/r/KerbalSpaceProgram
The Kerbal Space Program subreddit. For all your gaming related, space exploration needs.
Flairs:
Rules:
Please remain kind and civil at all times
No posts unrelated to KSP or memes and image macros. See the discussion on misc posts for more info
Refrain from submitting images that involve real life space disasters that resulted in loss of life
Don't post/discuss mirrors or torrents of any version of KSP
Low-effort content will be removed. See this page for more info
Leave moderation to the moderators
Tag spoilers/Easter eggs as spoilers
Important Links
SpaceDock - For all your mods
KerbalX - Share your craft files!
Official IRC #KSPOfficial @ irc.esper.net
Community Teamspeak Server ksp.nabaal.net
Weekly Challenge: Storytime!
Rules and additional information
Complete Weekly Challenge Guide
Art Contest
Held at random, unpredictable intervals!
Last contest's winner: forteefly1998!
Have you developed a mod?
Send us a message with proof, and we'll give you some flair to show it!
Disable header animation Enable header animation
/r/KerbalSpaceProgram
Long time since I last played and i have installed EVE and Kopernicus via ckan. However, neither seem to be active given its stock kerbin and looks normal :)
How may I activate these mods and are there other graphical mods that can be recommended?
I have a ship with some storage compartments filled with expirements to deploy on the planat surface. However I cannot pick any of them up as my Kerbals have no space. I had orignally removed their usless personal parachuts, but when I reverted to a quicksave before launch I had to re add the kerbals and forgot to remove them. So I'm now stuck as I can't use any of the items I've brought. Anyway I can get rid of the parachutes or dump an item in a storage compartment to make some space? This is so frustrating...
For example after I have built a rocket and the game has created a predetermined staging, it shows that my delta-v is higher than when I layer on have manually corrected the staging. Same with location, in the VAB it is higher than it is at the launchpad. Any reason for this?
RSS/RO is off the table, but I do still want some challenge. Thanks in advance.
Does any one here create Flags for their space industries? My head canon has two competing companies that regularly work together merging subassemblies.
GodSpeed Industries: The Name of my Space Program
Tugemto Interplanetary Haulage Co.
And their competitor - Buxom Air Freight Incorporated: Focused mainly on large aircraft
It would be pretty cool to see the fictional companies have been made in each others head canon and share IP to see what this emergent market has to offer.
Edit: I also have two competing Military Industrials for BDA plays.
WaffenWerks - Advanced Technologies
Ourumov Aerospace
Also have a couple of Rip-offs:
Data Dyne (Perfect Dark): Spy Satellites, Telescopes and Relay Networks
Massive Dynamic (Fringe): Utility, Construction, Orbital Platforms, Mining.
Hi, I had taken a hiatus from playing KSP for quite a while, but tried to play again today, but the game refuses to start.
I am using the Steam version (native), but when I try to launch the game (both manually or via steam) it just.. doesn't.
Set current directory to /fast_access/Steam/steamapps/common/Kerbal Space Program
Found path: /fast_access/Steam/steamapps/common/Kerbal Space Program/KSP.x86_64
the above is the only thing I get when starting manually.
I also have tried using gamescope, with almost the same results (a black gamescope window appears) when I last tried starting the game (~1.5 yrs ago iirc) it worked without issue.
I am using Hyprland & pipewire as WM & audio backend, and run on arch, and the game is a fresh install with all files verified.
It just keeps turning how do I stop this
Waiting for my probe to escape kerbin
is there anyone with a bone stock rover that can transport 4 people atleast and is fairly small if so pls can i have the craft file
Hey guys
Im trying to build a Convert-O-tron 250 station on Minmus. Can someone quickly give me a simple rundown on them, the wiki confuses me somehow:
- How many big drills per Convert-O-Tron 250?
- How many cooling modules per big Drill?
- How many cooling modules per Convert-O-Tron 250?
Thanks for the ones smarter than me! :)
I purchased the membership in May, and was playing with the clouds that were grate and suddenly when i went a little crazy with the mods it just deleted the Blackrack's mod files and i didn't have it saved anywhere else, and now I'm coming to the main Problem, i repurchased the membership and it still shows me that i need to upgrade even after 4 euros already left my bank account, i don't have problem paying and supporting but i would like to have that mode again. I know that this isn't a very KSP specific problem but didn't know where else to write.