/r/UnicornOverlord

Photograph via snooOG

The go-to subreddit community for the tactics RPG, Unicorn Overlord by Vanillaware

This Subreddit is dedicated to the video game, Unicorn Overlord.

Rules

1. Show Proper Reddit etiquette in discussions

Show proper respect and handle both praise and criticism constructively.

2. Flag posts/comments for spoilers

Please mark your comments with spoiler text. In addition flair your post a as a spoiler just so new players know to avoid it

Formatting Guide: https://reddithelp.com/hc/articles/360043033952

3. Credit all Artists for Fan Art

Credit all Artists for Fan Art. Either in the comment section or in your post title. If it's yours then mention that.

4. Keep Posts High Effort

We have a wide variety of flairs available, and posts are required to be flaired prior to submission. Intentionally mislabeled posts may be removed at the discretion of the moderation team. .

5. Self Promotion Rule

Do not treat the subreddit as your advertisement platform. Blatant advertisement or self-promotion is prohibited, especially from users who don't interact with the community, and just post links to their own platform without participating.

6. No extreme NSFW

If it is just suggestive artwork then this is fine as the base game contains much of this but outright hentai or porn is not allowed here

/r/UnicornOverlord

26,056 Subscribers

37

As someone who really loves Fire Emblem...

Is there a good chance that I would also enjoy this game?

I'm a big fan of strategy games and have seen a lot of people say that this game scratches the same itch as the Fire Emblem games. I was hoping to get some of your opinions before I spend the money on this game.

31 Comments
2024/11/01
06:55 UTC

12

I'm worried about this

I've read that the switch version has quite a couple of typos and mistranslation. One such example: "3 or Fewer Enemies" Skill Condition Original Text: 2 or Fewer Enemies Corrected Text: 3 or Fewer Enemies.

On this website (https://github.com/ChthonVII/UnicornOverlordTextFixes), they have the full list of fixes and typos. Has this been patched? Are the typos only on switch, but also for PS4 pro or PS5?

2 Comments
2024/10/31
22:35 UTC

6

Got a couple of questions

  1. Is the physical release of monarch edition available for ps4 pro? Or only for switch and PS5?
  2. I've heard there is an artbook coming out (https://noisypixel.net/unicorn-overlord-art-book-announced-october-2024/). Do you think this will be available in English and is this the same as the artbook from the Monarch edition?
  3. Can anyone find a video/picture of difference of gameplay between 1080p (switch docked) and 4k (ps4 pro/ps5)? I have 55 inch OLED TV.
  4. Any stuttering (lag) problems between switch, ps4 pro and ps5?
3 Comments
2024/10/31
21:35 UTC

18

Ochlys Shop: What to buy to unlock carnelian pendant?

New to the game. I don’t want to waste shards for stuff that’s bad. What do u guys buy from her? Especially for the first 2 unlock tiers?

1 Comment
2024/10/31
20:22 UTC

667

Unicorn Overlord: Harem Route (commissioned by me, art by Amenoosa)

97 Comments
2024/10/31
11:06 UTC

33

Can someone please explain why slightly moving a character massively impacts battle outcomes?

I’m finding it very jarring that the battle forecast can say I’ll take off half of their health, then my unit. With 3 attacks at the back and tank at the front, can suddenly kill the enemy outright because I moved my tank one space across??

While we’re at it, are there any actual rules about what positioning really does? I’m basing things broadly on melee only reaching the front row but can’t tell if the AI just prefers the front instead of going directly for your healers behind.

Really enjoying the game but I wish this stuff was clearer, particularly the enormous difference in formation.

ALSO, why does adding range / magic support often make me do 50 less damage than without?? So weird haha.

45 Comments
2024/10/30
20:51 UTC

61

Did you know Scarlett’s maiden ending has a fourth line of text?

Ending with Sanatio recruited:

https://preview.redd.it/hndn7mampvxd1.jpg?width=3264&format=pjpg&auto=webp&s=b3ddb2c7d023301cfcebefdea7640af8fd672638

Ending without Sanatio recruited:

https://preview.redd.it/02y5xhyppvxd1.jpg?width=3264&format=pjpg&auto=webp&s=c8b0132ce2f49e5f63759e4a76e78cb7bd586433

When I read the ending with Sanatio recruited on my first playthrough, it felt cut short and underwhelming and I was right. They could have omitted the part where Scarlett makes Sanatio the new pontifex since that was already mentioned in his ending. Reading and imagining Alain and Scarlett revisiting the childhood home where they first met after getting married would have made my experience that much more satisfying. What endings would you want to be extended beyond three lines of text?

9 Comments
2024/10/30
11:33 UTC

18

How many lapis pendants exist in Unicorn Overlord?

