/r/deckbuildinggames

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For news and discussion on deckbuilding games.

/r/deckbuildinggames

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4

Are there deck builder games that can be played with standard 52-card decks?

Hello, I recently discovered that I like card games and I wanted to first find some games where I don't need to spend money. So I thought using a standard deck would be a good option. Are there any games that can be played with this deck or are there simply none?

2 Comments
2024/12/22
13:41 UTC

0

Our deck-building game is perfect for challenging yourself to an adventure! It's now available in Early Access on Steam! Here's a sneak peek

0 Comments
2024/12/20
04:24 UTC

3

We just released our new demo for a Deckbuilding/City Building Roguelike. Inspired by games like Slay The Spire, WildFrost, and Cobalt Core

3 Comments
2024/12/16
09:01 UTC

3

Everglyph Trials Demo launch! A strategically deep roguelite deckbuilder

3 Comments
2024/12/12
17:27 UTC

2

I think my game is the easiest moddable card game ever made [Doodle Deities]

1 Comment
2024/12/03
13:40 UTC

1

Black Friday sale prices on Urza's Toolbox card shufflers for sleeved and unsleeved cards. Fits up to 400 cards at once.

1 Comment
2024/11/29
19:28 UTC

2

Creating a software that allowed for a semi automatic card creation system.

I'm a university student planning to make an image batch processing system for my Final Year Project(FYP). I believe one of the group that can benefit most from said system is the deck building community. So I'm here to ask for your opinion on said software requirement to fulfill this project.

https://docs.google.com/forms/d/e/1FAIpQLSdLvHgLfM2Br5ManowyJJlxFHcE-agFrkvLZVsHlk_yRApevQ/viewform?usp=sf_link

The software should work (at least in my head) by deciding where certain element should be (e.g. name, background, stats.). You can then upload images/assign name to a list where the system would follow down the list and render the images one by one.

I know this is not the only system that does this right now, that's why planning to find something that i could do better instead compare to the existing system.

4 Comments
2024/11/29
10:04 UTC

1

Trying to update logo and steam capsule for my horror card game adventure? Which one do you prefer?

0 Comments
2024/11/28
13:02 UTC

1

Crystal Nexus – Deck-Building Meets Tower Defense! Looking for Feedback 😊

2 Comments
2024/11/24
13:17 UTC

2

Gameplay trailer of Arcane Path!

1 Comment
2024/11/13
20:59 UTC

3

Proud to finally release the demo of Waystones, a classic deckbuilder with combat on a tactical map!

1 Comment
2024/11/05
15:21 UTC

2

I think I'm winning...

https://preview.redd.it/43zaa917gnyd1.png?width=1423&format=png&auto=webp&s=2c0456d30cb66cbfc30d5f9045794b645c90d436

You might be wondering what happened here and I'm pretty sure it is a combination of arrow V and lightning.

2 Comments
2024/11/03
08:23 UTC

2

Personalised Card Art

Doing some community research. How would you feel about a deck builder video game where you get to design the card art yourself? Would you find this fun?

1 Comment
2024/10/24
13:43 UTC

5

We need deckbuilding fans to test our game!

1 Comment
2024/10/16
16:13 UTC

5

Finally releasing the Steam Page of my TCG inspired Tower Defense, Deckbuilder Roguelike game! Been working on it for 1 year and a half, and finally reached the "Steam Page" milestone!! Every wishlist is SUPER appreciated! <3

4 Comments
2024/10/15
21:01 UTC

1

I'm making an alchemy deckbuilder about brewing the Elixir of Life before you go insane. Will you give me feedback on the gameplay? (it's playable in browser)

(please excuse the placeholder artwork)

Here's a link, hope you have fun! https://yivo.itch.io/alkemika

2 Comments
2024/10/14
21:50 UTC

2

Does Ascension 10yr anniversary work with older expansions?

Hi. I'm looking to get into Ascension but I don't know if the 10th edition will work with expansions or what. Would it be better off with third edition? Just need a little guidance. Thanks friends.

0 Comments
2024/10/14
06:54 UTC

0

Looking for Theory Crafter / Card Designer (or QA)

I have built a procedurally generated Slay the Spire inspired game. Now that I have a playable game engine, I'm trying to build classes and cards but I am struggling (programming the game is my specialty, apparently designing cards is not). If anyone is talented at theory crafting or coming up with cards / game mechanics, I would love to have you join the team. Here is a link to the current prototype: https://elthran.itch.io/edge-of-ascension

0 Comments
2024/10/10
00:00 UTC

6

Arcane Path is a captivating deckbuilder with a linear story.

