/r/ZeldaTabletop
A community for players of The Legend of Zelda over Tabletop. Any Zelda game, Any Tabletop ruleset. Find other players, ask questions, and share your stories, resources, and feedback.
A community for players of The Legend of Zelda over Tabletop. Any Zelda game, Any Tabletop ruleset. Find other players, ask questions, share stories, share resources, give feedback.
Rules in Brief:
Be civil. Be courteous. Be sensible.
Posts must be relevant to (a) Legend of Zelda and (b) TableTop. Consider other subreddits if your post is more suited to those communities.
Don't Spoil Zelda or Tabletop games for others. Use >!text goes here!< syntax to denote spoilers as text goes here.
Give credit where due. Make clear your own work and the works of others. Provide links to creators' works whether artwork or homebrew.
Flair your posts. Moderators may change the flair of your post. See more details on the wiki.
In general, try to keep relevant threads connected together.
Find more details for rules and resources on the ZeldaTabletop Wiki.
/r/ZeldaTabletop
Hei, I'm about to run a dnd 5e Campaign, and was wondering if anyone just happened to know somewhere i can download 3d models of enemies, characters or battle map decorations. Inspired or of things in twilight princess. pls help
Okoku is the one who took care of Vivra when she came over to the world of light
I'm hitting my 4th session for my Majora's Mask campaign, and the gang's about to run into a bunch of Skull Kids. I can't find any minis that don't include Majora's Mask. Anybody have any ideas of something similar or an artist with the models that I just haven't run into yet?
Basically what the title says,. If you have any questions or requests, be sure to ask!
Going live with more Whispers Of Hope! The party has a month to prepare for the coronation, what will they do with that time?
Twitch.tv/xomasth
Hey all! This is a quick post to ask about battlemaps! Thought it might be more relevant to post to this subreddit of all. I know it has only been 3-4 weeks or so, so I wish to focus on early game locations (also to avoid spoilers for myself XD).
What are your favourite early game locations for EoW so far that you'd like to be turned into a battlemap? Let me know and I can probably make something out of it. I am working a little bit ahead, but would likely be in a pack I release publicly in early ish November! ^^
(Failing that, I recently finished SS, so it might be locations from there XD)
Hello everyone! I've been DMing for my party 5 for the past 4ish years in a homebrewed Zelda campaign (resources from here: Hyrule (5e Campaign Setting) - D&D Wiki (dandwiki.com)). While it was working for a while and pretty well for the campaign, due to recent constant changes being made to the classes, I've been considering whether or not to ask my players about converting their homebrew classes to a standard equivalent. Before I go about asking them, I want to make sure I can provide class options for them that is at least relatively similar to what they are playing currently. There is a caveat that the classes must be from PHB (2014), XGTE, and TCOE. What classes would be the closest representation of the current homebrew classes my party is playing as?
For the first two players I think the conversations are pretty close (pls let me know if there may be a better option), but for the last three I am pretty stumped on (especially the last one). Would appreciate any advice y'all can give.
Player 1 (HOMEBREW CLASS: LIGHT SAGE)
https://dandwiki.com/wiki/Hyrule:_Sage_(5e_Class)#Sage_of_Light
This one I feel is the easiest conversion, transitioning into a Cleric: Light Domain.
Player 2 (HOMEBREW CLASS: DARKNUT)
https://dandwiki.com/wiki/Hyrule:_Fighter_(5e_Class)#Darknut
Since the flavor text of the class and its abilities focuses on armor and defense, I was thinking of maybe Fighter: Cavalier.
Player 3 (HOMEBREW CLASS TECHNOMANCER)
https://dandwiki.com/wiki/Hyrule:_Researcher_(5e_Class)#Technomancer
Here I'm kind of lost. Based on my understanding of the flavor text for the class, I feel the closest relative class is Artificer: Armorist. However, the Technomancer class is treated as a full caster class (albeit with a smaller pool of magic points). I was thinking maybe Wizard: War Magic, but that doesn't feel right
Player 4 (HOMEBREW CLASS WITCH)
https://dandwiki.com/wiki/Hyrule:_Researcher_(5e_Class)#Witch
Same issue as Player 3, except the closest relevant class would be Artificer: Alchemist. Still the same issue of the Witch class being a full caster. I was thinking maybe Wizard: Transmutation, but that doesn't feel right.
