/r/eclipsephase
Eclipse Phase is a pen & paper roleplaying game of post-apocalyptic transhuman conspiracy and horror.
An "eclipse phase" is the period between when a cell is infected by a virus and when the virus appears within the cell and transforms it. During this period, the cell does not appear to be infected, but it is.
Players take part in a cross-faction secret network dubbed Firewall that is dedicated to counteracting "existential risks" — threats to the existence of transhumanity, whether they be biowar plagues, self-replicating nanoswarms, nuclear proliferation, terrorists with WMDs, net-breaking computer attacks, rogue AIs, alien encounters, or anything else that could drive an already decimated transhumanity to extinction.
Get yours here!
http://robboyle.wordpress.com/eclipse-phase-pdfs/
Second edition coming available now! - https://www.drivethrurpg.com/product/284022/Eclipse-Phase-Second-Edition?manufacturers_id=3228
Chuck's re-homed EP Wiki - http://eclipse-phase.wikia.com/wiki/Chuck%27s_Eclipse_Phase_Wiki
/r/eclipsephase
I’m making my first character. He’s a black marketeer so I’ve taken the Resources 3 trait.
The rules say: “This provides bonus Morph Points and Gear Points equal to the trait’s level when acquiring morphs and gear.”
The trait gives me 6 points. Are these points split between morph and gear, or do I get 6 to both?
I am bored. Has anyone tried to play with the rules of the veil (pbta)? What characters would you create?
So what are your great read, great watch (movies, series, anime or otherwise) to immerse yourself in Eclipse Phase
I’m finishing Planètes OAV, I’ve just finish Eversion and waiting for the 3rd instalment of the Prefect series from Alaistair Reynolds.
I’m trying to finish Niven’s Ringworld, it’s a little bit dated which makes it hard to read for me.
Maybe Houses of Suns next ? Anyway what’s your great media find for EP ?
My brain fumbles and I don't understand the superior result rule in EP2. And there is no example of it in the book.
Can someone explain it please/make an example so I can understand it better?
I have a character in the making whose gimmick is making use of multiple synthmorphs for specialised tasks. She has high Resources, so it's fairly easy to snag multiple cheaper synthmorphs whenever she goes to another hab - but of course, sometimes she'll fail the availability roll and, of course, not every hab cares about her money.
There are rules for making morphs from scratch, with synthmorphs just requiring a medium nanofab and materials which would definitely be available in most habs even if specific morphs aren't. It would be pretty useful to have blueprints for all her morphs so she can eventually print them all up on long missions if she fails to snag them with MP - but for the life of me I can't find the complexity of synthmorph blueprints, so my GM has no idea how to adjudicate my access to such blueprints.
Are we just completely missing a rule, or is this a GM judgement call?
I started years ago with the first edition of eclipse phase and was remembering that there where two or three kind of currency systems. The standard credit/money system, the reputation system and a mix of both.
I now read a bit into the second edition but couldn't find prices. Only gear points. My players want to be criminals and also want somekind of money/currency as a reward.
How would I handle this now? Or did I understand it wrong?
How much time it takes going up (and down) of the various space elevator in the setting.
I have a vague memory of Sunward saying that it takes about 4-5 days to go up the elevator at Olympus mount and I find that a big stretch of time. What I’m missing ?
I just wanted to write about how I prepared for my Eclipse Phase Online Table in hope it helps people that want to do the same thing.
Setting: Criminals/Freelancers
I have currently 2 players and they wanted to play as 'Freelancer' Firefly-Ish Scenario/Setting. So I granted their wish and bend Eclipse Phase a bit. I am aware it's more of a hard sci-fi scenario but to have a spaceship calling themself their home and being a 'save haven' for them also appealed to me as a GM.
Space seems always so unreal, especially if you have the option to be 'everywhere' in the Solar System with Eclipse Phase so to have something you call your own, a kinda fixed point helps, at least me as new GM, to get used to this kinda 'alien' setting.
Painting the Picture
For my Online Roleplaying Table I use Roll20.net and Discord. Roll20 is a great online tool. No extra installs, it just runs on your browser, it provides a solid framework for Battlemaps and Tokens. Provides a tool for dice throws, it also can simulate the Dice Roll with 3D-Dices so it looks like throw dices on your screen. AND it also has a very well made Eclipse Phase Online Character Sheet where you just put in your character stats and with a click can easily change morphs or make a dice role with skills and aptitude without much calculations.
