/r/cloudygamer
News and discussion on cloud gaming.
CloudyGamer is for discussing and exploring cloud gaming in all its forms, both self-hosted and all-in-one services. This is a rapidly-developing area and new services and software are coming along all the time. Here are some of the current most popular to get you started:
Software and services being in the above list is not an endorsement or assurance of quality. You are encouraged to do your own research and learn about all your options. Developments are happening rapidly, so don't be afraid to ask.
If you want to check on which cloud gaming services a game is available, you can use a cloud gaming aggregator like cloudbase.gg.
You can use your own gaming PC to stream a game to less powerful devices like your phone. The following programs can get you started:
It's also possible to "roll your own" cloud gaming by using a generic cloud PC provider and a streaming solution of your choice. This is more complex than using a prepackaged service, but you get more control of what hardware you rent and what software you use. The most popular vendors for cloud PCs are:
We're open to discussion of any and all news, updates, and services related to cloud gaming, not just those listed above.
All posts and comments must be in English. Don't spam, stay on-topic, and be excellent to each other. Don't post referral or promo codes. Don't offer or request account trades/sales. Please don't post links to outside surveys, other subreddits, or discord servers. If you see a problem, please submit a report.
If you are an employee or associate of a cloud gaming company and would like user flair to represent your company please submit a modmail or pm u/assignee. If you wish to speak on behalf of a company in any capacity, some type of flair making this clear is required.
/r/cloudygamer
I don't know much as I am new to this stuff and want to do editing and blender things but my pc cant handle such heavy work
Is it possible to use these for editing?
Router is an Asus AX3000, streaming from desktop to legion go. On wifi streaming is decent, wouldn't want to play FPS but casual racing games are okay. Recently have tried running wired ethernet to a bedroom TV but in either case it shuts down service to my TV. I haven't checked if it completely disconnects or just stops providing data.
Is there any settings I can change to help or is the router not equipped to deal with the constant load along with multiple devices? I dug through the options and didn't really see anything thay seemed obvious like power saving or whatever.
I'm considering upgrading my whole network to get signal out to my detached garage so I'm wondering if I need to completely replace my router or if I can just extend what I've got with the aimesh and another router near the garage.
Is it possible for me to play my games with a different windows user without interfering with another user that's being used on the host? I've used RDP and it does work just not for gaming, I could browse and type and the keyboard that was connected to the host weren't interfering
So far I've tried Shadow and latency was too high, so I unsubbed. Any other options? I'd be playing on my Macbook Air M1.
I've been looking at Agile Cloud's "Basic Cloud Desktop" option, but am unsure if it'll be sufficient.
Any help?
Posting this in case it'll help someone else out in the future. In summary: if you're figuring out streaming from a PC that's usually hooked up to a TV running Google TV OS (particularly Sony, I have an A95K), turn off "Remote start" in Settings > Network & Internet.
I've been having a very specific issue where game-streaming from sunshine will hitch every 10-30 seconds, and the hitches were weird. Like the stream would pause for a half second, resume for a second, and pause for another half second, and resume for another 10-30 seconds. Super weird.
When I tried with steamlink, the issue manifested in a different way: the resolution would change to a really low one, and then back. Again, every 10-30 seconds.
Additional clues: This only happened with the TV off but connected to my PC via HDMI. The stream was flawless with either the TV on, or configured with a virtual monitor and PC is completely disconnected.
I was trying everything from configuring with a virtual monitor, following guides online to set all the settings for a stutter-free stream (The stuff you've heard of before, turning off HAGS, G-Sync, etc.), trying out different encoding settings, different encoders entirely, software encoding, even mucking around with Custom Resolution Utility and deleting resolutions from the TV's EDID profile because of the clue from steamlink streaming. This issue persisted beyond all of that.
I was at the point of either leaving my TV on or remotely turning it on every time I wanted to stream. I was digging into my TV settings to make sure that remote start setting was on (it is on by default) and I read the warning next to it: "This may increase power consumption." Huh... well that means it's doing some sort of background processing while the TV is off, so I decided what the heck and tried turning it off and testing again.
And wouldn't you know it, it's gone! The issue is gone! I'm not entirely sure why, I know I've read comments around here about AirPlay interfering with streaming, that could be related. The trade-off means I won't be able to remotely power on my TV with casting or something similar, but that's a trade-off I'm willing to make.
Thanks for reading my story, I just wanted to celebrate with you guys! 🍻
I have a question regarding DuoStream which works perfect for me. Right now I’m using it to stream to my Steam Deck when I want to play more graphically intense games. But I would also love to play them on my LG C1 TV using the moonlight app. I don’t want to play on both systems at the same time, only on the Steam Deck OR on my TV.
So right now my setup is:
My question now is: do I have to create a second instance called „LG“ to stream to my TV or can I use the already created instance „SteamOS“. In simple terms: even if I don’t want to use them at the same time, do I have to create one instance per client?
I have the Patreon version and even if it would be free I would donate for it, makes couch streaming so much easier for me <3
u/MrColdBird
Streaming my golf simulator to my garage, all wired cat 5e cable. All cables were checked and functioning. I figured I should be able to stream 1400x1050p ultra no problem but gets a little laggy at times. Is it the host GPU or client?