Player 5 (HOMEBREW CLASS MYSTIC NOMAD/ SHADOW SAGE)
MYSTIC NOMAD: https://dandwiki.com/wiki/Hyrule:_Opportunist_(5e_Class)#Mystic_Nomad
SHADOW SAGE: https://dandwiki.com/wiki/Hyrule:_Sage_(5e_Class)#Sage_of_Shadow
This one is a bit of a doozy. At the time of character creation, my player wanted to make: "Ganondorf from smash". He chose the mystic nomad class (a mixed class that is basically monk but rogue) as it gave him sneak strike (homebrewed sneak attack) and gave him some monk like abilities, but mainly because at level 6, they would be able to get an ability known as spellcasting adept (it has been removed but here is a link that contains an old version of the page with the ability on it: https://dandwiki.com/w/index.php?title=Hyrule:_Opportunist_(5e_Class)&oldid=1395471 ). At the time I was okay with it, but at the current level it starting to get a bit broken, with it essentially being a hodgepodge of three classes. The player and I came to an agreement, and tied the shadow sage to his RP, giving him a smallish nerf, with his spells not always acting as they may desire (also helps that the player isn't being super abusive with their spells either)
I honestly don't know what to translate his class into. I feel like one of the monk classes (don't know which), would be a better match for the Mystic Nomad aspect (or maybe some flavored version of an unarmed Battle Master). For the shadow sage aspect, I was thinking either Grave or Death cleric for the Shadow Sage Aspect. However, I feel there is no way I can do some version of multiclassing or full classing without the player a lot of relevant abilities of what they have. That isn't even considering the fact that they have some rogue abilities as well. Really stuck with this one.
Again, I really appreciate any advice y'all can give.
Our party is heading to the east soon for the coronation of the Zora prince Mikau!
Top left: Fiancé of the crown prince, Tempa! Bottom left: 1st zora princess, Mipha! Center: Crown prince, Mikau! Right: 1st Prince, Sidon!
(Yes I know I'm not original for names lol)
She joined the party a few session ago replacing Wythr! Lots of mystery around her creation! Find out more about her in our campaign!
Been a while since I made a new post, especially since I've moved to doing basically a "rolling release" model for the Zelda bestiary. These bestiaries are meant to be either standalone or as a supplement to Aoife's Paths of Hyrule. Some of you on Aoife's Discord server already know of the newest changes.
You can find the main document here: The Legend of Zelda Monster Core.
And its supplementary bestiaries (all linked on the second page of The Legend of Zelda Monster Core)
Also the Sins of Hyrule Bestiary is still being added to, albeit slowly as that setting has been on hiatus for a while, but the bestiary can be used if you want more Zelda monster and NPC statblocks.
And one more thing. I was requested to create tables of creatures by level, so I did just that. I included the Sins of Hyrule Bestiary as well. The Legend of Zelda Monster Level Tables was created to store these tables and is linked on the second page of The Legend of Zelda Monster Core.
After counting up all the statblocks, as of today I've made 307 Legend of Zelda statblocks and there's still plenty missing (mostly named NPCs, more variants of existing statblocks, and specific bosses).
Have had some ideas for Zelda D&D campaign that I’ve wanted to run for a while. If you in the St. Louis area, or just wanna hear about it really, let me know
Any Hyrule Westmarches out there? Looking for any games if anyone’s heard/seen anything.
Hello everyone, I’m so glad this community exists. I’ve been working on a Zelda one shot that involves koroks having an adventure! I’m super excited about it and I was wondering what some of y’all’s favorite music to use for campaigns and one shots besides just Zelda music. Of course if you want to share your favorite Zelda music too that’s great too!
Hello everyone! My name is Bee (He/Him) and I am looking for two players to play in an asynchronous Play-by-Post (PbP) game based on The Legend of Zelda Series for the weekdays! I have been a GM for many years now and have been interested in running a PbP game for some time. I am hoping that only having two players will allow the game to run smoothly and consistently!
If you are interested, you can start by watching this introduction video!
