/r/altprog
There are roughly 7000 spoken languages: there might even be more for programming. You may have heard of BASIC, C#, or Java: but what about Dylan, Brainfuck, or Zimbu? Some languages exist to serve a purpose; some as experiments; some to reinvent the wheel.
There are roughly 7000 spoken languages: there might be more for programming. You may have heard of BASIC, C#, or Java: but what about Dylan, Brainfuck, or Zimbu? Some languages exist to serve a purpose; some as experiments; some to reinvent the wheel.
Basic Rules
/r/altprog
Hi all,
I'm looking for a new language to learn, to develop a 2D game library/framework.
It really doesn't matter if it's a popular language, it doesn't matter if the project will be used or not. It's all for my personal fun :-) I'm currently working on a library in C#.
Any recommendations?
Chlore is a stack-oriented programming language made with a focus on simplicity.
For a quick introduction to the language, this might be worth reading. There's also a couple of examples that you'd be able to find here.
I'm still working on the specification, which I hope to be able to publish in a year or so. You can, however, check out the grammar of the language in the meantime. I'll also try to add new stuff to Chloring for the win, which is meant to be a complete informative reference for Chlore, whenever I have the time to.
I'd appreciate any kind of criticisms about the language and/or suggestions as to how the language can be improved.
We also have a reddit community (r/Chlore), so feel free to ask questions there, if you've got any.