I Wonder If a get all the lapis pendant in the game. I have a total of 26 now. I was 24, but Auch finds more two in the overworld.

6 Comments
2024/10/29
23:02 UTC

0

My critique after completing the game

I wanted to call this my review, but realized I had more to criticize than to praise. That does not mean I hate the game, I would have not finished it if I did. But all I see are heaps of praise, while no one talks about numerous problems with the game. So the task falls to me.

Since this is reddit, I'll write it again - I like the game, enough to platinum it. I've played the majority of the game on expert mode, aside from all content until first galatrius (which I played on normal) and the final fight with galatrius (I beat the entire map on expert, but had to restart on story to beat him).

What I liked:

  • World design is everything I wanted from a fantasy game. Many will call it generic, I call it classic. No weird aliens, mixing sci-fi, modern problems, or trying to be special for no reason. We have a classic, recognizable world with fitting races and technology. I loved running around in the elven forests, I enjoyed the oppressive atmosphere of warmongering desert nation. Having angels as an additional race was fun too.
  • Graphic style is a given from Vainllaware, but I still have to give it it's credits. I generally heavily dislike 2d graphics, but this style is so good I had no problem. Everything is well designed, beautifully animated and distinct. I love character designs as well.
  • Class variety was a nice surprise for me. I mostly expected a similar amount as in fire emblem games, but the game kept giving me unique classes that allowed fun strategies, and team building took me as much fun time as most of you. Although this is soured by the fact that almost any non-human class was either a copy of said human class with some gimmicks (all angels and beastrals), or were too gimmicky to be worth using for me (elven classes). Also, I think too many classes gain additional roles when promoted. Sellswords for example should not get shields, they are too similar to fighters after promotion. Arbalists are way too tanky to be a class effective against fliers, whats the point of hoplites, when so many classes get shields? This is something that should have been better balanced.
  • Unit building was surprisingly complex, even if limiting player to 2 conditions on a skill proved to be very cumbersome, especially when characters started having 7+ skills.
  • Music is great, as usual in game from this developers. Every kingdom gets a distinctive and very fitting set of music. As usual, elfheim get the top ost.

What I disliked:

  • Combat system itself. This may be controversial, since many people seem to like ogre battle, but this game did not manage to sell this style of combat to me. To the very end of the game, I was never able to have complete control over what was happening, frequently I had no idea why this unit died, or why using a royal order suddenly changed victory to a lose, and so on. This of course culminated on both Galatrius fights, in which lack of the ability to chose precise actions meant I had to lower difficulty to even beat him. Restricting units to 4 in a single squad would have reduced randomness. When you have squads of 5 units, all after promotions, everyone starts getting countered by everyone else. I started to skip battles somewhere around elfheim, so an option to automatically skip it would be nice.
  • Game is way to long for the content it provides. It started to lose it's tempo after finishing drakenhold, elfheim was decent, but significantly more boring. Bastoria and albion required me to take a week of break each, at this point game is just a slog. I think both those kingdoms should have been removed completely - they bring next to nothing to the story, aside from sanctuary, there no reason to go to bastoria, when your main enemy hands out int the middle of your kingdom.
  • Ah yes, story itself. It's horrible. Even aside from the pathetically bad ending, that just shits deus ex machinas and plot twists out of writers arses (seriously, I FUCKING HATE the ending with power of friendship, your mom actually not being dead and us chasing the wrong guy for the whole game. It just makes me puke at this point), the story is incredibly bare bones, characters are only relevant during the kingdom they appear in (at best, some characters are irrelevant after the city they are recruited in). This is at it's peak with characters you can execute - even if you spare those, they will never, and I mean NEVER appear again, unless you make her/him your bride.
  • Speaking of a bride - it's hilarious that you can give a ring of a MAIDEN to a guy. It's obvious it's supposed to be a marriage proposal, and makes no sense to give it to a guy. It seems they wanted to allow female players to their chosen guy, but didn't want to create a female protagonist, so they ended up with this half-measure, which does not work either way. Ugh.
  • The protagonist. It's already a custom to make the main hero the most bare bones character imaginable, to make sure no one is thrown off of his personality, but this time, they've managed to create a robot. Almost no emotions, nice to a fault, unable to make mistakes, beloved by every single member of his army. A literal saviour of the world, at the age of (probably) 16. Typical japanease nonsense.
  • The amount of characters you get is completely pointless. This is not fire emblem, you don't permanently lose units, so devs don't have to give you replacements. Mercenary creation is a very fun part of the game, but it seems counter intuitive to make generic units, when you have so many named characters. I ended up not using this feature pretty much at all. This also means almost all characters are very bland and lack any deeper characteristics. If you happen to like, say Ridel, tough lack, you will pretty much never hear her speak after her recruitment.
  • Supports are very underutilized. Short, unvoiced scenes on the world map, that don't even provide any interesting lore to the characters. This, and the point above, means I didn't really connect to any characters save for the main ones. After ending fire emblem three houses, watching the credits, and later, fates of my units is a kathargic moment of reflection on our long journey. Here, when the game was showing me fates of my units, I felt nothing.