I personally used Roll20 for month without paying for it, because the free Version offers already a lot, but decided to pay monthly for the service to have bigger space for my battlemaps, tokens and music. Only I need to pay for the tool, my player benefit from my Premium Account (like a lightning and fog of war system for Battlemaps, really cool for horror scenarios).
Discord is great for voice communication. In addition you can create chatrooms and threads for several different stuff. I personally have one chatroom for every fixed Online Table to throw in notes, timelines and stuff into it. Also a decent mic only costs 20-40 Dollar. In my friendsgroup we use the 'Razer Seiren Mini' which is a plug and play Table Mic. So there is no excuse for bad mic sounds.
Where are we?
To help my players where they are I got a map of solar system and simply put a marker on the map. That should help the players to identify where we are. In my first round I also told them whats in the system where they are. Factions, big political stuff, etc so they have a rough idea not only where they are but also how they will engage with the NPCs.
What helps me also to have maps or pictures to further visualize where the player are. I personally use battlemaps. So I have a map for their personal ship, the habitat or planet they visit, etc.
Of course it takes away from the imagination, but in my other Online Tables I made the experience that It helps players more than it hurts, because you aren't on a real table with other people but sitting 'alone' in your room. So you have a point where to start off. But you can also go the route of sketching things out. Roll20s battlemaps can be left blank and then you can use them as canvas like paint.
Also it can be a price point. I personally have no trouble with spending money on virtual TTRPG Items but I can see that not everyone wants or can spend the money. There are luckily some great free options on Deviantart or Google. For example some Fan of the Star Wars MMORPG 'The Old Republic' made a huge Cluster Habitat from the games assets.
Or there are often freebies from artists on Patreon. I searched a bit around, I personally like the maps from 'Scribbles in Space', 'Miskas Maps' and 'Czepeku Sci-Fi'. If you are willing to pay: Tons of Maps there. Even if the Spaceships normally don't match the more realistic tone of Eclipse Phase there are still some good old spaceship models, asteroid habitat maps, mining stations and Czepeku has cool looking corrupted space ships that reminds me of an Exsurgent infested space ship.
What I was disappointed of, if it comes to payed content, was drivethrough. I barely found anything interesting in terms of maps there and as I found interesting background images for asteroids I got scammed... the image shown in the preview wasn't in the download package. Maybe I was just unlucky.
What to play?
In terms of 'What to play?' or more likely said 'Where do I get an adventure?' the Website of Eclipse Phase has your back. It includes completly free adventures, payed adventured and homebrew stuff from other players. Really handy. I bought the adventure for 'Glory' and while we still playing it, I can say: Good Stuff. Totally worth the 5 Dollars.
As some of you already know I prepare an Online Rounde for Eclipse Phase, or more likely said part2 and was like: What about ambiente music.
So what is your thought about ambiente music for Eclipse Phase. Do you use it? If yes, whats your favorites?
I'm just realizing that I'm missing one 1E book: the Morph Recognition Guide. Based on the description, it sounds like it might be tough (or impossible?) to use if I'm only running 2E. Do any of you who actually have it have anything to say about whether or not it might be worth a purchase? More than anything my grubby little book collecting hands are itching for it but I'm open to all arguments, for or against.
I’m contemplating the idea of buying Mind the WMD but the description on EP’s site is a little vague.
So what can you tell me without spoiling the game ? Did you like it ? Etc.
I make currently preperations for my Eclipse Phase Round which will be Online. That also includes Tokens for characters, npc, etc.
Is it okay to use the images on the corebook pdf for personal use and if yes would it be okay to like upload a package on my own blog for free?
Hi,
I am looking for an eclipse phase sheet where i can fill and save the stats. I only could find the regular one to print out.
Is there such a sheet?
Best regards
As y'all might have guessed, I'm a starting gm reading through the game mechanics. So I have another basic question:
The delaying actions section says you can delay your actions until before another characters turn (among other things) then later it says
"You can interrupt another characters acting later in the initiative order once they have declared their action and go before them"
How is this different than the the previous statement? Are they implying that you can wait til they say what their actions will be then interrupt? This seems meta-gamey to me... Or is it just saying that you don't have to declare that you will interrupt ahead of time?
We plan a new tabletop round and my players would like to live on a Spaceship and call it their home to be more independent. But also want to Egocast. Is it outlandish that the Spaceship has an Farcaster/Egocaster Unit?
As their first Spaceship I thought a regular Couriership would suffice. And we don't plan spacecombat, we are aware thats more for the setting and the "Homing Aspect" of the game.
Very basic question: Is a task action one roll or a series of rolls? I think I'm confused because I'm expecting something like world of darkness rules for cumulative successes. If the task takes 3 days, for example, is it one role for three days or a roll each day for three days?
