/r/gachagaming
We celebrate gacha games. Join us for game and industry news, discussions, resources, memes, and some occasional drama. All players and fans are welcome!
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No Memes | No [PROMO] |
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General Only | Review Only |
[EN] Only | [Global] Only |
[JP] Only | [KR] Only |
[CN] Only | [Other] Only |
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This post is not specifically about GFL2, but holy fuck. Could the gacha system in that game be any more awful?
It is exactly the gacha system of Genshin, where the player is shafted by abysmal rates, 50% banner instead of 100% and even mixed with weapon pulls. It is, by far, the worst aspect of the game.
Is a little bit of booba and dorm action worth it to you? This is a enormous red flag to me, same as the game having VIP systems.
Whenever a Japanese game announces it's going to EoS, the official announcement tends to only say something about "being difficult to provide an experience" or "lacking one's ability", and such announcements tend to be very similarly worded from game to game and developer to developer. They seem rather corporate and impersonal, usually only saying that the game is shutting down, that purchases are disabled, and refunds are coming. As an example, see the Square Enix announcement for Engage Kill shutting down; most Japanese EoS announcements have similar wordings. Occasionally we'll get more detailed or personal announcements, or even letters from the staff, but these are the exception rather than the rule. Even then, they often are vague about the reasons for the shutdown.
This is in contrast to Western EoS announcements (whether for mobile games or console/PC games), which tend to be more tailor-made to the game that's shutting down, often making references to the community (usually by using nicknames) or to the game itself. Take for example the brand new announcement of the game XDefiant shutting down, which talks about the history of the game briefly, suggests that it failed to gain traction, mentions the game's achievements, and gives very deep thanks to the community. Many other games have similar announcements. The failed battle royale game Rumbleverse also had a personal shutdown announcement, albeit one vague on the reasons; the developer also had a personal letter to fans. Meanwhile, Concord's shutdown announcement was more corporate, but still mentioned references to the game itself.
Is there a reason why, in general, Japanese EoS announcements tend to be more impersonal or corporate than Western EoS announcements? Is it something about Japanese culture, or is it something else? It's just something I've been curious about for a while.
I have it a shot because i was curious since it is so massive and all the ads, memes and stuff about the game. I heard it was bad and greedy but I did not expect it to be this bad
Max 2x speed
No sweeps for anything
Game sell single pulls with a 10 procent chance for a legendary like 40-60 USD. Or 4 pulls for their mythical shards with 1 procent legendary chance and 0,5 procent mythical chance for 20 usd
Awful rates for normal summons like 0,5 procent (1 with a double rates event) Many many popups for extremely overpriced stuff to buy
Daily quests giving nearly nothing
Weekly quests giving ONE (yes just ONE) ancient shard with 1 procent legendary chance (that is WITH the double event)
This great graphics that the ads tell you are CONSOLE LEVEL GRAPHICS is PS1 quality. Compare The Lord of the Rings: The Third Age with RSL and you can see that the former just looking way better than the later (with similar graphic styles as well)
There is a dupe system for heroes so you can spend a lot of money for those dupes. Unlike Summoners War that don't have a normal dupe system so all you need is one copy (Summoners War got insanely bad rates but it gives an acceptable number of pulls and there are no dupe system)
Game itself is just Summoners War again with dark fantasy graphics and WAY more greed. RSL stinginess makes Genshin look like Snowbreak or any other super generous gacha in comparison
The lack of QoL is so bad that the community for RSL created RSLhelper so that people can play RSL with some kind of QoL. Why should people have to download an addon to get basic QoL that every gacha game have these days?
WHY is there a 24 hour cooldown to add a new reward code after you added one? This is literally the only gacha game that does this. WHY?
The so called EPIC STORY the ads tell you about is insanely bland, generic and very short. I am sure not even RSL players care about the story.
Bloated hero pulls in rate up events makes you love the Genshin styled coinflips. At least getting what you want is far easier and far cheaper than in RSL. And this is with a game of the quality of RSL compared to GI
With all the pop ups for packs, the lack of any QoL, the insanely overpriced packs, the insanely bad rewards for normal stuff makes RSL on my top 3 for worst gacha games that are popular. The only positive things i can say about RSL is that some of the char designs are good and it is still better than Hero Wars.
