/r/CamelotUnchained
Unofficial community for City State Entertainment's (CSE) upcoming MMORPG, Camelot Unchained. Three Realms in one persistent, massive, open-world sandbox environment, with towns and cities built almost entirely by the players. Do battle over scarce resources, take and hold Places of Power, burn down your enemies' homes, and seek to conquer The Depths, a TriRealm dungeon like none other in gaming.
Unofficial community for City State Entertainment's (CSE) upcoming MMORPG, Camelot Unchained. Three Realms in one persistent, massive, open-world sandbox environment, with towns and cities built almost entirely by the players. Do battle over scarce resources, take and hold Places of Power, burn down your enemies' homes, and seek to conquer The Depths, a TriRealm dungeon like none other in gaming.
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/r/CamelotUnchained
Edit: This is copy and pasted from an email I received today.
https://mailchi.mp/unchained-entertainment/an-update-on-cu-weekend-playtests?e=5f7d8c79d2
To the CU Community, Today is an important day for both Unchained Entertainment and our Camelot Unchained backers. Many months ago MJ told the community that we were going to focus heavily on CU. Since that day, we’ve begun renovating and polishing a bunch of systems and integrating them into a fun game loop. These massive changes to CU were needed to bring it into the modern age, meet your expectations of what we feel would deliver a good gameplay experience for this title, and be realistically shippable by the end of 2025.
We’ve made significant progress on our internal goals and we plan to share details about this with you early next year. For now, we wanted to let you know that we’ll be suspending all playtests with our Backers until the build is stable and polished enough to show you the progress we made and not just a giant construction zone.
It’s incredibly important to us that, going forward, playtests are fun and engaging, providing significant meaningful gameplay updates on an ongoing basis. This temporary suspension of external playtesting is, therefore, a necessary step to get us to that point, both to renew our relationship with you, and prove our commitment to delivering Camelot Unchained in 2025.
When we resume playtesting, you’ll receive an email from us. We will also post an announcement on the Forums and our Discord server. Prior to that MJ will return for a stream to deliver a State of the Game presentation.
We thank you from the bottom of our hearts,
The CU Dev Team
UI testing is officially complete. Great work everyone!
I am having trouble creating an account on the CU website. Are you all also having the problem. (Try to make a new account with different email)
Does anyone ever participate in this weekend testing? They continue to send this email out every single Friday, but according to the emails, they've been testing build #172 since January.
They might as well just go radio silent rather than send weekly CU testing emails and have FS:R livestreams for an essentially nonexistent audience.
For $25, you can receive over a decade of loathing from a naive DAOC fan.
Its funny, because video games and such are just a way to bring inexpensive joy into a life filled with work, bills, inflation, loss, etc.
Life has its ups and downs, its suffering and joy. It is what it is. Its too bad CSE wants to be on the side of "grifter shitty company" vs. "games to add to a person's experience."
But one thing is for sure: Camelot Unchained will continue to grift and never deliver on their promise.
I see the engagement in this subreddit maybe once a month. Jesus Christ can all of you just let this game and sub die. I keep coming back and I still see people paying attention this. I am also this trash.
I still have it in my heart that this game will come out and it will be what we always thought it could be. I just listened to a YouTube video of the old loading screen music of DAOC and that hit me right in the dick.
I just want to set up a ballista behind a tree in the battlegrounds and snipe people.
They're not even pretending anymore, lol.
Decided to check up on this game and last news update was in January. Are they still actively working on this?
I missed this news and find it very ominous.
Title
I love the attention to detail. I can’t wait to see the final product.
https://mailchi.mp/citystateentertainment.com/final-stand-ragnarok-newsletter-18?e=8c06ab0eff
Hint, it isn't Camelot Unchained.
Bleh ðŸ˜
Tiktok. The game is still in an awful state, how is he going to keep his promise?
spoilers (he won’t)
i was scrolling through my reddit groups and saw this subreddit. figured i would check, because maybe something good happened.
if they had just upgraded the warhammer engine, would we be playing now? five years, they could have done a couple engine upgrades in that time.
ambitions are good, but biting off more than you can chew sucks.
Another game that will take ages but at least what they show is very promising and they actually add things into the game. I feel like this might be the closest game to DAOC that we can play in the future. The recent warrior update was amazing and the game is starting to look a lot better. What other future MMO's could scratch the DAOC itch? Obviously not CU.
i don't even play camelot unchained, i'm trying to get rid of the game on my PC, but it won't work, it says the thing to uninstall it is missing.
Gameplay aside (I'm not a fan of the game myself), T&L pretty much just did what CU was suppose to do better than anyone else.
Here's a thread on it
https://www.reddit.com/r/MMORPG/comments/1c3e9c4/the_most_important_tech_detail_about_throne_and/
Game looks like crap too. Straight out of 2002. The mob animations are some of the worst I've ever seen.
Is there an alpha or beta of this game going right now?
Now that City State Entertainment (somehow) landed funding from one of the most notorious VC firms in Silicon Valley, there will be high expectations for CSE to succeed. The VCs will coach and guide CSE to ensure their investment is lucrative. What does success look like? Probably not what you think.
The VCs will expect results in an 18-24 month time frame which was reflected in CSE's statement of intent to ship CU at the end of next year. But that's never going to happen. The VCs weren't pitched on the potential value of a game, but of the potential value of a gaming engine powering hundreds, or thousands of games. They don't just want a return, they want an exponential return on their investment, and the engine could theoretically do that.
So while CSE might talk about the game, the focus will be on the engine. We all know CSE hasn't been able to deliver anything in 10 years, but this will become their advantage at this stage. They only have to deliver just enough to show potential value to a buyer. A slick proof of concept demo of the engine to entice a sale.
24ish months from now a headline will surface that CSE sold their engine to Microsoft or Meta or some other deep-pocketed entity looking to bolster their AI powered VR metaverse with plans to support communities made up of thousands of simultaneous users while making the world a better place. The VCs and MJ will win, making a mint. Meanwhile, we'll all lose because CU will never ship because it was never part of the plan.
But don't worry. With MJ free of the grips of the VCs and sporting a bundle of cash in his pocket, a new project will emerge. Something self-funded. It will have a familiar name. Camelot's Revenge, Darkness Falling, Midgard's Uprising. A multi-realm MMORPG where you carve your name in the blood of your enemies. Maybe a Kickstarter will emerge (but only to fund a portion of the development costs.)
... how about those refunds?