/r/VolumeRendering
A community for anything related to volume rendering, a field in computer science which studies methods for visualising discretely sampled 3D data sets such as voxel grids.
Welcome to /r/VolumeRendering!
Volume Rendering is a field in computer science which studies methods for visualising 3D data sets such as voxel grids.
This subreddit is a community for discussion about technologies and research, for sharing cool images or videos, for getting help with your own projects, and for presenting your work.
You may post anything related to volume rendering
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/r/VolumeRendering
So I am able to achieve a volume rendering using Unreal engine with a raymarching plugin. Some people suggested using VTK with Open VR instead and some said I could try bridging VTk with Unreal somehow. Can someone tell me your opinion on each of the above decisions?
I'm currently working on my own volume renderer, and I'm sometimes not sure which aspects of a dataset are important to visualise in medical data.
I have barely any medical knowledge, so I often write software to generate images that just kinda "look right".
Have you worked with radiologists before, or do you perhaps have experience yourself? What would your ideal volume renderer look like?