Why do people play RSL over Summoners War or Epic Seven?
RSL is WORSE than you might have read elsewhere. Don't play it.
Pre alpha test on January 7 for global
Wishing y’all good luck on your pulls and to your future pulls.
the Excellence category basically made for Genshin since they've been awarded Grand Award for 3 years in a row lmao.
One night, WW and HSR walked into a bar, and they were both drunk.
I do not mean to judge, but this game feels a little bit too familiar.
I used the tags "promo" because the rules require it, but I'm skeptical about whether it's worth playing until the game presents more original content.
As we draw close to the end of 2024, what is everyone's current main gacha games, and side gacha games?
What games did you try this year but ultimately drop, and what new pickups did you guys have and are currently still playing, and will be playing for the foreseeable future?
Welcome to the GIRLS' FRONTLINE 2: EXILIUM Release Day Megathread. This thread is intended to focus on providing information and resources players might be interested in, as well as serve as the central place to discuss the game upon release. Release Megathreads are published at a specific time on the announced launch day, and therefore may be available before the official server open time. During the time in which this thread is featured, please keep regular conversations, casual discussion, and early reviews about the game to within the comments of the megathread. Standalone, game-specific posts will still be allowed, but are more likely to be removed if they are low-effort or contain non-notable content better suited for the pinned megathread or game-specific subreddit.
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Server Opening Time: December 3 at 12:00 UTC
Note: The Darkwinter version covers North America, Australia, SEA and Africa. The HAOPLAY version (South America, Europe, Japan, Korea, and part of SEA) will be available slightly later, instead launching on December 5 at 00:00 UTC.
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Official Information
From our partners at Prydwen
* The Tier List is labeled as being a Work in Progress.
Resources will be updated as they are made available. If you have suggestions, please Send us a ModMail.
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Release Date: December 3, 2024
Platforms: Android, iOS, PC (Windows Client & Steam)
GIRLS' FRONTLINE 2: EXILIUM is a 3D strategy RPG for both PC and Mobile. Experience 3D immersive combat with multidimensional strategy, a realistic weapon system with free-form weapon customization, and immersive animations with 360° character interactions!
The end of an era, the dawn of another; the fall of a faction, the rise of another... The torchbearers shall shine upon the brave new world. After severing ties with G&K, the Commander bid farewell to the past and chose to venture into the contamination zones. During their journey, the Commander encountered more and more individuals and Tactical Dolls. Each with their own unique stories, they became indispensable members of the Commander's team. The Commander, who only sought to complete bounty missions smoothly and earn a stable income, was unexpectedly ambushed during what appeared to be a routine transport mission. Far from the bustling vortex, it became clear that the Commander had been drawn into an even larger maelstrom...
Follow Official GIRLS' FRONTLINE 2: EXILIUM Accounts ↓
Social Links→ Twitter, YouTube, Discord
Website→ Darkwinter, HAOPLAY
Download GIRLS' FRONTLINE 2: EXILIUM ↓
Darkwinter (North America, Australia, SEA and Africa)→ Google Play, App Store, Steam
HAOPLAY (South America, Europe, Japan, Korea, and remaining parts of SEA*)→ Google Play, App Store, Steam
* Remaining parts of SEA appear to be Thailand, Malaysia, and Singapore, per Steam listing availability.
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Relevant Thread Links: Pre-Launch Discussion Megathread
This thread is part of our Launch Megathreads series.
Pretty much retains all content from the 7 years this game has been live but can be played offline and just a one off purchase
It retains pretty much exactly everything from the gacha game including the premium currency which can be gained by converting using the bells you collect ingame or earning them through daily quest
This still gives you that gacha feeling without ever having to spend money on it
Also its Animal Crossing, one of the coziest games ever made
As the tittle says. Like those games with fast paced combat and gives u an adrenaline rush. Also extremely fun to play and easy to catch.
I'd say wuthering waves. The moment I started playing it I got hella addicted to the combat, and it was also very easy to understand. But unfortunately I had to uninstall it coz my laptop couldn't handle it anymore 😔😔.
What about u guys?
(This is my first post in this sub btw)