/r/iosdev
A subreddit focused on iOS development
/r/iosdev
My endgame is to make a boardgame for iOS. I am a complete noob in this. Just searching the internet for a starting line seems to point in thousands of directions, so I’d like to ask for others personal thoughts and experiences.
I only have an iPhone and iPad (looking for a MacBook) Since I don’t have a MacBook yet, is there a good source of reading/learning material that will lead to beginner hands on activity?
Download: https://apps.apple.com/us/app/focusminny-for-work-study/id6738607046
There are plenty of apps that help with focus—like timers, note apps, or popular ones like Forest.
So, why try FocusMinny? It’s like having a personal coach to keep you on track. From the moment you decide to work or study until you finish, this app guides you step by step.
This app is simple, the moment you decide to work or study:
• Open the app 📱
• Start a new session
Minny, will guide you through preparation and planning. it will help you:
• Block distractions 🚫
• Set up your workspace 🖥️
• Define your goals 🎯
• Add tasks 📝
• Choose how long you want the session to be ⏱️
• Take a deep breath to center yourself before starting 🧘
Once you’re ready, FocusMinny will start your session and structure it into timed sub-sessions with breaks. you can play white noise without opening another app, check off tasks, and enjoy motivation from your coach. Minny will also occasionally remind you to stretch, hydrate, and stay focused. 💧✨
After the session, FocusMinny will save your progress and help you track your consistency.
No more switching between apps or getting lost in youtube, tiktok, or other distractions! just like i made this app to help my niece stay focused, i hope it helps you too.
Give it a try! it’s free, ad-free, fully offline (your data stays on your phone), and accessible to everyone. you can support its growth by donating, giving feedback, or sharing it with your friends. 🌱🤝
Check it out and let me know what you think!
Hi, iOS devs, I’m developing an app in flutter could use your guidance as I assume some of you are more experienced than me.
My idea is to create an iOS app that lets users activate text recognition for real-time translation on any screen– this is an app for people who want to learn languages with more convenience. However after researching this I found it would be hard, but I still want to do it.
The flow would be: the user opens the app, activates screen scanning, selects a target language, and then when they switch to another app (e.g., TikTok), the app scans and translates visible text in real time.
However, I want to ensure that this process adheres to App Store privacy guidelines, especially around accessing screen content without compromising user privacy since I know apple is big on that.
Does anyone have experience with screen scanning apps or know of any methods I know google has an ML Kit for text scanning photos and videos which I'd likely use. Does anyone know what would work within these privacy limitations? Any insights or advice on how best to approach this in a way that complies with iOS and App Store standards would be really appreciated. Thanks in advance.
Hi everyone. I wanted to share my experience with app performance on both platforms. On the Play Store, the app has much better performance. Maybe it's because it has more reviews and an average rating of 4.8+. The fact is, on the Play Store, I have the same amount of downloads daily as on the App Store per month. And insane difference in conversion rate (8% vs 48%), maybe due method of calculation, idk.
What am I doing wrong?
Whenever I try to connect to a wifi. It is showing me a NEHotspotConfigurationErrorDomain Code=8, internal error. This is happening only in 17.6.1. Any Idea. In a forum they mentioned it was an iOS Bug and fixed in iOS 13.
https://apps.apple.com/ca/app/niptuckai/id6504823323 Just released this app and we're looking for feedback on its design, functionality, and UX. We've trained it on several thousand images and it's accurate enough that we're comfortable releasing it, but training is ongoing and it will only get more accurate every day. If you leave feedback here please include your invite code from the app and we'll gift your account 100 free credits.
I want to implement this foot detection project with keypoints
Hi everyone! 👋 I’m Luka, an indie developer, and I’m excited to share Yoa with you—a personal orange companion designed to make tracking your health easy and fun.
I created Yoa because I struggled with sleep, constant fatigue, stress, and overtraining. I needed something to simplify my wellbeing journey, and Yoa was born from that need.
What makes Yoa awesome?
Yoa has helped me feel more in control of my health, and I hope it can do the same for you! If you have an Apple Watch, it’s the perfect companion to track your wellbeing seamlessly. I’d love to hear your thoughts—what features would you like to see? Your feedback means the world to me! 🙌
AppStore: https://apps.apple.com/app/apple-store/id6642662318?pt=119989678&ct=Social%20media&mt=8
Let’s make health tracking personal and fun!
What are your thoughts on this?
I currently want to improve my skills as an iOS Developer.
I've been an iOS Developer for about a year now. Currently my go to websitee when I'm stuck with a problem is either Stackoverflow and ChatGPT.
But lately I've been stuck with a problem that neither Stackoverflow nor ChatGPT can solve. So I've looked into Apple's document.