Host:
Intel 12400
Rtx 3060ti
32gb RAM
Client: Beelink mini pc with n95 chip, 16 ram, onboard gpu
Moonlight: 1400x1050, 60fps, 25bitrate, vsync ON, frame pacing ON
i have installed sunshine on mac mini, but it is no response on steam deck gamepad, the button is not worked, how to fix it~~!??
Been using Duo from Blackseraph for a while now and really enjoy what I can do with it. My question is what is the limiting factor on performance for everyone? Is it not enough cpu/gpu horsepower, ram, ssd speed. Just curious to find out what people who also use the software are observing as their limit. I currently have an i5 12600k and a RX 6800 XT and find I can get usually three instances at 60 fps 1080p in most games with a few dips here and there. I tend to play Valheim with my wife and sister and even on max graphics get 60 fps on each user in 1080p. If I uncap one it can go up to 80ish fps, but has constant dips to 60. With just two instances they can run in the 120-100 fps and on a single user it can get 200+. The scaling seems to be a ten percent lose from the initial total divided by the amount of users total. Seeing if this trend is similar to what others have experienced using Duo.
I couldn't find any list with what brands and models that the official Boosteroid app is available.
I am buying a new TV this weekend and it would be much better if I could use the app instead of using my laptop with a HDMI cable.
Might be relevant:
The best deal I found in my country for a 4k TV is a Phillips. Model: 50pug7908/78
I would appreciate your input, guys!
Hey guys, I am very happy with my set up and have over 200 hours playing Elden Ring from my PC to my deck using sunshine/moonlight This is more a quality of life request to see if it can be improved further.
I use Frame Gen on Elden Ring and achieve 90-140FPS depending on whats going on. Now my Steam Deck is a 70hz screen which causes some rubbing banding effect due to the difference in hz on my host and client, and occasionally the frames slow then speed to catch up with themselves.
I would cap at 70HZ and be happy, however this makes the input lag unbearable. After extensive testing the best for me is uncapped FPS on host and client and to accept the frame rubber banding. Does anyone know if any solution of getting the best of both worlds?
I recently purchased a game it's around 75 GB but I live in a place where the average net speed is around 5 to 6 mbbps is there a work around this like a virtual private server or something or some service that I can use to temporarily take advantage of fast internet just for the duration of downloading this game. LEGENDS OF REDDIT I REQUIRE YOUR GUIDANCE.
I'm testing Parsec for remote gaming at home. So far, I've only been able to test without a dedicated GPU. I used a laptop and a cellphone, both on 5G Wi-Fi. The issue I'm facing is stuttering, but not exactly the stutter itself. What I noticed is that when I was using GeForce NOW (with a computer on 5G Wi-Fi), I observed two things that make perfect sense to me, but Parsec doesn't seem to support or I couldn't configure properly: dynamic image quality based on network quality, and a preference for audio transmission over image quality. This caused some discomfort, and I thought Parsec would have these settings, but I’m unsure if it's because Parsec doesn’t support it or if it’s because I'm not using a GPU with more efficient algorithms like NVENC.
I researched if Moonlight and Sunshine offer this dynamic quality adjustment, but from what I found, I couldn’t find any relevant information. I would like to know if Parsec or other solutions offer something similar to what GeForce NOW does. I prefer this approach over manual adjustments in many cases. For those who haven’t tried GeForce NOW, it works similarly to YouTube’s compression: yes, the image quality gets significantly worse, but it helps a lot in cases of network instability or weaker networks. Parsec seems to focus 100% on the best image quality, and I wasn’t able to test a much lower quality manually (I tested on a phone, and in that case, a lower quality isn’t that bad).
Hey guys,
The company I'm working for is looking for a "Cloud Gaming Engineer" from South America. We're building a cloud gaming platform and would need help (paid help of course) from someone in your timezone. If you're interested hit me up in the DM. You can work full-time for something you already loved doing - your passion for cloud gaming! :)
Aka FIFA/PES.
I subbed to GeforceNow and was pretty disappointed to find out they do not have my favourites :(
Service;Loudplay
AMD EPYC Processor 2.99 Ghz Memory/28GB Graphics Card/Nvidia GRID RTX6000
Hey guys, anybody has a solution for it? I remember Google Cloud had an option (Enable NVIDIA Workstation or something like that) which allows to switch resolution freely, but using Azure i can’t find that option, and i can’t go highier than 1366x768 (720p).
I’m using NVIDIA T4 as GPU, and i’ve installed lastest drivers.
Hey Guys,
I'm looking to get a handheld device for streaming my PC via Moonlight and need some advice. I'm torn between two options:
Key considerations:
From my research, the G Cloud has an exceptional WiFi antenna that supposedly outperforms even WiFi 6 devices. In contrast, the Iplay 50 seems to have a weaker WiFi antenna, which could potentially cause streaming stutters.
Has anyone here used both devices? I'd love to hear about your real-world experiences with streaming performance, WiFi stability, and whether the G Cloud is worth the extra cost.
Thank you!
