/r/GamePhysics

Photograph via snooOG

Gifs and videos of game physics and glitches

About:

A subreddit for game engines at their best and worst. This means games with up and coming tech and games that are glitching out in hilarious ways.

Please note: Submissions do not necessarily have to be physics related, but please check the top posts to understand the spirit of the subreddit.

Rules:

  • Post the game's name in [brackets] at the beginning of your title
  • No generic highlights of something cool done in game.
  • Source the video your gif is from. If you did not record the clip yourself and found it on another site before uploading it to reddit (i.e. YouTube, Twitch, etc) you must post the source. Give credit to the creator.
  • If you report a link, please message the mods a link to the comments section as well as the reason you reported the link.
  • Don't repost something if it's been posted within the last 2 months. If you're unsure if something's already been posted, search for the game name in the search bar. Popular old reposts (i.e. Uncharted 4 shale physics, BF1 zeppelin firenado, Skyrim intro with FPS too high etc) will be removed. If a bug remains unfixed, still occurs in an identical fashion/location and is regularly posted by users it will be considered to be too common and any second clip featuring this bug posted within the rolling two month period will be removed. For the full list consult the "list of overly common bugs" at the bottom of the sidebar.
  • x-posts are allowed, but please tag it with [x-post from (subreddit)].
  • Recent update to the rules
  • Please try to only submit Youtube, Imgur, or Gfycat links otherwise your post might get caught in the spam filter.
  • INDIE DEVELOPER RULES: If you are an indie developer with a WORK IN PROGRESS, you may only submit one post during that stage of development. Other users may not submit any posts of your WIP after this point either. If your game is RELEASED, you may again only submit one post for this stage. You are required to indicate that the game is released in the comments, with proof provided. Released titles can be freely posted by other users but any further dev posts at this stage will be treated as advertisement and removed.
  • All submissions must either be glitches or demonstrate notable physics, either of the good variety or bad. If the game's engine is performing normally then your submission is NOT appropriate. Effectively, if your submission pertains to something mundane that happens during standard gameplay it is not acceptable.
  • The same user may only submit posts from the same game twice per week. So, for instance if a user posts a Far Cry clip on Monday and then Tuesday they cannot submit another Far Cry clip until the next week. They can, however, post a Fallout clip on Wednesday.
  • Do not post funny/dumb NPC moments (i.e. "it must have been the wind" type clips). These are AI issues and have nothing to do with glitches or the physics engine. Pathfinding issues where the AI can't figure out how to correctly navigate the environment (walking/driving into walls, running in circles, etc) are not appropriate. The exception to this is if the NPC is being funny in the middle of a collision/physics glitch (for example: they are spaghettifying but also casually talking still).
  • Submissions involving mods will be handled on a case-by-case basis. Generally speaking, the bar is significantly higher for post approval than with standard submissions. If a glitch organically occurs as a result of altering game files, that is fine. Something simple like "dial up the acceleration" on collision to send objects flying on its own is not acceptable. The submission must showcase something truly exceptional and interesting that pushes a game engine well outside of its normal bounds--for instance, adding destruction physics when there wasn't any previously. As such, approval or removal of these submissions is at moderator discretion.
  • For the health of the sub, any low effort posts (phone recordings, image posts/screencaps, low quality videos where it is difficult to see what is happening, overly long clips that should have been trimmed--i.e. 30 sec with 3 sec of glitch at the very end) will be removed. Whenever possible, please use proper recording software or screen capture abilities. These are built into all current and last gen consoles with companion apps often being able to upload to reddit from your phone and PCs have many options.
  • Non-exhaustive list of things that will typically be removed nearly without exception: simple texture bugs, audio bugs, minor graphical bugs, issues from graphics cards dying, network/server issues (such as lag, high ping, or desync), examples of intentional game design intended to save memory or increase performance such as 2D structures outside the playable area, image post submissions--this sub is for videos and gifs not screenshots, and for the first two months after a game's release any extremely common bugs that are found to affect most playthroughs in exactly the same way (i.e. Cyberpunk window launch) will be treated as reposts of the first discovery and removed.
  • Overly common bug list: Assassin's Creed III "happy ending" bug, Assassin's Creed vsync haystack bug, Cyberpunk window launch, Cyberpunk Panam bike teleport launch, Stray picture clipping bug, Sea of Thieves ship launch, RDR2 bridge glitch, GTA V upside down bike flying.

