/r/TransportFever
The officially unofficial subreddit of Transport Fever
Please be civil, we're all humans here.
We like content about TrainFever, Transport Fever and Transport Fever 2. We will probably also like all future games by Urban Games in this genre.
Text, picture and video submissions are welcome. Please try to tag your submissions, the automoderator tries it's best, but is not always successful.
Disclaimer: The moderation team reserves the right to ban any bots or users posting spam or remove any submissions not deemed on-topic. Submissions that are heavily reported by the community are also removed when deemed inappropriate. When in doubt please contact the moderation team prior to submitting.
Official Wiki: http://transportfever.com/wiki/doku.php
Transport Fever 2 Announcement: https://www.youtube.com/watch?v=8zaV9Up9g6w
/r/TransportFever
Got all the way to I have to transport iron across the map as well as coal. But all the passengers stations say their cargo but when I put trains on em they say(route don't work due to cargo on a passenger station)... Soooo how do I accomplish this?
I would like to put my Duewag DT8.4 or Bombardier M5000 in my town. That could genuinely look good. Plus, I think it would be funny to have an ICE or Speeddance fly through the city as well. Any modders out there working on something like that?
If you could give me any Mods to skip mission or something would be helpful, thank you in advance i dont think any would even respond as mostly play TF2 instead of TF1
Hi, I'm new to the game. I was playing in free play mode and had a train line whose route was basically "city-farm-food processing plant" and back (may not be efficient lol), this line ran for 50 years more or less but now the products stopped loading into the train station and my cargos are empty. I checked the farm's production and it's still 200/200 and the chart shows how the shipping slowly stopped while the production is stable.
Side note: The game is Transport Fever 2.
Hey. This is gohken.
And I made some Traffic sign assets. (Currently I made road signs in Japan, Netherlands, Malaysia, the Czech Republic, Sweden, and Poland):
https://steamcommunity.com/sharedfiles/filedetails/?id=3113311817
https://steamcommunity.com/sharedfiles/filedetails/?id=3126056374
https://steamcommunity.com/sharedfiles/filedetails/?id=3171330068
https://steamcommunity.com/sharedfiles/filedetails/?id=3367661784
https://steamcommunity.com/sharedfiles/filedetails/?id=3367662058
https://steamcommunity.com/sharedfiles/filedetails/?id=3367662274
I've been playing the game for years, and the feature from the Autumn Update I was looking forward to the most, train stations snapping to roads, isn't working. Does anyone know why this might be?
I brought MrTransportGuys Patreon because I wanted to try the class 700, but I cant find the download link for the class 700, I don't know if they deleted it or something, can someone help me find it, thanks in advance.
** Data for Russian Class GV are inaccurate as 40km/h is assumed during data collection
I started playing this game just about a month ago. "How many wagons do I need? is always a big question in my head. Most of the youtube videos talk about advance tips and tricks, like cargo distribution center, or taught beginners to use road transport in early stage. But no one talks about how should we figure out the setting of a train, expecially in early years where our budget is tight. Despite the factor of cargo demand and supply (rate), I want to address the main question. “How can I maximize the rail transport with specific locomotive?” Therefore, I conduct the following experiments and realize that maybe most of us are doing rail transport wrong, at least for the locomotive released in 1850.
I believe most of us choose 6-10 wagons for 1850 locomotives. Yet, my experiment shows that it is not the best setting we can have.
