/r/ZBrush
All things ZBrush
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/r/ZBrush
I was able to send from DAZ to Zbrush but when I tried to send it back using the goz button nothing was showing. I have a Mac so what is the problem here ?
With ZBrush now on both iPad, which has better experience? Windows tablet or ipad? I remember when a Windows tablet was seen as clunky for ZBrush, needing a keyboard for shortcuts. But on the iPad, ZBrush feels more streamlined and portable. Still, a Windows tablet runs other essential software that iPad can’t.
If you’ve used both, what’s your experience? Does the flexibility of a Windows tablet outweigh the smoother iPad interface?
Hi, I'm a complete newcomer so apologies. However, my goal would be to create a riggeable character from scratch. Let's say a basic A-Pose with some basic clothes.
Should I ever merge all of the components together, or is it best to keep it separate?
If separate: Is there a typical pattern you follow when keeping things separate? For instance, are the eyeball spheres kept separate? The hair?
I have been struggling with getting into Zbrush on the desktop for years, but i purchased this (dang expensive) iPad and the UI was so natural i immediately started making progress.
Is there any setting, tool, etc that i can use to have the same UI on the desktop version?
I have been sculpting for a while, but never really needed to use Geometry HD, mostly baker sculpts for games, but I need some extra detail that I can't get any other way now, so, is it possible to decimate the final result so I can just export it to Substance? or is there any other pipeline?
Actually my question is a peculiar one. I have been sculpting models on commission for 3D printing for a long time (at least 5 years), but I am thinking about reviewing what I charge. Most of the clients are ready to pay for good quality, but sometimes I think I really don't value my work enough. For example:
So, I would like to get any advice on pricing and if it is a good idea to leave Fiverr. Competition is high, prices are low, so I must keep my prices at the same level or slightly higher as an outcome of quality at least to get some orders. I have not been getting the same amount of orders as I used to get from 1 to 4 years ago.
i recently bought the flipped normals humble bundle and trying out the new alphas :>
the eye and iris are also from them
I have no idea how this happened! Any ideas for fixes? Resetting/reopening the file does not work :(
I've been using both for a while and I love them, but I can't help but notice how they both seem to do the exact same thing. The only difference as far as I can see is that morph targets can be used with the morph brush and layers can be divided into different ones and individually tweaked. Is that all?
What tool is this within (I assume) the Zmodeler brush that allows you to have pins that projects a curve on flat angular topology? This is driving me nuts, and he doesn't explain in the video. Please help! TY
Quick project done in Zbrush just for fun
Is it possible to share files between the iPad app (which I have a paid subscription for) and the desktop app which I acquired on a boat... (the 2025 version)
Hey everyone, I’m having an issue when I import my sculpting from ZBrush to Blender using the FBX format. The model retains its overall shape, but the surface appears distorted, with a pixelated or grid-like glitch effect. Has anyone experienced this issue before? I'd really appreciate any advice! Thanks.
Just an example image of what I'm talking about https://gamerabaenre.com/images/nier_2b_2022_prog%20001_JPG.jpg
Hello friends, how are you all? I hope everything is fine. So, the thing is, I've created a new character—a humanoid dragon—and I need to add scales on its back and body. But I'm having trouble figuring out how to do it or what kind of scales to add, as I can't find any anatomically accurate references. If anyone knows, please let me know; I really need it. Thank you!