1 Comment
2024/10/09
18:12 UTC

1

These Doomed Isles is officially launching into 1.0 on October 30th!🌊✨

0 Comments
2024/10/08
10:35 UTC

1

Loot Box! My late stage prototype.

Greetings!

My name is Nathan, and this is Loot Box! Loot Box is a competitively focused deck builder with area control elements and TCG styled card effects. In Loot Box! you manage your guild's arsenal, equipping your members to command a land riddled with dungeons.

Loot Box! is inspired by titles like Ascension, Hearthstone, Slay the Spire, and Marvel Snap. I've been working on this project for the last year, and I will be bringing the prototype to PAX unplugged in December.

I have a few online prototypes available as well, so, if you're interested to know more or try it out, I'd love your feedback. Feel free to message me or email me at tinydungeonsgaming@gmail.com

0 Comments
2024/10/04
08:12 UTC

2

Looking for Theory Crafter / Card Designer (or QA)

I have built a procedurally generated Slay the Spire inspired game. Now that I have a playable game engine, I'm trying to build classes and cards but I am struggling (programming the game is my speciality, apparently designing cards is not). If anyone is talented at theory crafting or coming up with cards / game mechanics, I would love to have you join the team. This is purely a hobby project. I will gladly send you a playable demo (windows only currently) and the database of all of our current mechanics and cards.

4 Comments
2024/10/02
22:07 UTC

4

A narrative driven RPG deckbuilder

2 Comments
2024/09/29
19:23 UTC

1

Looking for a Game?!

Hello all!

I am looking for a deck building game (either virtual or physical) with any or all of these aspects:

  • Quick turns like “Here to Slay”.
  • A leader character and acquired characters to build a party like “Here to Slay”.
  • Involves dice rolling to resolve effects (ideally a d20).
  • A miniature/figure that moves across the board to explore/shop and then initiate the deck building battles.
  • Can be 2 or more players.

I’m excited to hear any recommendations!

0 Comments
2024/09/28
23:09 UTC

3

Card combat from my Slay the Spire/Monster Train inspired RPG

4 Comments
2024/09/24
15:01 UTC

2

The Mnemograph is a strategy game that combines deck-building, card-based combat, deduction, and management, all set in a steampunk world of press and crime. What do you think?

Hi everyone! I'm thrilled to share a game that I'm currently developing!

Here's the link to the Steam page: https://store.steampowered.com/app/2924080/The_Mnemograph/

Game Context

A new evening newspaper is hitting the streets, and it's yours. But The Mnemograph Chronicle isn't just another one of the dozens of flimsy 'rags' that people devour every day. This is a paper written by a machine, the Mnemograph. For a genius inventor, what could be easier than creating a system capable of extracting information from the carefully harvested brains of unclaimed bodies at the municipal morgue? All that remained was to build an automated printing factory, so the power of steam could spread across the city, delivering news that chronicles its own downfall. The rise of the press attracts entrepreneurs of varying scruples every day, so... why not you? Your printing factory will need to be upgraded to achieve production speeds that can compete with the best-established publishers and reduce costs; regular repairs will also be necessary. The Mnemograph itself will need to be calibrated before each production, and its accuracy can be improved. You'll also need to manage stocks of paper, ink, copper, and coal. But most importantly, you'll need to carve out a place for yourself in a hostile world where anything goes. You'll have to get your hands dirty with the city's underworld, exploit its criminal talents, get involved in its schemes, pay for its services, and wade through the muck of corruption under the cover of night.

Features

  • Build a Unique Deck by Purchasing Services from the Underworld

At night, you'll need to protect yourself from rival newspaper moguls who will try to sabotage you as you rise to the top. But if you want to own the biggest paper in the city, you'll also have to go on the offensive, enlisting the services of the underworld.

As you progress, you'll encounter new characters. Each one offers different services tailored to a specific style of play. For instance, the crime boss provides basic services like thugs (orange cards), while the politician offers protection services (blue cards).

You get to decide who you want to meet, allowing you to build a unique deck with a personalized play style.

  • Calibrate the Mnemograph Before Each Production

To make money, you need to sell newspapers. And to do that, you must calibrate the Mnemograph before each production run. After the brains are analyzed, you'll need to choose the main headline for the paper based on the engraving the Mnemograph has produced. If you make a mistake, you’ll end up publishing a newspaper with incorrect main information!

  • Manage Your Supplies, Upgrade Your Printing Factory, and Make Repairs

Carefully manage your supplies by buying and selling goods based on current prices to maximize profits. Upgrade your printing factory to reduce resource consumption and cautiously increase production speeds. Maintain your machines regularly to minimize the risk of breakdowns.

Plans for Release

Feel free to share your feedback!

Have a nice day!

Andy

0 Comments
2024/09/14
12:22 UTC

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