WTF Moments:

Prograssion construction in this game is beyond retarded. Galatrius, after being defeated, gains immense power, then hangs around int the capital, doing nothing, as we reconquer the entire planet. Liberating every kingdom would take years, decades even, with the level of technology we see. It seems to me, that story writers were either just not listened to at all, or had to write the story after the progression path was already made.

For some reason (I think they are just sadistic), most of the characters you can execute are decent people, who the game even make effort to suggest you should spare, while the vile war criminals, like that ashole who was selling orphans as slaves, are let free. This feature is so underutilized, it should not have existed in the first place.

Both Galatrius fights were probably the worst fights in any strategy games I've had the misfortune of experiencing. Gimmicky to the fault, forcing you to use a very specific items, characters and tactics. I first played this map on expert, managed to beat all enemy forces, and reached Galatrius with half the time left. After 15 minutes of tries, changing of equipment, shifting unit members and trying different abilities, including equipping all sacred items to have everyone immune to poison, I was not able to defeat him, I was simply unable to beat him. So I had to start over. The entire hour long map. At this point I was holding myself back from yelling at the TV, I was completely disinterested from the story and just decided to bruteforce it on story difficulty to be able to put the game onto shelf and never return to it.

The decision that impacts your ending makes no sense, you cannot know what either option means, since the wording is very vague. Of course, in the end there is no choice, there is one true ending and two false, which amount to a game over. It's hilarious that japs still cannot learn how to include proper player choice in their games.

To sum it up, I think vanillaware started a project way to big for their budget and staff. Pretty much every aspect aside from combat, is either underutilized, bare bones, or simply not complex enough.

10 Comments
2024/10/29
21:08 UTC

1

Petition of PC version

There is no plans for PC version. Probably in fear of piracy. A shame if you ask me because the game is so great. Someone may say "man, you can play through emulation". Yes, I know. And that is part of a problem. While all PC users play emulators, Atlus just loosing their money. And considering how well game made this is the case when I really want that developers got their money. They are totally deserved it.

Another reason, why I do care: PC is probability of having mods. I don't know, what about you, but I'd want to play custom campaigns with the same art, mechanics, characters.

Well, I don't know if there any possibility of being heard by Atlus just by posting something at Reddit. But I still want to try to be heard. And so are you, don't you? If you'd like to have PC version and ready to buy it, please make this post known using Reddit instruments (upvotes, comments, repost in your social network of choice). Lets get Atlus attention. As for comments here, please share a price for which you would definitely buy the game on Steam if able. When talking money, managers, CEOs and other people in charge always pays more attention. :)

44 Comments
2024/10/29
17:48 UTC

0

The battle forecast/preview ruins the game for me

If you send out a unit alone and it accidentally lost in a battle, it may faces wipeout the next engagement because the first strike advantage the enemy will have. So you need more units early on, more units mean more characters, both characters and unit need to be bought thus delay the unit slot upgrades.

It will have a cascading effect on the difficulty curve throughout the game instead of players just pouring resources on few super units.

Tho I'm currently not even outside the first map and I'm already steamrolling everything on the highest difficulty and it's just not fun.

13 Comments
2024/10/29
09:52 UTC

13

So, I may have a bit of a habit of farming a bunch, and I wanted to know, am I pushing it?

I finished Elheim not that long ago, and I wanted to get all my units to at least Lv. 30, only 2 are there at this time. Since the sigil in Elheim gives a boost until that level, I’m wondering if I have been farming too much, cause I’m already Reputation Rank S, and 6/10 of my units are at max level.

19 Comments
2024/10/29
09:11 UTC

44

All unique voicelines for ‘counters’

Liza and Raenys don’t have counters. Counters are built into kits and skills from items: ‘counter’ from counter belt, ‘magick counter’ from mage’s gloves and ‘vanitas’ from necromancer’s lantern.

Alain: *grunts and yells*

Aubin: “I owe ya!”

Aramis: “If that’s what you want”

Auch: “That hurt!”

Adel: “Done it now!”

Amalia: “Not happening!”

Alcina (sourceress): “You’ll not escape”

Alcina (dark marquess): “Reckless fool”

Berenice: “Good hit”

Berengaria: “That how you want it!”

Bruno: “Got one for you!”

Bertrand: “You’ll pay for that!”

Bryce: “It’s only fair!”

Beaumont: “You dare!” / “I’ll punish you!” / “Hey that hurt!”

Chloe: “For you!”

