/r/hauntingground
A community for fans of the Capcom Gothic Psycho-Horror game, Haunting Ground (aka "Demento", in Japan).
discussion for the video game for ps2, haunting ground, by capcom!
/r/hauntingground
I just don't think that people today would receive Haunting Ground so well, considering many seem to be quick to throw around their own "narrative"
Let's be real.. If Haunting Ground came out today? People would absolutely dogpile the game and completely disregard it for what it is.
I could already see some news article
"Haunting Ground Remaster/Remake is a grim reminder of how videogames depict women and satisfies the male gaze"
..Wthout actually acknowledging the full game and only using it to push their own agenda or whatever it is these days, nobody would care for the game itself but the power it gives them.
The game would be slammed and given a glass narrative of glorifying these things, Haunting Ground shouldn't be touched in my opinion.
Like.. I'm not on the internet much, so I don't really tune into these things..
But bringing back Haunting Ground as a remake would do more harm than good, unless Capcom completely changes Fiona, the characters and just the game itself.. Which is what they have a high probability to do, Completely overhauling the game we love.
Which we do not want.
Either a Port or Remaster is what we mainly need.. Only update the Graphics, Models and Textures.
I personally do not trust Capcom one bit though.. They've already censored the Dead Rising Remake by completely changing a characters race from Asian to American and removing even core mechanics like the "Erotic" camera system, which I didn't really care for anyway.. Like.. It's just an Erotic system? It's not like they're changing the core game.
But back to the point, it's just the fact they changed it.. Imagine how much they'd change Fiona's character, Daniella and the story itself.. Hell, Capcom would have a high probability of removing Ricardo and Lorenzo in their entirety from the game.. Due to the intentions behind them.
I just love Haunting Ground man.
I don't want it to be pushed into today's gaming industry.. It would get so much negative attention and be reminded for the complete wrong reasons.
Just as the title says, I'm looking for the easiest (and best) way to play Haunting Ground. I recently played the original Silent Hill 1 on PS3, as well as the HD Remaster of Silent Hill 2 & 3 and I was wondering if Haunting Ground had similar playable options for console?
I'm asking here instead of just googling it because with Silent Hill, there's often a pretty serious discussion about whether the HD Remaster is a valid way to play the series at all and I was wondering if the fanbase of this game might have a similar thing? Though I gather the answer is probably no, since Haunting Ground never gained as much traction as Silent Hill did.
Additionally; I know emulation is an option, and I'd be more than happy to do that if playing on console isn't really a possibility, but I do prefer playing on console myself and hope there's an option for that.
Hey guys/gals,
Remember when I mentioned that Haunting Ground essay I wanted to write? Well, I ended up pitching aspects of it to a publication, a small one, and the editor ended up loving my pitch. The draft has been accepted, so when the article goes live, I'll share the link for everyone to see.
The article is ~800 words, the standard length for editorial/web pieces, and the publication/outlet I wrote it for is called Unwinnable.
Anyone who wishes to read it can save this post since I'll be updating it with the article link as soon as I am updated on my piece going live. Haunting Ground is such an under-appreciated game that I wanted to raise some awareness for it, however little, by writing this article.
*** Update! ***
It's official people, my article has gone live. Here's the link: https://unwinnable.com/2024/12/04/the-hubris-of-immortality-in-haunting-ground/
Hope you guys enjoy reading it as much I enjoyed writing it!
I gave blood last night and woke up to this bruise.
Does anyone have any news on this title being physically released on the Nintendo switch? (Limited run games, fan gamer, vgp?) I would like to add it to my collection
Kinda spoiler if your a first time player and want to keep the challenge and scare. If your new but have played once before then here’s a pro tip:
Calling for Hewie can in fact alert the stalkers. I’ve been playing this game since I was about 4 years old (my aunt bought it when it first came out for $20 and I’d always watch her and my mom play and would wanna play it too) and I’m 20 now. I’ve only just found out about 3 years ago that calling for Hewie can alert them and I keep forgetting about it. I’m playing currently and just alerted Debilitas 3 times in row within a 10 minute span because I keep calling for Hewie as soon as the music turns on lmao. So yeah just a pro tip for those who don’t know. Dont keep making the same mistake I do and get stuck being chased over and over for 20 minutes by a stalker😂
The low frame rate hurts my eyes. I'm using the EU version of the game on PCSX2.
Hello everybody,
I am not sure if this is the right space to share my thoughts or if it will be the most receptive, but ever since playing Haunting Ground, I have wanted to assess its themes of the uncanny, the forbidden, and the grotesque as they relate to alchemy.
I drafted an introduction to my essay today after extensive brainstorming and light research. I would post it here, but I don't think anyone will want to read it, so I will just mention the highlights. I see azoth in the game to be a metaphor and/or allegory of Fiona's womb, which is evident based on Daniella's commentary of it being the "essence of life" and the imagery of Daniella attempting to claw out Fiona's womb in a cutscene.
This raises existential questions about the meaning of femininity in wider research (no, I am not a woman; I am a man) as Daniella is a homunculus, an artificial being, but an imperfect woman because she is incapable of giving birth. This is one element of the uncanny, as several characters of the game world are not natural beings. Thus, what questions might this raise about life that is artificially created?
So, Homunculus is the Uncanny.
Azoth is the instrument of life-giving, aka the womb, in this case, Fiona's (and the central argument of my essay; an argument because azoth has conflicting meanings in the game vs. history)
The monstrosity of Debilitas is the Grotesque.
The disturbing sexual interest in Fiona's Azoth by Riccardo and Aurelius serves as the Forbidden because it is incestuous.
