this duo to run relatively stable on my PC (I'd like at least a stable 60 to 80 FPS) and apparently I messed with something I shouldn't have, which caused this "jaggies" in the grass, I also noticed that my FPS drops when I look at them, does anyone know how I can fix it?

4 Comments
2024/11/29
03:03 UTC

4

Shaders produce this weird "void" under a certain depth, please let me know if anyone has a solution to this

3 Comments
2024/11/28
22:44 UTC

2

Tried to make a infinity room but shaders wont let me (first time posting on reddit hopefully this is where I supposed to post this"

https://preview.redd.it/yvqclzlrfo3e1.png?width=1920&format=png&auto=webp&s=8051a51c0c98ba626ca1471e703a8cb1b9a1cc36

I tried to create a "Infinity room" but with shaders corners look like this do anyone know if its possible to create the illusion if I change a setting on the shader I am not used to modded or shaders on minecraft. Shader pack is called "Complementary Reimagined"

https://preview.redd.it/u1w9kd7jvo3e1.png?width=1920&format=png&auto=webp&s=8f398d0080cab903520058e1903b3650952a0ea1

This is how the room looks without shaders there are no corners I dont know which setting causes this but corners are visible with shaders for anyone that doesnt know what a infinity room is its a room filled with fully white maps placed on item frames

2 Comments
2024/11/28
17:27 UTC

1

Any good potato phone friendly deferred textures?

I'm absolutely desperate rn because after render dragon all of my texture packs don't work anymore. My phone is Redmi a3 so It has a hard time with those things. And if there's nothing then I guess I just have to adjust to the vanilla one

0 Comments
2024/11/28
11:38 UTC

1

Shader like Complementary that works with Distant Horizons?

I love the look of Complementary, but I've just noticed that reflections on water look very bad and distracting when Distant Horizons is enabled and the author won't fix it.

Any other shaders like Complementary I could use? Please don't recommend Bliss.

7 Comments
2024/11/27
22:35 UTC

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