Guidelines:

  • If you need a gif made, be sure to visit /r/Makemeagif! Just pick your favorite scene from a video, someone will gif it, and you can post it here for easily digestible fun.
  • Try to host on imgur or gfycat
  • No advice animals.
  • Self-post discussions are more than welcome!

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/r/GamePhysics

2,191,357 Subscribers

1 Comment
2023/01/26
20:33 UTC

43

[rage 2] my guy turned into Mike Powell

1 Comment
2023/01/26
13:39 UTC

53

[Witcher 3] His people needed him.

1 Comment
2023/01/26
05:48 UTC

198

[COD Warzone 2.0] Bullet-scope

9 Comments
2023/01/25
18:07 UTC

1,637

[Fallout 3] Launching Fawkes and Carlos with 1000 mines

50 Comments
2023/01/25
15:58 UTC

4,679

[Valheim] Welcome aboard, we’re taking off 🦟

74 Comments
2023/01/25
15:15 UTC

21

[Fallout 4] (Modded) Man tried to go back to the Prydwen.

1 Comment
2023/01/25
09:20 UTC

39

[ Fallout 4 ] Brotherhood of Steel’s Vertibird flying thru buildings

2 Comments
2023/01/25
05:38 UTC

7

[Fallout 3] First time playing and found a super mutant stuck in the ceiling lol

1 Comment
2023/01/25
04:50 UTC

70

[Hitman 3] - I suppose there are better ways of hiding a body....

1 Comment
2023/01/24
22:16 UTC

260

[L.A Noir] Citizen’s arrest

7 Comments
2023/01/24
21:22 UTC

10

[RainWorld] One of the most terrifying things ive seen in a game

3 Comments
2023/01/24
20:48 UTC

491

[Cyberpunk 2077] A shaky start..

24 Comments
2023/01/24
19:50 UTC

15

[UFC 4] you spin me right round

1 Comment
2023/01/24
19:31 UTC

2

[Destiny 2] Physics Friendly Fire is always welcome

1 Comment
2023/01/24
18:58 UTC

148

[Marvel's Spider-Man] "Everything is fine May. I'm safe. "

2 Comments
2023/01/24
15:37 UTC

505

[The Last of Us Remastered] As if this game wasn't scary enough already, they had to add a haunted locker

12 Comments
2023/01/24
07:17 UTC

19

[Space Engineers] Capsule Coin

5 Comments
2023/01/24
04:27 UTC

368

[GTA4]hotdog challenge

16 Comments
2023/01/23
22:32 UTC

50

[Elden Ring] I'm impressed with the power of these bows.

1 Comment
2023/01/23
22:16 UTC

32

[Red Dead Redemption 2] A boat trip

1 Comment
2023/01/23
21:54 UTC

8

[Sims 4] just a normal hug from a normal dog

1 Comment
2023/01/23
21:30 UTC

3

[Ghost of Tsushima] Do The Mongol Bounce!

1 Comment
2023/01/23
21:04 UTC

1,218

[The Long Drive] And people say you can't just generate momentum out of thin air

54 Comments
2023/01/23
20:56 UTC

291

[GoW: Ragnarok] Banishing audio from the Nine Realms

5 Comments
2023/01/23
18:55 UTC

41

[Far Cry 5] The mysterious Ghost Plane...

3 Comments
2023/01/23
18:14 UTC

4,029

[Back4Blood] 65% more bullet per bullet!

92 Comments
2023/01/23
16:00 UTC

2 Comments
2023/01/23
13:06 UTC

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