Clive: “I’ll have my revenge!” / “You shall not”

Colm: “An eye for an eye!”

Celeste: “No you don’t”

Dinah: “Good hit!”

Eltolinde: “How dare you!”

Elgor: “You asked for this!”

Fran: “Now you’ve done it!” / “You’ve earned this!”

Fodoquia: “Be judged!” / “Retribution comes!” / “The heavens smite you!”

Gilbert: “Begone!” / “The guilty shall pay”

Gloucester: “You’ll pay!”

Gammel: “Turnin the tables” / “Let me thank ya”

Galadmir: “This is what you deserve!” / “Thought you’d escaped?”

Govil: “Tch felt that one” / “You’ll pay for that!”

Gailey: “Learn your place!” / “You annoy me!”

Hodrick: “This won’t hurt!”

Hilda: “So be it!” , Ground counter: “Submit!” / “You won’t live!”

Hermann: “You’ll not flee!” / “Atone!”

Ithilion: “I’m angry now!” / “Learn your worth!”

Illenia: “Such impudence!” , Maidens hammer: “I’ll brook no insult!” / “Prepared are you?”

Josef: “I repay in kind!”

Jeremy: “Ya earned this!” / “They got guts” / “Da hell!”

Jerome: “You’re guard is down!”

Kitra: “PAYBACK!” / “You’re gonna pay!”

Lex: “Now we’re even!”

Leah: *grunts*

Liza: no counter

Lhinalagos: “You’ll pay for that” / “And one from me”

Miriam: *yells*

Monica: “How carless!”

Melisandre: “Hurts doesn’t it!”

Mordon: “Have that back!”

Magellan: “Payback time!”

Mandrin: “Bastard!”

Morard: “Courageous fool”

Mille: “Quit it!” / “My turn!” / “I’ll get you for that!”

Nina: “How annoying!”

Nigel: *grunts*

Ochlys: “No pain!”

Primm: “I’ll punish you!”

Rolf: *grunts*

Renault: “That was unwise”

Ridiel: “Nice try!” / “This is what you get!”

Rosalinde: “I owe you this”

Railanor: “You’ve dug your own grave!”

Ramona: “I’ve lost my patience!”

Raenys: no counter

Scarlett: “You won’t get away with that!”

Sharon: *noises*

Selvie: “An eye for an eye!” / “That HURT!”

Sanatio: “Repent!” 

Travis: “Good hit!” / “You’ll regret that!”

Tatiana: “I’ll have my revenge!”

Umerus: “You leave me no choice”

Virginia: “Insolent fool!” , Maidens hammer: *grunts*

Yahna: “Not half bad”

Yunifi: “You’re gonna pay!” 

The ones that made the biggest impressions on me were Josef because he sounded cool, Clive because it sounded unexpected but made sense and Jeremy’s “Da hell!” because it was hilarious.

4 Comments
2024/10/29
08:16 UTC

374

Scarlett's despair (by ishiwatti)

4 Comments
2024/10/29
05:43 UTC

57

Towers

Y'know, I've always liked climbing trees. Can't imagine this tower would be much different.

!

...Hey, I found something! Guess luck was on my side today.

0 Comments
2024/10/28
22:52 UTC

395

berenice appreciation post

28 Comments
2024/10/28
22:24 UTC

101

"Don't go dying on me!"

Nuff said

2 Comments
2024/10/28
22:13 UTC

431

My order of the official design works arrived today

I ordered it off of EBay a week ago and have been hyped for it to arrive

27 Comments
2024/10/28
19:19 UTC

201

"You'll be okay!" she tells herself right before being stabbed to death.

10 Comments
2024/10/28
17:25 UTC

66

Unicorn Overlord the Greatest Strategy JRPG released?

OU rank well above the best or nah?

82 Comments
2024/10/27
06:45 UTC

148

Wait a min...(checks notes) yep, thats the one.

16 Comments
2024/10/27
04:26 UTC

30

I suspended my run months ago after grinding arena at lvl 18. Can't decide if to continue or start over.

It's always tough coming back to an old playtbrough, feels like it belongs to someone else

13 Comments
2024/10/26
22:45 UTC

1,134

Poetry

15 Comments
2024/10/26
15:48 UTC

405

That Soldier to Sargeant promotion goes hard

Apologies, I don't know who the original artists is.

6 Comments
2024/10/26
00:49 UTC

7

Playing the game pre-patch?

I have a Switch and the game and haven't played it yet. So the game is pre-patch and am wondering for those who have played multiple times. Pre patch and post current patch if it makes any difference.

12 Comments
2024/10/25
22:59 UTC

69

I’m still in the early-ish game, so can someone help and explain how to properly use tactics?

These are the units I’m trying to focus on

9 Comments
2024/10/25
08:44 UTC

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