Distance of Railway (m) | 500 | 1000 | 1500 | 2000 | 2500 | 3000 | 3500 | 4000 | 4500 | 5000 |
---|---|---|---|---|---|---|---|---|---|---|
Wagons | 13 | 12 | 12 | 11 | 12 | 10 | 13 | 13 | 15 | 15 |
Net Profit Per Year | $672,350 | $745,188 | $855,793 | $965,374 | $1,088,686 | $1,212,475 | $1,325,016 | $1,442,567 | $1,538,849 | $1,631,856 |
Distance of Railway (m) | 500 | 1000 | 1500 | 2000 | 2500 | 3000 | 3500 | 4000 | 4500 | 5000 |
---|---|---|---|---|---|---|---|---|---|---|
Wagons | 18 | 15 | 15 | 16 | 16 | 17 | 17 | 18 | 20 | 20 |
Net Profit Per Year | $648,979 | $726,741 | $831,812 | $951,228 | $1,054,658 | $1,188,349 | $1,300,284 | $1,416,094 | $1,530,155 | $1,621,455 |
Distance of Railway (m) | 500 | 1000 | 1500 | 2000 | 2500 | 3000 | 3500 | 4000 | 4500 | 5000 |
---|---|---|---|---|---|---|---|---|---|---|
Wagons | 10 | 10 | 10 | 9 | 9 | 11 | 11 | 11 | 11 | 12 |
Net Profit Per Year | $526,629 | $585,275 | $672,229 | $760,184 | $862,088 | $957,189 | $1,051,332 | $1,147,153 | $1,244,153 | $1,333,703 |
A total of 60 experiments (test cases) has been conducted for obtaining the speed-time (v-t) graph for each train setup by videos recording with OCR. It is noted that for wagons>10, I used 4x speed in game and repeated the same speed 4 times in post processing. The reason is I use 0.1s time interval and 6 frames is not divisble by 4.
After having the v-t graph, calculation to obtain distance-graph (s-t) graph is performed.
Then, Profit for one single transport per cargo is calculated by
(300.0 + distance) * basePrice * (cargofactor) * 125 / millisPerDay * difficulty
Reference: https://www.reddit.com/r/TransportFever/comments/ztpldt/update_payment_formula/
Before the end, the number of transport in one year is calculated by checking the time (in days) for one single transport in certain distance from s-t graph and divided it by 365. I counted the number of times (did not round down to integer) for the train to perform the transport in a year and multiply it with the profit each time per cargo. After that, I obtained the gross profit per year.
At the end, net profit per year is calculated by
grossProfit = profitEachTransportPerCargo * trainCapacity * numberOfTransportEachYear
netProfit = grossProfit - locomotiveRunningCost - wagonsRunningCost
Please check in google sheets
https://docs.google.com/spreadsheets/d/1wujfQtGdKKMkiMmYYFt4xeWKScM6PR0O4QDCgYJDtsQ/edit?usp=sharing
So I've gotten to the point in the Scotland mission where I need to supply Glasgow with Whiskey except none of my truck stops near the distillery are accumulating whiskey to be sent to the harbor for transport to Glasgow what am I doing wrong
A nice little image from my current save. I'm trying to make as many little scenes as possible for people to discover throughout
Is there a mod to bring winter/autumn to the game? I saw only night mod.
Another question: is it possible to generate a temperate map but with dry ground? Kindaike Texas. I've been playing with environment/climate setup - no luck. I know you can do this via debug mode, any easier way?
Thanks
Hi all,
Recently bought this game, absolutely amazing. I come from (open)TTD and I've been having a ton of fun watching my trains.. and playing a bit too.
So the one thing that has been frustrating me is in TTD, I could set my trains to "Wait until full". that was really useful to release my trains, and then eventually, delete the trains I had too many.
Is there any way to easily release my trains staggered in TF2? When doing a cross country route it takes quite some time manually releasing them in a staggered sense.
Regards, Brokkenpiloot
I'm finding the completion checks very frustrating.. I had to deliver logs from Topolobamp Forests to Topolobamp .. I set up a railway station at both, rails., depot and trains.... But no logs appear at my station...
I try a lorry stop and hey presto they start appearing.. Why does it matter what transport I use (it didn't specify which)...
porque não consigo duplicar os veiculos no deposito que eu quero no Transport fever 2 ?
I downloaded this one ages ago then eventually removed for some reason. It wasn't until afterwards when I booted up an old game. I realised how much I like the look of the one pictured.
I'm new to the game. Lines are set up, trains are running. How do I get them to put their product in my cargo station? Also, does my cargo station have to be connected?