Asynchronous PbP is where you respond as your character with actions or dialog in a specific discord channel. This can be done whenever you have time and is usually, at minimum, 1 post per day. I am on the CDT time zone, and while you do not need to be, it would be preferred as I can only respond and progress the story while I am awake. PbP is normally very slow, but the more you post, the more I and another player can respond!
You do not need to be experienced in PbP to apply for the game! I am very new to this medium as well, so I plan to learn as I go. There are some helpful tips and tricks at the end of the rulebook for PbP that you can take a peak at!
We will be playing a modified version of the TTRPG called “Heroes of Cerulea”. Now called “Legends of Hyrule”, I have altered and changed the system to be even more Zelda-y, while the core system is generally the same. Some playtesting and adjustments might be required, but overall, it’s a very simple system. The rulebook is only 15 pages long and it uses d4 for dice. If you are new to TTRPGs, then it should be easy to pick up and understand!
I will using an online tabletop called Owlbear for basic token placement. With this being a Zelda Campaign, expect to be exploring dungeons and solving puzzles! There is roleplay, but do except it to be very gamey and have a decent amount of quick combats!
Here is the rulebook if you are interested in taking a peek.
###Rulebook
Legends of Hyrule takes place in a homebrew version of Hyrule. Having basic knowledge of The Legend of Zelda is great, but not super necessary. As long as you are willing to learn just like any other homebrew setting, we should have no issues!
The rule book has some basic world info as well as the playable races!
The campaign itself is very simple, much like the older Zelda games are in terms of story. There is the Evil Demon King, and the players are the only heroes with enough Courage, Wisdom or Power to stand up against him. This being a TTRPG, the players are of course encouraged to create their own goals and be able to weave their own narrative/story into the world of Hyrule! In the end though, only the heroes and their allies will be able to stop the Demon King, so don’t forget that!
I am personally not an award-winning writer, so I do not except everyone else to be either. As we play and learn, I am sure we will get better! Just like most PbPs, I would like to have a minimum of 1 post per weekday (SAT & SUN are off days for me). The length of each post is not a problem, I don’t think it’s necessary to have a four-paragraph response if it’s not needed! Write what you think sounds good and post it, that all I ask for! Consistency is key for PbP, so make sure to get something in each day. As I have mentioned before, we will be using Discord as our campaign grounds! There might be better ways of doing this, but I use Discord all the time so that what we are sticking to! The secret word to add to the application is Masterkey. The main Discord Bots you will use is “Simple Dice Roller” and “Tupperbox”! Simple Dice Roller is for well…rolling dice and Tupperbox is for typing as your character within the discord channel. They are not hard to use at all so don’t worry about learning the ins and outs of both. One last thing I wanted to mention is that I do use AI for npc art.
That’s everything! If this game seems like the right fit for you, please fill out this application.
###Application
I made a tabletop system specifically built around Zelda that you can run entirely in your web browser.
There's a bunch of cool features like:
Make your own character with any of the 12 races, 9 starting items, and 10 traits, or take the Keaton Quiz to get one after answering some simple questions.
Characters are easy to share with a simple link!
Over 300 items from Zelda (and some from elsewhere), all with new pixel art, and a Favorites system to keep track of them all.
Using Multi-Character Mode as a DM you can easily get a bird's eye view of all players stats equipment to easily run the game. Apply quick changes to all characters with powerful macros.
If you have any questions, feel free to ask. I hope you enjoy!
For a quick one-shot with Legend of Zelda themes I'm going to have my players come across a dead elf boy in a green tunic with a Bag of Holding that contains over 100 items from the franchise. They will be bonus action one time use for the players. from there it'll be as easy as breaking into the Temple of Time, drop into the Shadow Well, splash through the water temple, pop up in the Hyrule courtyard, blast into the castle and kill the pig man in charge. easy peasy! is there anything I absolutely need to add?
Hi all, Am working on TDLBY homebrew for more in depth combat system and before I get to work, I wanted to see if anyone has already developed something of the sort. Our group is currently playing 5e but is looking into a LoZ campaign after our current one so rules are a big change but I think this game is closest to the vibe we are looking for, however the combat and save system will need some tweaks.