Would anyone be interested in reading my introduction based on the information I have outlined here? I cannot for the life of me find any like-minded peers. I majored in Professional Writing and English Lit, so I am prone to assessing games from a literary point of view (I also took more than one philosophy class).
The game flickers a little bit. It is very distracting and especially noticeable on bright backgrounds or lights. I've also noticed that torches leave artifacts or a ghosting trail behind them, how can I fix this? Sorry for making multiple posts about issues but it might be better to separate these.
The game runs at 30fps and it's straining my eyes quite a bit and making it hard to enjoy the game. My eyes just get blurry after a while and it doesn't feel good to play at all. I want to have it on 60 or higher, can anyone help?
Using EU version. Thanks in advance.
EDIT: I will make a new post once this get's fixed, I'll use that as a tutorial to help others.
I've been stuck in the old mansion for hours now, it's not fun anymore. I started playing this game a few months back and overall enjoyed my time however, there are usually multiple weeks (or months) in between play sessions because I sometimes get stuck or something. It usually feels like I'm making very little progress in each session and that I'm just wasting my time with this game - which is a shame cuz I actually like it.
I found a film roll, got hewie to knock daniella and finally got to use a mirror after a million attempts. Daniella started walking like a doll so I'll take this as an indicator of progress. She already had a very weird standing animation like that where she was ''jittering'' or something. I learned how to escape her consistantly but have made very little progress otherwise. I've checked every room many many times.
After I got the film reel she started appearing in a locked up area behind the circus room, doing something? It's sorta independent from her AI as she can still walk around some times. So I'm on the right path to something, perhaps... maybe? I don't know...
I don't know what to do now and it sucks, the game makes me feel stupid and it's very demotivating.
I looked the film reel up online but instead of maybe finding a hint I got a spoiler to smth else instead... so I'll stop doing that now.
TLDR: It would be nice if someone could give me a hint on what to do next because this is frustrating. I love when games let me figure stuff out myself but this feels bad, I look like an idiot. I don't want the solution, just a hint as to what I should be looking for.
What does everyone think Fiona is thinking when she wakes up after the car crash naked except for a sheet in a cage. What about her reaction to being given random well fitted clothes. Please let me know what you think thank you.
Specifically, when the statue falls over and you have to push it off, I have no idea what button to mash or what to do and flaming Lorenzo catches up to me each time for a game over. I'm running this on PCSX2 with a ps5 controller if that helps.
EDIT: What I did was hold both L3 and R3 upward while mashing all four buttons. Thanks to everyone!
I'm playing this game for the first time (at last) and I've noticed I'm kind of bad at swerving the stalkers. It's my first time playing a game like this so it's all a bit new to me.
I've noticed about the music, but if I can hear their footsteps is it basically a guaranteed chase or are there ways to avoid that?
As an aside I'm currently streaming the game on Sunday evenings in case anyone wants to laugh at an old Brit floundering. I very much enjoyed my first blast at it the other day.
She’s gorg 🖤
Love their dynamic, wish it was explored a little more
I’m sorry if I’m getting pretty annoying with my posts, but this game and the lore has me in a chokehold once again 🤣
Anyways, so as we know, the reason why Fiona gets hunted down by the inhabitants is because of her Azoth (Daniella wants to be complete aka gain fertility, Riccardo is an incomplete clone without Azoth and wants to be reborn and lastly, Lorenzo wants immortality to discover “the great truth” and to possibly gain more power and other megalomaniacal desires).
The interesting thing about Azoth is how vague it is, but there’s a few facts about it and some implications that can be made
As stated Azoth is very vague and open to interpretation as to what else it can do, so I came up with a probably dumb idea on what else Azoth could do. I’m a fan of superhero stuff and I’ve always liked the origin of powers coming from genetics (X gene from X-Men, Conduit gene from the Infamous series, etc.), so I figured that it would be interesting if those with more potent Azoth had some sort of supernatural power, which would come about from trauma and overwhelming emotions
Now onto the power that Fiona would possess, it was easy for me to decide: telekinesis. I figured that the power would fit on a thematic level because Fiona is trying to regain control over her life and autonomy, so to me, it made sense that she should be able to take control of objects from afar to achieve her goals. I’d like to imagine that she can’t lift anything heavier than a chair and she can only use her powers for defensive purposes and to misdirect her stalkers because they have incredible durability and Fiona is more focused on running and hiding than killing. I’d also imagine her subconsciously using her telekinesis as a sort of radar system because she’s on high alert (playing into music mechanic the game has where the ambient track means no enemies, silence means the enemy is in the vicinity and then the chase theme plays depending on how close the enemy is)
Another thing I’d like to add is that because of this idea of potent Azoth granting superhuman abilities in their carriers, it could give an explanation as to how Lorenzo had access to other abilities, like there could be notes scattered throughout the game about various victims that had displayed supernatural abilities which he took, like enhanced physiology, telepathic communication, his teleporting attack and others (I’m making Lorenzo similar to Sylar from the NBC tv show Heroes, who kills other superhumans to gain their powers)
After all is said and done and Fiona escapes the castle with Hewie, it’s anybody’s guess as to what happens to Fiona after her ordeal and I was like “lmao, what if she fought crime?” I don’t think that ending would fit her well unless it was well written, but this is where I turn it over to y’all. What sort of epilogue would you give the telekinetic Fiona?
https://retroachievements.org/user/Soapiestrainbow
Thanks to everyone that helped me with this game and answered any questions I had, I enjoyed every hour of the game
I started the game for the first time and know that the clothing chests let you change costumes but for some reason when I interact with them it just says it’s a chest that holds clothes and doesn’t give me the option to change costumes. Is it an option that is available after beating the game?