I've found a lot of interesting things that I thought won't be available from the begining. I've been to a iOS development class in my uni and many online lessons but no one actually tell me to do this. It's kinda amazing to me.
My question is; is it worth reading all of them? I might find something interesting out of this. But it has SO MANY PAGES. i think I'd need at least a couple months of dedicated hours to finish all of them. Or is it more worthy of my time to just study online lesson?
I am not ios dev but can Hire and get this done. So can anyone guide me how to do it? like do i need to do this via unity or it can be made via swift ui also?
Are there some ready made libraries to integrate and work out?
Hello,
I’m curious about the typical breakdown of Browse and Search traffic in your apps. What’s the average share you’re seeing in your analytics? Do you have strategies that influence this split significantly?
I have 7 month old app with ~10k monthly downloads, ~700 ratings, but Browse share is less than 6%. In benchmarks conversion and retention metrics are above 75th percentile, and crash rate is above 50th percentile.
Any ideas how to increase Browse share?
Thanks in advance!
Would like to know if anyone else has seen the new Apple Intelligence advertising and thought...
"I can't be part of this idiocracy slop"
Honestly, I'm devastated that Apple has fallen to this lowest common denominator. Making Apple users out to be complete incompetent idiots.
Thinking of just writing my own custom Mobile Phone OS...
Anyone out there on the same page?
UPDATE:
I've written operating systems for consoles and firmware before. It's not a big deal.
Filesystem
Memory management
Display.
Task scheduling
Access console.
Having been coding for decades. It's not that hard if you know how to.
I have a few friends who also wrote operating systems for embedded devices for commercial use.
Hi everyone!
I’m looking to connect with a talented iOS developer to brainstorm and work together on exciting mobile app opportunities. I’m eager to collaborate and build something impactful from the ground up.
What I’m looking for:
If you’re interested in exploring opportunities together, drop a comment below or send me a DM. Let’s connect and create something amazing!
Looking forward to hearing from you!
Thanks
Hey Redditors! 🤙🏼
I'm an indie dev with more than 5 years experience. During this time I build a plenty amount of apps with different monetization models. There are a couple of apps that contains ads inside it. From time to time I needed to open AdMob website to check the earnings of the apps. I always looking to find a way to see my earnings even without opening an app or website.
After doing some research I didn't find any suitable app, that will cover all my needs. That's I decided to create my own app. So initially this app was written for own usage, but I have friends which were also faced the same issues as me. That's why decided to make it public.
Insights for Admob:Stats - great tool to track your AdMob earnings right from your home screen with beautiful widgets.
Some of the key features of app
✅ Daily, Weekly, and Monthly Revenue
✅ Charts
✅ App earnings
✅ eCPM, Impressions, and Clicks
✅ Support converting to more than 150 currencies
Link to the app:
https://apps.apple.com/us/app/insights-for-admob-stats/id6738271607
I would be super happy to hear your thoughts and feedback!
Hello everyone, i have a question, is it safe to update to ios 18 even if the LCD and Battery is replaced by a third party?
Hey everyone,
Recently built an app that got decent traffic coming to it and going into free trial. All US iOS users.
But most the uncanceled free trials go into a "Billing Retry" state on App Store Connect. If anybody has any ideas they want to share to solve this, it would be amazing.
Some things I tried:
- Doing $1 trials, and same thing happened (Billing Retry) after the $1 trial ended.
- Switched fully to RevenueCat instead of my own StoreKit2 implementation, problem still continued.
Just having a hard time thinking that 75% of US users would invalidate their CCs when almost no other app developer has this same issue online.
I get really excited about seeing the App Review alerts. How about you? Anyone else stay up ready to launch once it’s approved? I usually do Manual Release and then download the App Store version, release it then wait for it to hit the store and test the upgrade to make sure it doesn’t crash. Then I go to sleep.
Back in 2020, I decided to revive my image editing app Mattebox (which I had pulled from the store in 2014). The previous version was written for iOS 7 (LOL) and was 100% Objective C, with a lot of custom UI. I left it all behind and got the dopamine rush of choosing File > New Project
in Xcode. 😅
I literally started by defining a Color
type with red
, green
and blue
properties and then slowly built a photo and video editing app around it. Working with SwiftUI has been so much fun, and has allowed me to add a lot of custom UI, transitions and animations that I wouldn't have even attempted in UIKit & ObjC. Don't trust anyone who says that SwiftUI is only good for the basics, or that SwiftUI "isn't ready."
Anyway, check it out if you're looking for a photo & video editor. There are some fun iOS features in there, like an App Clip that allows users to try out an image filter without even installing the app.
Here's the link to Mattebox on the App Store