It has been speculated before that the TITANs might be misunderstood. Maybe they wanted to protect transhumanity and saw no other way, or did rebel, but extermination wasn't their goal (hence force-uploading, and not finishing the job). Maybe, as the name of the game suggests, the Solar System is already infected and doomed, and so the kidnapped minds were the ones the TITANs could actually save.
Suppose that's the case... wouldn't that make the TITANs kinda like kid protagonists (very young for superintelligences) with a Doomed Hometown (The Earth, and maybe the whole Solar System) potentially set on an interstellar adventure to defeat a god-like foe that rules the galaxy (The ETI)?
This sounds like a silly twist for a bleak setting, but at the same time, I wonder what it would be like to play as the TITANs, with the game mechanics and stats extremely scaled up from any normal character, while trying to survive against (and potentially defeat) even more alien and powerful foes. An all too familiar adventure template for far from human or comprehensible protagonists and antagonists.
eclipse phase is not a reassuring name. What do you think are the odds everyone in the setting going to be dying in ten years.
If you were to wake up one day in setting, how long do you think you live assuming you woke up with a ID and small spaceships on a anarchist hab.
For my online table i am looking for a new roleplay. It should be Sci-Fi related. I am currently between Eclipse Phase and Cyberpunk Red. But what I also need is adventures. The main reason is, i am the GM and have sometimes very little time to prepare an own adventure and would like to have material handed to me.
Does Eclipse Phase offers Adventures and Campaigns? (even player written)
Also great to have while coding or doing creative work.
I've been reading through the Eclipse Phase books, and I had an idea for a Re-Instiated synthmorph activist on Mars or the Moon, and I noticed Re-Instiateds need to have the Edited Memories drawback. I'm curious as to what would work be from a roleplaying perspective.
An individual joining my game has gotten really into syndicalist fiction ever since kaissereich, is there an iww or similar group in the lore? Or a labor union that might be a bit radical?
I love quite a lot about this system and was considering using it for a setting I've been working on for the last few years. My only real change I'm considering is Psy, as the setting has proper magic in it. In my experience with various systems the closest I can really think of to what I'm wanting magic to be is Psykers from Dark Heresy 2e, but despite the similarities between the games I wanted to see if anyone else has any experience fiddling with Psy and other aspects of the game.
Hi everyone. I’m thinking of perhaps running an EP one-shot at some point in the future, with either my family or the D&D group I’m currently part of. Both are familiar with TTRPGs and have played games I’ve ran before.
I think I might be able to appeal to my D&D group on the grounds of it being something interesting we haven’t tried before, but given we’ve only stuck to D&D so far, I’m worried they might have some difficulty adjusting to a new system.
In terms of my family, my brother’s a left-anarchist, so I think he might find the Autonomist socio-political system interesting. My dad seemed to find ideas like morphs and nanofabricators interesting when I talked to him about it once, so there’s some potential there as well.
The only issue is that EP as a both a setting and rules system can be kind of hard to get your head around, especially for people who aren’t really familiar with transhumanist concepts. I’m worried that it might be hard to get them interested in a setting that’s so hard to understand, especially if you don’t have the pre-existing interest in it to read through the rulebooks and internalise the concepts involved.
Any advice for how I can appeal to them? Pointers on what kind of session might be best for them would also be greatly appreciated.
Anyone know where to find a table for 2e?
I've always wanted to try this game and have even had a copy of the sourcebook for almost 2 years now. Each time I peruse it, I'm more interested in giving it a try.
I've mostly played D&D (3.5 and 5e), Pf2e, and The Call, and am familiar with some basic systems if various other TTRPGs.
On this on I call bullshit, you remember the Rabbit (or something like that) the supposedly Visual AI, but the idea sounds like a muse
I've been playing on Roll20 for a few months now and I really like it, and I'd love to play Eclipse Phase 2e there. The old Eclipse Phase website says that a compendium is in progress, though I think that might be referring to 1e, depending on when it was last updated.
Does anyone know if the 2e compendium is in progress, and if so, when can we expect it to be available?
No rush, just curious.
Hi there, my group switched gears and at the last minute and I know have to frantically prepare a session of Acrimony (or another Mystery Oneshot you could recommend) for six players, three of which will play an TTRPG for the first time - the other three have already played Continuity and Ego hunter seems a bit restrictive, so Acrimony it is.
I was curious for pitfalls to look out for, where you fleshed things out and most importantly, how you ended it because I'm having a hard time figuring out a solution that is neither an anticlimax nor blows up the Hab.