The idea is a platform that does not require you to own games on Steam or anywhere else. Or have a gaming computer that you stream from. You should be able to use a subscription AND buy games too.
Just look at this OnLive video. This shit was fire. We didn't know how good we had. https://www.youtube.com/watch?v=Bw9XADMDBp0
After Stadia's spectacular flop we might never see a company attempting to start a new platform like this again.
Microsoft is close with Xbox Cloud Gaming but it takes them forever to add features that competing platforms had for so long already. Plus their service is tied to the quite pricey Xbox Game Pass Ultimate tier.
I was wondering if its possible to play Baldurs Gate 3 on Xbox one via cloud gaming?
My friend owns Baldurs Gate 3 on their series x, and we're game sharing. I have game pass ultimate, and am able to play other cloud games completely fine. It doesn't give me the option to download Baldurs Gate 3 of course, but it also doesn't give me the option to play on cloud gaming despite it saying it's capable.
Am I missing something here? How do I get this to work? I was really hoping to play the game with my bud.
Hi my pc i use for mails/work is using internal GPU for last 6months but I order Odin 2 portal and have fat ps5. I want GPU to emulate PS3/Switch games and stream pc games using sunshine to host 1080p/120hz 1440p/60hz to cllient Odin 2 portal.
Budget max 1000dolars/4000zł Poland currency but i want to buy best GPU for that task but not to overkill if not needed Parts on my pc Procesor Ryzen 7 7700 AIO Arctic freezer 3 360 Motherboard MSI b650m gaming plus wifi Ram 32gb DDR5 32/36/36 6600hz PSU Asus PRIME 850w 80+Gold Case ASUS Prime AP201 glass panel
And diffrent questions i have all my PlayStation Consoles 1/2/3 is there a dongle or something to use them to stream their picture to portal as cllient??? Sorry for bad english
I bought RX 7900xt on Black friday ty all
What cloud game can pay on Touch and Go wallet?
I am kinda at my wits end with this problem so hopefully someone here can lend me a hand. I have been using Moonlight and Sunshine for over a year with no problem, flawless 4k, HDR, and 120hz support. I recently moved and unfortunately I can no longer have my PC plugged directly into ethernet and have to use a Wifi 6 card. My speeds both upload and download are great and I know everyone will think this is the issue and case closed but I really don't think so. I am getting 700 down and 600 upload on this which is more than capable of streaming.
The funny thing is, the only issue I am having is with Moonlight. I stream to my Oculus via virtual desktop at max quality without a single issue. I can even use Steam Link and it works remarkably well. However for whatever reason Moonlight refuses to work. It connects to the stream just fine but after a few seconds the entire screen freezes. The controller can still operate the desktop completely fine but the TV does not respond and I end up having to restart the entire computer just to try and reconnect. I have tried the native app on the tv and have also tried on a brand new firestick and both are having the same results.
So what gives? I have spent the last year hearing about how horrendous Steam Link is but right now it's working without a hitch and Moonlight is struggling no matter what bitrate I use. My monitor is also on the entire time so that's not an issue. I don't really want to rely on using Steam Link as I really enjoyed the flexibility that Moonlight has provided, especially when it comes to playing non-steam games but for the life of me I cannot figure out why this doesn't work.
I was wanting to play Baldur's Gate 3 coop with a friend of mine, 2 people, he doesn't have a computer, but he can connect to my PC using Moonlight. Thinking about it, would a co-op/split-screen session be possible (Player 1 being me and Player 2 him)? In which we both use controllers.
If possible, is it necessary to configure anything or install any other third-party programs?
Thank you
I am using Xbox cloud gaming on my iPhone 15 pro max and have got turtle beach 700 gen 2 headset to go with it.
The issue is that when I connect the Bluetooth the game audio is coming through to the headset but the voice audio from friends in the party chat is coming through the iPhone speakers.
Is there a way to get all audio through the headset or does IOS not support game chats etc.
Could I try using though the backbone app instead of the Xbox cloud gaming app ?
Any help will be appreciated.
Hi all,
I've been using Sunshine/Moonlight for a while to stream games from my PC (Wired) to my Steam Deck (WiFi). It works 99% fine for the most part, but sometimes, near the beginning of a session, I'll get a bitrate warning and it'll start chugging. But if I press start, select, L1 and R1 to bring up the app selection screen on Moonlight, and then go back into the game I can play flawlessly for hours.
Anyone run into something similar and know of a fix?
Thanks
I would like to play STALKER 2 on a TensorDock build, but I'm struggling to get any decent performances, any ideas on how I should setup the server ? I can only use the A6000, it's the only one nearby, everything else is too far away
Hi all. Quick question. I have a work laptop with pretty lax rules on its usage, except I pretty much can't install anything due to device management.
I was wondering if I could stream from my personal PC at home to the work laptop without installing anything. I think Moonlight/Sunshine or GeForce Now I'd have to install those on the laptop.
Are there any browser-based clients out there?
Might be a bit of a weird question but is there different clients that function with sunshine/apollo? It might only be me but I don't really like the andriod moonlight interface altho am on artemis which is basically the same it's not really a necessary matter like I won't whine about an already existing service that's doing what I need but thought I'd see what other options are there