/r/frostgrave
A place to talk about Frostgrave, a tabletop skirmish miniatures game by Joseph McCullough.
A place to talk about Frostgrave, a tabletop skirmish miniatures game by Joseph McCullough.
Related Subreddits:
Official Miniatures:
Links & Resources:
/r/frostgrave
The official ones don't look monstrous enough for my taste, what do you use for demons?
On the tiniest off-chance that I'm not the only weirdo interested, I am currently working on combining two of my current interests: Frostgrave and The Wire. A modern, semi-fantastical game using the Frostgrave engine to tell stories about supervillains and their gangs battling for control over the trade of magical illicit substances. The setting is a decaying section of a sprawling megacity, home to countless housing projects, wharfs, warehouses, and back alleys. The magical illicit substances would act in the same way as potions. Miniatures from superhero games, modern war games, and kitbashes made in the image of such Baltimore natives as Omar Little, Stringer Bell, and Bubbles. Because face it, you know you have been dying to paint up a strung out junkie! I imagine the game will play similar to Stargrave, with superpowered gang leaders, and random encounters including the police, stick-up crews, and wold animals (as someone who has lived in Detroit and Flint, I can assure you that nature is reclaiming America's decaying inner-cities). Let me know what you think! I'm sure I'm not the only person interested in a modern take on the grave games!
Hello everybody,
After a loooooooot of time spent on this project, I have finally completed the development of my free Android App to manage your warbands:
https://play.google.com/store/apps/details?id=de.michaelevelt.frostgrave.warbandmanager
The app contains many features of which I will limit myself to the most important ones here:
Create a Warband
Postgame Sequence
A heavy focus was set on the postgame sequence. Here you can (among other things):
Directly Edit your Warband
All of the named post game sequence options can also be used directly. Additionally, there are many more ways to edit your warband directly:
For both the postgame sequence and the edit section, many of these options are only available, if matching requirements are fulfilled. So, if you do not have an item that could be destroyed for XP, this option will not be shown. Likewise, if you do not possess the magical item "True name" or you aren't at least level 10, there will be no option to forge a demonic pact.
Supported Supplements
In its current state the app completely supports (unless I missed something) the following supplements:
Custom Items
Since a game as huge in variety of rules and supplement can never accord for all types of supplements or house rules, every user has the possibility to create custom items, that can be used, equipped, bought, found or sold.
Will there be an Apple Version of the App?
Unfortunately the answer is no. I do not own any apple products, that I could test any of this on. Additionally, I do not know the programming language required to do this and last, but far not least:
Programming this app for Android was an insane amount of work for a single developer in a hobby project and it would almost require the same amount of work to do this for the apple store.
So, please let me know what you think and have fun using it :-)
I want to get the Perilous Dark supplement and from what I've seen it seems that there are a lot of new creatures.
What kind of models would I need (and how many) for each of the monsters from the bestiary?